Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
Wizmark (Allies+12) vs SImon33 (Axis) BM3
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@simon33 Yeah…its very frustrating to have effectively lost in the first round due to a miniscule chance…but such is a dice game…should have put the destroyer in as a back up
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 1 Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to 62 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 62 Sea Zone to Queensland 2 aaGuns and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.00 Japanese : -0.33
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Research Technology - Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 bomber, 1 carrier, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Non Combat Move - Germans 1 fighter moved from Southern Italy to Syria 1 fighter moved from Western Germany to Syria 1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone 2 aaGuns, 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Southern Italy 5 infantry moved from Bulgaria to Romania 2 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania 3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania 4 artilleries and 4 infantry moved from Germany to Slovakia Hungary 5 armour and 2 mech_infantrys moved from France to Yugoslavia 1 armour moved from Normandy Bordeaux to Western Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 submarine moved from 111 Sea Zone to 124 Sea Zone 1 submarine moved from 110 Sea Zone to 114 Sea Zone 1 submarine moved from 111 Sea Zone to 112 Sea Zone Place Units - Germans 1 carrier placed in 112 Sea Zone 1 transport placed in 114 Sea Zone 2 artilleries placed in France 2 artilleries and 2 infantry placed in Germany 1 bomber and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
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@wizmark said in Wizmark (Allies+12) vs SImon33 (Axis) BM3:
@simon33 Yeah…its very frustrating to have effectively lost in the first round due to a miniscule chance…but such is a dice game…should have put the destroyer in as a back up
Well I wouldn’t.
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Combat Move - Russians Purchase Units - Russians Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Non Combat Move - Russians 5 infantry moved from Russia to Bryansk 1 infantry moved from Western Ukraine to Bessarabia 1 submarine moved from 111 Sea Zone to 105 Sea Zone 2 infantry moved from Rostov to Bryansk 2 artilleries and 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Novgorod to Baltic States 1 mech_infantry moved from Novgorod to Bryansk 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 1 artillery and 6 infantry moved from Novgorod to Belarus 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine 1 armour and 1 mech_infantry moved from Belarus to Western Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Volgograd 2 artilleries, 2 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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@simon33 I know its a long time past the UK turn but I missed the ncm of the canadian troops to Quebec…blame my stress over that disaster in the med!
Would you be ok if I edited them in? No worries if not
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Combat Move - Japanese 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 2 bombers, 5 fighters, 1 infantry and 6 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Yunnan 2 fighters moved from 36 Sea Zone to Yunnan 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 artilleries and 6 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Java Battle in Sumatra Battle in Guam Battle in Celebes Battle in Yunnan Japanese attack with 2 bombers, 9 fighters, 1 infantry and 8 tactical_bombers British defend with 1 fighter and 2 infantry; Chinese defend with 13 infantry Japanese roll dice for 2 bombers, 9 fighters, 1 infantry and 8 tactical_bombers in Yunnan, round 2 : 14/20 hits, 11.33 expected hits Chinese roll dice for 1 fighter and 15 infantry in Yunnan, round 2 : 5/16 hits, 5.67 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 1 infantry owned by the Japanese, 13 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 2 bombers, 6 fighters and 7 tactical_bombers in Yunnan, round 3 : 8/15 hits, 8.83 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the British and 1 fighter owned by the British lost in Yunnan Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch with 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 3 fighters, 1 infantry and 2 tactical_bombers Casualties for British: 1 fighter and 2 infantry Casualties for Chinese: 13 infantry Non Combat Move - Japanese 2 fighters moved from Yunnan to 41 Sea Zone 1 carrier and 1 cruiser moved from 43 Sea Zone to 41 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 battleship, 1 carrier and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 3 fighters moved from Yunnan to 42 Sea Zone 2 bombers, 1 fighter and 6 tactical_bombers moved from Yunnan to French Indo China 1 artillery moved from Kwangtung to Kwangsi 1 artillery and 2 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Anhwe to Kwangsi 1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 1 aaGun and 5 infantry moved from Jehol to Anhwe 1 infantry moved from Manchuria to Jehol 3 infantry moved from Manchuria to Korea 1 fighter moved from Japan to Korea Place Units - Japanese 1 factory_minor and 1 harbour placed in French Indo China 3 artilleries and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : 1.83
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Combat Move - Japanese 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 2 bombers, 5 fighters, 1 infantry and 6 tactical_bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Yunnan 2 fighters moved from 36 Sea Zone to Yunnan 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 artilleries and 6 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese Purchase Units - Japanese Japanese buy 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Java Battle in Sumatra Battle in Guam Battle in Celebes Battle in Yunnan Japanese attack with 2 bombers, 9 fighters, 1 infantry and 8 tactical_bombers British defend with 1 fighter and 2 infantry; Chinese defend with 13 infantry Japanese roll dice for 2 bombers, 9 fighters, 1 infantry and 8 tactical_bombers in Yunnan, round 2 : 14/20 hits, 11.33 expected hits Chinese roll dice for 1 fighter and 15 infantry in Yunnan, round 2 : 5/16 hits, 5.67 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 1 infantry owned by the Japanese, 13 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 2 bombers, 6 fighters and 7 tactical_bombers in Yunnan, round 3 : 8/15 hits, 8.83 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the British and 1 fighter owned by the British lost in Yunnan Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch with 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 3 fighters, 1 infantry and 2 tactical_bombers Casualties for British: 1 fighter and 2 infantry Casualties for Chinese: 13 infantry Non Combat Move - Japanese 2 fighters moved from Yunnan to 41 Sea Zone 1 carrier and 1 cruiser moved from 43 Sea Zone to 41 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 battleship, 1 carrier and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 3 fighters moved from Yunnan to 42 Sea Zone 2 bombers, 1 fighter and 6 tactical_bombers moved from Yunnan to French Indo China 1 artillery moved from Kwangtung to Kwangsi 1 artillery and 2 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Anhwe to Kwangsi 1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 1 aaGun and 5 infantry moved from Jehol to Anhwe 1 infantry moved from Manchuria to Jehol 3 infantry moved from Manchuria to Korea 1 fighter moved from Japan to Korea Place Units - Japanese 1 factory_minor and 1 harbour placed in French Indo China 3 artilleries and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : 1.83
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@wizmark said in Wizmark (Allies+12) vs SImon33 (Axis) BM3:
@simon33 I know its a long time past the UK turn but I missed the ncm of the canadian troops to Quebec…blame my stress over that disaster in the med!
Would you be ok if I edited them in? No worries if not
I can’t imagine that would affect much. No worries!
Love the attempt to hold Yunnan in spite of my retention of an infantry in Kwangsi. The attack on Yunnan became costly for me there but IMO still had to be done. Well, it should have been costly, about -16 score but I actually got 0.
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by British from Ontario: 1 artillery and 1 infantry EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 armour and 1 infantry moved from Morocco to Algeria 1 bomber moved from Gibraltar to Algeria 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Marshall Islands Battle in Algeria Americans attack with 1 armour, 1 bomber and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria Americans win, taking Marshall Islands from Japanese, taking Algeria from Neutral_Axis with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from Algeria to Egypt 1 fighter moved from Gibraltar to Egypt Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 infantry placed in Central United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Non Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Burma to Szechwan Place Units - Chinese 2 artilleries and 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Combat Move - British 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Persia to Iraq 1 artillery and 2 infantry moved from 80 Sea Zone to Iraq 1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 bomber moved from Gibraltar to French West Africa Purchase Units - British British buy 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in Iraq British attack with 1 artillery and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 1/4 hits, 1.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery and 2 infantry in Iraq, round 3 : 1/3 hits, 0.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in French West Africa British attack with 1 armour, 1 bomber and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour, 1 bomber and 1 infantry in French West Africa, round 2 : 2/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa British win, taking French West Africa from Neutral_Axis with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 bomber moved from French West Africa to Egypt 2 fighters moved from Gibraltar to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 3 aaGuns, 1 fighter, 6 infantry and 1 tactical_bomber moved from Burma to India 2 infantry moved from Shan State to Burma 1 destroyer moved from 39 Sea Zone to 80 Sea Zone Place Units - British 3 fighters placed in Egypt 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
British : 0.17 Americans : -0.33 Neutral_Axis : 0.00
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@simon33 I felt it was worth the risk…if the dice had fallen the other way you might have lost 7/8 planes…as it was 5 japanese planes taken away from calcutta is worth something.
Allies havent had the best of starts but we will see! Hopefully got enough in Cairo to hold…
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2 Combat Move - Italians 1 armour moved from Syria to Egypt Italians take Trans-Jordan from British 1 armour, 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 2 infantry moved from Cyprus to 99 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 99 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 armour, 2 artilleries, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 bomber and 2 fighters moved from Southern Italy to Egypt 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 submarine moved from 94 Sea Zone to 98 Sea Zone Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in 98 Sea Zone Italians attack with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 3 transports British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 transports in 98 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Egypt Italians attack with 3 armour, 4 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry British defend with 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour and 6 infantry; ANZAC defend with 2 infantry; Americans defend with 1 bomber and 1 fighter Italians roll dice for 3 armour, 4 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry in Egypt, round 2 : 9/19 hits, 6.67 expected hits British roll dice for 1 armour, 2 artilleries, 2 bombers, 6 fighters and 8 infantry in Egypt, round 2 : 6/19 hits, 8.17 expected hits 2 infantry owned by the ANZAC, 1 bomber owned by the British, 1 bomber owned by the Americans, 5 infantry owned by the British and 6 infantry owned by the Italians lost in Egypt Italians roll dice for 3 armour, 4 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Egypt, round 3 : 7/13 hits, 5.50 expected hits British roll dice for 1 armour, 2 artilleries, 6 fighters and 1 infantry in Egypt, round 3 : 6/10 hits, 5.50 expected hits 1 mech_infantry owned by the Italians, 1 fighter owned by the Americans, 2 artilleries owned by the British, 3 artilleries owned by the Italians, 2 fighters owned by the British, 1 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians roll dice for 3 armour, 1 artillery, 1 bomber and 2 fighters in Egypt, round 4 : 2/7 hits, 3.50 expected hits British roll dice for 3 fighters in Egypt, round 4 : 2/3 hits, 2.00 expected hits 1 artillery owned by the Italians, 2 fighters owned by the British and 1 armour owned by the Italians lost in Egypt Italians roll dice for 2 armour, 1 bomber and 2 fighters in Egypt, round 5 : 1/5 hits, 2.67 expected hits British roll dice for 1 fighter in Egypt, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Egypt Italians win, taking Egypt from British with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 72 Casualties for Italians: 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry Casualties for ANZAC: 2 infantry Casualties for Americans: 1 bomber and 1 fighter Casualties for British: 1 armour, 2 artilleries, 1 bomber, 5 fighters and 6 infantry Non Combat Move - Italians 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 fighters moved from Egypt to Alexandria 1 bomber moved from Egypt to Greece 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -0.00 British : -2.67
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@wizmark said in Wizmark (Allies+12) vs SImon33 (Axis) BM3:
@simon33 I felt it was worth the risk…if the dice had fallen the other way you might have lost 7/8 planes…as it was 5 japanese planes taken away from calcutta is worth something.
Allies havent had the best of starts but we will see! Hopefully got enough in Cairo to hold…
MARTI is against you.
I thought I’d attack just to thin down your forces and kill the bombers - didn’t think it made any sense to try to keep them alive unless I rolled poorly first round - then I rolled 2.33 hits above average.
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@simon33 yeah I’m just going to call it there I think…perhaps a better player than me might be able to pull it around but my heart has gone out of the game. You had a 18-20% chance there and won with ease.
I’ll post your win
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Sorry about that. Let me know if you want to go again.
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And thanks for the game.
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@simon33 Yes thanks for the game.
If you don’t mind, resetting the board to the start and going again would be my choice…don’t feel I really had the chance to get going…although I’m probably setting myself up for another fall! :joy: :joy: