Misterblue vs Sovietishcat (allies+3) BM3 L20

  • '19

    @Misterblue said in Misterblue vs Sovietishcat (allies+3) BM3 L20:

    That’s it. Guess my joy over the poor aa fire made me woozy. :)

    Anything to make Germany happy!


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Guam to 21 Sea Zone
            2 fighters, 2 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
            2 fighters and 2 infantry moved from 34 Sea Zone to Paulau Island
            3 infantry moved from Malaya to 37 Sea Zone
            1 armour and 2 marines moved from Shan State to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from 37 Sea Zone to Sumatra
            1 battleship, 1 cruiser and 2 marines moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            2 marines moved from 42 Sea Zone to Java
            2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 battleship moved from 21 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Celebes
            1 tactical_bomber moved from 36 Sea Zone to Java
            1 fighter moved from Siam to Java
            6 infantry moved from Jehol to Anhwe
            1 fighter moved from Siam to Java
            1 tactical_bomber moved from 36 Sea Zone to Java
            1 tactical_bomber moved from 21 Sea Zone to Anhwe
            1 fighter moved from 21 Sea Zone to 42 Sea Zone
            1 fighter moved from Siam to 41 Sea Zone
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 artillery moved from Yunnan to Kweichow
            1 infantry moved from Hunan to Kweichow
            2 bombers moved from Siam to Kweichow
            2 artilleries, 1 infantry and 2 tactical_bombers moved from Burma to India
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in India
                Japanese attack with 2 artilleries, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 artilleries, 1 infantry and 2 tactical_bombers in India, round 2 : 3/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Anhwe
                Japanese attack with 6 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 6 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/7 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    Japanese roll dice for 5 infantry and 1 tactical_bomber in Anhwe, round 3 : 2/6 hits, 1,33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kweichow, round 2 : 4/4 hits, 2,00 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 armour, 2 fighters and 1 infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Sumatra, round 2 : 1/4 hits, 1,67 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Sumatra
                    Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Sumatra, round 3 : 2/4 hits, 1,67 expected hits
                    Americans roll dice for 1 mech_infantry in Sumatra, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Sumatra
                Japanese win, taking Sumatra from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Java
                Japanese attack with 2 fighters, 2 marines and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 marines and 2 tactical_bombers in Java, round 2 : 3/6 hits, 3,00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 marine owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 marine
                Casualties for ANZAC: 2 infantry
            Battle in Celebes
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship in Celebes, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1,50 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Paulau Island
                Japanese attack with 2 fighters and 2 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 2 fighters and 2 infantry in Paulau Island, round 2 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Paulau Island
                Japanese win, taking Paulau Island from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Japanese
            2 fighters moved from Paulau Island to 35 Sea Zone
            1 carrier moved from 21 Sea Zone to 35 Sea Zone
            1 destroyer moved from 21 Sea Zone to 46 Sea Zone
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            2 carriers moved from 21 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from 41 Sea Zone to 44 Sea Zone
            2 fighters moved from Sumatra to 37 Sea Zone
            2 tactical_bombers moved from India to Siam
            1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
            2 bombers moved from Kweichow to Siam
            1 tactical_bomber moved from Anhwe to Kiangsi
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Jehol to Korea
            1 carrier, 1 destroyer and 5 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
            5 transports moved from 36 Sea Zone to 6 Sea Zone
            3 aaGuns and 7 infantry moved from Japan to 6 Sea Zone
            3 aaGuns and 7 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from Japan to Korea
            1 artillery moved from Yunnan to Hunan
    
        Place Units - Japanese
            1 carrier placed in 37 Sea Zone
            1 destroyer placed in 6 Sea Zone
            2 mech_infantrys placed in Malaya
            2 infantry and 1 mech_infantry placed in French Indo China
            9 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1,33
    Americans : -0,33
    Chinese : -1,00
    UK_Pacific : 0,33
    Japanese : 1,33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 34 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 34 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 46 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 34 Sea Zone to 54 Sea Zone
            1 carrier, 2 destroyers, 2 submarines and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Gibraltar to United Kingdom
            1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 92 Sea Zone to 89 Sea Zone
            2 marines moved from Algeria to 92 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Morocco
            2 cruisers and 2 marines moved from 92 Sea Zone to 110 Sea Zone
            2 marines moved from 110 Sea Zone to United Kingdom
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
    
        Place Units - Americans
            1 artillery and 3 infantry placed in Central United States
            1 submarine placed in 101 Sea Zone
            2 transports placed in 101 Sea Zone
            1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Shensi to Chahar
            2 artilleries and 2 infantry moved from Shensi to Kweichow
            4 infantry moved from Shensi to Hopei
            1 artillery and 1 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 artilleries remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Szechwan
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Kansu
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            Chinese undo move 1.
            2 infantry placed in Kweichow
            1 infantry placed in Kansu
            Chinese undo move 2.
            Chinese undo move 1.
            1 infantry placed in Kweichow
            1 infantry placed in Szechwan
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Northwest Persia to Caucasus
            2 infantry moved from West India to India
            1 infantry moved from West India to India
            3 fighters moved from West India to India
            1 armour moved from Iraq to Caucasus
            1 tactical_bomber moved from Eastern Persia to Caucasus
    
        Combat - British
            Battle in Caucasus
                British attack with 1 armour, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour
            Battle in India
                British attack with 3 fighters and 3 infantry
                Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                    British roll dice for 3 fighters and 3 infantry in India, round 2 : 0/6 hits, 2,00 expected hits
                    Japanese roll dice for 2 artilleries in India, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 3 fighters and 3 infantry in India, round 3 : 0/6 hits, 2,00 expected hits
                    Japanese roll dice for 2 artilleries in India, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in India
                    British roll dice for 3 fighters and 2 infantry in India, round 4 : 2/5 hits, 1,83 expected hits
                    Japanese roll dice for 2 artilleries in India, round 4 : 1/2 hits, 0,67 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking India from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - British
            2 infantry moved from Eastern Persia to West India
            4 mech_infantrys moved from Iraq to Eastern Persia
            1 carrier and 2 cruisers moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 carrier moved from 106 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Egypt to Iraq
            3 infantry moved from Egypt to Alexandria
            1 mech_infantry moved from Belgian Congo to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 tactical_bomber moved from Caucasus to Eastern Persia
            3 fighters moved from India to West India
            1 fighter moved from Eastern Persia to Kansu
            6 fighters moved from Eastern Persia to Russia
    
        Place Units - British
            2 destroyers and 2 transports placed in 110 Sea Zone
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,50
    British : -4,17
    Americans : -0,17
    Chinese : 0,33
    Japanese : -0,67
    

    Savegame


  • TripleA Move Summary: Italians round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Ukraine to Rostov
            1 fighter moved from Ukraine to Rostov
            1 bomber moved from Ukraine to Rostov
            1 armour and 3 mech_infantrys moved from Bessarabia to Rostov
            1 armour moved from Libya to Tobruk
                  Italians take Tobruk from British
            1 armour moved from Tobruk to Libya
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Americans
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Ukraine to Rostov
            1 fighter moved from Ukraine to Rostov
            1 bomber moved from Ukraine to Rostov
            1 armour and 3 mech_infantrys moved from Bessarabia to Rostov
            1 armour moved from Libya to Tobruk
                  Italians take Tobruk from British
            1 armour moved from Tobruk to Libya
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Americans
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 4 : 2/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Rostov
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys
                Russians defend with 2 mech_infantrys
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys in Rostov, round 2 : 6/10 hits, 3,50 expected hits
                    Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 2 mech_infantrys
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Southern Italy
            1 fighter moved from Rostov to Ukraine
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 armour and 2 mech_infantrys moved from Southern Italy to Yugoslavia
            3 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Northern Italy to France
            1 artillery and 3 infantry moved from Libya to Tunisia
    
        Place Units - Italians
            1 artillery and 4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
            Italians collect 15 PUs (4 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,00
    Americans : 0,00
    Russians : -0,67
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 4 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Novgorod to Belarus
            3 infantry moved from Ukraine to Bryansk
            2 mech_infantrys moved from Ukraine to Volgograd
            9 armour and 6 mech_infantrys moved from Ukraine to Caucasus
            1 bomber moved from Bessarabia to Egypt
            1 bomber moved from Slovakia Hungary to Belarus
            2 bombers moved from Ukraine to Volgograd
            2 bombers moved from Ukraine to Bryansk
            1 bomber moved from Slovakia Hungary to Bryansk
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 4 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Novgorod to Belarus
            3 infantry moved from Ukraine to Bryansk
            2 mech_infantrys moved from Ukraine to Volgograd
            9 armour and 6 mech_infantrys moved from Ukraine to Caucasus
            1 bomber moved from Bessarabia to Egypt
            1 bomber moved from Slovakia Hungary to Belarus
            2 bombers moved from Ukraine to Volgograd
            2 bombers moved from Ukraine to Bryansk
            1 bomber moved from Slovakia Hungary to Bryansk
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
    
        Combat - Germans
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/1 hits, 0,17 expected hits
                Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Egypt causes 3 damage total. 
            Battle in Bryansk
                Germans attack with 3 bombers and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 bombers and 3 infantry in Bryansk, round 2 : 3/6 hits, 2,50 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 armour and 1 factory_minor
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 4/4 hits, 1,67 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Caucasus
                Germans attack with 9 armour and 6 mech_infantrys
                British defend with 1 armour
                    Germans roll dice for 9 armour and 6 mech_infantrys in Caucasus, round 2 : 5/15 hits, 5,50 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 9 armour and 5 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour
            Battle in Belarus
                Germans attack with 1 bomber and 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 5 infantry in Belarus, round 2 : 2/6 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Egypt to Tobruk
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            2 infantry moved from Norway to Finland
            1 aaGun, 2 artilleries and 6 infantry moved from France to Normandy Bordeaux
            2 bombers moved from Volgograd to Novgorod
            2 bombers moved from Bryansk to Southern Italy
            1 bomber moved from Bryansk to Novgorod
            1 bomber moved from Belarus to Novgorod
            4 fighters and 4 tactical_bombers moved from Bessarabia to Western Germany
            1 fighter moved from Ukraine to Germany
            1 aaGun moved from Novgorod to Belarus
            3 aaGuns, 12 artilleries and 18 infantry moved from Ukraine to Rostov
            1 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
            2 infantry moved from Poland to Eastern Poland
            6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
            3 infantry placed in Western Germany
            4 fighters and 1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,83
    AA fire in Egypt : : -0,17
    Russians : -1,00
    

    Savegame


  • @Sovietishcat Counting to six is hard. :(
    If you feel gentle-hearted please edit the German bmb in Tobruk to S.Ita and remove the damage from Egypt. On the other hand the allies could use a German bomber sacrifice right about now. :)

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 30 PUs; 
            Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Russia to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
            1 mech_infantry moved from Russia to Archangel
            1 fighter moved from Russia to Archangel
            1 mech_infantry moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/6 hits, 2,17 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Archangel
                Russians attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                 retreated to Archangel
                Germans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun, 9 artilleries and 18 infantry moved from Russia to Samara
            2 tactical_bombers moved from Volgograd to Samara
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Archangel to Russia
    
        Place Units - Russians
            1 armour and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : 1,17
    

    Savegame

  • '19

    @Misterblue said in Misterblue vs Sovietishcat (allies+3) BM3 L20:

    @Sovietishcat Counting to six is hard. :(
    If you feel gentle-hearted please edit the German bmb in Tobruk to S.Ita and remove the damage from Egypt. On the other hand the allies could use a German bomber sacrifice right about now. :)

    @Misterblue I am okay with edits, you can do them in Japan’s turn, please repair my minor IC and you can send your bomber in Rome. I am usually against these kind of edits, but I assume if I get in a jammed, you will do the same :blush:


  • TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 destroyers, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            3 fighters moved from 35 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone
            1 fighter moved from 44 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from French Indo China to Szechwan
            3 infantry moved from Anhwe to Kweichow
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Jehol to Chahar
            2 fighters moved from Korea to Chahar
            1 fighter moved from 37 Sea Zone to Szechwan
            1 fighter moved from 37 Sea Zone to Kweichow
            1 tactical_bomber moved from Kiangsi to Kweichow
            1 bomber and 1 tactical_bomber moved from Siam to Szechwan
            1 bomber moved from Siam to Kweichow
            1 tactical_bomber moved from Siam to India
            1 artillery and 1 infantry moved from Burma to India
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 destroyers, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            3 fighters moved from 35 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone
            1 fighter moved from 44 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from French Indo China to Szechwan
            3 infantry moved from Anhwe to Kweichow
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Jehol to Chahar
            2 fighters moved from Korea to Chahar
            1 fighter moved from 37 Sea Zone to Szechwan
            1 fighter moved from 37 Sea Zone to Kweichow
            1 tactical_bomber moved from Kiangsi to Kweichow
            1 bomber and 1 tactical_bomber moved from Siam to Szechwan
            1 bomber moved from Siam to Kweichow
            1 tactical_bomber moved from Siam to India
            1 artillery and 1 infantry moved from Burma to India
    
        Combat - Japanese
            Battle in India
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in India, round 2 : 2/3 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Chahar
                Japanese attack with 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Chahar, round 2 : 2/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 2 artilleries and 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/7 hits, 2,83 expected hits
                    Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 artilleries and 2 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 artillery and 4 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 3/7 hits, 2,83 expected hits
                    Chinese roll dice for 1 artillery and 4 infantry in Szechwan, round 2 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 3/6 hits, 2,67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 1 artillery and 4 infantry
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from India to Burma
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Siam
            1 marine moved from Java to 42 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 1 marine moved from 42 Sea Zone to 35 Sea Zone
            1 battleship and 2 carriers moved from 44 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to Yunnan
            1 armour moved from Sumatra to 41 Sea Zone
            1 armour and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Malaya to Burma
            1 mech_infantry moved from Malaya to Yunnan
            1 tactical_bomber moved from Szechwan to Burma
            1 infantry moved from Anhwe to Hunan
            1 aaGun moved from Jehol to Anhwe
            2 fighters moved from Chahar to Anhwe
            1 bomber moved from Szechwan to Siam
            1 bomber moved from Kweichow to Siam
            1 fighter moved from Szechwan to Yunnan
            1 fighter moved from Kweichow to Yunnan
            1 tactical_bomber moved from Kweichow to Anhwe
            3 aaGuns, 7 infantry and 1 mech_infantry moved from Korea to Manchuria
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 submarines moved from 35 Sea Zone to 20 Sea Zone
            9 infantry moved from Japan to 6 Sea Zone
            3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            3 infantry moved from 19 Sea Zone to Manchuria
            6 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            7 infantry moved from 36 Sea Zone to French Indo China
            1 armour moved from 36 Sea Zone to Kwangsi
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 destroyers placed in 36 Sea Zone
            1 mech_infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Malaya
            2 destroyers placed in 6 Sea Zone
            2 fighters and 3 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Tobruk: 1 bomber
            EDIT: Adding units owned by Germans to Southern Italy: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 0
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,00
    Chinese : 0,00
    UK_Pacific : -0,33
    Japanese : 3,17
    

    Savegame


  • @Sovietishcat said in Misterblue vs Sovietishcat (allies+3) BM3 L20:

    but I assume if I get in a jammed, you will do the same :blush:

    That would be fair, wouldn’t it. :smiling_imp:


  • I’ll add a quick edit. May as well use all of my numerous transports. :)


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 destroyers, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            3 fighters moved from 35 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone
            1 fighter moved from 44 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from French Indo China to Szechwan
            3 infantry moved from Anhwe to Kweichow
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Jehol to Chahar
            2 fighters moved from Korea to Chahar
            1 fighter moved from 37 Sea Zone to Szechwan
            1 fighter moved from 37 Sea Zone to Kweichow
            1 tactical_bomber moved from Kiangsi to Kweichow
            1 bomber and 1 tactical_bomber moved from Siam to Szechwan
            1 bomber moved from Siam to Kweichow
            1 tactical_bomber moved from Siam to India
            1 artillery and 1 infantry moved from Burma to India
    
        Combat - Japanese
            Battle in India
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in India, round 2 : 2/3 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Chahar
                Japanese attack with 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Chahar, round 2 : 2/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 2 artilleries and 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/7 hits, 2,83 expected hits
                    Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 artilleries and 2 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 artillery and 4 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 3/7 hits, 2,83 expected hits
                    Chinese roll dice for 1 artillery and 4 infantry in Szechwan, round 2 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 3/6 hits, 2,67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 1 artillery and 4 infantry
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from India to Burma
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Siam
            1 marine moved from Java to 42 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 1 marine moved from 42 Sea Zone to 35 Sea Zone
            1 battleship and 2 carriers moved from 44 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to Yunnan
            1 armour moved from Sumatra to 41 Sea Zone
            1 armour and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Malaya to Burma
            1 mech_infantry moved from Malaya to Yunnan
            1 tactical_bomber moved from Szechwan to Burma
            1 infantry moved from Anhwe to Hunan
            1 aaGun moved from Jehol to Anhwe
            2 fighters moved from Chahar to Anhwe
            1 bomber moved from Szechwan to Siam
            1 bomber moved from Kweichow to Siam
            1 fighter moved from Szechwan to Yunnan
            1 fighter moved from Kweichow to Yunnan
            1 tactical_bomber moved from Kweichow to Anhwe
            3 aaGuns, 7 infantry and 1 mech_infantry moved from Korea to Manchuria
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 submarines moved from 35 Sea Zone to 20 Sea Zone
            9 infantry moved from Japan to 6 Sea Zone
            3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            3 infantry moved from 19 Sea Zone to Manchuria
            6 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            7 infantry moved from 36 Sea Zone to French Indo China
            1 armour moved from 36 Sea Zone to Kwangsi
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 carrier moved from 37 Sea Zone to 36 Sea Zone
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 destroyers placed in 36 Sea Zone
            1 mech_infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Malaya
            2 destroyers placed in 6 Sea Zone
            2 fighters and 3 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Tobruk: 1 bomber
            EDIT: Adding units owned by Germans to Southern Italy: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 0
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from Paulau Island: 2 infantry
            EDIT: Adding units owned by Japanese to Philippines: 2 infantry
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0,00
    Chinese : 0,00
    UK_Pacific : -0,33
    Japanese : 3,17
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Hopei to Kweichow
            1 fighter moved from Kansu to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 0/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                1 infantry owned by the Chinese retreated to Hopei
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Kansu
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Shensi
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2,17
    Japanese : 1,67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 5 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 marines moved from United Kingdom to 110 Sea Zone
            2 cruisers and 2 marines moved from 110 Sea Zone to 92 Sea Zone
            2 marines moved from 92 Sea Zone to Algeria
            1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 armour moved from Morocco to Algeria
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            4 fighters moved from 54 Sea Zone to 46 Sea Zone
            4 fighters moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Algeria
                Americans attack with 1 armour, 1 artillery, 1 infantry, 2 marines and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 cruisers in Algeria, round 2 : 2/2 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 aaGun moved from Morocco to Algeria
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            1 carrier, 2 destroyers, 2 submarines and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
            4 fighters moved from 46 Sea Zone to 54 Sea Zone
            4 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 carrier, 3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 destroyers and 6 submarines placed in 10 Sea Zone
            4 infantry placed in Central United States
            1 artillery and 1 infantry placed in Western United States
            Americans undo move 1.
            2 destroyers and 5 submarines placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Hopei to Kweichow
            1 fighter moved from Kansu to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 0/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                1 infantry owned by the Chinese retreated to Hopei
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Kansu
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Shensi
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 92 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
            2 infantry moved from West India to India
            1 infantry moved from West India to India
            3 fighters moved from West India to India
            1 tactical_bomber moved from Eastern Persia to India
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
    
        Combat - British
            Battle in India
                British attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 6/7 hits, 2,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
                British win, taking India from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from India to Eastern Persia
            3 aaGuns, 1 armour and 3 artilleries moved from West India to Eastern Persia
            1 aaGun, 2 artilleries, 5 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
            1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Alexandria to Egypt
            2 mech_infantrys moved from Belgian Congo to Egypt
            3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            2 fighters moved from 110 Sea Zone to Gibraltar
            1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - British
            3 armour placed in Egypt
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    British : 3,33
    Americans : 2,33
    Chinese : -2,17
    Japanese : 0,33
    

    Savegame

  • '19

    @Misterblue Poor china, Kweichow really hurts


  • @Sovietishcat The new Japanese defense. 1% of the time it works every time. :face_with_rolling_eyes:

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