Misterblue vs Sovietishcat (allies+3) BM3 L20


  • @Sovietishcat Hold on a sec may put in an alteration of the ncm; those annoying Anzac fighters on American carriers make things more complicated.


  • @Sovietishcat Never mind they are on proper carriers. :)

  • '19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 armour and 1 mech_infantry moved from Tunisia to Libya
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 3 infantry moved from 96 Sea Zone to Libya
            2 marines moved from Algeria to 92 Sea Zone
            2 cruisers and 2 marines moved from 92 Sea Zone to 96 Sea Zone
            2 marines moved from 96 Sea Zone to Libya
            1 artillery moved from Algeria to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            1 bomber moved from United Kingdom to Western Germany
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            4 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
            4 infantry, 2 mech_infantrys and 3 transports moved from 54 Sea Zone to 33 Sea Zone
            4 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            7 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany causes 0 damage total. 
            Battle in Caroline Islands
                Americans attack with 7 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 7 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Caroline Islands, round 2 : 3/14 hits, 5,17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 7 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Libya
                Americans attack with 1 armour, 2 artilleries, 4 infantry, 2 marines and 1 mech_infantry
                Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Americans roll dice for 2 cruisers in Libya, round 2 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 4 infantry, 2 marines and 1 mech_infantry in Libya, round 2 : 5/10 hits, 3,00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 4/7 hits, 2,50 expected hits
                    1 mech_infantry owned by the Italians, 4 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Libya
                    Americans roll dice for 1 armour, 2 artilleries, 2 marines and 1 mech_infantry in Libya, round 3 : 1/6 hits, 2,17 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 1/2 hits, 0,83 expected hits
                    1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Libya
                    Americans roll dice for 1 armour, 1 artillery, 2 marines and 1 mech_infantry in Libya, round 4 : 1/5 hits, 1,83 expected hits
                    Italians roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Libya
                Americans win, taking Libya from Italians with 1 armour, 1 artillery and 2 marines remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry
                Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            1 aaGun moved from Algeria to Tunisia
            2 transports moved from 92 Sea Zone to 89 Sea Zone
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 carrier and 2 destroyers moved from 92 Sea Zone to 96 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 3 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            5 carriers, 5 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
            7 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            4 fighters placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Chahar
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 2 fighters and 2 tactical_bombers
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun, 2 fighters and 2 tactical_bombers in Chahar, round 2 : 2/4 hits, 2,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win with 1 aaGun, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 harbour and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 42 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 41 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            2 artilleries, 6 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
            3 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 artillery and 1 mech_infantry moved from Eastern Persia to Persia
            1 artillery moved from Eastern Persia to Persia
    
        Combat - British
            Battle in Persia
                British attack with 2 artilleries and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 2 artilleries and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Iraq
                British attack with 3 armour, 2 artilleries, 6 infantry and 4 mech_infantrys
                Germans defend with 1 mech_infantry
                    British roll dice for 3 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in Iraq, round 2 : 5/15 hits, 4,17 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Germans with 3 armour, 2 artilleries, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
            1 fighter moved from Kansu to Russia
            1 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
            3 aaGuns moved from Eastern Persia to Persia
            1 aaGun moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Algeria to Libya
            3 infantry moved from Algeria to 92 Sea Zone
            3 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
            3 infantry moved from 96 Sea Zone to Tobruk
            2 carriers, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
    
        Place Units - British
            1 harbour placed in Malta
            4 infantry placed in United Kingdom
            3 infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from French Equatorial Africa: 1 infantry
            EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Italians : 2,17
    British : 0,83
    AA fire in Western Germany : : 0,83
    Americans : -3,67
    AA fire in Caroline Islands : : -0,50
    Chinese : -0,17
    Japanese : -0,33
    

    Savegame


  • TripleA Move Summary: Italians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Caucasus to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 armour and 2 mech_infantrys moved from Caucasus to Persia
            1 mech_infantry moved from Northwest Persia to Persia
            1 bomber moved from Southern Italy to Persia
    

    Savegame


  • @Sovietishcat Was going to ask for an OOL but on second though I’ll think I’ll let you keep your aa units in order to preserve Italian forces. New Italian turn in a bit…


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Caucasus to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Novosibirsk
                  Italians take Novosibirsk from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Romania to Ukraine
            1 armour moved from Romania to Ukraine
            3 mech_infantrys moved from Caucasus to Rostov
            1 fighter moved from Southern Italy to Rostov
            1 fighter moved from Southern Italy to Caucasus
            5 infantry moved from Normandy Bordeaux to France
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 mech_infantry placed in Normandy Bordeaux
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
            Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Sovietishcat Provided Germany throws literally every unit that can reach at Russia can I assume that you will go with best defense or should I halt for an OOL? :)

  • '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
            2 armour moved from Queensland to 54 Sea Zone
            2 armour, 1 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
            2 armour and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
            1 aaGun, 1 artillery and 2 mech_infantrys moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @Misterblue said in Misterblue vs Sovietishcat (allies+3) BM3 L20:

    @Sovietishcat Provided Germany throws literally every unit that can reach at Russia can I assume that you will go with best defense or should I halt for an OOL? :)

    @Misterblue If you send everything you can with Germany, best OOL UK fighters are last!


  • TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 factory_minor, 1 fighter and 17 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Russia
            3 armour, 15 artilleries, 23 infantry and 6 mech_infantrys moved from Bryansk to Russia
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            18 armour, 3 bombers and 7 mech_infantrys moved from Ukraine to Russia
            4 bombers, 9 fighters and 4 tactical_bombers moved from Bessarabia to Russia
            3 tactical_bombers moved from Novgorod to Russia
            2 bombers moved from Western Germany to Russia
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 factory_minor, 1 fighter and 17 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Russia
            3 armour, 15 artilleries, 23 infantry and 6 mech_infantrys moved from Bryansk to Russia
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            18 armour, 3 bombers and 7 mech_infantrys moved from Ukraine to Russia
            4 bombers, 9 fighters and 4 tactical_bombers moved from Bessarabia to Russia
            3 tactical_bombers moved from Novgorod to Russia
            2 bombers moved from Western Germany to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 22 armour, 15 artilleries, 9 bombers, 9 fighters, 23 infantry, 13 mech_infantrys and 7 tactical_bombers
                British defend with 10 fighters and 1 tactical_bomber; Russians defend with 3 aaGuns, 1 airfield, 15 armour, 9 artilleries, 1 factory_major, 2 fighters, 31 infantry, 9 mech_infantrys and 2 tactical_bombers
                    AA fire in Russia : 2/9 hits, 1,50 expected hits
                    2 fighters owned by the Germans lost in Russia
                    Germans roll dice for 22 armour, 15 artilleries, 9 bombers, 7 fighters, 23 infantry, 13 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 39/96 hits, 38,67 expected hits
                    Russians roll dice for 3 aaGuns, 15 armour, 9 artilleries, 12 fighters, 31 infantry, 9 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 30/79 hits, 33,33 expected hits
                    5 mech_infantrys owned by the Russians, 31 infantry owned by the Russians, 4 artilleries owned by the Germans, 23 infantry owned by the Germans, 3 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 22 armour, 11 artilleries, 9 bombers, 7 fighters, 10 mech_infantrys and 7 tactical_bombers in Russia, round 3 : 33/66 hits, 32,17 expected hits
                    Russians roll dice for 15 armour, 9 artilleries, 12 fighters, 4 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 18/43 hits, 21,33 expected hits
                    4 mech_infantrys owned by the Russians, 2 tactical_bombers owned by the Russians, 2 fighters owned by the Russians, 15 armour owned by the Russians, 1 tactical_bomber owned by the British, 9 artilleries owned by the Russians, 9 artilleries owned by the Germans and 9 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 22 armour, 2 artilleries, 9 bombers, 7 fighters, 1 mech_infantry and 7 tactical_bombers in Russia, round 4 : 27/48 hits, 26,17 expected hits
                    Russians roll dice for 10 fighters in Russia, round 4 : 4/10 hits, 6,67 expected hits
                    2 artilleries owned by the Germans, 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 10 fighters owned by the British lost in Russia
                Germans captures 22PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 21 armour, 9 bombers, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 216
                Casualties for Germans: 1 armour, 15 artilleries, 2 fighters, 23 infantry and 13 mech_infantrys
                Casualties for Russians: 3 aaGuns, 15 armour, 9 artilleries, 2 fighters, 31 infantry, 9 mech_infantrys and 2 tactical_bombers
                Casualties for British: 10 fighters and 1 tactical_bomber
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            3 bombers moved from Russia to Suiyuyan
            4 bombers moved from Russia to Caucasus
            3 aaGuns moved from Bryansk to Rostov
            3 tactical_bombers moved from Russia to Rostov
            2 bombers, 7 fighters and 4 tactical_bombers moved from Russia to Bryansk
            1 infantry moved from Belarus to Bryansk
            2 infantry moved from Vyborg to Novgorod
            3 infantry moved from Finland to Norway
            1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 109 Sea Zone
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
            1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
            2 infantry moved from Romania to Bulgaria
    
        Place Units - Germans
            1 factory_minor placed in Caucasus
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            10 mech_infantrys placed in Germany
            1 fighter and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
            Germans collect 58 PUs (2 lost to blockades); end with 80 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 87 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0,50
    Germans : 2,00
    Russians : -9,33
    

    Savegame


  • @Sovietishcat Another excellent battle. Things are looking grim for the allies. :smiling_imp:

  • '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @Misterblue said in Misterblue vs Sovietishcat (allies+3) BM3 L20:

    @Sovietishcat Another excellent battle. Things are looking grim for the allies. :smiling_imp:

    Sounds like it right now, we’ll see how it plays out for the next few rounds


  • @Sovietishcat said in Misterblue vs Sovietishcat (allies+3) BM3 L20:

    @Misterblue said in Misterblue vs Sovietishcat (allies+3) BM3 L20:

    @Sovietishcat Another excellent battle. Things are looking grim for the allies. :smiling_imp:

    Sounds like it right now, we’ll see how it plays out for the next few rounds

    @Misterblue but ya seems like the future of allies is going down the crapper


  • TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 2 fighters, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            6 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from India to 39 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
            1 armour and 1 infantry moved from 72 Sea Zone to Kenya
            1 infantry and 1 mech_infantry moved from 72 Sea Zone to Tanganyika Territory
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Eastern Persia
            1 bomber moved from Yunnan to Eastern Persia
            1 artillery, 2 infantry and 1 mech_infantry moved from India to West India
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            2 fighters moved from Siam to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 infantry moved from Suiyuyan to Kansu
            1 artillery moved from Shensi to Kansu
            1 artillery moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 mech_infantry moved from Yunnan to Hopei
                  Japanese take Hopei from Chinese
            2 fighters and 2 tactical_bombers moved from Chahar to Kansu
            1 bomber moved from Yunnan to Kansu
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 2 fighters, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            6 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from India to 39 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
            1 armour and 1 infantry moved from 72 Sea Zone to Kenya
            1 infantry and 1 mech_infantry moved from 72 Sea Zone to Tanganyika Territory
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Eastern Persia
            1 bomber moved from Yunnan to Eastern Persia
            1 artillery, 2 infantry and 1 mech_infantry moved from India to West India
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            2 fighters moved from Siam to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 infantry moved from Suiyuyan to Kansu
            1 artillery moved from Shensi to Kansu
            1 artillery moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 mech_infantry moved from Yunnan to Hopei
                  Japanese take Hopei from Chinese
            2 fighters and 2 tactical_bombers moved from Chahar to Kansu
            1 bomber moved from Yunnan to Kansu
    
        Combat - Japanese
            Battle in New Guinea
                Japanese attack with 1 infantry
                ANZAC defend with 1 aaGun
                    1 aaGun owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 infantry remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 aaGun
            Battle in Kenya
            Battle in Tanganyika Territory
            Battle in 41 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 41 Sea Zone
                Japanese win, taking Kenya from British, taking Tanganyika Territory from British, taking 41 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 6/10 hits, 5,33 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Eastern Persia
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 bomber and 2 infantry in Eastern Persia, round 2 : 1/3 hits, 1,00 expected hits
                    British roll dice for 1 artillery in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Eastern Persia
                Japanese win, taking Eastern Persia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Kansu
                Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 fighter and 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Kansu, round 2 : 3/7 hits, 3,67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits, 1,33 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 fighter and 2 infantry
            Battle in West India
                Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in West India, round 2 : 0/4 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in West India, round 3 : 2/4 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 infantry and 1 mech_infantry moved from 72 Sea Zone to French Madagascar
                  Japanese take French Madagascar from Neutral_Axis
            2 carriers and 1 destroyer moved from 39 Sea Zone to 72 Sea Zone
            3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 72 Sea Zone
            1 bomber moved from Eastern Persia to India
            3 mech_infantrys moved from Malaya to Burma
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Anhwe
            1 aaGun moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            2 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Kansu to Chahar
            1 bomber moved from Kansu to Anhwe
            3 aaGuns and 11 infantry moved from Manchuria to Korea
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            6 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 destroyers moved from 36 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 39 Sea Zone
            1 destroyer placed in 37 Sea Zone
            2 infantry placed in India
            2 mech_infantrys placed in Malaya
            2 infantry and 1 mech_infantry placed in French Indo China
            2 fighters and 7 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    British : -0,33
    Americans : -0,50
    Chinese : 0,67
    UK_Pacific : -0,67
    Japanese : 0,67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 5 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 submarine moved from 33 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
            4 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Paulau Island
            Battle in Guam
            Battle in Marianas
            Battle in New Guinea
                Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 5/7 hits, 3,33 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                Americans win, taking Paulau Island from Japanese, taking Guam from Japanese, taking Marianas from Japanese, taking New Guinea from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters moved from New Guinea to 33 Sea Zone
            1 tactical_bomber moved from New Guinea to 33 Sea Zone
            1 fighter moved from 46 Sea Zone to 33 Sea Zone
            2 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
            4 fighters moved from Eastern United States to Gibraltar
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 armour moved from Libya to Alexandria
            2 marines moved from Libya to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 2 marines and 3 transports moved from 96 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 2 marines moved from 91 Sea Zone to Morocco
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from Tunisia to Algeria
    
        Place Units - Americans
            3 infantry placed in Central United States
            5 fighters placed in Eastern United States
            3 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Battle in Suiyuyan
                Chinese attack with 1 infantry
                Germans defend with 3 bombers; Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 aaGun, 3 bombers, 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 2/5 hits, 1,67 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win with 1 aaGun, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 1 fighter, 6 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 1 mech_infantry moved from Persia to Eastern Persia
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Libya to Alexandria
            1 mech_infantry moved from Iraq to Eastern Persia
    
        Combat - British
            Battle in Eastern Persia
                British attack with 2 artilleries and 2 mech_infantrys
                Japanese defend with 2 infantry
                    British roll dice for 2 artilleries and 2 mech_infantrys in Eastern Persia, round 2 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Eastern Persia, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 2 artilleries and 2 mech_infantrys in Eastern Persia, round 3 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Eastern Persia, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Eastern Persia
                    British roll dice for 2 artilleries and 2 mech_infantrys in Eastern Persia, round 4 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Eastern Persia
                British win, taking Eastern Persia from Japanese with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Northwest Persia
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from Persia to Iraq
            4 infantry moved from Tobruk to Alexandria
            1 destroyer moved from 96 Sea Zone to 81 Sea Zone
            1 fighter moved from 96 Sea Zone to Egypt
            2 carriers, 2 cruisers and 1 destroyer moved from 96 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Trans-Jordan to Egypt
            2 transports moved from 96 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to Egypt
    
        Place Units - British
            3 infantry placed in Union of South Africa
            1 fighter and 2 infantry placed in Egypt
            1 infantry and 1 marine placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,5,2,1,4
            British collect 27 PUs (4 lost to blockades); end with 27 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -0,67
    Italians : -0,33
    Americans : 0,83
    Chinese : -0,17
    Japanese : -2,00
    

    Savegame

  • '19

    @Misterblue Please use second file posted!


  • @Sovietishcat I only see one file posted.

Suggested Topics

  • 26
  • 28
  • 31
  • 32
  • 85
  • 63
  • 263
  • 4.2k
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

17.9k

Users

40.6k

Topics

1.8m

Posts