Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
The World is at War! (Whack vs dawg)
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 1 Artillery and 3 Infantrys moved from S.Algeria to E.Morocco 1 Infantry moved from Tripoli to El Agheila 1 Infantry moved from El Agheila to Tobruk French take Tobruk from Italians 1 Infantry moved from New Valley to Darfur 1 Infantry moved from New Valley to Nubia 1 Artillery moved from Azores to 30 Sea Zone 1 Artillery and 1 Transport moved from 30 Sea Zone to 41 Sea Zone 1 Artillery moved from 41 Sea Zone to E.Morocco 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters and 2 Submarines moved from 41 Sea Zone to 45 Sea Zone Purchase Units - French French buy 2 Adv.Fighters, 1 Carrier and 1 Elite; Remaining resources: 0 PUs; Combat - French Non Combat Move - French Place Units - French 1 Carrier placed in 41 Sea Zone 2 Adv.Fighters placed in 41 Sea Zone 1 Elite placed in E.Morocco Turn Complete - French French collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 1 Infantry moved from British Borneo to 111 Sea Zone 1 Infantry and 1 T.Boat moved from 111 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Tanimbar Yamamoto take Tanimbar from Dutch 1 Submarine moved from 75 Sea Zone to 85 Sea Zone 1 Infantry moved from Paramushir to 75 Sea Zone 1 Infantry and 1 T.Boat moved from 75 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Iwo Jima 1 Artillery and 7 Infantrys moved from Khabarovsk to Ayan 1 Artillery moved from Hupeh to Anhwei 1 Artillery moved from Hupeh to Shansi Yamamoto take Shansi from Chinese 3 Mech.Infs moved from Kwangsi to Anhwei 4 ArmoredCars moved from Hunan to Shensi 5 ArmoredCars moved from Yunnan to Lanchow 1 Artillery moved from Szechwan to Lanchow 2 Tanks moved from Yunnan to Lanchow 1 Infantry moved from Burma to Yunnan 1 Infantry moved from Burma to N.Thailand 2 ArmoredCars moved from Hunan to Shensi 1 S.Submarine moved from 85 Sea Zone to 86 Sea Zone 1 Infantry moved from Minamitori to 86 Sea Zone 1 Infantry and 1 S.Submarine moved from 86 Sea Zone to 109 Sea Zone 1 Infantry moved from 109 Sea Zone to Guadalcanal Yamamoto take Guadalcanal from Anzac 1 Bomber moved from Hong Kong to Davao 1 Bomber moved from Kwangtung to Davao 5 Infantrys moved from Hong Kong to Kwangtung Purchase Units - Yamamoto Yamamoto buy 1 Destroyer, 1 Elite, 1 Fighter, 5 Infantrys, 6 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Anhwei Yamamoto attack with 1 Artillery and 3 Mech.Infs Russians defend with 1 Mot.Inf Yamamoto roll dice for 1 Artillery and 3 Mech.Infs in Anhwei, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Mot.Inf in Anhwei, round 2 : 0/1 hits, 0.50 expected hits 1 Mot.Inf owned by the Russians lost in Anhwei Yamamoto win, taking Anhwei from Chinese with 1 Artillery and 3 Mech.Infs remaining. Battle score for attacker is 5 Casualties for Russians: 1 Mot.Inf Battle in Lanchow Yamamoto attack with 5 ArmoredCars, 1 Artillery and 2 Tanks Chinese defend with 4 Marines and 2 Tanks Yamamoto roll dice for 5 ArmoredCars, 1 Artillery and 2 Tanks in Lanchow, round 2 : 3/8 hits, 3.00 expected hits Chinese roll dice for 4 Marines and 2 Tanks in Lanchow, round 2 : 3/6 hits, 2.33 expected hits 3 Marines owned by the Chinese and 3 ArmoredCars owned by the Yamamoto lost in Lanchow Yamamoto roll dice for 2 ArmoredCars, 1 Artillery and 2 Tanks in Lanchow, round 3 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 Marine and 2 Tanks in Lanchow, round 3 : 0/3 hits, 1.33 expected hits 1 Marine owned by the Chinese lost in Lanchow Yamamoto roll dice for 2 ArmoredCars, 1 Artillery and 2 Tanks in Lanchow, round 4 : 3/5 hits, 2.00 expected hits Chinese roll dice for 2 Tanks in Lanchow, round 4 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Lanchow Yamamoto win, taking Lanchow from Chinese with 1 ArmoredCar, 1 Artillery and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Yamamoto: 4 ArmoredCars Casualties for Chinese: 4 Marines and 2 Tanks Battle in Shensi Yamamoto attack with 6 ArmoredCars Chinese defend with 1 Infantry and 2 Tanks Yamamoto roll dice for 6 ArmoredCars in Shensi, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 Infantry and 2 Tanks in Shensi, round 2 : 2/3 hits, 1.33 expected hits 1 Tank owned by the Chinese, 1 Infantry owned by the Chinese and 2 ArmoredCars owned by the Yamamoto lost in Shensi Yamamoto roll dice for 4 ArmoredCars in Shensi, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Tank in Shensi, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Shensi Yamamoto win, taking Shensi from Chinese with 4 ArmoredCars remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 ArmoredCars Casualties for Chinese: 1 Infantry and 2 Tanks Battle in Ayan Yamamoto attack with 1 Artillery and 7 Infantrys Russians defend with 2 Infantrys Yamamoto roll dice for 1 Artillery and 7 Infantrys in Ayan, round 2 : 2/8 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Ayan, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Ayan Yamamoto win, taking Ayan from Russians with 1 Artillery and 7 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Yamamoto Place Units - Yamamoto 1 Destroyer placed in 85 Sea Zone 3 Tanks placed in Kwangsi 6 Mech.Infs placed in Hong Kong 1 Elite, 1 Fighter and 5 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 84 PUs; end with 84 PUsCombat Hit Differential Summary :
Yamamoto : -0.33 Chinese : -1.00 Russians : -0.67 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 2 Artillerys and 2 Infantrys moved from E.Qinghai to Lanchow 1 Elite and 5 Infantrys moved from Hsining to E.Qinghai 2 Artillerys and 2 Infantrys moved from Gobi Altai to Ningsia 4 Infantrys moved from E.Sinkiang to W.Qinghai 4 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Lanchow Chinese attack with 2 Artillerys and 2 Infantrys Yamamoto defend with 1 ArmoredCar, 1 Artillery and 2 Tanks Chinese roll dice for 2 Artillerys and 2 Infantrys in Lanchow, round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 2 Tanks in Lanchow, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Lanchow Chinese roll dice for 2 Artillerys and 1 Infantry in Lanchow, round 3 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 2 Tanks in Lanchow, round 3 : 1/3 hits, 1.33 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Lanchow Chinese roll dice for 2 Artillerys in Lanchow, round 4 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Tanks in Lanchow, round 4 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Lanchow Chinese roll dice for 1 Artillery in Lanchow, round 5 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Lanchow, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Lanchow Chinese win, taking Lanchow from Yamamoto with 1 Artillery remaining. Battle score for attacker is 10 Casualties for Chinese: 1 Artillery and 2 Infantrys Casualties for Yamamoto: 1 ArmoredCar, 1 Artillery and 2 Tanks Non Combat Move - Chinese Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Yamamoto : -1.33 Chinese : 0.67 -
TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 1 Artillery and 4 Infantrys moved from Shantung to Chahar 3 Tanks moved from Hupeh to Suiyuan Hisaichi take Suiyuan from Chinese 1 Artillery, 7 Infantrys and 1 Tank moved from Hulunbuir to Chita 2 Elites and 4 Infantrys moved from Heilungchiang to Chita 2 Fighters moved from 110 Sea Zone to 122 Sea Zone 2 Tanks moved from Sumatra to 110 Sea Zone 2 Tanks moved from Sumatra to 110 Sea Zone 1 Elite moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 B.Transport, 1 Elite and 2 Tanks moved from 110 Sea Zone to 107 Sea Zone 1 Elite and 2 Tanks moved from 107 Sea Zone to Jilolo 2 Infantrys, 2 Tanks and 2 Transports moved from 110 Sea Zone to 107 Sea Zone 2 Infantrys and 2 Tanks moved from 107 Sea Zone to Celebes 1 Battleship and 1 Destroyer moved from 110 Sea Zone to 107 Sea Zone 2 Adv.Fighters and 1 Bomber moved from Davao to Java 4 Infantrys moved from Changchun to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Peking 4 Infantrys moved from Liaoning to Hulunbuir 5 Infantrys moved from Kirin to Heilungchiang 3 Infantrys moved from Changchun to Kirin 1 Infantry moved from Banjarmasin to East And South Borneo Purchase Units - Hisaichi Hisaichi buy 2 Carriers, 2 Destroyers, 1 Elite, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 122 Sea Zone Hisaichi attack with 2 Fighters Anzac defend with 2 Transports Hisaichi roll dice for 2 Fighters in 122 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 2 Transports in 122 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 Fighter owned by the Hisaichi lost in 122 Sea Zone Hisaichi roll dice for 1 Fighter in 122 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Transports in 122 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits 1 Fighter owned by the Hisaichi lost in 122 Sea Zone Anzac win with 2 Transports remaining. Battle score for attacker is -16 Casualties for Hisaichi: 2 Fighters Battle in Celebes Hisaichi attack with 2 Infantrys and 2 Tanks Dutch defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 2 Tanks in Celebes, round 2 : 2/4 hits, 1.33 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebes Hisaichi win, taking Celebes from Dutch with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery and 4 Infantrys Russians defend with 2 Artillerys and 1 Tank Hisaichi roll dice for 1 Artillery and 4 Infantrys in Chahar, round 2 : 1/5 hits, 1.17 expected hits Chinese roll dice for 2 Artillerys and 1 Tank in Chahar, round 2 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chahar Hisaichi roll dice for 1 Artillery and 3 Infantrys in Chahar, round 3 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Tank in Chahar, round 3 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chahar Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 4 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Tank in Chahar, round 4 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 5 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Tank in Chahar, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Hisaichi: 3 Infantrys Casualties for Russians: 2 Artillerys and 1 Tank Battle in Jilolo Hisaichi attack with 1 Elite and 2 Tanks Dutch defend with 1 Infantry Hisaichi roll dice for 1 Battleship in Jilolo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Jilolo Hisaichi win, taking Jilolo from Dutch with 1 Elite and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 2 Elites, 11 Infantrys and 1 Tank Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Elites, 11 Infantrys and 1 Tank in Chita, round 2 : 4/15 hits, 3.50 expected hits Russians roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Elites, 11 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 Carrier moved from 110 Sea Zone to 107 Sea Zone 2 Fighters moved from Davao to 107 Sea Zone EDIT: 2 Adv.Fighters moved from Java to 107 Sea Zone Place Units - Hisaichi 2 Carriers, 1 Destroyer and 1 Submarine placed in 107 Sea Zone 1 Destroyer placed in 84 Sea Zone 3 Infantrys placed in Manila 2 Infantrys placed in Banjarmasin 1 Elite and 2 Infantrys placed in Hupeh Hisaichi undo move 3. 3 Infantrys placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
Hisaichi : -0.33 Anzac : 1.33 Chinese : -0.00 Russians : -0.33 Dutch : -0.33 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 1 Infantry moved from Belgian Congo to French Equatorial Africa 2 Mech.Infs moved from Belgian Congo to Nubia 1 Tank moved from Hun to El Agheila 1 ArmoredCar moved from Cape Town to Rhodesia 2 Infantrys moved from Assam to Burma 2 Infantrys moved from Assam to Yunnan 2 Infantrys moved from Assam to Burma 1 Infantry moved from Assam to Yunnan 2 Artillerys moved from Assam to Burma 1 Artillery moved from Assam to Yunnan 4 ArmoredCars moved from Assam to Yunnan 3 ArmoredCars and 1 Mech.Inf moved from Assam to Burma 1 Tank moved from Assam to Yunnan 1 Artillery and 1 Infantry moved from Bombay to Rajputana 1 ArmoredCar, 5 Infantrys and 3 Tanks moved from Madras to Hyderabad 1 ArmoredCar and 3 Tanks moved from Hyderabad to Bihar 4 ArmoredCars and 1 Artillery moved from Delhi to Bihar 4 ArmoredCars moved from Bihar to Assam 2 Infantrys moved from Koryakia to 72 Sea Zone 2 Infantrys and 1 Transport moved from 72 Sea Zone to 75 Sea Zone 2 Infantrys moved from 75 Sea Zone to Hokkaido British take Hokkaido from Yamamoto 3 Infantrys moved from Wales to Dover 1 Tank moved from Okhotsk to Kolyma 3 Infantrys moved from Koryakia to Kolyma Purchase Units - British British buy 6 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Destroyer, 3 Infantrys, 3 Mech.Infs, 1 Submarine and 5 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Burma British attack with 3 ArmoredCars, 2 Artillerys, 4 Infantrys and 1 Mech.Inf Yamamoto defend with 1 Infantry British roll dice for 3 ArmoredCars, 2 Artillerys, 4 Infantrys and 1 Mech.Inf in Burma, round 2 : 2/10 hits, 3.17 expected hits Yamamoto roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Burma British win, taking Burma from Yamamoto with 3 ArmoredCars, 2 Artillerys, 3 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Yunnan British attack with 4 ArmoredCars, 1 Artillery, 3 Infantrys and 1 Tank Yamamoto defend with 1 Infantry British roll dice for 4 ArmoredCars, 1 Artillery, 3 Infantrys and 1 Tank in Yunnan, round 2 : 2/9 hits, 2.83 expected hits Yamamoto roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Yunnan British win, taking Yunnan from Yamamoto with 4 ArmoredCars, 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - British Place Units - British 1 Bunker and 5 Tanks placed in Cairo 2 Mech.Infs placed in Cape Town 1 Artillery and 1 Infantry placed in Bombay 2 ArmoredCars, 1 Artillery and 2 Infantrys placed in Delhi 4 ArmoredCars and 1 Mech.Inf placed in Madras 1 Destroyer and 1 Submarine placed in 21 Sea Zone Turn Complete - British British collect 102 PUs; end with 102 PUsCombat Hit Differential Summary :
British : -2.00 Yamamoto : 0.33 -
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 2 Artillerys moved from Canberra to 122 Sea Zone 1 Infantry moved from Tasmania to 122 Sea Zone 1 Infantry moved from Wellington to 122 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 122 Sea Zone to 66 Sea Zone 2 Artillerys and 2 Infantrys moved from 66 Sea Zone to Java 3 Infantrys moved from Northern Territory to Townsville 1 Infantry moved from Port Moresby to West Papua 6 Infantrys moved from New South Wales to South Australia Purchase Units - Anzac Anzac buy 2 Artillerys, 2 Bunkers, 1 Elite, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 2 Artillerys and 2 Infantrys Hisaichi defend with 1 Bomber; Thai defend with 1 Infantry Anzac roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 2/4 hits, 1.33 expected hits Thai roll dice for 1 Bomber and 1 Infantry in Java, round 2 : 0/2 hits, 0.50 expected hits 1 Infantry owned by the Thai and 1 Bomber owned by the Hisaichi lost in Java Anzac win, taking Java from Thai with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 16 Casualties for Hisaichi: 1 Bomber Casualties for Thai: 1 Infantry Non Combat Move - Anzac Place Units - Anzac 1 Artillery, 1 Bunker and 2 Infantrys placed in Broome 1 Transport placed in 122 Sea Zone 1 Bunker placed in Townsville 1 Artillery placed in Canberra 1 Elite and 1 Infantry placed in Townsville 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Anzac : 0.67 Thai : -0.50 -
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Dutch 3 Tanks moved from Suriname to Bahia 1 Infantry and 1 Tank moved from Amazon to Bahia Purchase Units - Dutch Dutch buy 1 Bunker and 1 Marine; Remaining resources: 0 PUs; Combat - Dutch Battle in Bahia Dutch attack with 1 Infantry and 4 Tanks Neutral defend with 3 Infantrys and 1 Tank Dutch roll dice for 1 Infantry and 4 Tanks in Bahia, round 2 : 1/5 hits, 2.17 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Bahia Dutch roll dice for 4 Tanks in Bahia, round 3 : 2/4 hits, 2.00 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 3 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Neutral lost in Bahia Dutch roll dice for 4 Tanks in Bahia, round 4 : 1/4 hits, 2.00 expected hits Neutral roll dice for 1 Tank in Bahia, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Neutral and 1 Tank owned by the Dutch lost in Bahia Dutch loses 0 PUs for violating Bahias neutrality. Dutch win, taking Bahia from Neutral with 3 Tanks remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Infantry and 1 Tank Casualties for Neutral: 3 Infantrys and 1 Tank Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Java 1 Marine placed in Suriname Turn Complete - Dutch Dutch collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Neutral : -1.17 Dutch : -2.17 -
TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - Finns Finns buy 2 Artillerys and 1 Elite; Remaining resources: 0 PUs; Place Units - Finns 2 Artillerys and 1 Elite placed in Helsinki Turn Complete - Finns Finns collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 2 Tanks moved from Vinnytsia to Minsk 2 Tanks moved from Vinnytsia to Kiev 1 Elite and 2 Tanks moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Infantry and 3 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Kiev Romanians attack with 2 Tanks Russians defend with 1 Infantry Romanians roll dice for 2 Tanks in Kiev, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 2 Tanks in Kiev, round 3 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kiev, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Kiev Romanians win, taking Kiev from Russians with 1 Tank remaining. Battle score for attacker is -3 Casualties for Romanians: 1 Tank Casualties for Russians: 1 Infantry Battle in Minsk Romanians attack with 2 Tanks Russians defend with 1 Infantry Romanians roll dice for 2 Tanks in Minsk, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Romanians lost in Minsk Romanians roll dice for 1 Tank in Minsk, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Tank in Minsk, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Minsk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 1 Tank remaining. Battle score for attacker is -3 Casualties for Romanians: 1 Tank Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 AAGun moved from Odessa to E.Romania 1 AAGun moved from Vinnytsia to Krakow Place Units - Romanians 1 Infantry and 3 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Romanians : -1.00 Russians : 0.33 -
TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Infantry moved from N.Thailand to N.French Indochina 5 Infantrys moved from Malaya to S.Thailand 6 Infantrys moved from Bangkok to S.Thailand 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone Purchase Units - Thai Thai buy 11 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Thai 1 AAGun moved from Bangkok to S.Thailand Place Units - Thai 6 Infantrys placed in Bangkok 5 Infantrys placed in Malaya Turn Complete - Thai Thai collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 2 Artillerys moved from South Atlantic USA to 26 Sea Zone 1 Tank moved from South Atlantic USA to 26 Sea Zone 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 2 Tanks moved from Peru to N.Chile 2 Artillerys, 1 B.Transport, 2 Infantrys, 1 Tank and 1 Transport moved from 26 Sea Zone to 33 Sea Zone 2 Artillerys, 2 Infantrys and 1 Tank moved from 33 Sea Zone to Cape Verde 1 Infantry moved from Northeast USA to 13 Sea Zone 1 Infantry and 1 S.Submarine moved from 13 Sea Zone to 33 Sea Zone 1 Infantry moved from 33 Sea Zone to Cape Verde 2 Destroyers moved from 13 Sea Zone to 8 Sea Zone 1 Destroyer moved from 7 Sea Zone to 8 Sea Zone 1 Infantry and 1 Tank moved from Galapagos to 100 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 119 Sea Zone 1 Infantry and 1 Tank moved from 119 Sea Zone to N.Chile 4 Bombers moved from West Papua to 85 Sea Zone 3 S.Submarines moved from 71 Sea Zone to 85 Sea Zone 1 Bomber moved from Port Moresby to 112 Sea Zone 1 S.Submarine moved from 98 Sea Zone to 109 Sea Zone 1 Destroyer moved from 104 Sea Zone to 109 Sea Zone 2 Artillerys, 2 Infantrys and 2 Tanks moved from Johnston to 98 Sea Zone 2 Artillerys, 2 B.Transports, 2 Infantrys, 2 S.Submarines and 2 Tanks moved from 98 Sea Zone to 104 Sea Zone 2 Artillerys, 2 Infantrys and 2 Tanks moved from 104 Sea Zone to Nauru 1 Transport moved from 100 Sea Zone to 83 Sea Zone Purchase Units - Americans Americans buy 2 Destroyers, 1 Elite, 1 Infantry, 3 Marines and 7 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 112 Sea Zone Americans attack with 1 Bomber Yamamoto defend with 1 T.Boat Americans roll dice for 1 Bomber in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 T.Boat in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Yamamoto lost in 112 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 T.Boat Battle in N.Chile Americans attack with 1 Infantry and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 1 Infantry and 3 Tanks in N.Chile, round 2 : 1/4 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in N.Chile Americans roll dice for 2 Tanks in N.Chile, round 3 : 0/2 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in N.Chile, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 Tanks in N.Chile, round 4 : 1/2 hits, 1.00 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in N.Chile, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in N.Chile Americans roll dice for 1 Tank in N.Chile, round 5 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Artillery in N.Chile, round 5 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Americans lost in N.Chile Neutral win with 1 Artillery remaining. Battle score for attacker is -13 Casualties for Americans: 1 Infantry and 3 Tanks Casualties for Neutral: 2 Infantrys Battle in 109 Sea Zone Americans attack with 1 Destroyer and 1 S.Submarine Yamamoto defend with 1 S.Submarine Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 S.Submarine owned by the Yamamoto lost in 109 Sea Zone Americans win with 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 S.Submarine Battle in 85 Sea Zone Americans attack with 4 Bombers and 3 S.Submarines Yamamoto defend with 3 Destroyers, 1 S.Submarine, 1 Submarine and 1 T.Boat Americans roll dice for 3 S.Submarines in 85 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Yamamoto roll dice for 1 S.Submarine and 1 Submarine in 85 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 4 Bombers in 85 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits Yamamoto roll dice for 3 Destroyers and 1 T.Boat in 85 Sea Zone, round 2 : 1/4 hits, 1.17 expected hits 1 Submarine owned by the Yamamoto, 2 Destroyers owned by the Yamamoto, 2 S.Submarines owned by the Americans and 1 T.Boat owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 1 S.Submarine in 85 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 S.Submarine in 85 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 4 Bombers in 85 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits Yamamoto roll dice for 1 Destroyer in 85 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto, 1 S.Submarine owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 85 Sea Zone Americans win with 4 Bombers remaining. Battle score for attacker is 17 Casualties for Americans: 3 S.Submarines Casualties for Yamamoto: 3 Destroyers, 1 S.Submarine, 1 Submarine and 1 T.Boat Battle in Cape Verde Americans attack with 2 Artillerys, 3 Infantrys and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Cape Verde, round 2 : 0/6 hits, 2.00 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Cape Verde, round 3 : 2/6 hits, 2.00 expected hits Neutral roll dice for 1 Infantry in Cape Verde, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Cape Verde Americans loses 0 PUs for violating Cape Verdes neutrality. Americans win, taking Cape Verde from Neutral with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 4 Bombers moved from 85 Sea Zone to Kamchatka 1 Bomber moved from 112 Sea Zone to West Papua Place Units - Americans 3 S.Submarines placed in 71 Sea Zone 2 Destroyers and 1 S.Submarine placed in 98 Sea Zone 3 S.Submarines placed in 13 Sea Zone 3 Marines placed in Washington 1 Elite and 1 Infantry placed in San Francisco Turn Complete - Americans Americans collect 104 PUs; end with 104 PUsCombat Hit Differential Summary :
Neutral : 0.67 Yamamoto : -0.50 Americans : -2.67 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 1 Battleship, 2 Cruisers, 6 Destroyers, 3 Submarines, 7 T.Boats and 2 Transports moved from 22 Sea Zone to 21 Sea Zone Purchase Units - Germans Germans buy 4 Artillerys, 1 Destroyer, 4 Elites, 14 Infantrys, 2 Stukas and 5 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in 21 Sea Zone Germans attack with 1 Battleship, 2 Cruisers, 6 Destroyers, 3 Submarines, 7 T.Boats and 2 Transports British defend with 1 Battleship, 6 Destroyers, 7 Submarines, 1 T.Boat and 2 Transports Germans roll dice for 3 Submarines in 21 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 7 Submarines in 21 Sea Zone, round 2 : 4/7 hits, 2.33 expected hits Units damaged: 1 Battleship owned by the Germans Germans roll dice for 1 Battleship, 2 Cruisers, 6 Destroyers, 7 T.Boats and 2 Transports in 21 Sea Zone, round 2 : 8/16 hits, 6.00 expected hits British roll dice for 1 Battleship, 6 Destroyers, 1 T.Boat and 2 Transports in 21 Sea Zone, round 2 : 5/10 hits, 3.17 expected hits 5 Submarines owned by the British, 2 Transports owned by the British, 1 T.Boat owned by the British, 6 T.Boats owned by the Germans and 2 Transports owned by the Germans lost in 21 Sea Zone Germans roll dice for 3 Submarines in 21 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits British roll dice for 2 Submarines in 21 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Battleship, 2 Cruisers, 6 Destroyers and 1 T.Boat in 21 Sea Zone, round 3 : 6/10 hits, 4.00 expected hits British roll dice for 1 Battleship and 6 Destroyers in 21 Sea Zone, round 3 : 3/7 hits, 2.67 expected hits 3 Submarines owned by the Germans, 2 Submarines owned by the British, 6 Destroyers owned by the British and 1 T.Boat owned by the Germans lost in 21 Sea Zone Germans roll dice for 1 Battleship, 2 Cruisers and 6 Destroyers in 21 Sea Zone, round 4 : 5/9 hits, 3.67 expected hits British roll dice for 1 Battleship in 21 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 Destroyer owned by the Germans and 1 Battleship owned by the British lost in 21 Sea Zone Germans win with 1 Battleship, 2 Cruisers and 5 Destroyers remaining. Battle score for attacker is 52 Casualties for Germans: 1 Destroyer, 3 Submarines, 7 T.Boats and 2 Transports Casualties for British: 1 Battleship, 6 Destroyers, 7 Submarines, 1 T.Boat and 2 Transports Non Combat Move - Germans 1 ArmoredCar moved from Krakow to Odessa 2 Artillerys and 2 Elites moved from Hungary to E.Romania 1 Tank moved from Bohemia to E.Romania 1 Artillery and 3 Elites moved from Bohemia to Krakow 1 Artillery and 1 Elite moved from Krakow to Brest 2 Artillerys and 2 Infantrys moved from Warsaw to Brest 3 Artillerys, 4 Elites and 6 Infantrys moved from Latvia to Lithuania 3 ArmoredCars and 2 Tanks moved from Bavaria to Krakow 1 Tank moved from Lorraine to Bohemia 2 Tanks moved from Brittany to Burgundy 1 Artillery and 3 Infantrys moved from Brittany to Aquitaine 3 Tanks moved from Normandy to Lorraine 3 Tanks moved from Picardy to Bavaria 4 Infantrys moved from Rhine to Hamburg 1 Elite and 5 Infantrys moved from Netherlands to Hamburg 4 Tanks moved from Belgium to Hamburg 2 Infantrys moved from Picardy to Belgium 5 Infantrys moved from Normandy to Picardy 1 AAGun moved from Vinnytsia to Brest 1 AAGun moved from Brest to Lithuania Place Units - Germans 1 Artillery, 1 Elite and 1 Infantry placed in Krakow 2 Artillerys and 2 Elites placed in Hungary 1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw 1 Destroyer and 5 Transports placed in 22 Sea Zone 5 Infantrys placed in Bohemia 3 Infantrys placed in Bavaria 3 Infantrys and 1 Stuka placed in Rhine 1 Stuka placed in Berlin Germans undo move 7. 1 Stuka placed in Berlin 3 Infantrys placed in Rhine Turn Complete - Germans Germans collect 102 PUs; end with 102 PUsCombat Hit Differential Summary :
Germans : 6.33 British : 4.50 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 1 Infantry moved from Oulu to Tampere Russians take Tampere from Finns 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Finnmark 1 Infantry moved from Novgorod to Minsk 1 ArmoredCar moved from Kursk to Minsk 1 Fighter moved from Leningrad to Minsk 2 Infantrys moved from Leningrad to Latvia 1 Fighter moved from Leningrad to Latvia 1 Adv.Fighter moved from Leningrad to Upper Norrland 2 Artillerys and 1 Infantry moved from Finnmark to Upper Norrland 2 Infantrys moved from Kursk to Kiev 1 Bomber moved from Leningrad to Kiev 2 Artillerys moved from Donetsk to Vinnytsia 1 ArmoredCar moved from Kursk to Vinnytsia 1 HeavyTank, 3 Mech.Infs and 2 Tanks moved from Donetsk to Odessa 6 ArmoredCars, 1 HeavyTank and 1 Tank moved from Kursk to Odessa 3 Mech.Infs moved from Georgia to Odessa 2 ArmoredCars and 1 Tank moved from Stalingrad to Donetsk 2 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Kursk to Kiev 3 Infantrys moved from Iraq to N.Saudi Arabia 2 ArmoredCars and 1 HeavyTank moved from W.Iran to N.Saudi Arabia 2 ArmoredCars and 3 Tanks moved from Afghanistan to W.Sinkiang 2 Artillerys and 2 Infantrys moved from Afghanistan to Alma Ata 2 Infantrys moved from Tashkent to Chimkent 1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia 3 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank moved from N.Buryat Mongolia to Ayan Purchase Units - Russians Russians buy 2 ArmoredCars, 1 Bunker, 2 HeavyTanks, 20 Infantrys, 6 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Odessa Russians attack with 6 ArmoredCars, 2 HeavyTanks, 6 Mech.Infs and 3 Tanks Germans defend with 1 ArmoredCar Russians roll dice for 6 ArmoredCars, 2 HeavyTanks, 6 Mech.Infs and 3 Tanks in Odessa, round 2 : 5/17 hits, 6.83 expected hits Romanians roll dice for 1 ArmoredCar in Odessa, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Odessa Russians win, taking Odessa from Romanians with 6 ArmoredCars, 2 HeavyTanks, 6 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in Kiev Russians attack with 1 Bomber and 3 Infantrys Romanians defend with 1 Tank Russians roll dice for 1 Bomber and 3 Infantrys in Kiev, round 2 : 2/4 hits, 1.17 expected hits Romanians roll dice for 1 Tank in Kiev, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Kiev Russians win, taking Kiev from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Tank Battle in Ayan Russians attack with 3 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank Yamamoto defend with 1 Artillery and 7 Infantrys Russians roll dice for 3 Artillerys, 2 Fighters, 5 Infantrys and 1 Tank in Ayan, round 2 : 5/11 hits, 3.50 expected hits Yamamoto roll dice for 1 Artillery and 7 Infantrys in Ayan, round 2 : 3/8 hits, 2.67 expected hits 3 Infantrys owned by the Russians and 5 Infantrys owned by the Yamamoto lost in Ayan Russians roll dice for 3 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank in Ayan, round 3 : 2/8 hits, 2.83 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Ayan, round 3 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Yamamoto lost in Ayan Russians roll dice for 3 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank in Ayan, round 4 : 3/8 hits, 2.83 expected hits Yamamoto roll dice for 1 Artillery in Ayan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Yamamoto lost in Ayan Russians win, taking Ayan from Yamamoto with 3 Artillerys, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10 Casualties for Russians: 4 Infantrys Casualties for Yamamoto: 1 Artillery and 7 Infantrys Battle in Vinnytsia Russians attack with 1 ArmoredCar and 2 Artillerys Germans defend with 1 Artillery Russians roll dice for 1 ArmoredCar and 2 Artillerys in Vinnytsia, round 2 : 2/3 hits, 1.00 expected hits Romanians roll dice for 1 Artillery in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Russians and 1 Artillery owned by the Germans lost in Vinnytsia Russians win, taking Vinnytsia from Romanians with 2 Artillerys remaining. Battle score for attacker is 0 Casualties for Russians: 1 ArmoredCar Casualties for Germans: 1 Artillery Battle in Upper Norrland Russians attack with 1 Adv.Fighter, 2 Artillerys and 1 Infantry Neutral defend with 2 Infantrys Russians roll dice for 1 Adv.Fighter, 2 Artillerys and 1 Infantry in Upper Norrland, round 2 : 4/4 hits, 1.50 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in Upper Norrland Russians loses 0 PUs for violating Upper Norrlands neutrality. Russians win, taking Upper Norrland from Neutral with 1 Adv.Fighter and 2 Artillerys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Minsk Russians attack with 1 ArmoredCar, 1 Fighter and 1 Infantry Romanians defend with 1 Tank Russians roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Minsk, round 2 : 2/3 hits, 0.83 expected hits Romanians roll dice for 1 Tank in Minsk, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Romanians lost in Minsk Russians win, taking Minsk from Romanians with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Romanians: 1 Tank Battle in N.Saudi Arabia Russians attack with 2 ArmoredCars, 1 HeavyTank and 3 Infantrys Neutral defend with 1 Artillery and 3 Infantrys Russians roll dice for 2 ArmoredCars, 1 HeavyTank and 3 Infantrys in N.Saudi Arabia, round 2 : 2/6 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in N.Saudi Arabia, round 2 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the Neutral lost in N.Saudi Arabia Russians roll dice for 2 ArmoredCars, 1 HeavyTank and 3 Infantrys in N.Saudi Arabia, round 3 : 2/6 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in N.Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Saudi Arabia Russians loses 0 PUs for violating N.Saudi Arabias neutrality. Russians win, taking N.Saudi Arabia from Neutral with 2 ArmoredCars, 1 HeavyTank and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 3 Infantrys Casualties for Russians: 1 Infantry Battle in Latvia Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 2 : 0/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 3 : 1/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in W.Sinkiang Russians attack with 2 ArmoredCars and 3 Tanks Neutral defend with 1 Artillery and 1 Infantry Russians roll dice for 2 ArmoredCars and 3 Tanks in W.Sinkiang, round 2 : 2/5 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 2/2 hits, 0.67 expected hits 2 ArmoredCars owned by the Russians, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in W.Sinkiang Russians loses 0 PUs for violating W.Sinkiangs neutrality. Russians win, taking W.Sinkiang from Neutral with 3 Tanks remaining. Battle score for attacker is -2 Casualties for Russians: 2 ArmoredCars Casualties for Neutral: 1 Artillery and 1 Infantry Non Combat Move - Russians 1 Bomber moved from Kiev to Leningrad 1 Fighter moved from Latvia to Leningrad 1 Adv.Fighter moved from Upper Norrland to Leningrad 1 Fighter moved from Minsk to Leningrad 3 Artillerys and 4 Infantrys moved from Kursk to Donetsk 10 Infantrys moved from Moscow to Yaroslavl 5 Infantrys moved from Penza to Tula 1 Infantry moved from Kuybyshev to Saratov 1 Infantry moved from Sverdlovsk to Ufa 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 2 Fighters moved from Ayan to Olyokminsk 2 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia 3 Infantrys moved from Kolyma to Okhotsk 2 Artillerys and 1 Infantry moved from Oulu to N.Karelia Place Units - Russians 3 Mech.Infs placed in Georgia 1 Bunker, 1 HeavyTank and 3 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 2 ArmoredCars, 1 HeavyTank and 2 Tanks placed in Stalingrad 10 Infantrys placed in Moscow 3 Mech.Infs placed in W.Iran 3 Infantrys and 1 Tank placed in Sibirsky Russians undo move 5. 2 Infantrys placed in Sibirsky 8 Infantrys placed in Moscow Turn Complete - Russians Russians collect 128 PUs; end with 128 PUsCombat Hit Differential Summary :
Romanians : 0.50 Germans : -0.67 Neutral : 0.67 Yamamoto : 0.00 Russians : 4.33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 1 unit repaired. 1 Tank moved from Campania to 50 Sea Zone 1 Elite moved from Rome to 50 Sea Zone 1 Elite, 1 Tank and 1 Transport moved from 50 Sea Zone to 48 Sea Zone 1 Battleship and 1 Cruiser moved from 56 Sea Zone to 48 Sea Zone 2 HeavyTanks moved from Greece to 51 Sea Zone 2 Destroyers, 2 HeavyTanks and 2 Transports moved from 51 Sea Zone to 48 Sea Zone 2 Infantrys moved from Campania to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 1 Infantry moved from N.Tunisia to N.Algeria Italians take N.Algeria from French 1 Infantry moved from S.Tunisia to S.Algeria Italians take S.Algeria from French 1 Infantry moved from S.Tunisia to Ghadames Italians take Ghadames from British 4 Infantrys moved from Tunis to S.Tunisia 1 Tank moved from 48 Sea Zone to Tobruk 1 Elite moved from 48 Sea Zone to Tobruk 2 HeavyTanks moved from 48 Sea Zone to El Agheila 1 Infantry moved from 48 Sea Zone to El Agheila 1 Infantry moved from 48 Sea Zone to El Agheila 1 Infantry moved from 48 Sea Zone to Tripoli Italians take Tripoli from French 1 Tank moved from Kufra to Hun Italians take Hun from British 1 Tank moved from Hun to El Agheila 3 Infantrys and 4 Tanks moved from Kufra to Darfur Purchase Units - Italians Italians buy 1 AAGun, 1 Carrier, 3 Destroyers and 5 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 3 Infantrys and 4 Tanks French defend with 1 Infantry Italians roll dice for 3 Infantrys and 4 Tanks in Darfur, round 2 : 1/7 hits, 2.50 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Darfur Italians win, taking Darfur from British with 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in El Agheila Italians attack with 2 HeavyTanks, 2 Infantrys and 1 Tank British defend with 1 Tank; French defend with 1 Infantry Italians roll dice for 1 Cruiser in El Agheila, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 HeavyTanks, 2 Infantrys and 1 Tank in El Agheila, round 2 : 3/5 hits, 2.17 expected hits French roll dice for 1 Infantry and 1 Tank in El Agheila, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in El Agheila Italians win, taking El Agheila from French with 2 HeavyTanks, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Casualties for British: 1 Tank Battle in Tobruk Italians attack with 1 Elite and 1 Tank French defend with 1 Infantry Italians roll dice for 1 Battleship in Tobruk, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 Elite and 1 Tank in Tobruk, round 2 : 1/2 hits, 0.83 expected hits French roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Tobruk Italians win, taking Tobruk from French with 1 Elite and 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Italians 1 Adv.Fighter moved from Crete to 48 Sea Zone 1 AAGun moved from Tuscany to Lombardy 2 Infantrys moved from Tuscany to Lombardy 1 Infantry moved from Lombardy to Provence 1 Infantry moved from Lombardy to Provence 1 Infantry moved from Tuscany to Lombardy 2 Infantrys moved from Rome to Tuscany 1 Infantry moved from Rome to Campania 2 Infantrys moved from Rome to Campania Place Units - Italians 1 Carrier and 3 Destroyers placed in 48 Sea Zone 1 AAGun placed in Rome 1 Infantry placed in Provence 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 63 PUs; end with 63 PUsCombat Hit Differential Summary :
Italians : -1.67 British : -0.33 French : -0.17 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters and 2 Submarines moved from 45 Sea Zone to 48 Sea Zone 2 Adv.Fighters moved from 41 Sea Zone to 48 Sea Zone 1 Artillery and 1 Infantry moved from E.Morocco to 41 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 41 Sea Zone to 45 Sea Zone 1 Artillery and 1 Infantry moved from 45 Sea Zone to Sardinia 1 Infantry moved from New Valley to Kufra French take Kufra from Italians 1 Artillery and 2 Infantrys moved from E.Morocco to N.Algeria Purchase Units - French French buy 1 Cruiser, 2 Destroyers and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in N.Algeria French attack with 1 Artillery and 2 Infantrys Italians defend with 1 Infantry French roll dice for 1 Artillery and 2 Infantrys in N.Algeria, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 2 Infantrys in N.Algeria, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery and 2 Infantrys in N.Algeria, round 4 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Algeria French roll dice for 1 Artillery and 1 Infantry in N.Algeria, round 5 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Algeria French roll dice for 1 Artillery in N.Algeria, round 6 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 6 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the French and 1 Infantry owned by the Italians lost in N.Algeria Italians win with no units remaining. Battle score for attacker is -6 Casualties for French: 1 Artillery and 2 Infantrys Casualties for Italians: 1 Infantry Battle in Sardinia French attack with 1 Artillery and 1 Infantry Italians defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Sardinia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Sardinia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Sardinia French roll dice for 1 Artillery in Sardinia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Sardinia, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in Sardinia, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Sardinia, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in Sardinia, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Sardinia, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in Sardinia, round 6 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Sardinia, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Sardinia French win, taking Sardinia from Italians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Italians: 1 Infantry Battle in 48 Sea Zone French attack with 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters and 2 Submarines Italians defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers and 3 Transports French roll dice for 2 Submarines in 48 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Italians French roll dice for 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Destroyer and 2 Fighters in 48 Sea Zone, round 2 : 1/10 hits, 4.00 expected hits Italians roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers and 3 Transports in 48 Sea Zone, round 2 : 4/12 hits, 4.50 expected hits Units damaged: 1 Battleship owned by the French 1 Submarine owned by the French, 1 Transport owned by the Italians and 2 Carriers owned by the French lost in 48 Sea Zone French roll dice for 1 Submarine in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 4 Adv.Fighters, 1 Battleship, 1 Destroyer and 2 Fighters in 48 Sea Zone, round 3 : 5/8 hits, 3.67 expected hits Italians roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 5 Destroyers and 2 Transports in 48 Sea Zone, round 3 : 3/11 hits, 4.33 expected hits 1 Submarine owned by the French, 1 Fighter owned by the French, 2 Transports owned by the Italians, 1 Destroyer owned by the French and 3 Destroyers owned by the Italians lost in 48 Sea Zone French roll dice for 4 Adv.Fighters, 1 Battleship and 1 Fighter in 48 Sea Zone, round 4 : 1/6 hits, 3.00 expected hits Italians roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser and 2 Destroyers in 48 Sea Zone, round 4 : 2/6 hits, 3.00 expected hits 1 Fighter owned by the French, 1 Destroyer owned by the Italians and 1 Adv.Fighter owned by the French lost in 48 Sea Zone French roll dice for 3 Adv.Fighters and 1 Battleship in 48 Sea Zone, round 5 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser and 1 Destroyer in 48 Sea Zone, round 5 : 2/5 hits, 2.67 expected hits 1 Carrier owned by the Italians, 1 Destroyer owned by the Italians, 2 Adv.Fighters owned by the French and 1 Cruiser owned by the Italians lost in 48 Sea Zone French roll dice for 1 Adv.Fighter and 1 Battleship in 48 Sea Zone, round 6 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 Adv.Fighter and 1 Battleship in 48 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits 1 Battleship owned by the French, 1 Adv.Fighter owned by the French and 1 Adv.Fighter owned by the Italians lost in 48 Sea Zone Italians win with 1 Battleship remaining. Battle score for attacker is -32 Casualties for French: 4 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters and 2 Submarines Casualties for Italians: 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 5 Destroyers and 3 Transports Non Combat Move - French 1 Mech.Inf moved from Syria to Cairo Place Units - French 1 Cruiser and 2 Destroyers placed in 41 Sea Zone 1 Tank placed in E.Morocco Turn Complete - French French collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : -2.17 French : -6.50 -
TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 4 ArmoredCars moved from Shensi to Yunnan 3 Tanks moved from Kwangsi to Yunnan 3 Mech.Infs moved from Anhwei to Yunnan 2 Bombers moved from Davao to 66 Sea Zone 5 Infantrys moved from Kwangtung to Hunan 1 Artillery moved from Anhwei to Hupeh 1 Artillery moved from Shansi to Suiyuan 1 Fighter moved from Tokyo to 75 Sea Zone 1 Infantry moved from Guadalcanal to New Georgia Yamamoto take New Georgia from Anzac Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Fighter, 5 Infantrys, 6 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 75 Sea Zone Yamamoto attack with 1 Fighter British defend with 1 Transport Yamamoto roll dice for 1 Fighter in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Fighter in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 75 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Fighter in 75 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 75 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Fighter in 75 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 75 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Fighter in 75 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 75 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Fighter in 75 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits British roll dice for 1 Transport in 75 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 75 Sea Zone Yamamoto win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in 66 Sea Zone Yamamoto attack with 2 Bombers Anzac defend with 2 Transports Yamamoto roll dice for 2 Bombers in 66 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Anzac roll dice for 2 Transports in 66 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 Transport owned by the Anzac and 1 Bomber owned by the Yamamoto lost in 66 Sea Zone Yamamoto roll dice for 1 Bomber in 66 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 66 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber in 66 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Transport in 66 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Anzac lost in 66 Sea Zone Yamamoto win with 1 Bomber remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Bomber Casualties for Anzac: 2 Transports Battle in Yunnan Yamamoto attack with 4 ArmoredCars, 3 Mech.Infs and 3 Tanks British defend with 4 ArmoredCars, 1 Artillery, 3 Infantrys and 1 Tank Yamamoto roll dice for 4 ArmoredCars, 3 Mech.Infs and 3 Tanks in Yunnan, round 2 : 4/10 hits, 3.83 expected hits Chinese roll dice for 4 ArmoredCars, 1 Artillery, 3 Infantrys and 1 Tank in Yunnan, round 2 : 1/9 hits, 2.50 expected hits 4 ArmoredCars owned by the British and 1 ArmoredCar owned by the Yamamoto lost in Yunnan Yamamoto roll dice for 3 ArmoredCars, 3 Mech.Infs and 3 Tanks in Yunnan, round 3 : 3/9 hits, 3.50 expected hits Chinese roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Yunnan, round 3 : 0/5 hits, 1.83 expected hits 3 Infantrys owned by the British lost in Yunnan Yamamoto roll dice for 3 ArmoredCars, 3 Mech.Infs and 3 Tanks in Yunnan, round 4 : 1/9 hits, 3.50 expected hits Chinese roll dice for 1 Artillery and 1 Tank in Yunnan, round 4 : 2/2 hits, 0.83 expected hits 1 Artillery owned by the British and 2 ArmoredCars owned by the Yamamoto lost in Yunnan Yamamoto roll dice for 1 ArmoredCar, 3 Mech.Infs and 3 Tanks in Yunnan, round 5 : 5/7 hits, 2.83 expected hits Chinese roll dice for 1 Tank in Yunnan, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 ArmoredCar owned by the Yamamoto lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 15 Casualties for Yamamoto: 4 ArmoredCars Casualties for British: 4 ArmoredCars, 1 Artillery, 3 Infantrys and 1 Tank Non Combat Move - Yamamoto 1 AAGun moved from Hunan to Hupeh 1 Fighter moved from 75 Sea Zone to Tokyo 1 Elite and 5 Infantrys moved from Tokyo to Tohoku 1 Bomber moved from 66 Sea Zone to S.Thailand Place Units - Yamamoto 3 Tanks placed in Kwangsi 6 Mech.Infs placed in Hong Kong 1 Adv.Fighter, 1 Fighter, 5 Infantrys and 1 Tank placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
British : -1.00 Yamamoto : -2.33 Anzac : 0.33 Chinese : -1.67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 2 Artillerys and 2 Infantrys moved from Ningsia to Suiyuan 1 Artillery moved from Lanchow to Szechwan Chinese take Szechwan from Yamamoto Purchase Units - Chinese Chinese buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 2 Artillerys and 2 Infantrys Hisaichi defend with 3 Tanks; Yamamoto defend with 1 Artillery Chinese roll dice for 2 Artillerys and 2 Infantrys in Suiyuan, round 2 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 3 Tanks in Suiyuan, round 2 : 1/4 hits, 1.83 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 2 Artillerys and 1 Infantry in Suiyuan, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 3 Tanks in Suiyuan, round 3 : 1/3 hits, 1.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 2 Artillerys in Suiyuan, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Tanks in Suiyuan, round 4 : 1/2 hits, 1.00 expected hits 1 Artillery owned by the Chinese lost in Suiyuan Chinese roll dice for 1 Artillery in Suiyuan, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Tanks in Suiyuan, round 5 : 2/2 hits, 1.00 expected hits 1 Artillery owned by the Chinese lost in Suiyuan Hisaichi win with 2 Tanks remaining. Battle score for attacker is -3 Casualties for Chinese: 2 Artillerys and 2 Infantrys Casualties for Yamamoto: 1 Artillery Casualties for Hisaichi: 1 Tank Non Combat Move - Chinese 2 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Ningsia 1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow 1 Elite and 5 Infantrys moved from Hsining to E.Qinghai 4 Infantrys moved from W.Qinghai to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Hisaichi : -0.33 Chinese : -1.33 -
TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 3 Infantrys moved from Kirin to 84 Sea Zone 1 Infantry moved from Liaoning to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Hokkaido 1 B.Transport moved from 107 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from Mindanao to 111 Sea Zone 1 Tank moved from East And South Borneo to 111 Sea Zone 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 111 Sea Zone to 67 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 67 Sea Zone to Java 1 Elite and 2 Tanks moved from Jilolo to 107 Sea Zone 1 Infantry moved from Mindanao to 107 Sea Zone 1 Elite, 1 Infantry, 2 Tanks and 2 Transports moved from 107 Sea Zone to 67 Sea Zone 1 Elite, 1 Infantry and 2 Tanks moved from 67 Sea Zone to Java 2 Adv.Fighters and 2 Fighters moved from 107 Sea Zone to 109 Sea Zone 1 Destroyer moved from 107 Sea Zone to 109 Sea Zone 1 Battleship, 1 Destroyer and 1 Submarine moved from 107 Sea Zone to 67 Sea Zone 1 Infantry moved from Banjarmasin to East And South Borneo 3 Infantrys moved from Manila to Mindoro 1 Elite and 2 Infantrys moved from Hupeh to Szechwan 1 Artillery and 1 Infantry moved from Chahar to Suiyuan 5 Infantrys moved from Heilungchiang to Ayan 1 Artillery, 2 Elites, 11 Infantrys and 1 Tank moved from Chita to Ayan 2 Infantrys moved from Liaoning to Heilungchiang 4 Infantrys moved from Hulunbuir to Chita 4 Infantrys moved from Peking to Chahar 1 Infantry moved from Banjarmasin to East And South Borneo 1 Tank moved from Suiyuan to Szechwan Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 2 Fighters and 12 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 109 Sea Zone Hisaichi attack with 2 Adv.Fighters, 1 Destroyer and 2 Fighters Americans defend with 1 Destroyer and 1 S.Submarine Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Adv.Fighters, 1 Destroyer and 2 Fighters in 109 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 S.Submarine owned by the Americans lost in 109 Sea Zone Hisaichi win with 2 Adv.Fighters, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 18 Casualties for Americans: 1 Destroyer and 1 S.Submarine Battle in Ayan Hisaichi attack with 1 Artillery, 2 Elites, 16 Infantrys and 1 Tank Russians defend with 3 Artillerys, 1 Infantry and 1 Tank Hisaichi roll dice for 1 Artillery, 2 Elites, 16 Infantrys and 1 Tank in Ayan, round 2 : 6/20 hits, 4.33 expected hits Russians roll dice for 3 Artillerys, 1 Infantry and 1 Tank in Ayan, round 2 : 3/5 hits, 1.83 expected hits 1 Infantry owned by the Russians, 3 Artillerys owned by the Russians, 1 Tank owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Elites, 13 Infantrys and 1 Tank remaining. Battle score for attacker is 13 Casualties for Hisaichi: 3 Infantrys Casualties for Russians: 3 Artillerys, 1 Infantry and 1 Tank Battle in Szechwan Hisaichi attack with 1 Elite, 2 Infantrys and 1 Tank Chinese defend with 1 Artillery Hisaichi roll dice for 1 Elite, 2 Infantrys and 1 Tank in Szechwan, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 Artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Artillery Battle in Hokkaido Hisaichi attack with 4 Infantrys British defend with 2 Infantrys Hisaichi roll dice for 4 Infantrys in Hokkaido, round 2 : 1/4 hits, 0.67 expected hits British roll dice for 2 Infantrys in Hokkaido, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Hokkaido Hisaichi roll dice for 3 Infantrys in Hokkaido, round 3 : 0/3 hits, 0.50 expected hits British roll dice for 1 Infantry in Hokkaido, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 3 Infantrys in Hokkaido, round 4 : 1/3 hits, 0.50 expected hits British roll dice for 1 Infantry in Hokkaido, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Hokkaido Hisaichi win, taking Hokkaido from British with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for British: 2 Infantrys Battle in Java Hisaichi attack with 1 Artillery, 1 Elite, 2 Infantrys and 3 Tanks Anzac defend with 2 Artillerys and 2 Infantrys; Dutch defend with 1 Bunker Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 3 Tanks in Java, round 2 : 2/7 hits, 2.67 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Java, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks in Java, round 3 : 1/6 hits, 2.50 expected hits Dutch roll dice for 2 Artillerys, 1 Bunker and 1 Infantry in Java, round 3 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java Hisaichi roll dice for 1 Artillery, 1 Elite and 3 Tanks in Java, round 4 : 2/5 hits, 2.33 expected hits Dutch roll dice for 2 Artillerys and 1 Bunker in Java, round 4 : 2/3 hits, 1.17 expected hits 2 Artillerys owned by the Anzac, 1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java Hisaichi roll dice for 3 Tanks in Java, round 5 : 1/3 hits, 1.50 expected hits Dutch roll dice for 1 Bunker in Java, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Java Hisaichi win, taking Java from Dutch with 3 Tanks remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Artillery, 1 Elite and 2 Infantrys Casualties for Anzac: 2 Artillerys and 2 Infantrys Casualties for Dutch: 1 Bunker Non Combat Move - Hisaichi 2 Adv.Fighters and 2 Fighters moved from 109 Sea Zone to 107 Sea Zone 1 AAGun moved from Heilungchiang to Ayan Place Units - Hisaichi 1 Carrier, 1 Destroyer and 2 Fighters placed in 107 Sea Zone 1 Artillery, 1 Elite and 1 Infantry placed in Hupeh 4 Infantrys placed in Liaoning 1 Artillery and 7 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Hisaichi : -1.83 British : -0.33 Americans : -0.83 Chinese : 0.67 Russians : 1.17 Dutch : -1.00 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 8 Tanks moved from Cairo to Mersa Matruh 1 Infantry moved from Cairo to Lower Egypt 1 Mech.Inf moved from Nubia to Kordofan 1 Mech.Inf moved from Nubia to Equatoria 2 Mech.Infs moved from Cape Town to Belgian Congo 1 Infantry moved from Mersa Matruh to New Valley 4 ArmoredCars moved from Assam to Yunnan 3 ArmoredCars, 2 Artillerys, 3 Infantrys and 1 Mech.Inf moved from Burma to Yunnan 1 ArmoredCar and 3 Tanks moved from Bihar to Yunnan 1 Artillery moved from Bihar to Assam 5 Infantrys moved from Hyderabad to Bihar 1 Artillery and 1 Infantry moved from Rajputana to Delhi 2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Delhi to Bihar 3 Infantrys and 1 Tank moved from Kolyma to Zhigansk Purchase Units - British British buy 6 ArmoredCars, 2 Artillerys, 21 Infantrys, 2 Mech.Infs and 4 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Yunnan British attack with 8 ArmoredCars, 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 3 Tanks Yamamoto defend with 3 Mech.Infs and 3 Tanks British roll dice for 8 ArmoredCars, 2 Artillerys, 3 Infantrys, 1 Mech.Inf and 3 Tanks in Yunnan, round 2 : 2/17 hits, 6.17 expected hits Yamamoto roll dice for 3 Mech.Infs and 3 Tanks in Yunnan, round 2 : 2/6 hits, 2.50 expected hits 2 Infantrys owned by the British and 2 Mech.Infs owned by the Yamamoto lost in Yunnan British roll dice for 8 ArmoredCars, 2 Artillerys, 1 Infantry, 1 Mech.Inf and 3 Tanks in Yunnan, round 3 : 7/15 hits, 5.50 expected hits Yamamoto roll dice for 1 Mech.Inf and 3 Tanks in Yunnan, round 3 : 2/4 hits, 1.83 expected hits 1 ArmoredCar owned by the British, 1 Infantry owned by the British, 3 Tanks owned by the Yamamoto and 1 Mech.Inf owned by the Yamamoto lost in Yunnan British win, taking Yunnan from Yamamoto with 7 ArmoredCars, 2 Artillerys, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 23 Casualties for British: 1 ArmoredCar and 3 Infantrys Casualties for Yamamoto: 3 Mech.Infs and 3 Tanks Non Combat Move - British Place Units - British 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks placed in Cairo 2 Mech.Infs placed in Cape Town 3 ArmoredCars and 2 Tanks placed in Delhi 5 Infantrys placed in Madras 1 Artillery and 1 Infantry placed in Bombay British undo move 4. 1 ArmoredCar and 4 Infantrys placed in Madras 4 Infantrys placed in Manchester 4 Infantrys placed in Wales 7 Infantrys placed in London Turn Complete - British British collect 93 PUs; end with 93 PUsCombat Hit Differential Summary :
British : -2.67 Yamamoto : -0.33 -
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Purchase Units - Anzac Anzac buy 1 Bunker, 1 Elite and 13 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Transport moved from 122 Sea Zone to 124 Sea Zone 1 Elite and 7 Infantrys moved from Townsville to Northern Territory 6 Infantrys moved from South Australia to New South Wales 2 Infantrys moved from West Papua to Port Moresby Place Units - Anzac 1 Bunker, 1 Elite and 2 Infantrys placed in Broome 3 Infantrys placed in Townsville 2 Infantrys placed in Port Moresby 6 Infantrys placed in Canberra Anzac undo move 1. 1 Bunker placed in Canberra 1 Elite and 2 Infantrys placed in Broome Turn Complete - Anzac Anzac collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :





