Here’s what I get when I load the save file in tripleA and select play by forum. Everything is autofilled out
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - British
4 Artillerys moved from Calcutta to sz63
3 Marines moved from Calcutta to sz63
1 Infantry moved from Calcutta to sz63
2 Tanks moved from E.India to sz63
4 Artillerys, 1 Infantry, 3 Marines, 2 Tanks and 6 Transports moved from sz63 to sz66
4 Artillerys, 1 Infantry, 3 Marines and 2 Tanks moved from sz66 to Malaya
1 Fighter moved from sz66 to Malaya
1 EarlyFighter moved from sz66 to Malaya
2 Tankettes moved from Dheli to Nepal
1 Tank moved from Dheli to Nepal
1 Tank moved from E.India to Bengal
3 Destroyers moved from sz59 to sz70
3 Destroyers moved from sz49 to sz59
Purchase Units - British
British buy 2 Artillerys, 2 Bunkers, 1 Destroyer, 4 Infantrys, 2 Tanks, 2 Tankettes and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in Malaya
British attack with 4 Artillerys, 1 EarlyFighter, 1 Fighter, 1 Infantry, 3 Marines and 2 Tanks
Hisaichi defend with 4 Infantrys
British roll dice for 1 Battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 4 Artillerys, 1 EarlyFighter, 1 Fighter, 1 Infantry, 3 Marines and 2 Tanks in Malaya, round 2 : 6/12 hits, 5.00 expected hits
Yamamoto roll dice for 4 Infantrys in Malaya, round 2 : 2/4 hits, 1.33 expected hits
1 Artillery owned by the British, 1 Infantry owned by the British and 4 Infantrys owned by the Hisaichi lost in Malaya
British win, taking Malaya from Yamamoto with 3 Artillerys, 1 EarlyFighter, 1 Fighter, 3 Marines and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Hisaichi: 4 Infantrys
Non Combat Move - British
1 EarlyFighter moved from Malaya to sz66
1 Fighter moved from Malaya to sz66
2 Transports moved from sz66 to sz63
Place Units - British
1 Bunker placed in Burma
1 Bunker placed in Bengal
Turning on Edit Mode
EDIT: Adding units owned by British to Bengal: 1 AAGun, 1 Infantry, 3 Tanks and 2 Tankettes
EDIT: Removing units owned by British from Burma: 1 AAGun, 1 Bunker, 1 Infantry and 3 Tanks
EDIT: Removing units owned by British from Burma: 2 Tankettes
EDIT: Turning off Edit Mode
2 Artillerys and 1 Infantry placed in Calcutta
1 Transport placed in sz63
2 Infantrys and 1 Tank placed in Calcutta
1 Tank and 2 Tankettes placed in Dheli
1 Infantry placed in Calcutta
1 Destroyer placed in sz49
Turn Complete - British
British collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
British : 0.33
Yamamoto : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Anzac
2 Infantrys moved from Sarong to sz48
2 Infantrys and 2 T.Boats moved from sz48 to sz70
1 Infantry moved from sz70 to Davao
Americans take Davao from Yamamoto
1 Infantry moved from sz70 to Mindanao
Americans take Mindanao from Thai
1 Artillery moved from W.Australia to sz50
1 Infantry moved from Derby to sz50
1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz56
1 Artillery and 1 Infantry moved from sz56 to Java
1 Transport moved from sz56 to sz57
2 Infantrys moved from Soem to sz57
2 Infantrys and 1 Transport moved from sz57 to sz56
2 Infantrys moved from sz56 to Java
1 EarlyFighter moved from sz50 to Java
2 Transports moved from sz56 to sz50
Purchase Units - Anzac
Anzac buy 2 Artillerys, 2 Destroyers, 1 Infantry and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 1 Artillery, 1 EarlyFighter and 3 Infantrys
Thai defend with 1 Artillery, 1 Marine and 1 Tank
Anzac roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Java, round 2 : 1/5 hits, 1.33 expected hits
Thai roll dice for 1 Artillery, 1 Marine and 1 Tank in Java, round 2 : 0/3 hits, 1.17 expected hits
1 Marine owned by the Thai lost in Java
Anzac roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Java, round 3 : 0/5 hits, 1.33 expected hits
Thai roll dice for 1 Artillery and 1 Tank in Java, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac lost in Java
Anzac roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Java, round 4 : 1/4 hits, 1.17 expected hits
Thai roll dice for 1 Artillery and 1 Tank in Java, round 4 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Thai lost in Java
Anzac roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Java, round 5 : 0/3 hits, 1.00 expected hits
Thai roll dice for 1 Tank in Java, round 5 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Anzac lost in Java
Anzac roll dice for 1 Artillery and 1 EarlyFighter in Java, round 6 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Tank in Java, round 6 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Thai lost in Java
Anzac win, taking Java from Thai with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 6
Casualties for Thai: 1 Artillery, 1 Marine and 1 Tank
Casualties for Anzac: 3 Infantrys
Non Combat Move - Anzac
1 EarlyFighter moved from Java to sz50
1 EarlyFighter moved from Darwin to sz50
4 Infantrys moved from Derby to sz50
4 Infantrys moved from sz50 to Soem
Place Units - Anzac
2 Artillerys and 1 Infantry placed in W.Australia
Anzac undo move 1.
2 Artillerys placed in W.Australia
1 Transport placed in sz50
1 Infantry placed in Darwin
2 Destroyers placed in sz37
Anzac undo move 3.
Anzac undo move 3.
Anzac undo move 2.
Anzac undo move 1.
1 Transport placed in sz50
2 Artillerys placed in W.Australia
1 Infantry placed in Darwin
2 Destroyers placed in sz37
Turn Complete - Anzac
Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Anzac : -2.50
Thai : -0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Americans
1 unit repaired.
1 Destroyer and 1 Submarine moved from sz18 to sz72
2 Artillerys moved from Marcus to sz18
2 Tanks moved from Marcus to sz18
2 Infantrys moved from Marcus to sz18
1 B.Transport, 1 Infantry and 2 Tanks moved from sz18 to sz76
1 Infantry and 2 Tanks moved from sz76 to Iwo Jima
2 Artillerys, 1 B.Transport and 1 Infantry moved from sz18 to sz76
2 Artillerys and 1 Infantry moved from sz76 to Bonin
2 Elites moved from Wake to sz19
1 Elite and 1 S.Sub moved from sz19 to sz76
1 Elite moved from sz76 to Ani Jima
Americans take Ani Jima from Yamamoto
1 Elite and 1 S.Sub moved from sz19 to sz75
1 Elite moved from sz75 to Manila
Americans take Manila from Yamamoto
3 Bombers moved from Marcus to sz68
1 Fighter moved from Wake to sz72
1 EarlyFighter moved from Marcus to sz72
1 Destroyer moved from sz7 to sz16
1 Destroyer moved from sz17 to sz16
1 Destroyer moved from sz4 to sz7
1 Marine moved from Anchorage to sz5
1 Marine and 1 S.Sub moved from sz5 to sz7
1 Marine moved from sz7 to Sukhalin
Americans take Sukhalin from Masaharu
1 Infantry moved from Alaska to sz5
1 Infantry and 1 S.Sub moved from sz5 to sz7
1 Infantry moved from sz7 to Ostrov
Russians take Ostrov from Masaharu
Purchase Units - Americans
Americans buy 1 B29, 1 Bunker, 6 Destroyers and 2 Submarines; Remaining resources: 2 PUs;
Combat - Americans
Battle in Iwo Jima
Americans attack with 1 Infantry and 2 Tanks
Yamamoto defend with 1 AAGun and 1 Bunker
Americans roll dice for 1 Battleship in Iwo Jima, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Americans roll dice for 1 Infantry and 2 Tanks in Iwo Jima, round 2 : 2/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Bunker in Iwo Jima, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Yamamoto lost in Iwo Jima
Americans win, taking Iwo Jima from Yamamoto with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Bunker
Battle in sz68
Americans attack with 3 Bombers
Thai defend with 2 Transports
Americans roll dice for 3 Bombers in sz68, round 2 : 3/3 hits, 2.00 expected hits
Thai roll dice for 2 Transports in sz68, round 2 : 0/2 hits, 0.33 expected hits
2 Transports owned by the Thai lost in sz68
Americans win with 3 Bombers remaining. Battle score for attacker is 12
Casualties for Thai: 2 Transports
Battle in Bonin
Americans attack with 2 Artillerys and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 2 Artillerys and 1 Infantry in Bonin, round 2 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Bonin, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Bonin
Americans roll dice for 2 Artillerys in Bonin, round 3 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Bonin, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Bonin
Americans win, taking Bonin from Yamamoto with 2 Artillerys remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in sz72
Americans attack with 1 Destroyer, 1 EarlyFighter, 1 Fighter and 1 Submarine
Yamamoto defend with 1 Battleship and 1 Destroyer
Americans roll dice for 1 Submarine in sz72, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer, 1 EarlyFighter and 1 Fighter in sz72, round 2 : 1/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Battleship and 1 Destroyer in sz72, round 2 : 2/2 hits, 1.17 expected hits
1 Submarine owned by the Americans, 1 Battleship owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz72
Americans win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 EarlyFighter and 1 Submarine
Casualties for Yamamoto: 1 Battleship and 1 Destroyer
Battle in sz16
Americans attack with 2 Destroyers
Masaharu defend with 1 Destroyer
Americans roll dice for 2 Destroyers in sz16, round 2 : 0/2 hits, 0.67 expected hits
Masaharu roll dice for 1 Destroyer in sz16, round 2 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans lost in sz16
1 Destroyer retreated to sz17
Masaharu win with 1 Destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 Destroyer
Non Combat Move - Americans
1 Fighter moved from sz72 to sz76
1 Fighter moved from Kauai to Wake
1 EarlyFighter moved from Pearl Harbor to Wake
3 Artillerys moved from Kauai to sz25
1 Infantry moved from Hilo to sz25
2 Infantrys moved from Pearl Harbor to sz25
3 Artillerys, 2 B.Transports, 3 Destroyers and 3 Infantrys moved from sz25 to sz20
3 Artillerys and 3 Infantrys moved from sz20 to Wake
3 Bombers moved from sz68 to Davao
Place Units - Americans
1 Bunker placed in Davao
4 Destroyers placed in sz70
1 Destroyer placed in sz17
1 Destroyer placed in sz19
2 Submarines placed in sz4
1 B29 placed in Anchorage
Turn Complete - Americans
Americans collect 102 PUs; end with 104 PUs
Combat Hit Differential Summary :
Masaharu : 0.50
Yamamoto : 0.67
Americans : 2.33
Thai : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Masaharu
1 EarlyFighter moved from Akina to sz7
1 Bomber and 1 EarlyFighter moved from Quingdao to sz7
9 Infantrys moved from Hsingan to Jinan
1 Artillery moved from Quingdao to Jinan
10 Artillerys, 7 Infantrys, 8 Tanks and 5 Tankettes moved from Quingdao to Ulaan Ude
1 Infantry moved from Belogorsk to Quingdao
4 Transports moved from sz79 to sz15
8 Infantrys moved from Akina to sz15
8 Infantrys and 4 Transports moved from sz15 to sz79
8 Infantrys moved from sz79 to Manchuria
Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 1 Fighter, 10 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Jinan
Masaharu attack with 1 Artillery and 9 Infantrys
Russians defend with 2 Infantrys
Masaharu roll dice for 1 Artillery and 9 Infantrys in Jinan, round 2 : 1/10 hits, 2.00 expected hits
Russians roll dice for 2 Infantrys in Jinan, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan
Masaharu roll dice for 1 Artillery and 8 Infantrys in Jinan, round 3 : 3/9 hits, 1.83 expected hits
Russians roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Jinan
Masaharu win, taking Jinan from Russians with 1 Artillery and 8 Infantrys remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Ulaan Ude
Masaharu attack with 10 Artillerys, 7 Infantrys, 8 Tanks and 5 Tankettes
Russians defend with 2 Infantrys
Masaharu roll dice for 10 Artillerys, 7 Infantrys, 8 Tanks and 5 Tankettes in Ulaan Ude, round 2 : 11/30 hits, 11.33 expected hits
Russians roll dice for 2 Infantrys in Ulaan Ude, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Masaharu lost in Ulaan Ude
Masaharu win, taking Ulaan Ude from Russians with 10 Artillerys, 6 Infantrys, 8 Tanks and 5 Tankettes remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in sz7
Masaharu attack with 1 Bomber and 2 EarlyFighters
Americans defend with 1 Destroyer and 2 S.Subs
Masaharu roll dice for 1 Bomber and 2 EarlyFighters in sz7, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 Destroyer in sz7, round 2 : 1/1 hits, 0.50 expected hits
2 S.Subs owned by the Americans and 1 EarlyFighter owned by the Masaharu lost in sz7
Masaharu roll dice for 1 Bomber and 1 EarlyFighter in sz7, round 3 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer in sz7, round 3 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 EarlyFighter owned by the Masaharu lost in sz7
Masaharu win with 1 Bomber remaining. Battle score for attacker is 10
Casualties for Masaharu: 2 EarlyFighters
Casualties for Americans: 1 Destroyer and 2 S.Subs
Non Combat Move - Masaharu
1 Bomber moved from sz7 to Akina
Place Units - Masaharu
1 Artillery, 1 Infantry and 1 Marine placed in Hsingan
1 Artillery and 2 Infantrys placed in Amursk
1 Fighter and 7 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Masaharu : 1.50
Americans : 1.00
Russians : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Russians
1 Artillery, 1 EarlyFighter, 21 Infantrys, 2 Marines and 6 Tanks moved from Tulun to Ulaan Ude
4 Tanks moved from Kaask to Ulaan Ude
1 Infantry moved from Ustkut to Ulaan Ude
Purchase Units - Russians
Russians buy 9 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ulaan Ude
Russians attack with 1 Artillery, 1 EarlyFighter, 22 Infantrys, 2 Marines and 10 Tanks
Masaharu defend with 10 Artillerys, 6 Infantrys, 8 Tanks and 5 Tankettes
Russians roll dice for 1 Artillery, 1 EarlyFighter, 22 Infantrys, 2 Marines and 10 Tanks in Ulaan Ude, round 2 : 9/36 hits, 10.17 expected hits
Masaharu roll dice for 10 Artillerys, 6 Infantrys, 8 Tanks and 5 Tankettes in Ulaan Ude, round 2 : 9/29 hits, 10.17 expected hits
9 Infantrys owned by the Russians, 4 Infantrys owned by the Masaharu and 5 Tankettes owned by the Masaharu lost in Ulaan Ude
Russians roll dice for 1 Artillery, 1 EarlyFighter, 13 Infantrys, 2 Marines and 10 Tanks in Ulaan Ude, round 3 : 13/27 hits, 8.67 expected hits
Masaharu roll dice for 10 Artillerys, 2 Infantrys and 8 Tanks in Ulaan Ude, round 3 : 7/20 hits, 8.00 expected hits
7 Infantrys owned by the Russians, 2 Infantrys owned by the Masaharu, 10 Artillerys owned by the Masaharu and 1 Tank owned by the Masaharu lost in Ulaan Ude
Russians roll dice for 1 Artillery, 1 EarlyFighter, 6 Infantrys, 2 Marines and 10 Tanks in Ulaan Ude, round 4 : 7/20 hits, 7.50 expected hits
Masaharu roll dice for 7 Tanks in Ulaan Ude, round 4 : 3/7 hits, 3.50 expected hits
3 Infantrys owned by the Russians and 7 Tanks owned by the Masaharu lost in Ulaan Ude
Russians win, taking Ulaan Ude from Masaharu with 1 Artillery, 1 EarlyFighter, 3 Infantrys, 2 Marines and 10 Tanks remaining. Battle score for attacker is 74
Casualties for Russians: 19 Infantrys
Casualties for Masaharu: 10 Artillerys, 6 Infantrys, 8 Tanks and 5 Tankettes
Non Combat Move - Russians
1 EarlyFighter moved from Ulaan Ude to Tulun
1 AAGun moved from Tulun to Ulaan Ude
6 Infantrys and 2 Marines moved from Kaask to Tulun
2 Infantrys moved from Krasnoyarsk to Bratsk
4 Infantrys moved from Achinsk to Krasnoyarsk
Place Units - Russians
6 Infantrys placed in Kaask
3 Infantrys and 1 Tank placed in Achinsk
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Masaharu : -2.67
Russians : 2.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Research Technology - Yamamoto
Combat Move - Yamamoto
6 Destroyers and 2 Submarines moved from sz78 to sz76
2 Artillerys, 2 Infantrys and 6 Tanks moved from N.S to sz60
1 Artillery and 1 Tank moved from Thailand to Malaya
2 Artillerys, 2 Infantrys and 6 Tanks moved from sz60 to Malaya
2 Artillerys and 9 Infantrys moved from Shangsi to Sian
2 Bombers moved from Borneo to sz76
Purchase Units - Yamamoto
Yamamoto buy 7 Destroyers and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Malaya
Yamamoto attack with 3 Artillerys, 2 Infantrys and 7 Tanks
British defend with 3 Artillerys, 3 Marines and 2 Tanks
Yamamoto roll dice for 3 Artillerys, 2 Infantrys and 7 Tanks in Malaya, round 2 : 9/12 hits, 5.17 expected hits
British roll dice for 3 Artillerys, 3 Marines and 2 Tanks in Malaya, round 2 : 4/8 hits, 3.00 expected hits
2 Tanks owned by the British, 2 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 3 Artillerys owned by the British and 3 Marines owned by the British lost in Malaya
Yamamoto win, taking Malaya from British with 1 Artillery and 7 Tanks remaining. Battle score for attacker is 19
Casualties for Yamamoto: 2 Artillerys and 2 Infantrys
Casualties for British: 3 Artillerys, 3 Marines and 2 Tanks
Battle in Sian
Yamamoto attack with 2 Artillerys and 9 Infantrys
Chinese defend with 1 AAGun, 1 Bunker, 2 EarlyFighters, 1 Factory, 7 Infantrys and 1 Marine
Yamamoto roll dice for 2 Artillerys and 9 Infantrys in Sian, round 2 : 0/11 hits, 2.50 expected hits
Chinese roll dice for 1 Bunker, 2 EarlyFighters, 7 Infantrys and 1 Marine in Sian, round 2 : 3/11 hits, 4.17 expected hits
3 Infantrys owned by the Yamamoto lost in Sian
Yamamoto roll dice for 2 Artillerys and 6 Infantrys in Sian, round 3 : 2/8 hits, 2.00 expected hits
Units damaged: 1 Bunker owned by the Chinese
Chinese roll dice for 1 Bunker, 2 EarlyFighters, 7 Infantrys and 1 Marine in Sian, round 3 : 4/11 hits, 4.17 expected hits
4 Infantrys owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Sian
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Sian, round 4 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Bunker, 2 EarlyFighters, 6 Infantrys and 1 Marine in Sian, round 4 : 7/10 hits, 3.83 expected hits
2 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Sian
Chinese win with 1 Bunker, 2 EarlyFighters, 5 Infantrys and 1 Marine remaining. Battle score for attacker is -22
Casualties for Yamamoto: 2 Artillerys and 9 Infantrys
Casualties for Chinese: 2 Infantrys
Battle in sz76
Yamamoto attack with 2 Bombers, 6 Destroyers and 2 Submarines
Americans defend with 2 B.Transports, 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 1 S.Sub
Yamamoto roll dice for 2 Submarines in sz76, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 S.Sub in sz76, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 Bombers and 6 Destroyers in sz76, round 2 : 3/8 hits, 3.33 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 2 B.Transports, 1 Battleship, 1 Carrier, 2 Destroyers and 1 Fighter in sz76, round 2 : 4/7 hits, 3.17 expected hits
2 B.Transports owned by the Americans, 2 Submarines owned by the Yamamoto and 2 Destroyers owned by the Yamamoto lost in sz76
Americans roll dice for 1 S.Sub in sz76, round 3 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 Bombers and 4 Destroyers in sz76, round 3 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 1 Fighter in sz76, round 3 : 0/5 hits, 2.83 expected hits
2 Destroyers owned by the Americans and 1 S.Sub owned by the Americans lost in sz76
Yamamoto roll dice for 2 Bombers and 4 Destroyers in sz76, round 4 : 4/6 hits, 2.67 expected hits
Americans roll dice for 1 Battleship, 1 Carrier and 1 Fighter in sz76, round 4 : 2/3 hits, 1.83 expected hits
1 Fighter owned by the Americans, 1 Carrier owned by the Americans, 1 Battleship owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz76
Yamamoto win with 2 Bombers and 2 Destroyers remaining. Battle score for attacker is 41
Casualties for Yamamoto: 4 Destroyers and 2 Submarines
Casualties for Americans: 2 B.Transports, 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 1 S.Sub
Non Combat Move - Yamamoto
2 Bombers moved from sz76 to Tokyo
Place Units - Yamamoto
7 Destroyers and 1 Submarine placed in sz78
Turn Complete - Yamamoto
Yamamoto collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
British : 1.00
Yamamoto : 1.67
Americans : -2.17
Chinese : 1.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Chinese
1 unit repaired.
5 Infantrys, 1 Marine, 2 Tanks and 2 Tankettes moved from Gansu to Shangsi
Chinese take Shangsi from Hisaichi
4 Infantrys and 1 Marine moved from Szechwan to Shangsi
1 Infantry moved from Sian to Hanan
Chinese take Hanan from Hisaichi
Purchase Units - Chinese
Chinese buy 2 Artillerys, 2 Infantrys and 6 Tankettes; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
7 Infantrys moved from Tsingnan to Gansu
6 Infantrys moved from Xining to Tsingnan
4 Infantrys moved from Quyan to Ming Jong
1 Tank moved from Urumal to Ming Jong
Place Units - Chinese
2 Artillerys and 1 Infantry placed in Sian
1 Infantry and 5 Tankettes placed in Xining
1 Tankette placed in Urumal
Turn Complete - Chinese
Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Hisaichi
3 Infantrys and 1 Mech.Inf moved from N.French I. to Burma
1 Destroyer moved from sz79 to sz75
1 T.Boat moved from sz74 to sz75
5 Destroyers moved from sz79 to sz78
4 Infantrys moved from Hongkong to Kwangtung
6 Infantrys moved from Kichedung to Nanking
1 Artillery and 3 Infantrys moved from Hopeh to Shansi
1 Artillery, 1 Elite and 2 Infantrys moved from E.Shansi to Shansi
7 Infantrys moved from Tientsin to Peking
3 Transports moved from sz74 to sz60
Purchase Units - Hisaichi
Hisaichi buy 5 Destroyers, 1 S.Sub and 2 Submarines; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Burma
Hisaichi attack with 3 Infantrys and 1 Mech.Inf
British defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys and 1 Mech.Inf in Burma, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Burma
Hisaichi win, taking Burma from British with 3 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in sz75
Hisaichi attack with 1 Destroyer and 1 T.Boat
Americans defend with 1 S.Sub
Americans roll dice for 1 S.Sub in sz75, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Destroyer and 1 T.Boat in sz75, round 2 : 1/2 hits, 0.67 expected hits
1 S.Sub owned by the Americans lost in sz75
Hisaichi win with 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is 9
Casualties for Americans: 1 S.Sub
Non Combat Move - Hisaichi
Place Units - Hisaichi
1 S.Sub and 2 Submarines placed in sz60
5 Destroyers placed in sz79
Turn Complete - Hisaichi
Hisaichi collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33
British : -0.33
Americans : -0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Dutch
1 Artillery moved from Flores to sz50
1 Infantry moved from Soem to sz50
1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz70
1 Artillery and 1 Infantry moved from sz70 to Spralty
Combat - Dutch
Battle in Spralty
Dutch attack with 1 Artillery and 1 Infantry
Thai defend with 1 Infantry
Dutch roll dice for 1 Artillery and 1 Infantry in Spralty, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in Spralty, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Spralty, round 3 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in Spralty, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Spralty
Dutch win, taking Spralty from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
Thai : -0.67
Dutch : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Thai
1 Infantry moved from Boho to Punay
1 Infantry moved from N.B to Borneo
1 EarlyFighter moved from Thailand to Phuket
3 Artillerys, 8 Infantrys, 1 Marine and 1 Tank moved from Thailand to Phuket
Purchase Units - Thai
Thai buy 1 Elite, 1 Infantry, 2 Marines and 2 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Thai
Place Units - Thai
1 Elite, 1 Infantry, 2 Marines and 2 Tanks placed in Phuket
Turn Complete - Thai
Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - British
1 Tank and 2 Tankettes moved from Nepal to Burma
1 Artillery, 2 Infantrys, 4 Tanks and 2 Tankettes moved from Bengal to Burma
1 Tank and 2 Tankettes moved from Dheli to Nepal
2 Artillerys moved from Calcutta to sz63
1 Tank moved from Calcutta to sz63
3 Infantrys moved from Calcutta to sz63
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz63 to sz66
2 Artillerys, 3 Infantrys and 1 Tank moved from sz66 to N.S
British take N.S from Yamamoto
1 EarlyFighter moved from sz66 to Burma
1 Fighter moved from sz66 to Burma
6 Transports moved from sz66 to sz63
1 Infantry moved from Calcutta to sz63
1 Infantry moved from sz63 to E.India
1 Destroyer moved from sz70 to sz73
1 Destroyer moved from sz70 to sz68
1 Destroyer moved from sz70 to sz71
1 Destroyer moved from sz49 to sz59
3 Destroyers moved from sz59 to sz70
Purchase Units - British
British buy 4 Artillerys, 3 Destroyers, 4 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;
Combat - British
Battle in Burma
British attack with 1 Artillery, 1 EarlyFighter, 1 Fighter, 2 Infantrys, 5 Tanks and 4 Tankettes
Hisaichi defend with 3 Infantrys and 1 Mech.Inf
British roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter, 2 Infantrys, 5 Tanks and 4 Tankettes in Burma, round 2 : 5/14 hits, 5.50 expected hits
Hisaichi roll dice for 3 Infantrys and 1 Mech.Inf in Burma, round 2 : 1/4 hits, 1.33 expected hits
1 Mech.Inf owned by the Hisaichi, 1 Infantry owned by the British and 3 Infantrys owned by the Hisaichi lost in Burma
British win, taking Burma from Hisaichi with 1 Artillery, 1 EarlyFighter, 1 Fighter, 1 Infantry, 5 Tanks and 4 Tankettes remaining. Battle score for attacker is 9
Casualties for British: 1 Infantry
Casualties for Hisaichi: 3 Infantrys and 1 Mech.Inf
Non Combat Move - British
1 EarlyFighter moved from Burma to sz66
1 Fighter moved from Burma to sz66
Place Units - British
4 Artillerys and 4 Infantrys placed in Calcutta
1 Tank and 2 Tankettes placed in Dheli
3 Destroyers placed in sz49
Turn Complete - British
British collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
British : -0.50
Hisaichi : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Anzac
1 Artillery moved from Java to Sumatra
Anzac take Sumatra from Thai
3 Artillerys moved from W.Australia to sz50
2 Infantrys moved from W.Australia to sz50
1 Infantry moved from Flores to sz50
3 Artillerys, 3 Infantrys and 3 Transports moved from sz50 to sz59
3 Artillerys and 3 Infantrys moved from sz59 to E.Borneo
Anzac take E.Borneo from Thai
1 Carrier and 2 EarlyFighters moved from sz50 to sz59
2 Transports moved from sz56 to sz50
2 Destroyers moved from sz56 to sz59
1 Infantry moved from Davao to sz70
1 Infantry moved from Mindanao to sz70
1 Infantry and 1 T.Boat moved from sz70 to sz69
1 Infantry and 1 T.Boat moved from sz70 to sz69
1 Infantry moved from sz69 to Borneo
2 EarlyFighters moved from sz59 to Borneo
1 Infantry moved from sz69 to Borneo
1 Infantry moved from Darwin to Derby
2 Destroyers moved from sz37 to sz50
Purchase Units - Anzac
Anzac buy 2 Artillerys, 2 EarlyFighters, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Borneo
Anzac attack with 2 EarlyFighters and 2 Infantrys
Thai defend with 1 Infantry
Anzac roll dice for 2 EarlyFighters and 2 Infantrys in Borneo, round 2 : 0/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 EarlyFighters and 2 Infantrys in Borneo, round 3 : 0/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Borneo
Anzac roll dice for 2 EarlyFighters and 1 Infantry in Borneo, round 4 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Borneo
Anzac win, taking Borneo from Hisaichi with 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Thai: 1 Infantry
Non Combat Move - Anzac
2 EarlyFighters could not land in Borneo and were removed
Place Units - Anzac
2 EarlyFighters placed in Darwin
2 Artillerys and 1 Marine placed in W.Australia
1 Infantry placed in Darwin
Turn Complete - Anzac
Anzac collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00
Anzac : -1.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Americans
1 Destroyer moved from sz19 to sz76
2 Destroyers moved from sz17 to sz76
1 Fighter moved from Wake to sz76
1 EarlyFighter moved from Wake to sz76
1 Destroyer moved from sz72 to sz76
4 Destroyers moved from sz70 to sz75
2 Bombers moved from Davao to sz75
1 Bomber moved from Davao to sz75
1 B29 moved from Anchorage to sz76
Purchase Units - Americans
Americans buy 1 Battleship, 1 Carrier, 8 Destroyers and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz76
Americans attack with 1 B29, 4 Destroyers, 1 EarlyFighter and 1 Fighter
Yamamoto defend with 2 Destroyers
Americans roll dice for 1 B29, 4 Destroyers, 1 EarlyFighter and 1 Fighter in sz76, round 2 : 3/7 hits, 3.00 expected hits
Yamamoto roll dice for 2 Destroyers in sz76, round 2 : 1/2 hits, 1.00 expected hits
1 Destroyer owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz76
Americans win with 1 B29, 3 Destroyers, 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Casualties for Yamamoto: 2 Destroyers
Battle in sz75
Americans attack with 3 Bombers and 4 Destroyers
Hisaichi defend with 1 Destroyer and 1 T.Boat
Americans roll dice for 3 Bombers and 4 Destroyers in sz75, round 2 : 3/7 hits, 3.33 expected hits
Hisaichi roll dice for 1 Destroyer and 1 T.Boat in sz75, round 2 : 2/2 hits, 0.67 expected hits
2 Destroyers owned by the Americans, 1 Destroyer owned by the Hisaichi and 1 T.Boat owned by the Hisaichi lost in sz75
Americans win with 3 Bombers and 2 Destroyers remaining. Battle score for attacker is -3
Casualties for Americans: 2 Destroyers
Casualties for Hisaichi: 1 Destroyer and 1 T.Boat
Non Combat Move - Americans
1 B29 moved from sz76 to Iwo Jima
1 Fighter moved from sz76 to Iwo Jima
1 EarlyFighter moved from sz76 to Iwo Jima
3 Bombers moved from sz75 to Iwo Jima
2 B.Transports and 3 Destroyers moved from sz20 to sz18
2 Submarines moved from sz4 to sz7
2 Artillerys and 3 Infantrys moved from British Columbia to N.Canada
3 Infantrys moved from N.Canada to Anchorage
Place Units - Americans
1 Carrier placed in sz18
1 Destroyer placed in sz19
2 Destroyers placed in sz4
2 Destroyers placed in sz5
1 Battleship and 3 Destroyers placed in sz70
1 Submarine placed in sz25
Turn Complete - Americans
Americans collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Hisaichi : 1.33
Yamamoto : 0.00
Americans : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Masaharu
4 Transports moved from sz79 to sz78
1 Infantry moved from Irkutsk to Quingdao
8 Infantrys moved from Manchuria to Hsingan
1 Artillery and 5 Infantrys moved from Amursk to Belogorsk
1 Infantry moved from Hsingan to Jinan
1 Artillery moved from Jinan to Hsingan
8 Infantrys moved from Jinan to Quingdao
1 Destroyer moved from sz16 to sz76
1 Bomber and 1 Fighter moved from Akina to sz76
Purchase Units - Masaharu
Masaharu buy 1 Destroyer, 3 Elites, 1 Infantry and 3 Tanks; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in sz76
Masaharu attack with 1 Bomber, 1 Destroyer and 1 Fighter
Americans defend with 3 Destroyers
Masaharu roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in sz76, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 3 Destroyers in sz76, round 2 : 2/3 hits, 1.50 expected hits
2 Destroyers owned by the Americans, 1 Destroyer owned by the Masaharu and 1 Fighter owned by the Masaharu lost in sz76
Masaharu roll dice for 1 Bomber in sz76, round 3 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in sz76, round 3 : 0/1 hits, 0.50 expected hits
Masaharu roll dice for 1 Bomber in sz76, round 4 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in sz76, round 4 : 1/1 hits, 0.50 expected hits
1 Bomber owned by the Masaharu lost in sz76
Americans win with 1 Destroyer remaining. Battle score for attacker is -16
Casualties for Masaharu: 1 Bomber, 1 Destroyer and 1 Fighter
Casualties for Americans: 2 Destroyers
Non Combat Move - Masaharu
Place Units - Masaharu
3 Elites placed in Hsingan
3 Tanks placed in Amursk
1 Destroyer placed in sz16
1 Infantry placed in Akina
Turn Complete - Masaharu
Masaharu collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Masaharu : -0.83
Americans : 0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Russians
1 Infantry moved from Ustkut to Angarsk
Russians take Angarsk from Masaharu
2 Infantrys moved from Ulaan Ude to Jinan
1 EarlyFighter moved from Tulun to Jinan
Purchase Units - Russians
Russians buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Jinan
Russians attack with 1 EarlyFighter and 2 Infantrys
Masaharu defend with 1 Infantry
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 0/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 3 : 1/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Jinan
Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Non Combat Move - Russians
1 EarlyFighter moved from Jinan to Ulaan Ude
2 Infantrys moved from Bratsk to Ustkut
6 Infantrys and 2 Marines moved from Tulun to Ulaan Ude
6 Infantrys moved from Kaask to Tulun
4 Infantrys moved from Krasnoyarsk to Bratsk
1 Tank moved from Achinsk to Kaask
3 Infantrys moved from Achinsk to Krasnoyarsk
Place Units - Russians
1 Elite and 5 Infantrys placed in Kaask
4 Infantrys placed in Achinsk
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Masaharu : -0.67
Russians : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Destroyers moved from sz78 to sz75
2 Destroyers moved from sz78 to sz76
1 Destroyer moved from sz78 to sz76
1 Destroyer moved from sz78 to sz75
1 Destroyer moved from sz78 to sz7
1 Bomber moved from Tokyo to sz7
1 Bomber moved from Tokyo to sz7
Purchase Units - Yamamoto
Yamamoto buy 5 Destroyers and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in sz75
Yamamoto attack with 3 Destroyers
Americans defend with 2 Destroyers
Yamamoto roll dice for 3 Destroyers in sz75, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 2 Destroyers in sz75, round 2 : 1/2 hits, 1.00 expected hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz75
Yamamoto roll dice for 2 Destroyers in sz75, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in sz75, round 3 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans lost in sz75
Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Casualties for Americans: 2 Destroyers
Battle in sz7
Yamamoto attack with 2 Bombers and 1 Destroyer
Americans defend with 2 Submarines
Americans roll dice for 2 Submarines in sz7, round 2 : 1/2 hits, 0.33 expected hits
Yamamoto roll dice for 2 Bombers and 1 Destroyer in sz7, round 2 : 2/3 hits, 1.67 expected hits
2 Submarines owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz7
Yamamoto win with 2 Bombers remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Destroyer
Casualties for Americans: 2 Submarines
Battle in sz76
Yamamoto attack with 3 Destroyers
Americans defend with 1 Destroyer
Yamamoto roll dice for 3 Destroyers in sz76, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer in sz76, round 2 : 0/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans lost in sz76
Yamamoto win with 3 Destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Non Combat Move - Yamamoto
2 Bombers moved from sz7 to Tokyo
Place Units - Yamamoto
5 Destroyers and 1 Submarine placed in sz78
Turn Complete - Yamamoto
Yamamoto collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67
Americans : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 8
Combat Move - Chinese
9 Infantrys, 2 Marines, 2 Tanks and 2 Tankettes moved from Shangsi to Shansi
3 Tanks moved from Szechwan to Shansi
1 Marine moved from Sian to Shansi
2 Artillerys moved from Sian to Shansi
2 EarlyFighters moved from Sian to Shansi
1 Infantry moved from Hanan to Kwangsi
Chinese take Kwangsi from Yamamoto
Purchase Units - Chinese
Chinese buy 2 Artillerys and 11 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 2 Artillerys, 2 EarlyFighters, 9 Infantrys, 3 Marines, 5 Tanks and 2 Tankettes
Hisaichi defend with 4 Artillerys, 1 Elite, 1 Factory and 13 Infantrys
Chinese roll dice for 2 Artillerys, 2 EarlyFighters, 9 Infantrys, 3 Marines, 5 Tanks and 2 Tankettes in Shansi, round 2 : 8/23 hits, 7.33 expected hits
Hisaichi roll dice for 4 Artillerys, 1 Elite and 13 Infantrys in Shansi, round 2 : 6/18 hits, 6.00 expected hits
8 Infantrys owned by the Hisaichi and 6 Infantrys owned by the Chinese lost in Shansi
Chinese roll dice for 2 Artillerys, 2 EarlyFighters, 3 Infantrys, 3 Marines, 5 Tanks and 2 Tankettes in Shansi, round 3 : 5/17 hits, 6.33 expected hits
Hisaichi roll dice for 4 Artillerys, 1 Elite and 5 Infantrys in Shansi, round 3 : 5/10 hits, 3.33 expected hits
5 Infantrys owned by the Hisaichi, 2 Marines owned by the Chinese and 3 Infantrys owned by the Chinese lost in Shansi
Chinese roll dice for 2 Artillerys, 2 EarlyFighters, 1 Marine, 5 Tanks and 2 Tankettes in Shansi, round 4 : 3/12 hits, 5.00 expected hits
Hisaichi roll dice for 4 Artillerys and 1 Elite in Shansi, round 4 : 2/5 hits, 1.67 expected hits
2 Tankettes owned by the Chinese and 3 Artillerys owned by the Hisaichi lost in Shansi
Chinese roll dice for 2 Artillerys, 2 EarlyFighters, 1 Marine and 5 Tanks in Shansi, round 5 : 6/10 hits, 4.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Shansi, round 5 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 2 Artillerys, 2 EarlyFighters, 1 Marine and 5 Tanks remaining. Battle score for attacker is 14
Casualties for Chinese: 9 Infantrys, 2 Marines and 2 Tankettes
Casualties for Hisaichi: 4 Artillerys, 1 Elite and 13 Infantrys
Non Combat Move - Chinese
2 EarlyFighters moved from Shansi to Sian
7 Infantrys moved from Gansu to Shangsi
2 Tankettes moved from Xining to Gansu
3 Tankettes moved from Xining to Gansu
6 Infantrys moved from Tsingnan to Gansu
1 Infantry moved from Xining to Tsingnan
1 Tank moved from Ming Jong to Sikang
4 Infantrys moved from Ming Jong to Tsingnan
1 Tankette moved from Urumal to Ming Jong
Place Units - Chinese
2 Artillerys placed in Sian
1 Infantry placed in Sian
6 Infantrys placed in Xining
4 Infantrys placed in Urumal
Turn Complete - Chinese
Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Hisaichi : 1.33
Chinese : -1.00
@Entek i do believe this 1 is your game.
nice job my friend!
@dawgoneit Good game. Did you want to get another one going? Did you want to do the same or something different?
@Entek its up to you. i’ll play either side. thank you for all the games. do you just want to play this one? do you want to add any other games? i’m confined to my house so i cant go anywhere. the more the merrier.