Scramble 111 but not 110
sub fights in 106 and dies first.
@simon33 I felt it was worth the risk…if the dice had fallen the other way you might have lost 7/8 planes…as it was 5 japanese planes taken away from calcutta is worth something.
Allies havent had the best of starts but we will see! Hopefully got enough in Cairo to hold…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Combat Move - Italians
1 armour moved from Syria to Egypt
Italians take Trans-Jordan from British
1 armour, 1 artillery and 1 infantry moved from Greece to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 99 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 armour, 2 artilleries, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber and 2 fighters moved from Southern Italy to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 94 Sea Zone to 98 Sea Zone
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 3 transports
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 transports in 98 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Egypt
Italians attack with 3 armour, 4 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry
British defend with 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour and 6 infantry; ANZAC defend with 2 infantry; Americans defend with 1 bomber and 1 fighter
Italians roll dice for 3 armour, 4 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry in Egypt, round 2 : 9/19 hits, 6.67 expected hits
British roll dice for 1 armour, 2 artilleries, 2 bombers, 6 fighters and 8 infantry in Egypt, round 2 : 6/19 hits, 8.17 expected hits
2 infantry owned by the ANZAC, 1 bomber owned by the British, 1 bomber owned by the Americans, 5 infantry owned by the British and 6 infantry owned by the Italians lost in Egypt
Italians roll dice for 3 armour, 4 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Egypt, round 3 : 7/13 hits, 5.50 expected hits
British roll dice for 1 armour, 2 artilleries, 6 fighters and 1 infantry in Egypt, round 3 : 6/10 hits, 5.50 expected hits
1 mech_infantry owned by the Italians, 1 fighter owned by the Americans, 2 artilleries owned by the British, 3 artilleries owned by the Italians, 2 fighters owned by the British, 1 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
Italians roll dice for 3 armour, 1 artillery, 1 bomber and 2 fighters in Egypt, round 4 : 2/7 hits, 3.50 expected hits
British roll dice for 3 fighters in Egypt, round 4 : 2/3 hits, 2.00 expected hits
1 artillery owned by the Italians, 2 fighters owned by the British and 1 armour owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 1 bomber and 2 fighters in Egypt, round 5 : 1/5 hits, 2.67 expected hits
British roll dice for 1 fighter in Egypt, round 5 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 72
Casualties for Italians: 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Casualties for Americans: 1 bomber and 1 fighter
Casualties for British: 1 armour, 2 artilleries, 1 bomber, 5 fighters and 6 infantry
Non Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Greece
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -0.00
British : -2.67
@wizmark said in Wizmark (Allies+12) vs SImon33 (Axis) BM3:
@simon33 I felt it was worth the risk…if the dice had fallen the other way you might have lost 7/8 planes…as it was 5 japanese planes taken away from calcutta is worth something.
Allies havent had the best of starts but we will see! Hopefully got enough in Cairo to hold…
MARTI is against you.
I thought I’d attack just to thin down your forces and kill the bombers - didn’t think it made any sense to try to keep them alive unless I rolled poorly first round - then I rolled 2.33 hits above average.
@simon33 yeah I’m just going to call it there I think…perhaps a better player than me might be able to pull it around but my heart has gone out of the game. You had a 18-20% chance there and won with ease.
I’ll post your win
Sorry about that. Let me know if you want to go again.
And thanks for the game.
@simon33 Yes thanks for the game.
If you don’t mind, resetting the board to the start and going again would be my choice…don’t feel I really had the chance to get going…although I’m probably setting myself up for another fall! :joy: :joy: