Here’s what I get when I load the save file in tripleA and select play by forum. Everything is autofilled out
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Russians
2 Infantrys moved from Ulaan Ude to Jinan
1 EarlyFighter moved from Ulaan Ude to Jinan
2 Infantrys moved from Tulun to Ustkut
Purchase Units - Russians
Russians buy 8 Infantrys and 2 Marines; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ustkut
Russians attack with 2 Infantrys
Masaharu defend with 1 Tankette
Russians roll dice for 2 Infantrys in Ustkut, round 2 : 2/2 hits, 0.33 expected hits
Masaharu roll dice for 1 Tankette in Ustkut, round 2 : 0/1 hits, 0.17 expected hits
1 Tankette owned by the Masaharu lost in Ustkut
Russians win, taking Ustkut from Masaharu with 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Tankette
Battle in Jinan
Russians attack with 1 EarlyFighter and 2 Infantrys
Masaharu defend with 1 Infantry
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 3/3 hits, 0.67 expected hits
Masaharu roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Masaharu lost in Jinan
Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Non Combat Move - Russians
1 EarlyFighter moved from Jinan to Ulaan Ude
8 Infantrys moved from Kaask to Tulun
2 Infantrys moved from Krasnoyarsk to Kaask
2 Tanks moved from Achinsk to Kaask
2 Infantrys moved from Achinsk to Krasnoyarsk
1 AAGun, 1 Artillery, 1 EarlyFighter, 12 Infantrys, 1 Marine and 6 Tanks moved from Ulaan Ude to Tulun
2 Infantrys moved from Tulun to Ulaan Ude
Place Units - Russians
4 Infantrys and 2 Marines placed in Kaask
4 Infantrys placed in Achinsk
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Masaharu : -0.50
Russians : 4.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Artillerys and 1 Tank moved from N.French I. to Thailand
2 Artillerys, 5 Infantrys and 6 Tanks moved from Malaya to sz60
2 Artillerys, 5 Infantrys and 6 Tanks moved from sz60 to N.S
2 Artillerys and 9 Infantrys moved from E.Shansi to Shangsi
1 Submarine moved from sz78 to sz76
5 Destroyers and 1 S.Sub moved from sz78 to sz76
1 Battleship and 1 Destroyer moved from sz70 to sz72
1 Carrier moved from sz70 to sz72
Purchase Units - Yamamoto
Yamamoto buy 6 Destroyers and 2 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Thailand
Yamamoto attack with 2 Artillerys and 1 Tank
British defend with 2 Tankettes
Yamamoto roll dice for 2 Artillerys and 1 Tank in Thailand, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 2 Tankettes in Thailand, round 2 : 1/2 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Thailand
Yamamoto roll dice for 1 Artillery and 1 Tank in Thailand, round 3 : 0/2 hits, 0.83 expected hits
British roll dice for 2 Tankettes in Thailand, round 3 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Thailand, round 4 : 2/2 hits, 0.83 expected hits
British roll dice for 2 Tankettes in Thailand, round 4 : 0/2 hits, 0.33 expected hits
2 Tankettes owned by the British lost in Thailand
Yamamoto win, taking Thailand from British with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Casualties for British: 2 Tankettes
Battle in sz72
Yamamoto attack with 1 Battleship, 1 Carrier and 1 Destroyer
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz72, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 Destroyer in sz72, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz72, round 3 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 Destroyer in sz72, round 3 : 1/1 hits, 0.50 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz72, round 4 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 Destroyer in sz72, round 4 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 Carrier owned by the Yamamoto lost in sz72
Yamamoto win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Carrier
Casualties for Americans: 1 Destroyer
Battle in N.S
Yamamoto attack with 2 Artillerys, 5 Infantrys and 6 Tanks
British defend with 2 Artillerys and 2 Infantrys
Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 6 Tanks in N.S, round 2 : 6/13 hits, 4.83 expected hits
British roll dice for 2 Artillerys and 2 Infantrys in N.S, round 2 : 3/4 hits, 1.33 expected hits
3 Infantrys owned by the Yamamoto, 2 Artillerys owned by the British and 2 Infantrys owned by the British lost in N.S
Yamamoto win, taking N.S from British with 2 Artillerys, 2 Infantrys and 6 Tanks remaining. Battle score for attacker is 6
Casualties for Yamamoto: 3 Infantrys
Casualties for British: 2 Artillerys and 2 Infantrys
Battle in sz76
Yamamoto attack with 5 Destroyers, 1 S.Sub and 1 Submarine
Americans defend with 1 Battleship, 2 Carriers, 2 Destroyers and 2 EarlyFighters
Yamamoto roll dice for 1 S.Sub and 1 Submarine in sz76, round 2 : 1/2 hits, 0.83 expected hits
Units damaged: 1 Battleship owned by the Americans
Yamamoto roll dice for 5 Destroyers in sz76, round 2 : 3/5 hits, 1.67 expected hits
Americans roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 2 EarlyFighters in sz76, round 2 : 2/7 hits, 3.67 expected hits
1 Carrier owned by the Americans, 1 Submarine owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 2 EarlyFighters owned by the Americans lost in sz76
Yamamoto roll dice for 1 S.Sub in sz76, round 3 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 4 Destroyers in sz76, round 3 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 Battleship, 1 Carrier and 2 Destroyers in sz76, round 3 : 3/4 hits, 2.17 expected hits
3 Destroyers owned by the Yamamoto lost in sz76
Yamamoto roll dice for 1 S.Sub in sz76, round 4 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Destroyer in sz76, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Battleship, 1 Carrier and 2 Destroyers in sz76, round 4 : 3/4 hits, 2.17 expected hits
1 S.Sub owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in sz76
Americans win with 1 Battleship, 1 Carrier and 2 Destroyers remaining. Battle score for attacker is -25
Casualties for Yamamoto: 5 Destroyers, 1 S.Sub and 1 Submarine
Casualties for Americans: 1 Carrier and 2 EarlyFighters
Non Combat Move - Yamamoto
Place Units - Yamamoto
6 Destroyers and 2 Submarines placed in sz78
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from S.Japan: 3 Artillerys and 9 Infantrys
EDIT: Adding units owned by Yamamoto to Tokyo: 3 Artillerys and 9 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - Yamamoto
Yamamoto collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
British : 1.67
Yamamoto : -2.33
Americans : 0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Chinese
1 Tank moved from Sian to Kichedung
Chinese take Nanking from Hisaichi
Chinese take Kichedung from Yamamoto
1 Infantry moved from Gansu to N.Shangsi
Chinese take N.Shangsi from Hisaichi
Purchase Units - Chinese
Chinese buy 1 Bunker, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
1 AAGun, 2 EarlyFighters, 4 Infantrys and 1 Marine moved from Szechwan to Sian
4 Infantrys and 1 Marine moved from Gansu to Szechwan
3 Tanks moved from Tsingnan to Szechwan
5 Infantrys and 1 Marine moved from Tsingnan to Gansu
6 Infantrys moved from Xining to Tsingnan
2 Tanks moved from Ming Jong to Gansu
1 Infantry moved from Ming Jong to Tsingnan
2 Tankettes moved from Ming Jong to Gansu
4 Infantrys moved from Urumal to Quyan
Place Units - Chinese
1 Bunker and 3 Infantrys placed in Sian
6 Infantrys placed in Xining
1 Tank placed in Urumal
Turn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Hisaichi
1 Infantry moved from Shansi to Nanking
Hisaichi take Nanking from Chinese
1 Infantry moved from Hopeh to Shansi
4 Infantrys moved from E.Shansi to Shansi
1 Artillery, 1 Elite and 1 Infantry moved from Peking to E.Shansi
1 Artillery and 3 Infantrys moved from Tientsin to Hopeh
1 Artillery and 1 Infantry moved from Shangsi to Shansi
2 Infantrys moved from Shangsi to E.Shansi
1 S.Sub moved from sz79 to sz76
3 Destroyers moved from sz79 to sz78
1 Destroyer moved from sz70 to sz76
4 Infantrys moved from S.Borneo to sz60
4 Infantrys moved from sz60 to Malaya
6 Infantrys moved from Hongkong to sz67
1 Infantry moved from Chunking to W.Chunking
Hisaichi take W.Chunking from Chinese
1 Infantry moved from N.French I. to Chunking
1 T.Boat moved from sz68 to sz74
1 Infantry moved from Korea to sz74
1 Infantry moved from sz74 to Kichedung
6 Infantrys and 3 Transports moved from sz67 to sz74
6 Infantrys moved from sz74 to Kichedung
7 Infantrys moved from Korea to Tientsin
Purchase Units - Hisaichi
Hisaichi buy 6 Destroyers and 6 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Kichedung
Hisaichi attack with 7 Infantrys
Chinese defend with 1 Tank
Hisaichi roll dice for 7 Infantrys in Kichedung, round 2 : 0/7 hits, 1.17 expected hits
Chinese roll dice for 1 Tank in Kichedung, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Kichedung
Hisaichi roll dice for 6 Infantrys in Kichedung, round 3 : 1/6 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Kichedung, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Kichedung
Hisaichi win, taking Kichedung from Chinese with 6 Infantrys remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Tank
Battle in sz76
Hisaichi attack with 1 Destroyer and 1 S.Sub
Americans defend with 1 Battleship, 1 Carrier and 2 Destroyers
Hisaichi roll dice for 1 S.Sub in sz76, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Destroyer in sz76, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Battleship, 1 Carrier and 2 Destroyers in sz76, round 2 : 2/4 hits, 2.17 expected hits
1 Destroyer owned by the Hisaichi and 1 S.Sub owned by the Hisaichi lost in sz76
Americans win with 1 Battleship, 1 Carrier and 2 Destroyers remaining. Battle score for attacker is -17
Casualties for Hisaichi: 1 Destroyer and 1 S.Sub
Non Combat Move - Hisaichi
Place Units - Hisaichi
6 Destroyers placed in sz79
2 Infantrys placed in Shansi
4 Infantrys placed in Hongkong
Turn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Hisaichi : -2.00
Americans : -0.17
Chinese : 0.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Dutch
1 Transport moved from sz56 to sz50
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Thai
1 Artillery, 1 Marine and 1 Tank moved from Sumatra to Java
1 Infantry moved from W.Borneo to sz60
1 Infantry and 1 Transport moved from sz60 to sz68
1 Infantry moved from sz68 to Spralty
Thai take Spralty from Americans
1 Infantry moved from E.Borneo to sz60
1 Infantry and 1 Transport moved from sz60 to sz68
1 Infantry moved from sz68 to N.B
Thai take N.B from British
3 Artillerys, 7 Infantrys and 1 Tank moved from Phuket to Thailand
2 Infantrys and 1 Marine moved from N.French I. to Thailand
1 EarlyFighter moved from sz60 to Thailand
Purchase Units - Thai
Thai buy 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in Java
Thai attack with 1 Artillery, 1 Marine and 1 Tank
Anzac defend with 1 Tank
Thai roll dice for 1 Artillery, 1 Marine and 1 Tank in Java, round 2 : 3/3 hits, 1.33 expected hits
Anzac roll dice for 1 Tank in Java, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Anzac lost in Java
Thai win, taking Java from Anzac with 1 Artillery, 1 Marine and 1 Tank remaining. Battle score for attacker is 5
Casualties for Anzac: 1 Tank
Non Combat Move - Thai
Place Units - Thai
2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Phuket
Turn Complete - Thai
Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Anzac : -0.50
Thai : 1.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - British
4 Artillerys moved from Calcutta to sz63
3 Marines moved from Calcutta to sz63
1 Infantry moved from Calcutta to sz63
2 Tanks moved from E.India to sz63
4 Artillerys, 1 Infantry, 3 Marines, 2 Tanks and 6 Transports moved from sz63 to sz66
4 Artillerys, 1 Infantry, 3 Marines and 2 Tanks moved from sz66 to Malaya
1 Fighter moved from sz66 to Malaya
1 EarlyFighter moved from sz66 to Malaya
2 Tankettes moved from Dheli to Nepal
1 Tank moved from Dheli to Nepal
1 Tank moved from E.India to Bengal
3 Destroyers moved from sz59 to sz70
3 Destroyers moved from sz49 to sz59
Purchase Units - British
British buy 2 Artillerys, 2 Bunkers, 1 Destroyer, 4 Infantrys, 2 Tanks, 2 Tankettes and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in Malaya
British attack with 4 Artillerys, 1 EarlyFighter, 1 Fighter, 1 Infantry, 3 Marines and 2 Tanks
Hisaichi defend with 4 Infantrys
British roll dice for 1 Battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 4 Artillerys, 1 EarlyFighter, 1 Fighter, 1 Infantry, 3 Marines and 2 Tanks in Malaya, round 2 : 6/12 hits, 5.00 expected hits
Yamamoto roll dice for 4 Infantrys in Malaya, round 2 : 2/4 hits, 1.33 expected hits
1 Artillery owned by the British, 1 Infantry owned by the British and 4 Infantrys owned by the Hisaichi lost in Malaya
British win, taking Malaya from Yamamoto with 3 Artillerys, 1 EarlyFighter, 1 Fighter, 3 Marines and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Hisaichi: 4 Infantrys
Non Combat Move - British
1 EarlyFighter moved from Malaya to sz66
1 Fighter moved from Malaya to sz66
2 Transports moved from sz66 to sz63
Place Units - British
1 Bunker placed in Burma
1 Bunker placed in Bengal
Turning on Edit Mode
EDIT: Adding units owned by British to Bengal: 1 AAGun, 1 Infantry, 3 Tanks and 2 Tankettes
EDIT: Removing units owned by British from Burma: 1 AAGun, 1 Bunker, 1 Infantry and 3 Tanks
EDIT: Removing units owned by British from Burma: 2 Tankettes
EDIT: Turning off Edit Mode
2 Artillerys and 1 Infantry placed in Calcutta
1 Transport placed in sz63
2 Infantrys and 1 Tank placed in Calcutta
1 Tank and 2 Tankettes placed in Dheli
1 Infantry placed in Calcutta
1 Destroyer placed in sz49
Turn Complete - British
British collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
British : 0.33
Yamamoto : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Anzac
2 Infantrys moved from Sarong to sz48
2 Infantrys and 2 T.Boats moved from sz48 to sz70
1 Infantry moved from sz70 to Davao
Americans take Davao from Yamamoto
1 Infantry moved from sz70 to Mindanao
Americans take Mindanao from Thai
1 Artillery moved from W.Australia to sz50
1 Infantry moved from Derby to sz50
1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz56
1 Artillery and 1 Infantry moved from sz56 to Java
1 Transport moved from sz56 to sz57
2 Infantrys moved from Soem to sz57
2 Infantrys and 1 Transport moved from sz57 to sz56
2 Infantrys moved from sz56 to Java
1 EarlyFighter moved from sz50 to Java
2 Transports moved from sz56 to sz50
Purchase Units - Anzac
Anzac buy 2 Artillerys, 2 Destroyers, 1 Infantry and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 1 Artillery, 1 EarlyFighter and 3 Infantrys
Thai defend with 1 Artillery, 1 Marine and 1 Tank
Anzac roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Java, round 2 : 1/5 hits, 1.33 expected hits
Thai roll dice for 1 Artillery, 1 Marine and 1 Tank in Java, round 2 : 0/3 hits, 1.17 expected hits
1 Marine owned by the Thai lost in Java
Anzac roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Java, round 3 : 0/5 hits, 1.33 expected hits
Thai roll dice for 1 Artillery and 1 Tank in Java, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac lost in Java
Anzac roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Java, round 4 : 1/4 hits, 1.17 expected hits
Thai roll dice for 1 Artillery and 1 Tank in Java, round 4 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Thai lost in Java
Anzac roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Java, round 5 : 0/3 hits, 1.00 expected hits
Thai roll dice for 1 Tank in Java, round 5 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Anzac lost in Java
Anzac roll dice for 1 Artillery and 1 EarlyFighter in Java, round 6 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Tank in Java, round 6 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Thai lost in Java
Anzac win, taking Java from Thai with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 6
Casualties for Thai: 1 Artillery, 1 Marine and 1 Tank
Casualties for Anzac: 3 Infantrys
Non Combat Move - Anzac
1 EarlyFighter moved from Java to sz50
1 EarlyFighter moved from Darwin to sz50
4 Infantrys moved from Derby to sz50
4 Infantrys moved from sz50 to Soem
Place Units - Anzac
2 Artillerys and 1 Infantry placed in W.Australia
Anzac undo move 1.
2 Artillerys placed in W.Australia
1 Transport placed in sz50
1 Infantry placed in Darwin
2 Destroyers placed in sz37
Anzac undo move 3.
Anzac undo move 3.
Anzac undo move 2.
Anzac undo move 1.
1 Transport placed in sz50
2 Artillerys placed in W.Australia
1 Infantry placed in Darwin
2 Destroyers placed in sz37
Turn Complete - Anzac
Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Anzac : -2.50
Thai : -0.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Americans
1 unit repaired.
1 Destroyer and 1 Submarine moved from sz18 to sz72
2 Artillerys moved from Marcus to sz18
2 Tanks moved from Marcus to sz18
2 Infantrys moved from Marcus to sz18
1 B.Transport, 1 Infantry and 2 Tanks moved from sz18 to sz76
1 Infantry and 2 Tanks moved from sz76 to Iwo Jima
2 Artillerys, 1 B.Transport and 1 Infantry moved from sz18 to sz76
2 Artillerys and 1 Infantry moved from sz76 to Bonin
2 Elites moved from Wake to sz19
1 Elite and 1 S.Sub moved from sz19 to sz76
1 Elite moved from sz76 to Ani Jima
Americans take Ani Jima from Yamamoto
1 Elite and 1 S.Sub moved from sz19 to sz75
1 Elite moved from sz75 to Manila
Americans take Manila from Yamamoto
3 Bombers moved from Marcus to sz68
1 Fighter moved from Wake to sz72
1 EarlyFighter moved from Marcus to sz72
1 Destroyer moved from sz7 to sz16
1 Destroyer moved from sz17 to sz16
1 Destroyer moved from sz4 to sz7
1 Marine moved from Anchorage to sz5
1 Marine and 1 S.Sub moved from sz5 to sz7
1 Marine moved from sz7 to Sukhalin
Americans take Sukhalin from Masaharu
1 Infantry moved from Alaska to sz5
1 Infantry and 1 S.Sub moved from sz5 to sz7
1 Infantry moved from sz7 to Ostrov
Russians take Ostrov from Masaharu
Purchase Units - Americans
Americans buy 1 B29, 1 Bunker, 6 Destroyers and 2 Submarines; Remaining resources: 2 PUs;
Combat - Americans
Battle in Iwo Jima
Americans attack with 1 Infantry and 2 Tanks
Yamamoto defend with 1 AAGun and 1 Bunker
Americans roll dice for 1 Battleship in Iwo Jima, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Americans roll dice for 1 Infantry and 2 Tanks in Iwo Jima, round 2 : 2/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Bunker in Iwo Jima, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Yamamoto lost in Iwo Jima
Americans win, taking Iwo Jima from Yamamoto with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Bunker
Battle in sz68
Americans attack with 3 Bombers
Thai defend with 2 Transports
Americans roll dice for 3 Bombers in sz68, round 2 : 3/3 hits, 2.00 expected hits
Thai roll dice for 2 Transports in sz68, round 2 : 0/2 hits, 0.33 expected hits
2 Transports owned by the Thai lost in sz68
Americans win with 3 Bombers remaining. Battle score for attacker is 12
Casualties for Thai: 2 Transports
Battle in Bonin
Americans attack with 2 Artillerys and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 2 Artillerys and 1 Infantry in Bonin, round 2 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Bonin, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Bonin
Americans roll dice for 2 Artillerys in Bonin, round 3 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Bonin, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Bonin
Americans win, taking Bonin from Yamamoto with 2 Artillerys remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in sz72
Americans attack with 1 Destroyer, 1 EarlyFighter, 1 Fighter and 1 Submarine
Yamamoto defend with 1 Battleship and 1 Destroyer
Americans roll dice for 1 Submarine in sz72, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer, 1 EarlyFighter and 1 Fighter in sz72, round 2 : 1/3 hits, 1.17 expected hits
Yamamoto roll dice for 1 Battleship and 1 Destroyer in sz72, round 2 : 2/2 hits, 1.17 expected hits
1 Submarine owned by the Americans, 1 Battleship owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz72
Americans win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 EarlyFighter and 1 Submarine
Casualties for Yamamoto: 1 Battleship and 1 Destroyer
Battle in sz16
Americans attack with 2 Destroyers
Masaharu defend with 1 Destroyer
Americans roll dice for 2 Destroyers in sz16, round 2 : 0/2 hits, 0.67 expected hits
Masaharu roll dice for 1 Destroyer in sz16, round 2 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans lost in sz16
1 Destroyer retreated to sz17
Masaharu win with 1 Destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 Destroyer
Non Combat Move - Americans
1 Fighter moved from sz72 to sz76
1 Fighter moved from Kauai to Wake
1 EarlyFighter moved from Pearl Harbor to Wake
3 Artillerys moved from Kauai to sz25
1 Infantry moved from Hilo to sz25
2 Infantrys moved from Pearl Harbor to sz25
3 Artillerys, 2 B.Transports, 3 Destroyers and 3 Infantrys moved from sz25 to sz20
3 Artillerys and 3 Infantrys moved from sz20 to Wake
3 Bombers moved from sz68 to Davao
Place Units - Americans
1 Bunker placed in Davao
4 Destroyers placed in sz70
1 Destroyer placed in sz17
1 Destroyer placed in sz19
2 Submarines placed in sz4
1 B29 placed in Anchorage
Turn Complete - Americans
Americans collect 102 PUs; end with 104 PUs
Combat Hit Differential Summary :
Masaharu : 0.50
Yamamoto : 0.67
Americans : 2.33
Thai : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Masaharu
1 EarlyFighter moved from Akina to sz7
1 Bomber and 1 EarlyFighter moved from Quingdao to sz7
9 Infantrys moved from Hsingan to Jinan
1 Artillery moved from Quingdao to Jinan
10 Artillerys, 7 Infantrys, 8 Tanks and 5 Tankettes moved from Quingdao to Ulaan Ude
1 Infantry moved from Belogorsk to Quingdao
4 Transports moved from sz79 to sz15
8 Infantrys moved from Akina to sz15
8 Infantrys and 4 Transports moved from sz15 to sz79
8 Infantrys moved from sz79 to Manchuria
Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 1 Fighter, 10 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Jinan
Masaharu attack with 1 Artillery and 9 Infantrys
Russians defend with 2 Infantrys
Masaharu roll dice for 1 Artillery and 9 Infantrys in Jinan, round 2 : 1/10 hits, 2.00 expected hits
Russians roll dice for 2 Infantrys in Jinan, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan
Masaharu roll dice for 1 Artillery and 8 Infantrys in Jinan, round 3 : 3/9 hits, 1.83 expected hits
Russians roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Jinan
Masaharu win, taking Jinan from Russians with 1 Artillery and 8 Infantrys remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Ulaan Ude
Masaharu attack with 10 Artillerys, 7 Infantrys, 8 Tanks and 5 Tankettes
Russians defend with 2 Infantrys
Masaharu roll dice for 10 Artillerys, 7 Infantrys, 8 Tanks and 5 Tankettes in Ulaan Ude, round 2 : 11/30 hits, 11.33 expected hits
Russians roll dice for 2 Infantrys in Ulaan Ude, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Masaharu lost in Ulaan Ude
Masaharu win, taking Ulaan Ude from Russians with 10 Artillerys, 6 Infantrys, 8 Tanks and 5 Tankettes remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in sz7
Masaharu attack with 1 Bomber and 2 EarlyFighters
Americans defend with 1 Destroyer and 2 S.Subs
Masaharu roll dice for 1 Bomber and 2 EarlyFighters in sz7, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 Destroyer in sz7, round 2 : 1/1 hits, 0.50 expected hits
2 S.Subs owned by the Americans and 1 EarlyFighter owned by the Masaharu lost in sz7
Masaharu roll dice for 1 Bomber and 1 EarlyFighter in sz7, round 3 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer in sz7, round 3 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Americans and 1 EarlyFighter owned by the Masaharu lost in sz7
Masaharu win with 1 Bomber remaining. Battle score for attacker is 10
Casualties for Masaharu: 2 EarlyFighters
Casualties for Americans: 1 Destroyer and 2 S.Subs
Non Combat Move - Masaharu
1 Bomber moved from sz7 to Akina
Place Units - Masaharu
1 Artillery, 1 Infantry and 1 Marine placed in Hsingan
1 Artillery and 2 Infantrys placed in Amursk
1 Fighter and 7 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Masaharu : 1.50
Americans : 1.00
Russians : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Russians
1 Artillery, 1 EarlyFighter, 21 Infantrys, 2 Marines and 6 Tanks moved from Tulun to Ulaan Ude
4 Tanks moved from Kaask to Ulaan Ude
1 Infantry moved from Ustkut to Ulaan Ude
Purchase Units - Russians
Russians buy 9 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ulaan Ude
Russians attack with 1 Artillery, 1 EarlyFighter, 22 Infantrys, 2 Marines and 10 Tanks
Masaharu defend with 10 Artillerys, 6 Infantrys, 8 Tanks and 5 Tankettes
Russians roll dice for 1 Artillery, 1 EarlyFighter, 22 Infantrys, 2 Marines and 10 Tanks in Ulaan Ude, round 2 : 9/36 hits, 10.17 expected hits
Masaharu roll dice for 10 Artillerys, 6 Infantrys, 8 Tanks and 5 Tankettes in Ulaan Ude, round 2 : 9/29 hits, 10.17 expected hits
9 Infantrys owned by the Russians, 4 Infantrys owned by the Masaharu and 5 Tankettes owned by the Masaharu lost in Ulaan Ude
Russians roll dice for 1 Artillery, 1 EarlyFighter, 13 Infantrys, 2 Marines and 10 Tanks in Ulaan Ude, round 3 : 13/27 hits, 8.67 expected hits
Masaharu roll dice for 10 Artillerys, 2 Infantrys and 8 Tanks in Ulaan Ude, round 3 : 7/20 hits, 8.00 expected hits
7 Infantrys owned by the Russians, 2 Infantrys owned by the Masaharu, 10 Artillerys owned by the Masaharu and 1 Tank owned by the Masaharu lost in Ulaan Ude
Russians roll dice for 1 Artillery, 1 EarlyFighter, 6 Infantrys, 2 Marines and 10 Tanks in Ulaan Ude, round 4 : 7/20 hits, 7.50 expected hits
Masaharu roll dice for 7 Tanks in Ulaan Ude, round 4 : 3/7 hits, 3.50 expected hits
3 Infantrys owned by the Russians and 7 Tanks owned by the Masaharu lost in Ulaan Ude
Russians win, taking Ulaan Ude from Masaharu with 1 Artillery, 1 EarlyFighter, 3 Infantrys, 2 Marines and 10 Tanks remaining. Battle score for attacker is 74
Casualties for Russians: 19 Infantrys
Casualties for Masaharu: 10 Artillerys, 6 Infantrys, 8 Tanks and 5 Tankettes
Non Combat Move - Russians
1 EarlyFighter moved from Ulaan Ude to Tulun
1 AAGun moved from Tulun to Ulaan Ude
6 Infantrys and 2 Marines moved from Kaask to Tulun
2 Infantrys moved from Krasnoyarsk to Bratsk
4 Infantrys moved from Achinsk to Krasnoyarsk
Place Units - Russians
6 Infantrys placed in Kaask
3 Infantrys and 1 Tank placed in Achinsk
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Masaharu : -2.67
Russians : 2.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Research Technology - Yamamoto
Combat Move - Yamamoto
6 Destroyers and 2 Submarines moved from sz78 to sz76
2 Artillerys, 2 Infantrys and 6 Tanks moved from N.S to sz60
1 Artillery and 1 Tank moved from Thailand to Malaya
2 Artillerys, 2 Infantrys and 6 Tanks moved from sz60 to Malaya
2 Artillerys and 9 Infantrys moved from Shangsi to Sian
2 Bombers moved from Borneo to sz76
Purchase Units - Yamamoto
Yamamoto buy 7 Destroyers and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Malaya
Yamamoto attack with 3 Artillerys, 2 Infantrys and 7 Tanks
British defend with 3 Artillerys, 3 Marines and 2 Tanks
Yamamoto roll dice for 3 Artillerys, 2 Infantrys and 7 Tanks in Malaya, round 2 : 9/12 hits, 5.17 expected hits
British roll dice for 3 Artillerys, 3 Marines and 2 Tanks in Malaya, round 2 : 4/8 hits, 3.00 expected hits
2 Tanks owned by the British, 2 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 3 Artillerys owned by the British and 3 Marines owned by the British lost in Malaya
Yamamoto win, taking Malaya from British with 1 Artillery and 7 Tanks remaining. Battle score for attacker is 19
Casualties for Yamamoto: 2 Artillerys and 2 Infantrys
Casualties for British: 3 Artillerys, 3 Marines and 2 Tanks
Battle in Sian
Yamamoto attack with 2 Artillerys and 9 Infantrys
Chinese defend with 1 AAGun, 1 Bunker, 2 EarlyFighters, 1 Factory, 7 Infantrys and 1 Marine
Yamamoto roll dice for 2 Artillerys and 9 Infantrys in Sian, round 2 : 0/11 hits, 2.50 expected hits
Chinese roll dice for 1 Bunker, 2 EarlyFighters, 7 Infantrys and 1 Marine in Sian, round 2 : 3/11 hits, 4.17 expected hits
3 Infantrys owned by the Yamamoto lost in Sian
Yamamoto roll dice for 2 Artillerys and 6 Infantrys in Sian, round 3 : 2/8 hits, 2.00 expected hits
Units damaged: 1 Bunker owned by the Chinese
Chinese roll dice for 1 Bunker, 2 EarlyFighters, 7 Infantrys and 1 Marine in Sian, round 3 : 4/11 hits, 4.17 expected hits
4 Infantrys owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Sian
Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Sian, round 4 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Bunker, 2 EarlyFighters, 6 Infantrys and 1 Marine in Sian, round 4 : 7/10 hits, 3.83 expected hits
2 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Sian
Chinese win with 1 Bunker, 2 EarlyFighters, 5 Infantrys and 1 Marine remaining. Battle score for attacker is -22
Casualties for Yamamoto: 2 Artillerys and 9 Infantrys
Casualties for Chinese: 2 Infantrys
Battle in sz76
Yamamoto attack with 2 Bombers, 6 Destroyers and 2 Submarines
Americans defend with 2 B.Transports, 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 1 S.Sub
Yamamoto roll dice for 2 Submarines in sz76, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 S.Sub in sz76, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 Bombers and 6 Destroyers in sz76, round 2 : 3/8 hits, 3.33 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 2 B.Transports, 1 Battleship, 1 Carrier, 2 Destroyers and 1 Fighter in sz76, round 2 : 4/7 hits, 3.17 expected hits
2 B.Transports owned by the Americans, 2 Submarines owned by the Yamamoto and 2 Destroyers owned by the Yamamoto lost in sz76
Americans roll dice for 1 S.Sub in sz76, round 3 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 Bombers and 4 Destroyers in sz76, round 3 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 1 Fighter in sz76, round 3 : 0/5 hits, 2.83 expected hits
2 Destroyers owned by the Americans and 1 S.Sub owned by the Americans lost in sz76
Yamamoto roll dice for 2 Bombers and 4 Destroyers in sz76, round 4 : 4/6 hits, 2.67 expected hits
Americans roll dice for 1 Battleship, 1 Carrier and 1 Fighter in sz76, round 4 : 2/3 hits, 1.83 expected hits
1 Fighter owned by the Americans, 1 Carrier owned by the Americans, 1 Battleship owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz76
Yamamoto win with 2 Bombers and 2 Destroyers remaining. Battle score for attacker is 41
Casualties for Yamamoto: 4 Destroyers and 2 Submarines
Casualties for Americans: 2 B.Transports, 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter and 1 S.Sub
Non Combat Move - Yamamoto
2 Bombers moved from sz76 to Tokyo
Place Units - Yamamoto
7 Destroyers and 1 Submarine placed in sz78
Turn Complete - Yamamoto
Yamamoto collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
British : 1.00
Yamamoto : 1.67
Americans : -2.17
Chinese : 1.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Chinese
1 unit repaired.
5 Infantrys, 1 Marine, 2 Tanks and 2 Tankettes moved from Gansu to Shangsi
Chinese take Shangsi from Hisaichi
4 Infantrys and 1 Marine moved from Szechwan to Shangsi
1 Infantry moved from Sian to Hanan
Chinese take Hanan from Hisaichi
Purchase Units - Chinese
Chinese buy 2 Artillerys, 2 Infantrys and 6 Tankettes; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
7 Infantrys moved from Tsingnan to Gansu
6 Infantrys moved from Xining to Tsingnan
4 Infantrys moved from Quyan to Ming Jong
1 Tank moved from Urumal to Ming Jong
Place Units - Chinese
2 Artillerys and 1 Infantry placed in Sian
1 Infantry and 5 Tankettes placed in Xining
1 Tankette placed in Urumal
Turn Complete - Chinese
Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Hisaichi
3 Infantrys and 1 Mech.Inf moved from N.French I. to Burma
1 Destroyer moved from sz79 to sz75
1 T.Boat moved from sz74 to sz75
5 Destroyers moved from sz79 to sz78
4 Infantrys moved from Hongkong to Kwangtung
6 Infantrys moved from Kichedung to Nanking
1 Artillery and 3 Infantrys moved from Hopeh to Shansi
1 Artillery, 1 Elite and 2 Infantrys moved from E.Shansi to Shansi
7 Infantrys moved from Tientsin to Peking
3 Transports moved from sz74 to sz60
Purchase Units - Hisaichi
Hisaichi buy 5 Destroyers, 1 S.Sub and 2 Submarines; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Burma
Hisaichi attack with 3 Infantrys and 1 Mech.Inf
British defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys and 1 Mech.Inf in Burma, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Burma
Hisaichi win, taking Burma from British with 3 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in sz75
Hisaichi attack with 1 Destroyer and 1 T.Boat
Americans defend with 1 S.Sub
Americans roll dice for 1 S.Sub in sz75, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Destroyer and 1 T.Boat in sz75, round 2 : 1/2 hits, 0.67 expected hits
1 S.Sub owned by the Americans lost in sz75
Hisaichi win with 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is 9
Casualties for Americans: 1 S.Sub
Non Combat Move - Hisaichi
Place Units - Hisaichi
1 S.Sub and 2 Submarines placed in sz60
5 Destroyers placed in sz79
Turn Complete - Hisaichi
Hisaichi collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33
British : -0.33
Americans : -0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Dutch
1 Artillery moved from Flores to sz50
1 Infantry moved from Soem to sz50
1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz70
1 Artillery and 1 Infantry moved from sz70 to Spralty
Combat - Dutch
Battle in Spralty
Dutch attack with 1 Artillery and 1 Infantry
Thai defend with 1 Infantry
Dutch roll dice for 1 Artillery and 1 Infantry in Spralty, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in Spralty, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Spralty, round 3 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in Spralty, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Spralty
Dutch win, taking Spralty from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
Thai : -0.67
Dutch : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Thai
1 Infantry moved from Boho to Punay
1 Infantry moved from N.B to Borneo
1 EarlyFighter moved from Thailand to Phuket
3 Artillerys, 8 Infantrys, 1 Marine and 1 Tank moved from Thailand to Phuket
Purchase Units - Thai
Thai buy 1 Elite, 1 Infantry, 2 Marines and 2 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Thai
Place Units - Thai
1 Elite, 1 Infantry, 2 Marines and 2 Tanks placed in Phuket
Turn Complete - Thai
Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - British
1 Tank and 2 Tankettes moved from Nepal to Burma
1 Artillery, 2 Infantrys, 4 Tanks and 2 Tankettes moved from Bengal to Burma
1 Tank and 2 Tankettes moved from Dheli to Nepal
2 Artillerys moved from Calcutta to sz63
1 Tank moved from Calcutta to sz63
3 Infantrys moved from Calcutta to sz63
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz63 to sz66
2 Artillerys, 3 Infantrys and 1 Tank moved from sz66 to N.S
British take N.S from Yamamoto
1 EarlyFighter moved from sz66 to Burma
1 Fighter moved from sz66 to Burma
6 Transports moved from sz66 to sz63
1 Infantry moved from Calcutta to sz63
1 Infantry moved from sz63 to E.India
1 Destroyer moved from sz70 to sz73
1 Destroyer moved from sz70 to sz68
1 Destroyer moved from sz70 to sz71
1 Destroyer moved from sz49 to sz59
3 Destroyers moved from sz59 to sz70
Purchase Units - British
British buy 4 Artillerys, 3 Destroyers, 4 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;
Combat - British
Battle in Burma
British attack with 1 Artillery, 1 EarlyFighter, 1 Fighter, 2 Infantrys, 5 Tanks and 4 Tankettes
Hisaichi defend with 3 Infantrys and 1 Mech.Inf
British roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter, 2 Infantrys, 5 Tanks and 4 Tankettes in Burma, round 2 : 5/14 hits, 5.50 expected hits
Hisaichi roll dice for 3 Infantrys and 1 Mech.Inf in Burma, round 2 : 1/4 hits, 1.33 expected hits
1 Mech.Inf owned by the Hisaichi, 1 Infantry owned by the British and 3 Infantrys owned by the Hisaichi lost in Burma
British win, taking Burma from Hisaichi with 1 Artillery, 1 EarlyFighter, 1 Fighter, 1 Infantry, 5 Tanks and 4 Tankettes remaining. Battle score for attacker is 9
Casualties for British: 1 Infantry
Casualties for Hisaichi: 3 Infantrys and 1 Mech.Inf
Non Combat Move - British
1 EarlyFighter moved from Burma to sz66
1 Fighter moved from Burma to sz66
Place Units - British
4 Artillerys and 4 Infantrys placed in Calcutta
1 Tank and 2 Tankettes placed in Dheli
3 Destroyers placed in sz49
Turn Complete - British
British collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
British : -0.50
Hisaichi : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Anzac
1 Artillery moved from Java to Sumatra
Anzac take Sumatra from Thai
3 Artillerys moved from W.Australia to sz50
2 Infantrys moved from W.Australia to sz50
1 Infantry moved from Flores to sz50
3 Artillerys, 3 Infantrys and 3 Transports moved from sz50 to sz59
3 Artillerys and 3 Infantrys moved from sz59 to E.Borneo
Anzac take E.Borneo from Thai
1 Carrier and 2 EarlyFighters moved from sz50 to sz59
2 Transports moved from sz56 to sz50
2 Destroyers moved from sz56 to sz59
1 Infantry moved from Davao to sz70
1 Infantry moved from Mindanao to sz70
1 Infantry and 1 T.Boat moved from sz70 to sz69
1 Infantry and 1 T.Boat moved from sz70 to sz69
1 Infantry moved from sz69 to Borneo
2 EarlyFighters moved from sz59 to Borneo
1 Infantry moved from sz69 to Borneo
1 Infantry moved from Darwin to Derby
2 Destroyers moved from sz37 to sz50
Purchase Units - Anzac
Anzac buy 2 Artillerys, 2 EarlyFighters, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Borneo
Anzac attack with 2 EarlyFighters and 2 Infantrys
Thai defend with 1 Infantry
Anzac roll dice for 2 EarlyFighters and 2 Infantrys in Borneo, round 2 : 0/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 EarlyFighters and 2 Infantrys in Borneo, round 3 : 0/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Borneo
Anzac roll dice for 2 EarlyFighters and 1 Infantry in Borneo, round 4 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Borneo
Anzac win, taking Borneo from Hisaichi with 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Thai: 1 Infantry
Non Combat Move - Anzac
2 EarlyFighters could not land in Borneo and were removed
Place Units - Anzac
2 EarlyFighters placed in Darwin
2 Artillerys and 1 Marine placed in W.Australia
1 Infantry placed in Darwin
Turn Complete - Anzac
Anzac collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00
Anzac : -1.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Americans
1 Destroyer moved from sz19 to sz76
2 Destroyers moved from sz17 to sz76
1 Fighter moved from Wake to sz76
1 EarlyFighter moved from Wake to sz76
1 Destroyer moved from sz72 to sz76
4 Destroyers moved from sz70 to sz75
2 Bombers moved from Davao to sz75
1 Bomber moved from Davao to sz75
1 B29 moved from Anchorage to sz76
Purchase Units - Americans
Americans buy 1 Battleship, 1 Carrier, 8 Destroyers and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz76
Americans attack with 1 B29, 4 Destroyers, 1 EarlyFighter and 1 Fighter
Yamamoto defend with 2 Destroyers
Americans roll dice for 1 B29, 4 Destroyers, 1 EarlyFighter and 1 Fighter in sz76, round 2 : 3/7 hits, 3.00 expected hits
Yamamoto roll dice for 2 Destroyers in sz76, round 2 : 1/2 hits, 1.00 expected hits
1 Destroyer owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz76
Americans win with 1 B29, 3 Destroyers, 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Casualties for Yamamoto: 2 Destroyers
Battle in sz75
Americans attack with 3 Bombers and 4 Destroyers
Hisaichi defend with 1 Destroyer and 1 T.Boat
Americans roll dice for 3 Bombers and 4 Destroyers in sz75, round 2 : 3/7 hits, 3.33 expected hits
Hisaichi roll dice for 1 Destroyer and 1 T.Boat in sz75, round 2 : 2/2 hits, 0.67 expected hits
2 Destroyers owned by the Americans, 1 Destroyer owned by the Hisaichi and 1 T.Boat owned by the Hisaichi lost in sz75
Americans win with 3 Bombers and 2 Destroyers remaining. Battle score for attacker is -3
Casualties for Americans: 2 Destroyers
Casualties for Hisaichi: 1 Destroyer and 1 T.Boat
Non Combat Move - Americans
1 B29 moved from sz76 to Iwo Jima
1 Fighter moved from sz76 to Iwo Jima
1 EarlyFighter moved from sz76 to Iwo Jima
3 Bombers moved from sz75 to Iwo Jima
2 B.Transports and 3 Destroyers moved from sz20 to sz18
2 Submarines moved from sz4 to sz7
2 Artillerys and 3 Infantrys moved from British Columbia to N.Canada
3 Infantrys moved from N.Canada to Anchorage
Place Units - Americans
1 Carrier placed in sz18
1 Destroyer placed in sz19
2 Destroyers placed in sz4
2 Destroyers placed in sz5
1 Battleship and 3 Destroyers placed in sz70
1 Submarine placed in sz25
Turn Complete - Americans
Americans collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Hisaichi : 1.33
Yamamoto : 0.00
Americans : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Masaharu
4 Transports moved from sz79 to sz78
1 Infantry moved from Irkutsk to Quingdao
8 Infantrys moved from Manchuria to Hsingan
1 Artillery and 5 Infantrys moved from Amursk to Belogorsk
1 Infantry moved from Hsingan to Jinan
1 Artillery moved from Jinan to Hsingan
8 Infantrys moved from Jinan to Quingdao
1 Destroyer moved from sz16 to sz76
1 Bomber and 1 Fighter moved from Akina to sz76
Purchase Units - Masaharu
Masaharu buy 1 Destroyer, 3 Elites, 1 Infantry and 3 Tanks; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in sz76
Masaharu attack with 1 Bomber, 1 Destroyer and 1 Fighter
Americans defend with 3 Destroyers
Masaharu roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in sz76, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 3 Destroyers in sz76, round 2 : 2/3 hits, 1.50 expected hits
2 Destroyers owned by the Americans, 1 Destroyer owned by the Masaharu and 1 Fighter owned by the Masaharu lost in sz76
Masaharu roll dice for 1 Bomber in sz76, round 3 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in sz76, round 3 : 0/1 hits, 0.50 expected hits
Masaharu roll dice for 1 Bomber in sz76, round 4 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 Destroyer in sz76, round 4 : 1/1 hits, 0.50 expected hits
1 Bomber owned by the Masaharu lost in sz76
Americans win with 1 Destroyer remaining. Battle score for attacker is -16
Casualties for Masaharu: 1 Bomber, 1 Destroyer and 1 Fighter
Casualties for Americans: 2 Destroyers
Non Combat Move - Masaharu
Place Units - Masaharu
3 Elites placed in Hsingan
3 Tanks placed in Amursk
1 Destroyer placed in sz16
1 Infantry placed in Akina
Turn Complete - Masaharu
Masaharu collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Masaharu : -0.83
Americans : 0.50