@SuperbattleshipYamato ANZAC-france-turn-2-complete-global-1940-game-37.tsvg
I have been using the TripleA calculator for some battles, is that okay or do you want me to stop using it?
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Freefolk
Freefolk buy 1 archers, 1 catapult, 3 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Freefolk
1 lightCavalry moved from S. Caves to S. Dunland
3 lightCavalrys moved from Lond Daer to S. Dunland
2 spearInfantrys moved from Lond Daer to N. Enedwaith
1 catapult, 3 hobbitss and 2 spearInfantrys moved from Eregion to N. Dunland
1 archers and 1 catapult moved from Tharbad to Eregion
1 archers and 1 spearInfantry moved from Cardolan to Eregion
1 hobbits moved from S. Downs to Cardolan
2 hobbitss moved from Bree to S. Downs
1 hobbits moved from Shire to S. Downs
2 hobbitss moved from Hobbiton to Shire
1 lightCavalry moved from Bree to Eregion
Combat - Freefolk
Battle in S. Dunland
Freefolk attack with 4 lightCavalrys
Saruman defend with 3 orcss and 1 siegeTower
Freefolk roll dice for 4 lightCavalrys in S. Dunland, round 2 : 2/4 hits, 1.33 expected hits
Saruman roll dice for 3 orcss and 1 siegeTower in S. Dunland, round 2 : 0/4 hits, 0.67 expected hits
2 orcss owned by the Saruman lost in S. Dunland
Freefolk roll dice for 4 lightCavalrys in S. Dunland, round 3 : 2/4 hits, 1.33 expected hits
Saruman roll dice for 1 orcs and 1 siegeTower in S. Dunland, round 3 : 0/2 hits, 0.33 expected hits
1 siegeTower owned by the Saruman and 1 orcs owned by the Saruman lost in S. Dunland
Freefolk win, taking S. Dunland from Saruman with 4 lightCavalrys remaining. Battle score for attacker is 13
Casualties for Saruman: 3 orcss and 1 siegeTower
Non Combat Move - Freefolk
Place Units - Freefolk
1 catapult and 1 spearInfantry placed in Tharbad
Freefolk undo move 1.
1 archers and 1 catapult placed in Tharbad
2 lightCavalrys placed in Lond Daer
2 hobbitss and 1 spearInfantry placed in Bree
1 hobbits placed in Hobbiton
Turn Complete - Freefolk
Freefolk collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Saruman : -1.00
Freefolk : 1.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Mordor
Mordor buy 10 fortificationss, 4 orcss and 2 towers; Remaining resources: 2 PUs;
Combat Move - Mordor
13 trollss moved from Helms Deep to Anorien
3 nazguls moved from E. Emnet to Anorien
4 siegeTowers moved from Helms Deep to Eastfold
3 orcss moved from Minas Morgul to N. Ithilien
Combat - Mordor
Battle in Anorien
Mordor attack with 3 nazguls and 13 trollss
Gondor defend with 17 spearInfantrys and 4 towerGuards
Mordor roll dice for 3 nazguls and 13 trollss in Anorien, round 2 : 9/16 hits, 8.50 expected hits
Gondor roll dice for 17 spearInfantrys and 4 towerGuards in Anorien, round 2 : 5/21 hits, 7.67 expected hits
Units damaged: 3 nazguls owned by the Mordor
9 spearInfantrys owned by the Gondor and 2 trollss owned by the Mordor lost in Anorien
Mordor roll dice for 3 nazguls and 11 trollss in Anorien, round 3 : 5/14 hits, 7.50 expected hits
Gondor roll dice for 8 spearInfantrys and 4 towerGuards in Anorien, round 3 : 7/12 hits, 4.67 expected hits
5 spearInfantrys owned by the Gondor and 7 trollss owned by the Mordor lost in Anorien
Mordor roll dice for 3 nazguls and 4 trollss in Anorien, round 4 : 5/7 hits, 4.00 expected hits
Gondor roll dice for 3 spearInfantrys and 4 towerGuards in Anorien, round 4 : 2/7 hits, 3.00 expected hits
2 towerGuards owned by the Gondor, 3 spearInfantrys owned by the Gondor and 2 trollss owned by the Mordor lost in Anorien
Mordor roll dice for 3 nazguls and 2 trollss in Anorien, round 5 : 3/5 hits, 2.83 expected hits
Gondor roll dice for 2 towerGuards in Anorien, round 5 : 1/2 hits, 1.00 expected hits
2 towerGuards owned by the Gondor and 1 trolls owned by the Mordor lost in Anorien
Mordor win, taking Anorien from Gondor with 3 nazguls and 1 trolls remaining. Battle score for attacker is -5
Casualties for Mordor: 12 trollss
Casualties for Gondor: 17 spearInfantrys and 4 towerGuards
Non Combat Move - Mordor
3 nazguls moved from Anorien to Eastfold
Place Units - Mordor
2 towers placed in E. Osg.
1 fortifications placed in Udun
2 fortificationss and 4 orcss placed in Helms Deep
2 fortificationss placed in Barad Dur
5 fortificationss placed in Minas Morgul
Turn Complete - Mordor
Mordor collect 31 PUs; end with 33 PUs
3 units repaired.
Combat Hit Differential Summary :
Mordor : -0.83
Gondor : -1.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Turn Complete - Goblins
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Elves
Elves buy 1 eagles, 2 griffins, 5 hobbitss, 5 hunterss and 1 wizard; Remaining resources: 0 PUs;
Combat Move - Elves
1 hobbits moved from Wold to S. Brown Lands
1 hobbits moved from Celebran to Wold
1 hobbits moved from Lorien to Celebran
1 hobbits moved from Dol Goldur to S. Mirkwood
1 hunters moved from Rhovanion to S. Rhovanion
1 hobbits moved from S. E. Rhovanion to S. Rhovanion
8 hunterss moved from Rivendell to N. Dunland
2 wizards moved from Moria to N. Dunland
1 hunters moved from Moria to N. Dunland
3 griffins moved from Lorien to N. Dunland
3 hobbitss moved from Lorien to Celebran
1 ents moved from Anduin East Bank to Celebran
2 hobbitss moved from Drimrill Dale to Celebran
2 hobbitss moved from N. Caves to Drimrill Dale
Combat - Elves
Non Combat Move - Elves
Place Units - Elves
1 eagles and 2 griffins placed in Moria
5 hunterss placed in Moria
3 hobbitss and 1 wizard placed in Lorien
2 hobbitss placed in Rhun
Turn Complete - Elves
Elves collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Haradrim
Haradrim buy 2 oliphants and 2 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Haradrim
2 oliphants moved from Westfold to E. Emnet
1 spearInfantry moved from E. Emnet to Westfold
1 corsairs and 1 spearInfantry moved from City of Corsairs to Umbar
3 spearInfantrys moved from City of Corsairs to Umbar Peninsula
Combat - Haradrim
Battle in Umbar Peninsula
Haradrim attack with 3 spearInfantrys
Gondor defend with 1 spearInfantry
Haradrim roll dice for 3 spearInfantrys in Umbar Peninsula, round 2 : 1/3 hits, 0.50 expected hits
Gondor roll dice for 1 spearInfantry in Umbar Peninsula, round 2 : 1/1 hits, 0.33 expected hits
1 spearInfantry owned by the Haradrim and 1 spearInfantry owned by the Gondor lost in Umbar Peninsula
Haradrim win, taking Umbar Peninsula from Gondor with 2 spearInfantrys remaining. Battle score for attacker is 0
Casualties for Haradrim: 1 spearInfantry
Casualties for Gondor: 1 spearInfantry
Battle in Umbar
Haradrim attack with 1 corsairs and 1 spearInfantry
Gondor defend with 1 towerGuard
Haradrim roll dice for 1 corsairs and 1 spearInfantry in Umbar, round 2 : 0/2 hits, 0.67 expected hits
Gondor roll dice for 1 towerGuard in Umbar, round 2 : 0/1 hits, 0.50 expected hits
Haradrim roll dice for 1 corsairs and 1 spearInfantry in Umbar, round 3 : 0/2 hits, 0.67 expected hits
Gondor roll dice for 1 towerGuard in Umbar, round 3 : 0/1 hits, 0.50 expected hits
Haradrim roll dice for 1 corsairs and 1 spearInfantry in Umbar, round 4 : 0/2 hits, 0.67 expected hits
Gondor roll dice for 1 towerGuard in Umbar, round 4 : 0/1 hits, 0.50 expected hits
Haradrim roll dice for 1 corsairs and 1 spearInfantry in Umbar, round 5 : 1/2 hits, 0.67 expected hits
Gondor roll dice for 1 towerGuard in Umbar, round 5 : 1/1 hits, 0.50 expected hits
1 towerGuard owned by the Gondor and 1 spearInfantry owned by the Haradrim lost in Umbar
Haradrim win, taking Umbar from Gondor with 1 corsairs remaining. Battle score for attacker is 1
Casualties for Haradrim: 1 spearInfantry
Casualties for Gondor: 1 towerGuard
Non Combat Move - Haradrim
Place Units - Haradrim
2 oliphants and 2 spearInfantrys placed in E. Emnet
Turn Complete - Haradrim
Haradrim collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Haradrim : -1.17
Gondor : -0.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Gondor
Gondor buy 7 spearInfantrys and 5 towerGuards; Remaining resources: 0 PUs;
Combat Move - Gondor
1 towerGuard moved from Minas Tirith to Anorien
1 spearInfantry moved from Minas Tirith to Anorien
1 trebuche moved from Minas Tirith to Anorien
1 galleon moved from Umbar Coast to Anduin Mouth
1 spearInfantry moved from W. Osg. to Anduin Mouth
1 spearInfantry moved from Anduin Mouth to S. Ithilien
Gondor take S. Ithilien from Mordor
1 galleon moved from Harnen to Anduin Mouth
1 spearInfantry moved from W. Osg. to Anduin Mouth
1 spearInfantry moved from Anduin Mouth to S. Gondor
Gondor take S. Gondor from Khand
1 trebuche moved from Harad Road to Debatable Land
Gondor take Debatable Land from Haradrim
3 galleons moved from Harnen to Anduin Mouth
2 towerGuards and 1 trebuche moved from W. Osg. to Anduin Mouth
1 trebuche moved from W. Osg. to Anduin Mouth
2 towerGuards and 2 trebuches moved from Anduin Mouth to Debatable Land
2 trebuches moved from W. Osg. to Lossarnach
6 heavyCavalrys moved from Anfalas to Lebennin
Combat - Gondor
Battle in Anorien
Gondor attack with 1 spearInfantry, 1 towerGuard and 1 trebuche
Mordor defend with 1 trolls
Gondor roll dice for 1 spearInfantry, 1 towerGuard and 1 trebuche in Anorien, round 2 : 0/3 hits, 1.17 expected hits
Mordor roll dice for 1 trolls in Anorien, round 2 : 1/1 hits, 0.50 expected hits
1 spearInfantry owned by the Gondor lost in Anorien
Gondor roll dice for 1 towerGuard and 1 trebuche in Anorien, round 3 : 0/2 hits, 1.00 expected hits
Mordor roll dice for 1 trolls in Anorien, round 3 : 1/1 hits, 0.50 expected hits
1 towerGuard owned by the Gondor lost in Anorien
Gondor roll dice for 1 trebuche in Anorien, round 4 : 0/1 hits, 0.50 expected hits
Mordor roll dice for 1 trolls in Anorien, round 4 : 1/1 hits, 0.50 expected hits
1 trebuche owned by the Gondor lost in Anorien
Mordor win with 1 trolls remaining. Battle score for attacker is -11
Casualties for Gondor: 1 spearInfantry, 1 towerGuard and 1 trebuche
Non Combat Move - Gondor
1 spearInfantry and 1 towerGuard moved from Minas Tirith to Lossarnach
Place Units - Gondor
2 towerGuards placed in W. Osg.
7 spearInfantrys and 3 towerGuards placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Mordor : 1.50
Gondor : -2.67
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Turn Complete - Rhun
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Dale
Dale buy 1 heavyCavalry and 2 lightCavalrys; Remaining resources: 0 PUs;
Combat Move - Dale
1 spearInfantry moved from Celebran to Fangorn
1 archers moved from Anduin East Bank to Celebran
1 spearInfantry moved from S. Mirkwood to N. Brown Lands
1 heavyCavalry, 2 lightCavalrys and 1 spearInfantry moved from S. Rhovanion to S. Rhun
1 heavyCavalry moved from Dagorlad to S. Rhun
1 spearInfantry moved from S. E. Rhovanion to S. Rhun
3 lightCavalrys moved from Rhovanion to S. Rhun
1 archers moved from N. Dale to Celduin
2 lightCavalrys moved from Lake Town to Rhovanion
1 heavyCavalry moved from Lake Town to Celduin
Combat - Dale
Battle in Fangorn
Dale attack with 1 spearInfantry
Saruman defend with 1 siegeTower
Dale roll dice for 1 spearInfantry in Fangorn, round 2 : 0/1 hits, 0.17 expected hits
Saruman roll dice for 1 siegeTower in Fangorn, round 2 : 0/1 hits, 0.17 expected hits
Dale roll dice for 1 spearInfantry in Fangorn, round 3 : 1/1 hits, 0.17 expected hits
Saruman roll dice for 1 siegeTower in Fangorn, round 3 : 0/1 hits, 0.17 expected hits
1 siegeTower owned by the Saruman lost in Fangorn
Dale win, taking Fangorn from Saruman with 1 spearInfantry remaining. Battle score for attacker is 4
Casualties for Saruman: 1 siegeTower
Battle in S. Rhun
Dale attack with 2 heavyCavalrys, 5 lightCavalrys and 2 spearInfantrys
Haradrim defend with 3 corsairss and 7 spearInfantrys; Khand defend with 5 raiderCavalrys
Dale roll dice for 2 heavyCavalrys, 5 lightCavalrys and 2 spearInfantrys in S. Rhun, round 2 : 3/9 hits, 3.00 expected hits
Haradrim roll dice for 3 corsairss, 5 raiderCavalrys and 7 spearInfantrys in S. Rhun, round 2 : 1/15 hits, 3.67 expected hits
3 corsairss owned by the Haradrim and 1 spearInfantry owned by the Dale lost in S. Rhun
Dale roll dice for 2 heavyCavalrys, 5 lightCavalrys and 1 spearInfantry in S. Rhun, round 3 : 2/8 hits, 2.83 expected hits
Haradrim roll dice for 5 raiderCavalrys and 7 spearInfantrys in S. Rhun, round 3 : 3/12 hits, 3.17 expected hits
2 lightCavalrys owned by the Dale, 1 spearInfantry owned by the Dale and 2 raiderCavalrys owned by the Khand lost in S. Rhun
Dale roll dice for 2 heavyCavalrys and 3 lightCavalrys in S. Rhun, round 4 : 1/5 hits, 2.00 expected hits
Haradrim roll dice for 3 raiderCavalrys and 7 spearInfantrys in S. Rhun, round 4 : 2/10 hits, 2.83 expected hits
2 lightCavalrys owned by the Dale and 1 raiderCavalry owned by the Khand lost in S. Rhun
Dale roll dice for 2 heavyCavalrys and 1 lightCavalry in S. Rhun, round 5 : 2/3 hits, 1.33 expected hits
Haradrim roll dice for 2 raiderCavalrys and 7 spearInfantrys in S. Rhun, round 5 : 1/9 hits, 2.67 expected hits
1 lightCavalry owned by the Dale and 2 raiderCavalrys owned by the Khand lost in S. Rhun
Dale roll dice for 2 heavyCavalrys in S. Rhun, round 6 : 1/2 hits, 1.00 expected hits
Haradrim roll dice for 7 spearInfantrys in S. Rhun, round 6 : 2/7 hits, 2.33 expected hits
1 spearInfantry owned by the Haradrim and 2 heavyCavalrys owned by the Dale lost in S. Rhun
Haradrim win with 6 spearInfantrys remaining. Battle score for attacker is 4
Casualties for Dale: 2 heavyCavalrys, 5 lightCavalrys and 2 spearInfantrys
Casualties for Haradrim: 3 corsairss and 1 spearInfantry
Casualties for Khand: 5 raiderCavalrys
Non Combat Move - Dale
Place Units - Dale
1 heavyCavalry and 2 lightCavalrys placed in Lake Town
Turn Complete - Dale
Dale collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Saruman : -0.33
Haradrim : -5.67
Dale : -0.50
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Khand
Khand buy 1 raiders, 1 warWolves and 1 xbowInfantry; Remaining resources: 0 PUs;
Combat Move - Khand
3 xbowInfantrys moved from Khand to Harad Road
1 warWolves moved from Khand to Harad Road
1 raiderCavalry moved from N. Haradwaith to Harad Road
Combat - Khand
Battle in Harad Road
Khand attack with 1 raiderCavalry, 1 warWolves and 3 xbowInfantrys
Gondor defend with 1 towerGuard
Khand roll dice for 1 raiderCavalry, 1 warWolves and 3 xbowInfantrys in Harad Road, round 2 : 0/5 hits, 1.67 expected hits
Gondor roll dice for 1 towerGuard in Harad Road, round 2 : 0/1 hits, 0.50 expected hits
Khand roll dice for 1 raiderCavalry, 1 warWolves and 3 xbowInfantrys in Harad Road, round 3 : 2/5 hits, 1.67 expected hits
Gondor roll dice for 1 towerGuard in Harad Road, round 3 : 0/1 hits, 0.50 expected hits
1 towerGuard owned by the Gondor lost in Harad Road
Khand win, taking Harad Road from Gondor with 1 raiderCavalry, 1 warWolves and 3 xbowInfantrys remaining. Battle score for attacker is 4
Casualties for Gondor: 1 towerGuard
Non Combat Move - Khand
Place Units - Khand
1 raiders, 1 warWolves and 1 xbowInfantry placed in Khand
Turn Complete - Khand
Khand collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Gondor : -1.00
Khand : -1.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 8
Purchase Units - Dwarves
Dwarves buy 1 cannon, 1 phalanx and 1 zepplin; Remaining resources: 0 PUs;
Combat Move - Dwarves
2 berzerkerss, 3 cannons, 2 phalanxs and 4 zepplins moved from S. Rhovanion to S. Rhun
1 berzerkers and 1 cannon moved from Rhovanion to S. Rhovanion
1 berzerkers and 1 cannon moved from Celduin to Rhovanion
1 axeInfantry, 1 cannon, 1 mortar and 1 phalanx moved from N. Dale to Celduin
1 cannon, 1 mortar and 1 zepplin moved from Lonely Mtn. to N. Dale
1 zepplin moved from N. Dale to Rhovanion
Combat - Dwarves
Battle in S. Rhun
Dwarves attack with 2 berzerkerss, 3 cannons, 2 phalanxs and 4 zepplins
Haradrim defend with 6 spearInfantrys
Dwarves roll dice for 2 berzerkerss, 3 cannons, 2 phalanxs and 4 zepplins in S. Rhun, round 2 : 7/11 hits, 5.67 expected hits
Haradrim roll dice for 6 spearInfantrys in S. Rhun, round 2 : 3/6 hits, 2.00 expected hits
1 cannon owned by the Dwarves, 6 spearInfantrys owned by the Haradrim and 2 phalanxs owned by the Dwarves lost in S. Rhun
Dwarves win, taking S. Rhun from Haradrim with 2 berzerkerss, 2 cannons and 4 zepplins remaining. Battle score for attacker is 1
Casualties for Dwarves: 1 cannon and 2 phalanxs
Casualties for Haradrim: 6 spearInfantrys
Non Combat Move - Dwarves
4 zepplins moved from S. Rhun to S. Rhovanion
Place Units - Dwarves
1 cannon, 1 phalanx and 1 zepplin placed in Lonely Mtn.
Turn Complete - Dwarves
Dwarves collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Dwarves : 1.33
Haradrim : 1.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9
Purchase Units - Saruman
Saruman buy 2 raiderss and 1 siegeTower; Remaining resources: 1 PUs;
Combat Move - Saruman
3 orcss and 1 siegeTower moved from Isengard to S. Dunland
Combat - Saruman
Battle in S. Dunland
Saruman attack with 3 orcss and 1 siegeTower
Freefolk defend with 4 lightCavalrys
Saruman roll dice for 3 orcss and 1 siegeTower in S. Dunland, round 2 : 0/4 hits, 1.00 expected hits
Freefolk roll dice for 4 lightCavalrys in S. Dunland, round 2 : 0/4 hits, 0.67 expected hits
Saruman roll dice for 3 orcss and 1 siegeTower in S. Dunland, round 3 : 0/4 hits, 1.00 expected hits
Freefolk roll dice for 4 lightCavalrys in S. Dunland, round 3 : 1/4 hits, 0.67 expected hits
1 orcs owned by the Saruman lost in S. Dunland
Saruman roll dice for 2 orcss and 1 siegeTower in S. Dunland, round 4 : 1/3 hits, 0.83 expected hits
Freefolk roll dice for 4 lightCavalrys in S. Dunland, round 4 : 0/4 hits, 0.67 expected hits
1 lightCavalry owned by the Freefolk lost in S. Dunland
Saruman roll dice for 2 orcss and 1 siegeTower in S. Dunland, round 5 : 0/3 hits, 0.83 expected hits
Freefolk roll dice for 3 lightCavalrys in S. Dunland, round 5 : 0/3 hits, 0.50 expected hits
Saruman roll dice for 2 orcss and 1 siegeTower in S. Dunland, round 6 : 0/3 hits, 0.83 expected hits
Freefolk roll dice for 3 lightCavalrys in S. Dunland, round 6 : 1/3 hits, 0.50 expected hits
1 orcs owned by the Saruman lost in S. Dunland
Saruman roll dice for 1 orcs and 1 siegeTower in S. Dunland, round 7 : 0/2 hits, 0.67 expected hits
Freefolk roll dice for 3 lightCavalrys in S. Dunland, round 7 : 0/3 hits, 0.50 expected hits
Saruman roll dice for 1 orcs and 1 siegeTower in S. Dunland, round 8 : 0/2 hits, 0.67 expected hits
Freefolk roll dice for 3 lightCavalrys in S. Dunland, round 8 : 0/3 hits, 0.50 expected hits
Saruman roll dice for 1 orcs and 1 siegeTower in S. Dunland, round 9 : 2/2 hits, 0.67 expected hits
Freefolk roll dice for 3 lightCavalrys in S. Dunland, round 9 : 1/3 hits, 0.50 expected hits
2 lightCavalrys owned by the Freefolk and 1 orcs owned by the Saruman lost in S. Dunland
Saruman roll dice for 1 siegeTower in S. Dunland, round 10 : 0/1 hits, 0.33 expected hits
Freefolk roll dice for 1 lightCavalry in S. Dunland, round 10 : 0/1 hits, 0.17 expected hits
Saruman roll dice for 1 siegeTower in S. Dunland, round 11 : 0/1 hits, 0.33 expected hits
Freefolk roll dice for 1 lightCavalry in S. Dunland, round 11 : 0/1 hits, 0.17 expected hits
Saruman roll dice for 1 siegeTower in S. Dunland, round 12 : 1/1 hits, 0.33 expected hits
Freefolk roll dice for 1 lightCavalry in S. Dunland, round 12 : 1/1 hits, 0.17 expected hits
1 lightCavalry owned by the Freefolk and 1 siegeTower owned by the Saruman lost in S. Dunland
Freefolk win with no units remaining. Battle score for attacker is 3
Casualties for Saruman: 3 orcss and 1 siegeTower
Casualties for Freefolk: 4 lightCavalrys
Non Combat Move - Saruman
Place Units - Saruman
2 raiderss and 1 siegeTower placed in Isengard
Turn Complete - Saruman
Saruman collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Saruman : -3.50
Freefolk : -1.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9
Purchase Units - Freefolk
Freefolk buy 1 archers, 1 catapult, 5 hobbitss, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Freefolk
1 catapult, 3 hobbitss and 2 spearInfantrys moved from N. Dunland to S. Dunland
1 lightCavalry moved from Eregion to S. Dunland
2 lightCavalrys moved from Lond Daer to S. Dunland
2 spearInfantrys moved from N. Enedwaith to N. Dunland
2 archerss, 1 catapult and 1 spearInfantry moved from Eregion to N. Dunland
1 archers and 1 catapult moved from Tharbad to N. Enedwaith
3 hobbitss moved from S. Downs to Cardolan
2 hobbitss moved from Bree to S. Downs
2 hobbitss moved from Shire to S. Downs
1 spearInfantry moved from Bree to S. Downs
1 hobbits moved from Hobbiton to Shire
Non Combat Move - Freefolk
Place Units - Freefolk
1 catapult and 1 lightCavalry placed in S. Caves
1 archers and 1 spearInfantry placed in Tharbad
2 hobbitss placed in Lond Daer
3 hobbitss placed in Bree
Turn Complete - Freefolk
Freefolk collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9
Purchase Units - Mordor
Mordor buy 11 orcss; Remaining resources: 0 PUs;
Combat Move - Mordor
4 orcss moved from Helms Deep to Westfold
1 orcs moved from Udun to Dagorlad
Mordor take Dagorlad from Dale
1 trolls moved from Anorien to Wold
3 nazguls moved from Eastfold to Wold
1 orcs moved from N. Ithilien to Anorien
Combat - Mordor
Battle in Wold
Mordor attack with 3 nazguls and 1 trolls
Elves defend with 1 hobbits
Mordor roll dice for 3 nazguls and 1 trolls in Wold, round 2 : 4/4 hits, 2.17 expected hits
Rohan roll dice for 1 hobbits in Wold, round 2 : 0/1 hits, 0.17 expected hits
1 hobbits owned by the Elves lost in Wold
Mordor win, taking Wold from Rohan with 3 nazguls and 1 trolls remaining. Battle score for attacker is 2
Casualties for Elves: 1 hobbits
Non Combat Move - Mordor
3 nazguls moved from Wold to Isengard
Place Units - Mordor
1 orcs placed in Udun
4 orcss placed in Eastfold
6 orcss placed in Helms Deep
Turn Complete - Mordor
Mordor collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Mordor : 1.83
Rohan : -0.17
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9
Turn Complete - Goblins
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9
Purchase Units - Elves
Elves buy 1 griffin, 1 hobbits and 10 hunterss; Remaining resources: 0 PUs;
Combat Move - Elves
6 hobbitss moved from Celebran to Wold
1 ents moved from Celebran to Wold
3 griffins, 9 hunterss and 2 wizards moved from N. Dunland to Isengard
1 eagles and 2 griffins moved from Moria to Isengard
5 hunterss moved from Moria to Wold
1 wizard moved from Lorien to Wold
3 hobbitss moved from Lorien to Celebran
2 hobbitss moved from Drimrill Dale to Celebran
1 hobbits moved from S. Brown Lands to Wold
1 hobbits moved from S. Mirkwood to N. Brown Lands
2 hobbitss moved from Rhun to E. Rhovanion
2 griffins moved from S. Rhovanion to Dagorlad
1 ents, 1 hunters and 2 wizards moved from S. Rhovanion to Dagorlad
1 hobbits moved from S. Rhovanion to S. Brown Lands
Combat - Elves
Battle in Wold
Elves attack with 1 ents, 7 hobbitss, 5 hunterss and 1 wizard
Mordor defend with 1 trolls
Elves roll dice for 1 ents, 7 hobbitss, 5 hunterss and 1 wizard in Wold, round 2 : 4/12 hits, 3.67 expected hits
Mordor roll dice for 1 trolls in Wold, round 2 : 0/1 hits, 0.50 expected hits
1 trolls owned by the Mordor lost in Wold
Elves win, taking Wold from Mordor with 1 ents, 7 hobbitss, 5 hunterss and 1 wizard remaining. Battle score for attacker is 6
Casualties for Mordor: 1 trolls
Battle in Isengard
Elves attack with 1 eagles, 5 griffins, 9 hunterss and 2 wizards
Saruman defend with 1 castle, 6 fortificationss, 2 raiderss, 1 siegeTower and 1 tower; Mordor defend with 3 nazguls
Elves roll dice for 1 eagles, 5 griffins, 9 hunterss and 2 wizards in Isengard, round 2 : 9/17 hits, 7.17 expected hits
Units damaged: 3 nazguls owned by the Mordor
Saruman roll dice for 6 fortificationss, 3 nazguls, 2 raiderss, 1 siegeTower and 1 tower in Isengard, round 2 : 4/13 hits, 3.67 expected hits
3 hunterss owned by the Elves, 1 eagles owned by the Elves and 6 fortificationss owned by the Saruman lost in Isengard
Elves roll dice for 5 griffins, 6 hunterss and 2 wizards in Isengard, round 3 : 6/13 hits, 5.83 expected hits
Saruman roll dice for 3 nazguls, 2 raiderss, 1 siegeTower and 1 tower in Isengard, round 3 : 2/7 hits, 2.67 expected hits
1 siegeTower owned by the Saruman, 3 nazguls owned by the Mordor, 2 griffins owned by the Elves and 2 raiderss owned by the Saruman lost in Isengard
Elves roll dice for 3 griffins, 6 hunterss and 2 wizards in Isengard, round 4 : 4/11 hits, 4.83 expected hits
Saruman roll dice for 1 tower in Isengard, round 4 : 0/1 hits, 0.67 expected hits
1 tower owned by the Saruman lost in Isengard
Elves captures 11PUs while taking Saruman capital
Elves win, taking Isengard from Saruman with 3 griffins, 6 hunterss and 2 wizards remaining. Battle score for attacker is 78
Casualties for Elves: 1 eagles, 2 griffins and 3 hunterss
Casualties for Saruman: 6 fortificationss, 2 raiderss, 1 siegeTower and 1 tower
Casualties for Mordor: 3 nazguls
Battle in Dagorlad
Elves attack with 1 ents, 2 griffins, 1 hunters and 2 wizards
Mordor defend with 1 orcs
Elves roll dice for 1 ents, 2 griffins, 1 hunters and 2 wizards in Dagorlad, round 2 : 4/6 hits, 3.17 expected hits
Mordor roll dice for 1 orcs in Dagorlad, round 2 : 1/1 hits, 0.17 expected hits
1 griffin owned by the Elves and 1 orcs owned by the Mordor lost in Dagorlad
Elves win, taking Dagorlad from Mordor with 1 ents, 1 griffin, 1 hunters and 2 wizards remaining. Battle score for attacker is -4
Casualties for Elves: 1 griffin
Casualties for Mordor: 1 orcs
Non Combat Move - Elves
1 griffin moved from Dagorlad to Celebran
3 griffins moved from Isengard to S. Dunland
Place Units - Elves
1 griffin and 3 hunterss placed in Lorien
7 hunterss placed in Moria
1 hobbits placed in Moria
Turn Complete - Elves
Elves collect 61 PUs; end with 72 PUs
Combat Hit Differential Summary :
Mordor : 0.33
Saruman : -1.00
Elves : 2.33
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9
Purchase Units - Haradrim
Haradrim buy 1 corsairs, 1 oliphant and 4 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Haradrim
1 spearInfantry moved from Westfold to E. Emnet
1 corsairs moved from Umbar to City of Corsairs
2 spearInfantrys moved from Umbar Peninsula to City of Corsairs
Combat - Haradrim
Non Combat Move - Haradrim
Place Units - Haradrim
1 corsairs, 1 oliphant and 2 spearInfantrys placed in E. Emnet
2 spearInfantrys placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9
Purchase Units - Gondor
Gondor buy 4 spearInfantrys, 4 towerGuards and 2 trebuches; Remaining resources: 0 PUs;
Combat Move - Gondor
2 towerGuards and 3 trebuches moved from Debatable Land to Harad Road
1 spearInfantry moved from S. Ithilien to Harad Road
1 spearInfantry moved from S. Gondor to Anduin Mouth
1 galleon and 1 spearInfantry moved from Anduin Mouth to Umbar Coast
1 spearInfantry moved from Umbar Coast to Umbar Peninsula
Gondor take Umbar Peninsula from Haradrim
1 towerGuard moved from Lossarnach to Anduin Mouth
1 galleon and 1 towerGuard moved from Anduin Mouth to Harnen
1 towerGuard moved from Harnen to Umbar
Gondor take Umbar from Haradrim
1 spearInfantry moved from Lossarnach to Anduin Mouth
1 galleon and 1 spearInfantry moved from Anduin Mouth to Harnen
1 spearInfantry moved from Harnen to N. Haradwaith
Gondor take N. Haradwaith from Haradrim
2 trebuches moved from Lossarnach to Anduin Mouth
2 galleons and 2 trebuches moved from Anduin Mouth to Harnen
2 trebuches moved from Harnen to Harad Road
1 heavyCavalry, 8 spearInfantrys, 4 towerGuards and 1 trebuche moved from Minas Tirith to Anorien
6 heavyCavalrys moved from Lebennin to Anorien
2 towerGuards moved from W. Osg. to Anorien
2 spearInfantrys moved from W. Osg. to Anorien
Combat - Gondor
Battle in Anorien
Gondor attack with 7 heavyCavalrys, 10 spearInfantrys, 6 towerGuards and 1 trebuche
Mordor defend with 1 orcs
Gondor roll dice for 7 heavyCavalrys, 10 spearInfantrys, 6 towerGuards and 1 trebuche in Anorien, round 2 : 5/24 hits, 7.83 expected hits
Mordor roll dice for 1 orcs in Anorien, round 2 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Mordor lost in Anorien
Gondor win, taking Anorien from Mordor with 7 heavyCavalrys, 10 spearInfantrys, 6 towerGuards and 1 trebuche remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in Harad Road
Gondor attack with 1 spearInfantry, 2 towerGuards and 5 trebuches
Khand defend with 1 raiderCavalry, 1 warWolves and 3 xbowInfantrys
Gondor roll dice for 1 spearInfantry, 2 towerGuards and 5 trebuches in Harad Road, round 2 : 6/8 hits, 3.83 expected hits
Haradrim roll dice for 1 raiderCavalry, 1 warWolves and 3 xbowInfantrys in Harad Road, round 2 : 2/5 hits, 1.33 expected hits
2 trebuches owned by the Gondor, 1 warWolves owned by the Khand, 1 raiderCavalry owned by the Khand and 3 xbowInfantrys owned by the Khand lost in Harad Road
Gondor win, taking Harad Road from Haradrim with 1 spearInfantry, 2 towerGuards and 3 trebuches remaining. Battle score for attacker is 12
Casualties for Gondor: 2 trebuches
Casualties for Khand: 1 raiderCavalry, 1 warWolves and 3 xbowInfantrys
Non Combat Move - Gondor
Place Units - Gondor
2 towerGuards placed in W. Osg.
4 spearInfantrys, 2 towerGuards and 2 trebuches placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Mordor : -0.17
Haradrim : 0.67
Gondor : -0.67
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9
Turn Complete - Rhun
Combat Hit Differential Summary :
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9
Purchase Units - Dale
Dale buy 1 heavyCavalry and 2 lightCavalrys; Remaining resources: 0 PUs;
Combat Move - Dale
2 lightCavalrys moved from Rhovanion to N. Ithilien
1 archers moved from Celebran to Wold
1 spearInfantry moved from N. Brown Lands to Wold
1 archers moved from Celduin to Rhovanion
1 heavyCavalry moved from Celduin to S. Rhovanion
2 lightCavalrys moved from Lake Town to Rhovanion
1 heavyCavalry moved from Lake Town to Celduin
Combat - Dale
Battle in N. Ithilien
Dale attack with 2 lightCavalrys
Mordor defend with 2 orcss
Dale roll dice for 2 lightCavalrys in N. Ithilien, round 2 : 1/2 hits, 0.67 expected hits
Mordor roll dice for 2 orcss in N. Ithilien, round 2 : 0/2 hits, 0.33 expected hits
1 orcs owned by the Mordor lost in N. Ithilien
Dale roll dice for 2 lightCavalrys in N. Ithilien, round 3 : 0/2 hits, 0.67 expected hits
Mordor roll dice for 1 orcs in N. Ithilien, round 3 : 0/1 hits, 0.17 expected hits
Dale roll dice for 2 lightCavalrys in N. Ithilien, round 4 : 1/2 hits, 0.67 expected hits
Mordor roll dice for 1 orcs in N. Ithilien, round 4 : 0/1 hits, 0.17 expected hits
1 orcs owned by the Mordor lost in N. Ithilien
Dale win, taking N. Ithilien from Mordor with 2 lightCavalrys remaining. Battle score for attacker is 6
Casualties for Mordor: 2 orcss
Non Combat Move - Dale
Place Units - Dale
1 heavyCavalry and 2 lightCavalrys placed in Lake Town
Turn Complete - Dale
Dale collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Mordor : -0.67
Dale : 0.00
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 9
Purchase Units - Khand
Khand buy 2 xbowInfantrys; Remaining resources: 2 PUs;
Place Units - Khand
2 xbowInfantrys placed in Khand
Turn Complete - Khand
Khand collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :