Lennard Vs Dawg (Allies +15) #2


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 bomber moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 artillery, 1 bomber and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Northern Italy, round 3 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery and 1 mech_infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy
                    Italians roll dice for 1 artillery and 1 bomber in Northern Italy, round 4 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
                Italians win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
            Italians collect 3 PUs (3 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    Americans : 1.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 armour and 2 infantry moved from Queensland to 54 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from Tobruk to Alexandria
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 armour and 2 infantry moved from Queensland to 54 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from Tobruk to Alexandria
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 fighter moved from United Kingdom to France
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 14x factory_major; Remaining resources: 62 PUs; 
            Germans buy 1 armour, 2 artilleries and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Kazakhstan to Samara
            1 artillery moved from Kazakhstan to Caucasus
            2 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Kazakhstan to Caucasus
            2 infantry moved from Kazakhstan to Samara
            3 infantry moved from Tambov to Russia
            14 armour, 7 artilleries, 12 infantry and 11 mech_infantrys moved from Bryansk to Russia
            3 armour, 3 mech_infantrys and 5 tactical_bombers moved from Ukraine to Russia
            4 infantry moved from Belarus to Smolensk
            1 infantry moved from Germany to Western Germany
            1 artillery moved from Germany to Western Germany
            2 infantry moved from Germany to Greater Southern Germany
            1 infantry moved from Germany to Greater Southern Germany
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Smolensk
            6 infantry moved from Novgorod to Belarus
            1 bomber moved from Germany to Russia
            2 bombers, 1 fighter and 3 tactical_bombers moved from Novgorod to Russia
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 115 Sea Zone to 114 Sea Zone
            6 infantry moved from Germany to 114 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 6 infantry, 1 submarine and 3 transports moved from 114 Sea Zone to 113 Sea Zone
            1 infantry moved from Germany to Western Germany
    
        Combat - Germans
            Battle in Western Germany
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 artillery and 2 infantry in Western Germany, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 armour in Western Germany, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Western Germany
                Germans win, taking Western Germany from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Smolensk
                Germans attack with 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 infantry in Smolensk, round 2 : 0/5 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 4 infantry in Smolensk, round 3 : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 infantry in Smolensk, round 4 : 2/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 1 artillery and 3 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for British: 1 infantry
            Battle in Russia
                Germans attack with 17 armour, 7 artilleries, 3 bombers, 1 fighter, 15 infantry, 14 mech_infantrys and 8 tactical_bombers
                Russians defend with 4 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 factory_major, 2 fighters, 36 infantry, 1 mech_infantry and 1 tactical_bomber
                    AA fire in Russia : 5/12 hits, 2.00 expected hits
                    1 fighter owned by the Germans and 4 tactical_bombers owned by the Germans lost in Russia
                    Germans roll dice for 17 armour, 7 artilleries, 3 bombers, 15 infantry, 14 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 24/60 hits, 21.50 expected hits
                    Russians roll dice for 4 aaGuns, 1 armour, 8 artilleries, 2 fighters, 36 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 14/49 hits, 17.33 expected hits
                    20 infantry owned by the Russians, 14 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 17 armour, 7 artilleries, 3 bombers, 1 infantry, 14 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 21/46 hits, 19.17 expected hits
                    Russians roll dice for 1 armour, 8 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 11/29 hits, 10.67 expected hits
                    1 mech_infantry owned by the Russians, 16 infantry owned by the Russians, 4 artilleries owned by the Russians, 1 infantry owned by the Germans and 10 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 17 armour, 7 artilleries, 3 bombers, 4 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 15/35 hits, 16.83 expected hits
                    Russians roll dice for 1 armour, 4 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 4 : 3/8 hits, 3.67 expected hits
                    1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians, 4 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
                Germans captures 27PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 17 armour, 7 artilleries, 3 bombers, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 50
                Casualties for Germans: 1 fighter, 15 infantry, 13 mech_infantrys and 4 tactical_bombers
                Casualties for Russians: 4 aaGuns, 1 armour, 8 artilleries, 2 fighters, 36 infantry, 1 mech_infantry and 1 tactical_bomber
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            3 aaGuns and 3 infantry moved from Volgograd to Tambov
            2 bombers and 4 tactical_bombers moved from Russia to Belarus
            1 bomber moved from Russia to Tambov
            6 infantry moved from 113 Sea Zone to Denmark
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            1 armour, 2 artilleries and 7 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
            Germans collect 55 PUs (3 lost to blockades); end with 82 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    AA fire in Russia : : 3.00
    Americans : -0.50
    Russians : -3.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit sorry i went to far and forgot to post. did not do a thing for russia


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 55 Sea Zone to 54 Sea Zone
            1 destroyer moved from 45 Sea Zone to 54 Sea Zone
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
            1 artillery moved from 34 Sea Zone to Paulau Island
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 destroyer moved from 21 Sea Zone to 6 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 3 transports moved from 20 Sea Zone to 6 Sea Zone
            2 bombers moved from Japan to 25 Sea Zone
            3 fighters moved from Japan to 25 Sea Zone
            2 fighters moved from Anhwe to 6 Sea Zone
            1 tactical_bomber moved from Anhwe to 6 Sea Zone
            1 fighter moved from Anhwe to Kweichow
            1 fighter moved from Anhwe to Hopei
            2 tactical_bombers moved from Anhwe to Hopei
            2 tactical_bombers moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            3 artilleries and 7 infantry moved from Yunnan to Burma
            3 infantry moved from French Indo China to Yunnan
            3 infantry moved from Malaya to Shan State
            3 infantry moved from Kiangsu to Anhwe
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 transport moved from 35 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 54 Sea Zone
                Japanese attack with 2 destroyers and 2 submarines
                ANZAC defend with 2 destroyers
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 destroyers in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 destroyers in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 destroyers
                Casualties for ANZAC: 2 destroyers
            Battle in Paulau Island
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 armour
                    Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 armour in Paulau Island, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the ANZAC lost in Paulau Island
                Japanese win, taking Paulau Island from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 armour
            Battle in 25 Sea Zone
                Japanese attack with 2 bombers and 3 fighters
                Americans defend with 2 destroyers, 1 submarine and 2 transports
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 2 bombers and 3 fighters in 25 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    Americans roll dice for 2 destroyers and 2 transports in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
                    1 transport owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is 30
                Casualties for Americans: 2 destroyers and 2 transports
    
        Non Combat Move - Japanese
            2 bombers moved from 25 Sea Zone to Japan
            3 fighters moved from 6 Sea Zone to Japan
            3 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from Anhwe to 6 Sea Zone
            1 fighter moved from Kweichow to Burma
            1 fighter moved from Hopei to Burma
            2 tactical_bombers moved from Kweichow to Anhwe
            2 tactical_bombers moved from Hopei to Anhwe
    
        Place Units - Japanese
            2 carriers and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Americans : -0.67
    Chinese : 0.33
    Japanese : 0.83
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans repair damage of 3x factory_minor; Remaining resources: 105 PUs; 
            Americans buy 5 artilleries, 8 infantry, 9 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Korea to 34 Sea Zone
            1 fighter moved from Kansu to Chahar
            3 bombers moved from Kansu to Caucasus
            2 bombers moved from Western United States to Hawaiian Islands
            1 destroyer moved from 24 Sea Zone to 16 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 5 destroyers moved from 24 Sea Zone to 26 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from France to Western Germany
            1 bomber moved from Normandy Bordeaux to Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            6 fighters moved from Normandy Bordeaux to Western Germany
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Tobruk to Egypt
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total. 
            Battle in Norway
            Battle in 34 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caucasus
                Americans attack with 3 bombers
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 3 bombers in Caucasus, round 2 : 3/3 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 bombers owned by the Americans lost in Caucasus
                Americans win with 1 bomber remaining. Battle score for attacker is -17
                Casualties for Americans: 2 bombers
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Chahar
                Americans attack with 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter in Chahar, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Americans win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Western Germany
                Americans attack with 1 armour, 1 artillery, 6 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 6 fighters, 4 infantry and 1 tactical_bomber in Western Germany, round 2 : 3/13 hits, 5.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Western Germany, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                Americans win, taking Western Germany from Germans with 1 armour, 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            6 fighters moved from Western Germany to France
            1 fighter moved from Chahar to Suiyuyan
            1 bomber moved from 34 Sea Zone to Dutch New Guinea
            1 bomber moved from Germany to France
            1 bomber moved from Caucasus to Trans-Jordan
    
        Place Units - Americans
            9 submarines placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 5 artilleries and 5 infantry
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Morocco: 5 artilleries and 5 infantry
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            5 artilleries and 5 infantry placed in Eastern United States
            3 infantry placed in Northern Italy
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Americans : -0.83
    Japanese : -0.33
    AA fire in Germany : : -0.17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            20 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Hopei
                Chinese attack with 1 fighter and 20 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 20 infantry in Hopei, round 2 : 5/21 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 fighter and 20 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.17
    Japanese : -0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            20 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Hopei
                Chinese attack with 1 fighter and 20 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 20 infantry in Hopei, round 2 : 5/21 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 fighter and 20 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hopei: 4 infantry
            EDIT: Adding units owned by Chinese to Suiyuyan: 4 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 1.17
    Japanese : -0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @LennardF sorry for the edit. i put my deployment in the wrong spot.


  • No worries.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @LennardF your up:+1:


  • Did you post the UK move? I’m on my iPad but I thought you were still mid move.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans repair damage of 3x factory_minor; Remaining resources: 105 PUs; 
            Americans buy 5 artilleries, 8 infantry, 9 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Korea to 34 Sea Zone
            1 fighter moved from Kansu to Chahar
            3 bombers moved from Kansu to Caucasus
            2 bombers moved from Western United States to Hawaiian Islands
            1 destroyer moved from 24 Sea Zone to 16 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 5 destroyers moved from 24 Sea Zone to 26 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from France to Western Germany
            1 bomber moved from Normandy Bordeaux to Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            6 fighters moved from Normandy Bordeaux to Western Germany
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Tobruk to Egypt
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total. 
            Battle in Norway
            Battle in 34 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caucasus
                Americans attack with 3 bombers
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 3 bombers in Caucasus, round 2 : 3/3 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 bombers owned by the Americans lost in Caucasus
                Americans win with 1 bomber remaining. Battle score for attacker is -17
                Casualties for Americans: 2 bombers
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Chahar
                Americans attack with 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter in Chahar, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Americans win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Western Germany
                Americans attack with 1 armour, 1 artillery, 6 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 6 fighters, 4 infantry and 1 tactical_bomber in Western Germany, round 2 : 3/13 hits, 5.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Western Germany, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                Americans win, taking Western Germany from Germans with 1 armour, 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            6 fighters moved from Western Germany to France
            1 fighter moved from Chahar to Suiyuyan
            1 bomber moved from 34 Sea Zone to Dutch New Guinea
            1 bomber moved from Germany to France
            1 bomber moved from Caucasus to Trans-Jordan
    
        Place Units - Americans
            9 submarines placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 5 artilleries and 5 infantry
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Morocco: 5 artilleries and 5 infantry
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            5 artilleries and 5 infantry placed in Eastern United States
            3 infantry placed in Northern Italy
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            20 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Hopei
                Chinese attack with 1 fighter and 20 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 20 infantry in Hopei, round 2 : 5/21 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 fighter and 20 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hopei: 4 infantry
            EDIT: Adding units owned by Chinese to Suiyuyan: 4 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 16 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            10 infantry moved from Holland Belgium to Western Germany
            1 artillery, 24 infantry and 1 mech_infantry moved from France to Western Germany
            1 bomber moved from France to Germany
            1 infantry moved from Northwest Persia to Caucasus
                  British take Caucasus from Germans
            5 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Persia to Northwest Persia
            3 artilleries and 6 infantry moved from Trans-Jordan to Iraq
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Germany to Western Germany
            1 bomber moved from Western Germany to France
            2 aaGuns moved from France to Western Germany
            1 aaGun moved from United Kingdom to 110 Sea Zone
            9 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 9 infantry moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            2 infantry moved from Libya to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 carrier and 2 fighters moved from 98 Sea Zone to 80 Sea Zone
            3 transports moved from 98 Sea Zone to 80 Sea Zone
            1 battleship moved from 98 Sea Zone to 81 Sea Zone
    
        Place Units - British
            10 infantry placed in United Kingdom
            3 infantry placed in Iraq
            3 infantry placed in Persia
            British undo move 1.
            2 infantry placed in Egypt
            8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Americans : -0.83
    Chinese : 1.17
    Japanese : -0.67
    AA fire in Germany : : -0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans repair damage of 3x factory_minor; Remaining resources: 105 PUs; 
            Americans buy 5 artilleries, 8 infantry, 9 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Korea to 34 Sea Zone
            1 fighter moved from Kansu to Chahar
            3 bombers moved from Kansu to Caucasus
            2 bombers moved from Western United States to Hawaiian Islands
            1 destroyer moved from 24 Sea Zone to 16 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 5 destroyers moved from 24 Sea Zone to 26 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from France to Western Germany
            1 bomber moved from Normandy Bordeaux to Germany
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            6 fighters moved from Normandy Bordeaux to Western Germany
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Tobruk to Egypt
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total. 
            Battle in Norway
            Battle in 34 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caucasus
                Americans attack with 3 bombers
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 3 bombers in Caucasus, round 2 : 3/3 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 bombers owned by the Americans lost in Caucasus
                Americans win with 1 bomber remaining. Battle score for attacker is -17
                Casualties for Americans: 2 bombers
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Chahar
                Americans attack with 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter in Chahar, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Americans win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Western Germany
                Americans attack with 1 armour, 1 artillery, 6 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 6 fighters, 4 infantry and 1 tactical_bomber in Western Germany, round 2 : 3/13 hits, 5.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Western Germany, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                Americans win, taking Western Germany from Germans with 1 armour, 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            6 fighters moved from Western Germany to France
            1 fighter moved from Chahar to Suiyuyan
            1 bomber moved from 34 Sea Zone to Dutch New Guinea
            1 bomber moved from Germany to France
            1 bomber moved from Caucasus to Trans-Jordan
    
        Place Units - Americans
            9 submarines placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 5 artilleries and 5 infantry
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Morocco: 5 artilleries and 5 infantry
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            5 artilleries and 5 infantry placed in Eastern United States
            3 infantry placed in Northern Italy
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            20 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Chahar
            Battle in Hopei
                Chinese attack with 1 fighter and 20 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 20 infantry in Hopei, round 2 : 5/21 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 fighter and 20 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Hopei: 4 infantry
            EDIT: Adding units owned by Chinese to Suiyuyan: 4 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 16 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            10 infantry moved from Holland Belgium to Western Germany
            1 artillery, 24 infantry and 1 mech_infantry moved from France to Western Germany
            1 bomber moved from France to Germany
            1 infantry moved from Northwest Persia to Caucasus
                  British take Caucasus from Germans
            5 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Persia to Northwest Persia
            3 artilleries and 6 infantry moved from Trans-Jordan to Iraq
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Germany to Western Germany
            1 bomber moved from Western Germany to France
            2 aaGuns moved from France to Western Germany
            1 aaGun moved from United Kingdom to 110 Sea Zone
            9 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 9 infantry moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            2 infantry moved from Libya to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 carrier and 2 fighters moved from 98 Sea Zone to 80 Sea Zone
            3 transports moved from 98 Sea Zone to 80 Sea Zone
            1 battleship moved from 98 Sea Zone to 81 Sea Zone
    
        Place Units - British
            10 infantry placed in United Kingdom
            3 infantry placed in Iraq
            3 infantry placed in Persia
            British undo move 1.
            2 infantry placed in Egypt
            8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 2 artilleries, 2 infantry and 2 transports
            EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to Holland Belgium: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Americans : -0.83
    Chinese : 1.17
    Japanese : -0.67
    AA fire in Germany : : -0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @LennardF said in Lennard Vs Dawg (Allies +15) #2:

    Did you post the UK move? I’m on my iPad but I thought you were still mid move.

    sorry about that


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 112 Sea Zone
            3 armour, 10 artilleries and 11 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in 112 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 112 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Northern Italy
                Italians attack with 3 armour, 10 artilleries and 11 infantry
                Americans defend with 1 factory_minor and 3 infantry
                    Italians roll dice for 3 armour, 10 artilleries and 11 infantry in Northern Italy, round 2 : 13/24 hits, 8.33 expected hits
                    Americans roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 3 armour, 10 artilleries and 11 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry
    
        Non Combat Move - Italians
            4 aaGuns moved from Southern Italy to Northern Italy
            1 bomber moved from 112 Sea Zone to Germany
    
        Place Units - Italians
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
            Italians collect 7 PUs (3 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : 4.67
    Americans : -1.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Alexandria to Egypt
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6,3,4
            ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Alexandria to Egypt
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6,3,4
            ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - French
            French buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - French
            3 infantry placed in Southern France
            2 artilleries placed in Normandy Bordeaux
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

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