I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Giallo (A+6) vs DizzKneeLand33 (X) BM3 L20 game 2
-
@DizzKneeLand33 said in Giallo (A+6) vs DizzKneeLand33 (X) BM3 L20 game 2:
But remember the good news is that you are playing me, so all is still well as a result! hehehe
I just had too many bad dice at once with heavy pu losses
-
Sorry I missed the Anz/Fra turn you posted. It’s like when posting a reply the posting of the game doesn’t happen until I hit “refresh” – and since I was already on the page there was no notification. At least your reply reset that.
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries and 3 bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 cruiser moved from 112 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 110 Sea Zone to 88 Sea Zone 3 bombers moved from Western Germany to Algeria 1 bomber moved from Western Germany to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 tactical_bomber moved from Western Germany to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to 97 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone Combat - Germans Battle in Gibraltar Battle in 93 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 93 Sea Zone Germans win, taking Gibraltar from British with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 88 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 88 Sea Zone Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 96 Sea Zone Germans attack with 1 fighter and 2 tactical_bombers French defend with 1 cruiser Germans roll dice for 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits French roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the French and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 tactical_bomber Casualties for French: 1 cruiser Battle in 97 Sea Zone Germans attack with 4 fighters and 3 tactical_bombers British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine 1 submarine owned by the British Submerged Germans roll dice for 4 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 carrier, 1 cruiser and 1 destroyer Battle in Algeria Germans attack with 3 bombers French defend with 1 infantry Germans roll dice for 3 bombers in Algeria, round 2 : 3/3 hits, 2.00 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Germans win with 3 bombers remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 3 bombers moved from Algeria to Southern Italy 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy 3 fighters moved from 97 Sea Zone to Western Germany 1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy 1 bomber moved from 93 Sea Zone to Western Germany 2 submarines moved from 106 Sea Zone to 108 Sea Zone 3 armour moved from France to Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 infantry moved from Normandy Bordeaux to France 5 infantry moved from Bulgaria to Romania 1 aaGun moved from Slovakia Hungary to Romania 3 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania 2 aaGuns moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 3 bombers placed in Western Germany 10 artilleries placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3 Germans collect 39 PUs (2 lost to blockades); end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : 1.00 British : -0.17 French : 0.17 -
@DizzKneeLand33 said in Giallo (A+6) vs DizzKneeLand33 (X) BM3 L20 game 2:
Sorry I missed the Anz/Fra turn you posted. It’s like when posting a reply the posting of the game doesn’t happen until I hit “refresh” – and since I was already on the page there was no notification. At least your reply reset that.
I already figured that might have happened:slightly_smiling_face:
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 6 armour; Remaining resources: 2 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 3 artilleries moved from Russia to Bryansk 3 artilleries moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 1 aaGun moved from Bryansk to Ukraine 1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 armour and 1 mech_infantry moved from Bryansk to Ukraine 1 armour and 1 mech_infantry moved from Belarus to Novgorod 1 aaGun, 3 artilleries and 6 infantry moved from Novgorod to Belarus Place Units - Russians 3 armour placed in Novgorod 3 armour placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 39 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 bombers and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 3 infantry moved from Hunan to Yunnan 2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 10 fighters, 3 infantry and 8 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 10 fighters, 3 infantry and 8 tactical_bombers in Yunnan, round 2 : 14/24 hits, 12.67 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 10 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Yunnan to 36 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone 4 marines moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery, 2 battleships, 2 cruisers, 4 infantry, 4 marines and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 4 marines moved from 36 Sea Zone to French Indo China 1 fighter moved from Kiangsi to Kwangsi 2 bombers, 7 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi 1 artillery and 3 infantry moved from Kiangsi to Kwangsi 1 mech_infantry moved from Anhwe to Kwangsi 1 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Anhwe to Kiangsi 2 infantry moved from Jehol to Chahar 1 aaGun, 1 artillery and 4 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 1 armour moved from Korea to Jehol 1 artillery and 4 infantry moved from Korea to Manchuria Place Units - Japanese 1 harbour placed in Hainan 2 bombers placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUsCombat Hit Differential Summary :
Chinese : 0.00 Japanese : 1.33 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 3 carriers; Remaining resources: 4 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Guam to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 1 fighter moved from Hawaiian Islands to 89 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 89 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 3 carriers placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 56 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Hopei 1 fighter and 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : 2,33 Japanese : -1,00 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 3 carriers; Remaining resources: 4 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Guam to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 1 fighter moved from Hawaiian Islands to 89 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 89 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 3 carriers placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Hopei 1 fighter and 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 3 infantry moved from Shan State to Burma 1 marine moved from India to 39 Sea Zone 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to Italian Somaliland 1 artillery moved from Ethiopia to Kenya 1 tactical_bomber moved from Tanganyika Territory to Kenya 1 mech_infantry moved from Ethiopia to Egypt 1 destroyer moved from 83 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone Combat - British Battle in Italian Somaliland Battle in 91 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 cruiser and 1 transport British roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Germans lost in 91 Sea Zone 1 transport owned by the Germans lost in 91 Sea Zone British win, taking Italian Somaliland from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Battle in Kenya British attack with 1 artillery and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery and 1 tactical_bomber in Kenya, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Kenya to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 aaGuns and 7 infantry moved from Burma to India 1 fighter moved from 91 Sea Zone to Suriname 1 infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies Place Units - British 1 factory_minor placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 19 PUs Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Germans : -0,50 British : 0,33 Italians : -0,33 Chinese : 2,33 Japanese : -1,00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Tunisia to Morocco Italians take Algeria from French 1 bomber moved from Southern Italy to Morocco 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 2 infantry moved from Albania to Greece 2 fighters moved from Tobruk to Greece 1 fighter moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 3 fighters and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 3 fighters and 2 infantry in Greece, round 2 : 0/5 hits, 1.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 3 fighters and 2 infantry in Greece, round 3 : 2/5 hits, 1.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece retreated to Greece Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 2 infantry Battle in Morocco Italians attack with 1 armour, 1 bomber and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Morocco, round 2 : 3/3 hits, 1.33 expected hits French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Morocco Italians win, taking Morocco from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from Greece to Southern Italy 2 fighters moved from Greece to Albania 1 armour moved from Northern Italy to Albania 1 artillery and 1 infantry moved from Tunisia to Libya 1 bomber moved from Morocco to Libya 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 2 artilleries and 1 infantry moved from Southern France to France 1 aaGun moved from Northern Italy to France Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5 Italians collect 12 PUs (3 lost to blockades); end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 0.00 French : -0.33 Neutral_Allies : -0.67 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 5 PUs; Combat Move - ANZAC 1 fighter moved from Java to India 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 3 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : -0,67 ANZAC : 0,33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 5 PUs; Combat Move - ANZAC 1 fighter moved from Java to India 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 3 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 23 PUs Combat Move - French 1 destroyer moved from 58 Sea Zone to 42 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians : -0,67 ANZAC : 0,33 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 88 Sea Zone to 91 Sea Zone 1 bomber moved from Southern Italy to 91 Sea Zone 4 bombers moved from Western Germany to 99 Sea Zone 2 bombers, 2 fighters and 3 tactical_bombers moved from Southern Italy to Greece Combat - Germans Battle in Greece Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers Neutral_Allies defend with 2 infantry Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Greece, round 2 : 4/7 hits, 4.17 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 1 tactical_bomber owned by the Germans lost in Greece Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5 Casualties for Germans: 1 tactical_bomber Casualties for Neutral_Allies: 2 infantry Battle in 91 Sea Zone Germans attack with 1 bomber and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 91 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 2 submarines moved from 108 Sea Zone to 110 Sea Zone 1 bomber moved from 91 Sea Zone to Southern France 4 bombers moved from 99 Sea Zone to Western Germany 2 bombers moved from Greece to Western Germany 2 fighters and 2 tactical_bombers moved from Greece to Western Germany 1 aaGun, 3 armour and 10 artilleries moved from Germany to Poland 1 armour moved from Western Germany to Poland Place Units - Germans 1 bomber placed in Western Germany 9 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1 Germans collect 40 PUs (1 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : -0.17 British : -0.33 Neutral_Allies : 0.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 3 artilleries moved from Bryansk to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 1 aaGun, 4 armour and 1 mech_infantry moved from Novgorod to Belarus 1 infantry moved from Belarus to Baltic States Place Units - Russians 3 infantry placed in Ukraine 10 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 2 infantry moved from Yunnan to Burma 3 fighters and 3 tactical_bombers moved from Kwangsi to Burma 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 bomber moved from Kwangsi to 41 Sea Zone 1 bomber moved from Kwangsi to Philippines 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 marine moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 marine moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 mech_infantry moved from Kwangsi to Kwangtung 3 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 infantry moved from French Indo China to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 infantry moved from French Indo China to 36 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from Kwangsi to Malaya 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 artillery and 2 infantry moved from Chahar to Suiyuyan 1 armour moved from Jehol to Suiyuyan 1 artillery and 3 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 2 bombers moved from Japan to Kweichow 1 infantry moved from Hunan to Kweichow Combat - Japanese Battle in Borneo Battle in Celebes Battle in 41 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Kweichow, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 battleship and 1 transport French defend with 1 destroyer Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 0/5 hits, 2.17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 3 : 2/5 hits, 2.17 expected hits ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/7 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Suiyuyan Japanese attack with 1 armour, 1 artillery and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Suiyuyan, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Philippines Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Hopei Japanese attack with 1 artillery and 3 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 artillery and 3 infantry in Hopei, round 3 : 3/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Burma Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 6/9 hits, 4.33 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Malaya Non Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 1 fighter moved from 37 Sea Zone to French Indo China 1 fighter moved from Malaya to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 bomber moved from 41 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from Kwangtung to French Indo China 1 tactical_bomber moved from Kwangtung to French Indo China 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Yunnan 1 aaGun moved from Anhwe to Hunan 2 infantry moved from Jehol to Chahar 2 infantry moved from Jehol to Anhwe 3 fighters and 3 tactical_bombers moved from Burma to French Indo China 2 bombers moved from Kweichow to French Indo China 1 bomber moved from Philippines to French Indo China Place Units - Japanese 1 airfield and 1 factory_minor placed in French Indo China 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 artillery and 4 infantry EDIT: Adding units owned by Japanese to Jehol: 1 artillery and 4 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -0.33 French : -0.33 ANZAC : -1.33 Americans : 0.33 Chinese : -2.33 UK_Pacific : 0.33 Japanese : 2.50 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 fighters moved from 89 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 4 carriers and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 5 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Germans defend with 1 submarine Americans roll dice for 5 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 5 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Gibraltar Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 0/4 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 artillery and 2 fighters in Gibraltar, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Gibraltar Americans roll dice for 1 artillery and 2 fighters in Gibraltar, round 4 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 fighter owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter and 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in 55 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 55 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Gibraltar to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 marine placed in Central United States 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,17 Americans : -1,50 Japanese : 0,33 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan 6 infantry moved from Shensi to Szechwan Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 fighters moved from 89 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 4 carriers and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 5 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Germans defend with 1 submarine Americans roll dice for 5 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 5 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Gibraltar Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 0/4 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 artillery and 2 fighters in Gibraltar, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Gibraltar Americans roll dice for 1 artillery and 2 fighters in Gibraltar, round 4 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 fighter owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter and 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in 55 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 55 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Gibraltar to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 marine placed in Central United States 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan 6 infantry moved from Shensi to Szechwan Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from India to Burma 2 infantry moved from India to Burma 3 mech_infantrys moved from Union of South Africa to Belgian Congo 4 infantry moved from Brazil to Suriname 1 tactical_bomber moved from Egypt to Iraq 3 infantry moved from Persia to Iraq 1 armour moved from Egypt to Iraq 1 marine moved from Italian Somaliland to 76 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 76 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Iraq 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq Combat - British British creates battle in territory 106 Sea Zone Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking 106 Sea Zone from Germans, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Iraq British attack with 1 armour, 5 infantry, 1 marine and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 armour, 5 infantry, 1 marine and 1 tactical_bomber in Iraq, round 2 : 3/8 hits, 2,33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from 93 Sea Zone: 1 submarine EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 tactical_bomber moved from Iraq to Egypt 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 artillery moved from Kenya to Anglo Egyptian Sudan 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from Suriname to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 2 fighters moved from Burma to India Place Units - British 1 factory_minor placed in Persia 1 airfield and 2 infantry placed in Egypt British undo move 2. 2 infantry placed in Egypt 1 airfield placed in Gibraltar Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 5 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : 0,17 British : 2,17 Americans : -1,50 Chinese : 0,33 Neutral_Axis : 1,00 Japanese : 0,33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 fighters moved from 89 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 4 carriers and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 5 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Germans defend with 1 submarine Americans roll dice for 5 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 5 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Gibraltar Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 0/4 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 artillery and 2 fighters in Gibraltar, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Gibraltar Americans roll dice for 1 artillery and 2 fighters in Gibraltar, round 4 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 fighter owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter and 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in 55 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 55 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Gibraltar to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 marine placed in Central United States 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan 6 infantry moved from Shensi to Szechwan Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from India to Burma 2 infantry moved from India to Burma 3 mech_infantrys moved from Union of South Africa to Belgian Congo 4 infantry moved from Brazil to Suriname 1 tactical_bomber moved from Egypt to Iraq 3 infantry moved from Persia to Iraq 1 armour moved from Egypt to Iraq 1 marine moved from Italian Somaliland to 76 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 76 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Iraq 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq Combat - British British creates battle in territory 106 Sea Zone Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking 106 Sea Zone from Germans, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Iraq British attack with 1 armour, 5 infantry, 1 marine and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 armour, 5 infantry, 1 marine and 1 tactical_bomber in Iraq, round 2 : 3/8 hits, 2,33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from 93 Sea Zone: 1 submarine EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 tactical_bomber moved from Iraq to Egypt 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 artillery moved from Kenya to Anglo Egyptian Sudan 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from Suriname to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 2 fighters moved from Burma to India Place Units - British 1 factory_minor placed in Persia 1 airfield and 2 infantry placed in Egypt British undo move 2. 2 infantry placed in Egypt 1 airfield placed in Gibraltar Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 5 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 104 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,17 British : 2,17 Americans : -1,50 Chinese : 0,33 Neutral_Axis : 1,00 Japanese : 0,33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Albania to Greece Italians take Greece from Neutral_Allies 1 destroyer moved from 97 Sea Zone to 98 Sea Zone Italians take 97 Sea Zone from British 1 fighter moved from Southern Italy to 98 Sea Zone 1 bomber moved from Libya to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for British: 1 submarine Non Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tobruk 1 bomber and 1 fighter moved from 98 Sea Zone to Tobruk 2 fighters moved from Albania to Tobruk 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 aaGun and 2 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 artillery and 4 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 0.50 British : 0.83





