@barnee Just so you know we are doing it the email way. I used the similar instructions and it basically works the same.
Maxi vs Mountainswamp
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ingen scramble
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 factory_minors and 3 infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 2 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Hunan to Yunnan 1 artillery moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 artilleries and 4 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Chahar to Hunan 1 armour moved from Kwangsi to Hunan 1 bomber moved from Kwangsi to 41 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter moved from Kiangsu to Manchuria 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Siam to Shan State 1 fighter moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 fighter moved from Kwangsi to Shan State 1 fighter moved from Kwangsi to Kwangtung Combat - Japanese Battle in Borneo Battle in 41 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 37 Sea Zone, round 4 : 2/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports Americans defend with 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 20 Sea Zone Japanese attack with 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport British defend with 1 battleship Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 2 tactical_bombers and 1 transport in 20 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits British roll dice for 1 battleship in 20 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 1 battleship owned by the British lost in 20 Sea Zone Japanese win with 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/5 hits, 2,33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 2/8 hits, 3,33 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 3 : 4/7 hits, 3,17 expected hits Americans roll dice for 1 fighter in Philippines, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 0/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 5 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 fighters and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 2/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters moved from Shan State to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Manchuria 1 tactical_bomber moved from 20 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from 41 Sea Zone to Kwangsi 2 carriers moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 1 factory_minor placed in Shantung 1 factory_minor placed in Manchuria Turn Complete - Japanese Japanese collect 48 PUs; end with 54 PUs
Combat Hit Differential Summary :
British : -0,67 Americans : -1,17 Chinese : -1,33 UK_Pacific : -1,33 Japanese : -2,00
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@Maxiheimer WTF :astonished:
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@Bjergmose Sindssygt heldig. Jeg burde jo have taget Tokyo!!!
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@Bjergmose 90%
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Japan 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 38 Sea Zone to 42 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Eastern United States to 106 Sea Zone Combat - Americans Battle in Japan Americans attack with 1 artillery and 3 infantry Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Japan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 3 aaGuns and 1 infantry in Japan, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Japanese lost in Japan Americans roll dice for 1 artillery and 3 infantry in Japan, round 3 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 aaGuns and 1 infantry in Japan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Japan Americans roll dice for 1 artillery and 2 infantry in Japan, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 2 aaGuns and 1 infantry in Japan, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 2 infantry in Japan, round 5 : 0/3 hits, 0,83 expected hits Japanese roll dice for 2 aaGuns and 1 infantry in Japan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Japan Americans roll dice for 1 artillery and 1 infantry in Japan, round 6 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 aaGuns and 1 infantry in Japan, round 6 : 1/1 hits, 0,33 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Japan Americans roll dice for 1 artillery in Japan, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Japan, round 7 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Japan, round 8 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Japan, round 8 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Japan Japanese win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 aaGuns Casualties for Americans: 1 artillery and 3 infantry Battle in 42 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 106 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters moved from 106 Sea Zone to 101 Sea Zone 1 bomber moved from 106 Sea Zone to United Kingdom 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Hawaiian Islands to Midway 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 fighter placed in 101 Sea Zone 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -0,17 Americans : -1,67 Japanese : 1,33
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@Bjergmose 2/19 på 2…det kan godt være at jeg bliver lidt farvet når jeg GM´er i Fog of war versionen ;-)
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 fighter moved from Szechwan to Hopei 1 artillery and 2 infantry moved from Szechwan to Kweichow 2 artilleries and 4 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 2 artilleries and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 2 artilleries and 4 infantry in Yunnan, round 2 : 3/6 hits, 1,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan 1 infantry moved from Kansu to Shensi Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 0,83 Japanese : -1,33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Japan 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 38 Sea Zone to 42 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Eastern United States to 106 Sea Zone Combat - Americans Battle in Japan Americans attack with 1 artillery and 3 infantry Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Japan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 3 aaGuns and 1 infantry in Japan, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Japanese lost in Japan Americans roll dice for 1 artillery and 3 infantry in Japan, round 3 : 0/4 hits, 1,00 expected hits Japanese roll dice for 2 aaGuns and 1 infantry in Japan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Japan Americans roll dice for 1 artillery and 2 infantry in Japan, round 4 : 0/3 hits, 0,83 expected hits Japanese roll dice for 2 aaGuns and 1 infantry in Japan, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 2 infantry in Japan, round 5 : 0/3 hits, 0,83 expected hits Japanese roll dice for 2 aaGuns and 1 infantry in Japan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Japan Americans roll dice for 1 artillery and 1 infantry in Japan, round 6 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 aaGuns and 1 infantry in Japan, round 6 : 1/1 hits, 0,33 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Japan Americans roll dice for 1 artillery in Japan, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Japan, round 7 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Japan, round 8 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Japan, round 8 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Japan Japanese win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 aaGuns Casualties for Americans: 1 artillery and 3 infantry Battle in 42 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 106 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters moved from 106 Sea Zone to 101 Sea Zone 1 bomber moved from 106 Sea Zone to United Kingdom 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Hawaiian Islands to Midway 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 fighter placed in 101 Sea Zone 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 fighter moved from Szechwan to Hopei 1 artillery and 2 infantry moved from Szechwan to Kweichow 2 artilleries and 4 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 2 artilleries and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 2 artilleries and 4 infantry in Yunnan, round 2 : 3/6 hits, 1,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan 1 infantry moved from Kansu to Shensi Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Southern France 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from India to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 1 artillery and 2 infantry moved from Burma to Shan State Combat - British Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: harbour Bombing raid in Southern France causes 6 damage total. Battle in 37 Sea Zone British attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/7 hits, 3,33 expected hits 1 destroyer owned by the Japanese and 2 fighters owned by the British lost in 37 Sea Zone British roll dice for 1 tactical_bomber in 37 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 2/6 hits, 3,00 expected hits 1 tactical_bomber owned by the British and 1 destroyer owned by the Japanese lost in 37 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -15 Casualties for British: 2 fighters and 1 tactical_bomber Casualties for Japanese: 2 destroyers Battle in Anglo Egyptian Sudan British attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 4/8 hits, 2,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns and 6 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 submarine moved from 96 Sea Zone to 81 Sea Zone 1 bomber moved from Southern France to United Kingdom Place Units - British 1 destroyer placed in 106 Sea Zone 1 fighter placed in United Kingdom 1 armour and 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,1,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2 British collect 19 PUs (10 lost to blockades); end with 19 PUs Place Units - UK_Pacific 2 artilleries, 1 fighter and 1 infantry placed in India UK_Pacific undo move 1. 1 fighter placed in 39 Sea Zone 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,5,1,3,6 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Units Change Ownership Some Units in India change ownership: 2 artilleries and 1 infantry Some Units in 39 Sea Zone change ownership: 1 fighter
Combat Hit Differential Summary :
Germans : -0,17 British : 1,00 Italians : -1,00 Americans : -1,67 AA fire in Southern France : : -0,17 Chinese : 0,83 Japanese : -1,00
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:scream: :scream: :scream:
Jeg havde ikke skænket det en tanke… Jeg havde egentlig sat mig for ikke at erklære krig, men kunne ikke dy mig. Altid noget at heldet arbejdede for mig når nu mine kompetencer ikke gør det:nerd_face: -
@Maxiheimer Bandede lidt. Ku ha været episk med KJF tur 2… hvis du vil have en destroyer tilbage ved Malaya og en såret Carrier istedet editer du bare det :-)
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Havde været katastrofalt!
Næ ellers tak… Tænker der kommer en delegation fra anzac om lidt:)
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 artillery moved from Tunisia to Algeria Italians take Algeria from French 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 fighter moved from Southern Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry British defend with 1 harbour; ANZAC defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 1/7 hits, 2,17 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Alexandria 1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 aaGuns and 2 infantry moved from Yugoslavia to Slovakia Hungary 3 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -1,17 British : -0,33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 3 fighters moved from Java to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits 2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 1/4 hits, 2,33 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -23 Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 fighters Casualties for Japanese: 1 carrier and 1 tactical_bomber 1 fighter owned by the Japanese forced to land in Malaya Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 aaGun, 1 artillery and 3 infantry moved from Queensland to South Australia 1 infantry moved from Trans-Jordan to Syria Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 79 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,17 Japanese : 0,00
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 3 artilleries and 14 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 6 armour and 2 mech_infantrys moved from Germany to Baltic States 9 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 bombers moved from Western Germany to Ukraine 1 infantry moved from Slovakia Hungary to Eastern Poland Germans take Eastern Poland from Russians 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 2 submarines moved from 109 Sea Zone to 112 Sea Zone Combat - Germans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/2 hits, 0,33 expected hits Bombing raid in Ukraine rolls: 3,5 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Non Combat Move - Germans 2 bombers moved from Ukraine to Romania 3 armour moved from Greece to Romania 2 infantry moved from Greece to Bulgaria 2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland 3 aaGuns moved from Poland to Baltic States 6 infantry moved from Germany to Poland 2 infantry moved from Western Germany to Germany 2 mech_infantrys moved from Southern France to Greater Southern Germany 2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 1 artillery moved from Southern France to France 1 fighter moved from Southern Italy to Egypt 3 fighters moved from Alexandria to Egypt 1 tactical_bomber moved from Northern Italy to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 4 armour, 1 infantry and 5 mech_infantrys placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
AA fire in Ukraine : : -0,33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 artillery and 11 infantry moved from Western Ukraine to Eastern Poland 1 fighter moved from Belarus to Eastern Poland 1 fighter moved from Russia to Eastern Poland 1 fighter and 1 tactical_bomber moved from Szechwan to 37 Sea Zone 18 infantry moved from Amur to Korea Russians take Korea from Japanese 1 armour and 1 mech_infantry moved from Szechwan to French Indo China 1 infantry moved from Belarus to Eastern Poland 1 mech_infantry moved from Novgorod to Finland Russians take Finland from Germans 1 submarine moved from 110 Sea Zone to 125 Sea Zone Combat - Russians Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 125 Sea Zone Germans win with no units remaining. Battle score for attacker is 2 Casualties for Russians: 1 submarine Casualties for Germans: 1 destroyer Battle in 37 Sea Zone Russians attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 battleship, 1 cruiser and 1 transport Russians roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Russians, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone 1 transport owned by the Japanese lost in 37 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 28 Casualties for Russians: 1 tactical_bomber Casualties for Japanese: 1 battleship, 1 cruiser and 1 transport Battle in French Indo China Russians attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China Russians win, taking French Indo China from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery, 2 fighters and 12 infantry Germans defend with 2 artilleries and 5 infantry Russians roll dice for 1 artillery, 2 fighters and 12 infantry in Eastern Poland, round 2 : 4/15 hits, 3,50 expected hits Germans roll dice for 2 artilleries and 5 infantry in Eastern Poland, round 2 : 2/7 hits, 2,33 expected hits 2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland 10 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Belarus Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 4 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters moved from Eastern Poland to Belarus 1 infantry moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Russia to Belarus 1 infantry moved from Russia to Bryansk 2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Novgorod to Belarus 2 aaGuns moved from Amur to Korea 1 fighter moved from Yakut S.S.R. to Vologda 2 infantry moved from Sikang to Szechwan 1 fighter moved from 37 Sea Zone to Shan State Place Units - Russians 1 infantry placed in Novgorod 1 armour, 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : 2,33 Japanese : -0,50
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 armour and 1 mech_infantry moved from Hunan to French Indo China 1 artillery and 2 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangsi to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone 2 fighters moved from Kwangsi to 6 Sea Zone 1 infantry moved from Malaya to Shan State 1 fighter moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State 2 carriers moved from 35 Sea Zone to 6 Sea Zone Combat - Japanese Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 1 transport Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Java Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Java, round 6 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Java, round 7 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Java, round 7 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Sumatra Japanese attack with 1 artillery and 1 infantry British defend with 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Sumatra Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 5 : 1/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Shan State Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 artillery; Russians defend with 1 fighter Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,33 expected hits UK_Pacific roll dice for 1 artillery and 1 fighter in Shan State, round 2 : 2/2 hits, 1,00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State Japanese roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1,67 expected hits UK_Pacific roll dice for 1 fighter in Shan State, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Russians lost in Shan State Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 1 artillery Casualties for Russians: 1 fighter Battle in French Indo China Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in French Indo China Japanese win, taking French Indo China from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in 6 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 5 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 7/11 hits, 6,33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 4/8 hits, 3,83 expected hits Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 : 7/11 hits, 6,33 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 2 transports in 6 Sea Zone, round 3 : 3/3 hits, 1,83 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 fighter owned by the Americans, 2 transports owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 6 Sea Zone Japanese win with 1 battleship, 1 carrier, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 67 Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter and 1 submarine Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan 1 bomber moved from 42 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 2 artilleries and 4 infantry moved from Hunan to Kwangsi 3 infantry moved from Kiangsu to Kiangsi 1 fighter moved from 45 Sea Zone to Malaya 2 fighters and 1 tactical_bomber moved from Shan State to Malaya Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 1 artillery and 2 mech_infantrys placed in Kiangsu Japanese undo move 2. 1 artillery and 2 infantry placed in Manchuria 3 infantry placed in Kiangsu 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : 0,83 ANZAC : -1,00 UK_Pacific : -0,33 Russians : 0,17 Japanese : 0,50
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havde slet ikke skænket det en tanke at du kunne køre ind i finland:)
Nå men hvad jeg mangler i taktiske evner blev endnu engang kompenceret af held i slagene om øerne:) -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans Turning on Edit Mode EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 3 EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Morocco 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Midway to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Hopei to Chahar Chinese take Chahar from Japanese 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 2 artilleries and 8 infantry moved from Yunnan to Kwangsi 1 fighter moved from Szechwan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 2 artilleries, 1 fighter and 8 infantry Japanese defend with 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber Chinese roll dice for 2 artilleries, 1 fighter and 8 infantry in Kwangsi, round 2 : 2/11 hits, 2,83 expected hits Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Kwangsi, round 2 : 6/11 hits, 4,00 expected hits 2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kwangsi 2 infantry owned by the Chinese and 2 artilleries owned by the Chinese retreated to Yunnan Japanese win with 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -12 Casualties for Chinese: 6 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turning on Edit Mode EDIT: Removing units owned by Chinese from Kweichow: 1 artillery EDIT: Adding units owned by Chinese to Yunnan: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese : -0,83 Japanese : 2,00