@mike64 no
270 BC whack vs dawg
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TripleA Turn Summary: Macedonia round 3
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 3 Combat Move - Macedonia 3 hoplites and 4 peltastss moved from Larissa to Athens 1 peltasts moved from Delphi to Athens 3 hoplites and 1 peltasts moved from Thessalonica to SZ 69 3 hoplites and 1 peltasts moved from SZ 69 to Athens Purchase Units - Macedonia Macedonia buy 1 city, 4 hoplites and 2 swordmen; Remaining resources: 0 PUs; Non Combat Move - Macedonia Place Units - Macedonia 1 city placed in Athens 4 hoplites and 2 swordmen placed in Thessalonica Turn Complete - Macedonia Macedonia collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Egypt round 3
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 3 Combat Move - Egypt 8 archers moved from Paraetonium to Paliurus 5 archers and 2 spearmen moved from Alexandria to Memphis 8 spearmen moved from Memphis to Pharan 3 axemen moved from Salamis to SZ 62 3 axemen, 3 biremes and 2 triremes moved from SZ 62 to SZ 61 1 axeman and 2 spearmen moved from Attalia to Sardis 3 axemen moved from SZ 61 to Tarsus Purchase Units - Egypt Egypt buy 8 axemen, 1 city and 7 spearmen; Remaining resources: 0 PUs; Combat - Egypt Battle in Paliurus Egypt attack with 8 archers Numidia defend with 1 spearman Egypt roll dice for 8 archers in Paliurus, round 2 : 2/8 hits, 1.33 expected hits Numidia roll dice for 1 spearman in Paliurus, round 2 : 1/1 hits, 0.33 expected hits 1 archer owned by the Egypt and 1 spearman owned by the Numidia lost in Paliurus Egypt win, taking Paliurus from Numidia with 7 archers remaining. Battle score for attacker is -1 Casualties for Egypt: 1 archer Casualties for Numidia: 1 spearman Battle in SZ 61 Egypt attack with 3 biremes and 2 triremes Seleucid defend with 1 bireme and 1 trireme Egypt roll dice for 3 biremes and 2 triremes in SZ 61, round 2 : 1/5 hits, 1.50 expected hits Seleucid roll dice for 1 bireme and 1 trireme in SZ 61, round 2 : 0/2 hits, 0.67 expected hits 1 bireme owned by the Seleucid lost in SZ 61 Egypt roll dice for 3 biremes and 2 triremes in SZ 61, round 3 : 1/5 hits, 1.50 expected hits Seleucid roll dice for 1 trireme in SZ 61, round 3 : 1/1 hits, 0.33 expected hits 1 trireme owned by the Seleucid and 1 bireme owned by the Egypt lost in SZ 61 Egypt win with 2 biremes and 2 triremes remaining. Battle score for attacker is 12 Casualties for Seleucid: 1 bireme and 1 trireme Casualties for Egypt: 1 bireme Battle in Tarsus Egypt attack with 3 axemen Seleucid defend with 2 peltastss Egypt roll dice for 3 axemen in Tarsus, round 2 : 2/3 hits, 1.00 expected hits Seleucid roll dice for 2 peltastss in Tarsus, round 2 : 1/2 hits, 0.33 expected hits 1 axeman owned by the Egypt and 2 peltastss owned by the Seleucid lost in Tarsus Egypt win, taking Tarsus from Seleucid with 2 axemen remaining. Battle score for attacker is 1 Casualties for Egypt: 1 axeman Casualties for Seleucid: 2 peltastss Battle in Sardis Egypt attack with 1 axeman and 2 spearmen Macedonia defend with 1 peltasts Egypt roll dice for 1 axeman and 2 spearmen in Sardis, round 2 : 1/3 hits, 0.67 expected hits Seleucid roll dice for 1 peltasts in Sardis, round 2 : 0/1 hits, 0.17 expected hits 1 peltasts owned by the Macedonia lost in Sardis Egypt win, taking Sardis from Seleucid with 1 axeman and 2 spearmen remaining. Battle score for attacker is 2 Casualties for Macedonia: 1 peltasts Non Combat Move - Egypt Place Units - Egypt 1 city placed in Salamis 7 spearmen placed in Alexandria 8 axemen placed in Memphis Turn Complete - Egypt Egypt collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
Egypt : 1.00 Numidia : 0.67 Seleucid : 0.50 -
TripleA Turn Summary: Seleucid round 3
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 3 Combat Move - Seleucid 2 hoplites and 9 legionaires moved from Antioch to Edessa 3 hoplites moved from Sidon to Jerusalem 1 peltasts moved from Edessa to Emesa 3 hoplites moved from Damascus to Jerusalem 2 cataphracts moved from Sidon to Tarsus 1 legionaire moved from Melitene to Tarsus 1 peltasts moved from Edessa to Amida 2 cataphracts, 1 cavalry, 3 hoplites and 1 legionaire moved from Melitene to Sinope Purchase Units - Seleucid Seleucid buy 8 hoplites and 8 peltastss; Remaining resources: 0 PUs; Combat - Seleucid Battle in Tarsus Seleucid attack with 2 cataphracts and 1 legionaire Egypt defend with 2 axemen Seleucid roll dice for 2 cataphracts and 1 legionaire in Tarsus, round 2 : 2/3 hits, 1.50 expected hits Egypt roll dice for 2 axemen in Tarsus, round 2 : 1/2 hits, 0.33 expected hits 2 axemen owned by the Egypt and 1 legionaire owned by the Seleucid lost in Tarsus Seleucid win, taking Tarsus from Egypt with 2 cataphracts remaining. Battle score for attacker is 2 Casualties for Seleucid: 1 legionaire Casualties for Egypt: 2 axemen Battle in Jerusalem Seleucid attack with 6 hoplites Egypt defend with 3 spearmen Seleucid roll dice for 6 hoplites in Jerusalem, round 2 : 2/6 hits, 2.00 expected hits Egypt roll dice for 3 spearmen in Jerusalem, round 2 : 0/3 hits, 1.00 expected hits 2 spearmen owned by the Egypt lost in Jerusalem Seleucid roll dice for 6 hoplites in Jerusalem, round 3 : 3/6 hits, 2.00 expected hits Egypt roll dice for 1 spearman in Jerusalem, round 3 : 1/1 hits, 0.33 expected hits 1 hoplite owned by the Seleucid and 1 spearman owned by the Egypt lost in Jerusalem Seleucid win, taking Jerusalem from Egypt with 5 hoplites remaining. Battle score for attacker is 4 Casualties for Egypt: 3 spearmen Casualties for Seleucid: 1 hoplite Battle in Sinope Seleucid attack with 2 cataphracts, 1 cavalry, 3 hoplites and 1 legionaire Neutral defend with 3 archers, 1 axeman and 5 spearmen Seleucid roll dice for 2 cataphracts, 1 cavalry, 3 hoplites and 1 legionaire in Sinope, round 2 : 3/7 hits, 2.83 expected hits Neutral roll dice for 3 archers, 1 axeman and 5 spearmen in Sinope, round 2 : 4/9 hits, 3.33 expected hits 1 cavalry owned by the Seleucid, 3 hoplites owned by the Seleucid, 1 axeman owned by the Neutral and 2 spearmen owned by the Neutral lost in Sinope 1 legionaire owned by the Seleucid and 2 cataphracts owned by the Seleucid retreated to Melitene Neutral win with 3 archers and 3 spearmen remaining. Battle score for attacker is -10 Casualties for Seleucid: 1 cavalry and 3 hoplites Casualties for Neutral: 1 axeman and 2 spearmen Non Combat Move - Seleucid Place Units - Seleucid 5 hoplites placed in Edessa 3 hoplites and 8 peltastss placed in Antioch Turn Complete - Seleucid Seleucid collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
Neutral : 0.67 Egypt : 0.33 Seleucid : 1.67 -
TripleA Turn Summary: Parthia round 3
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 3 Combat Move - Parthia 7 cavalrys moved from Persepolis to Seleucia 6 archers and 1 spearman moved from Babylon to Seleucia 2 archers and 4 spearmen moved from Seleucia to Hatra 1 archer and 3 spearmen moved from Ctesiphon to Seleucia Purchase Units - Parthia Parthia buy 7 cataphracts and 3 cavalrys; Remaining resources: 0 PUs; Combat - Parthia Non Combat Move - Parthia Place Units - Parthia 7 cataphracts and 3 cavalrys placed in Seleucia Turn Complete - Parthia Parthia collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Numidia round 3
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 3 Combat Move - Numidia 4 archers moved from Leptis Magna to Berenice 3 archers, 1 cavalry and 12 spearmen moved from Capsa to Thenae 2 cavalrys moved from Zama to Thenae 6 cavalrys, 2 spearmen and 3 swordmen moved from Siga to Tingis 2 biremes moved from SZ 31 to SZ 32 Purchase Units - Numidia Numidia buy 4 archers; Remaining resources: 6 PUs; Combat - Numidia Battle in Tingis Numidia attack with 6 cavalrys, 2 spearmen and 3 swordmen Neutral defend with 1 archer, 2 cavalrys and 1 spearman Numidia roll dice for 6 cavalrys, 2 spearmen and 3 swordmen in Tingis, round 2 : 6/11 hits, 3.33 expected hits Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Tingis, round 2 : 0/4 hits, 1.17 expected hits 2 cavalrys owned by the Neutral, 1 spearman owned by the Neutral and 1 archer owned by the Neutral lost in Tingis Numidia loses 0 PUs for violating Tingiss neutrality. Numidia win, taking Tingis from Neutral with 6 cavalrys, 2 spearmen and 3 swordmen remaining. Battle score for attacker is 15 Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman Battle in Thenae Numidia attack with 3 archers, 3 cavalrys and 12 spearmen Neutral defend with 1 archer and 2 spearmen Numidia roll dice for 3 archers, 3 cavalrys and 12 spearmen in Thenae, round 2 : 3/18 hits, 3.50 expected hits Neutral roll dice for 1 archer and 2 spearmen in Thenae, round 2 : 1/3 hits, 1.17 expected hits 2 spearmen owned by the Neutral, 1 archer owned by the Neutral and 1 spearman owned by the Numidia lost in Thenae Numidia loses 0 PUs for violating Thenaes neutrality. Numidia win, taking Thenae from Neutral with 3 archers, 3 cavalrys and 11 spearmen remaining. Battle score for attacker is 7 Casualties for Numidia: 1 spearman Casualties for Neutral: 1 archer and 2 spearmen Non Combat Move - Numidia Place Units - Numidia 4 archers placed in Leptis Magna Turn Complete - Numidia Numidia collect 22 PUs; end with 28 PUsCombat Hit Differential Summary :
Neutral : -1.33 Numidia : 2.17 -
TripleA Turn Summary: Carthage round 4
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 4 Combat Move - Carthage 6 cavalrys, 8 spearmen and 8 swordmen moved from Valentia to Tarraco 1 cavalry moved from Corduba to Valentia 2 biremes moved from SZ 16 to SZ 17 1 spearman moved from Palma to SZ 17 1 spearman moved from SZ 17 to Tarraco Purchase Units - Carthage Carthage buy 4 biremes, 1 hoplite and 6 swordmen; Remaining resources: 0 PUs; Combat - Carthage Battle in Tarraco Carthage attack with 6 cavalrys, 9 spearmen and 8 swordmen Neutral defend with 3 axemen and 3 swordmen Carthage roll dice for 6 cavalrys, 9 spearmen and 8 swordmen in Tarraco, round 2 : 9/23 hits, 6.17 expected hits Neutral roll dice for 3 axemen and 3 swordmen in Tarraco, round 2 : 3/6 hits, 1.50 expected hits 3 axemen owned by the Neutral, 3 spearmen owned by the Carthage and 3 swordmen owned by the Neutral lost in Tarraco Carthage loses 0 PUs for violating Tarracos neutrality. Carthage win, taking Tarraco from Neutral with 6 cavalrys, 6 spearmen and 8 swordmen remaining. Battle score for attacker is 12 Casualties for Carthage: 3 spearmen Casualties for Neutral: 3 axemen and 3 swordmen Non Combat Move - Carthage Place Units - Carthage 4 biremes placed in SZ 32 1 hoplite and 5 swordmen placed in Carthago 1 swordman placed in Corduba Turn Complete - Carthage Carthage collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Carthage : 2.83 Neutral : 1.50 -
TripleA Turn Summary: RomanRepublic round 4
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 4 Combat Move - RomanRepublic 1 legionaire and 2 velitess moved from Genua to Verona 1 ballista, 1 cavalry and 5 legionaires moved from Mediolanum to Verona 6 velitess moved from Salapia to Ariminum 3 legionaires moved from Lilybaeum to SZ 33 7 biremes, 3 legionaires and 9 triremes moved from SZ 33 to SZ 32 3 legionaires moved from SZ 32 to Caralis Purchase Units - RomanRepublic RomanRepublic buy 13 legionaires and 2 velitess; Remaining resources: 1 PUs; Combat - RomanRepublic Battle in Verona RomanRepublic attack with 1 ballista, 1 cavalry, 6 legionaires and 2 velitess Neutral defend with 2 axemen and 3 swordmen RomanRepublic roll dice for 1 ballista, 1 cavalry, 6 legionaires and 2 velitess in Verona, round 2 : 3/10 hits, 3.50 expected hits Neutral roll dice for 2 axemen and 3 swordmen in Verona, round 2 : 1/5 hits, 1.33 expected hits 1 velites owned by the RomanRepublic, 2 axemen owned by the Neutral and 1 swordman owned by the Neutral lost in Verona RomanRepublic roll dice for 1 ballista, 1 cavalry, 6 legionaires and 1 velites in Verona, round 3 : 2/9 hits, 3.33 expected hits Neutral roll dice for 2 swordmen in Verona, round 3 : 0/2 hits, 0.67 expected hits 2 swordmen owned by the Neutral lost in Verona RomanRepublic loses 0 PUs for violating Veronas neutrality. RomanRepublic win, taking Verona from Neutral with 1 ballista, 1 cavalry, 6 legionaires and 1 velites remaining. Battle score for attacker is 15 Casualties for RomanRepublic: 1 velites Casualties for Neutral: 2 axemen and 3 swordmen Battle in SZ 32 RomanRepublic attack with 7 biremes and 9 triremes Carthage defend with 6 biremes and 3 triremes; Numidia defend with 2 biremes RomanRepublic roll dice for 7 biremes and 9 triremes in SZ 32, round 2 : 5/16 hits, 5.67 expected hits Carthage roll dice for 8 biremes and 3 triremes in SZ 32, round 2 : 4/11 hits, 3.67 expected hits 3 biremes owned by the Carthage, 2 biremes owned by the Numidia and 4 biremes owned by the RomanRepublic lost in SZ 32 RomanRepublic roll dice for 3 biremes and 9 triremes in SZ 32, round 3 : 3/12 hits, 5.00 expected hits Carthage roll dice for 3 biremes and 3 triremes in SZ 32, round 3 : 3/6 hits, 2.00 expected hits 3 biremes owned by the Carthage and 3 biremes owned by the RomanRepublic lost in SZ 32 RomanRepublic roll dice for 9 triremes in SZ 32, round 4 : 5/9 hits, 4.50 expected hits Carthage roll dice for 3 triremes in SZ 32, round 4 : 3/3 hits, 1.00 expected hits 3 triremes owned by the Carthage and 3 triremes owned by the RomanRepublic lost in SZ 32 RomanRepublic win with 6 triremes remaining. Battle score for attacker is 7 Casualties for RomanRepublic: 7 biremes and 3 triremes Casualties for Carthage: 6 biremes and 3 triremes Casualties for Numidia: 2 biremes Battle in Caralis Non Combat Move - RomanRepublic Place Units - RomanRepublic 2 legionaires and 2 velitess placed in Genua 9 legionaires placed in Roma 2 legionaires placed in Lilybaeum Turn Complete - RomanRepublic RomanRepublic collect 66 PUs; end with 67 PUsCombat Hit Differential Summary :
Carthage : 3.33 Neutral : -1.00 RomanRepublic : -4.00 -
TripleA Turn Summary: GreekCityStates round 4
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 4 Combat Move - GreekCityStates 6 cavalrys moved from Sparta to SZ 67 1 hoplite moved from Corinth to SZ 67 6 cavalrys and 1 hoplite moved from SZ 67 to Cydonia Purchase Units - GreekCityStates GreekCityStates buy 1 archer, 1 bireme and 6 slingerss; Remaining resources: 1 PUs; Combat - GreekCityStates Battle in Cydonia GreekCityStates attack with 6 cavalrys and 1 hoplite Neutral defend with 2 archers and 2 spearmen GreekCityStates roll dice for 6 cavalrys and 1 hoplite in Cydonia, round 2 : 3/7 hits, 2.33 expected hits Neutral roll dice for 2 archers and 2 spearmen in Cydonia, round 2 : 2/4 hits, 1.67 expected hits 1 archer owned by the Neutral, 2 spearmen owned by the Neutral and 2 cavalrys owned by the GreekCityStates lost in Cydonia GreekCityStates roll dice for 4 cavalrys and 1 hoplite in Cydonia, round 3 : 2/5 hits, 1.67 expected hits Neutral roll dice for 1 archer in Cydonia, round 3 : 1/1 hits, 0.50 expected hits 1 archer owned by the Neutral and 1 cavalry owned by the GreekCityStates lost in Cydonia GreekCityStates loses 0 PUs for violating Cydonias neutrality. GreekCityStates win, taking Cydonia from Neutral with 3 cavalrys and 1 hoplite remaining. Battle score for attacker is 2 Casualties for GreekCityStates: 3 cavalrys Casualties for Neutral: 2 archers and 2 spearmen Non Combat Move - GreekCityStates Place Units - GreekCityStates 1 archer and 6 slingerss placed in Corinth 1 bireme placed in SZ 53 Turn Complete - GreekCityStates GreekCityStates collect 27 PUs; end with 28 PUsCombat Hit Differential Summary :
Neutral : 0.83 GreekCityStates : 1.00 -
TripleA Turn Summary: Macedonia round 4
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 4 Combat Move - Macedonia 4 hoplites and 2 swordmen moved from Thessalonica to SZ 69 4 hoplites and 2 swordmen moved from SZ 69 to Sardis Purchase Units - Macedonia Macedonia buy 7 hoplites and 1 swordman; Remaining resources: 0 PUs; Combat - Macedonia Battle in Sardis Macedonia attack with 4 hoplites and 2 swordmen Egypt defend with 1 axeman and 2 spearmen Macedonia roll dice for 4 hoplites and 2 swordmen in Sardis, round 2 : 2/6 hits, 2.00 expected hits Egypt roll dice for 1 axeman and 2 spearmen in Sardis, round 2 : 2/3 hits, 0.83 expected hits 2 swordmen owned by the Macedonia, 1 axeman owned by the Egypt and 1 spearman owned by the Egypt lost in Sardis Macedonia roll dice for 4 hoplites in Sardis, round 3 : 0/4 hits, 1.33 expected hits Egypt roll dice for 1 spearman in Sardis, round 3 : 0/1 hits, 0.33 expected hits Macedonia roll dice for 4 hoplites in Sardis, round 4 : 1/4 hits, 1.33 expected hits Egypt roll dice for 1 spearman in Sardis, round 4 : 0/1 hits, 0.33 expected hits 1 spearman owned by the Egypt lost in Sardis Macedonia win, taking Sardis from Egypt with 4 hoplites remaining. Battle score for attacker is 1 Casualties for Macedonia: 2 swordmen Casualties for Egypt: 1 axeman and 2 spearmen Non Combat Move - Macedonia Place Units - Macedonia 7 hoplites placed in Athens 1 swordman placed in Thessalonica Turn Complete - Macedonia Macedonia collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Egypt : 0.50 Macedonia : -1.67 -
TripleA Turn Summary: Egypt round 4
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 4 Combat Move - Egypt 5 archers, 8 axemen and 2 spearmen moved from Memphis to Pharan 7 spearmen moved from Alexandria to Paraetonium 1 bireme and 2 triremes moved from SZ 61 to SZ 60 Purchase Units - Egypt Egypt buy 9 archers and 6 axemen; Remaining resources: 2 PUs; Combat - Egypt Non Combat Move - Egypt Place Units - Egypt 6 axemen placed in Salamis 1 archer placed in Alexandria 8 archers placed in Memphis Turn Complete - Egypt Egypt collect 36 PUs; end with 38 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Seleucid round 4
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 4 Combat Move - Seleucid 1 cataphract moved from Tarsus to Attalia Seleucid take Attalia from Egypt 1 cataphract moved from Attalia to Tavium 4 hoplites moved from Jerusalem to Damascus 1 peltasts moved from Antioch to Sidon 3 hoplites and 7 peltastss moved from Antioch to Edessa 2 cataphracts and 1 legionaire moved from Melitene to Edessa 1 cataphract moved from Tarsus to Edessa Purchase Units - Seleucid Seleucid buy 6 hoplites, 1 legionaire and 9 peltastss; Remaining resources: 0 PUs; Combat - Seleucid Battle in Tavium Seleucid attack with 1 cataphract Neutral defend with 1 cavalry and 3 spearmen Seleucid roll dice for 1 cataphract in Tavium, round 2 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 cavalry and 3 spearmen in Tavium, round 2 : 1/4 hits, 1.17 expected hits 1 cavalry owned by the Neutral and 1 cataphract owned by the Seleucid lost in Tavium Neutral win with 3 spearmen remaining. Battle score for attacker is -3 Casualties for Seleucid: 1 cataphract Casualties for Neutral: 1 cavalry Non Combat Move - Seleucid Place Units - Seleucid 5 hoplites placed in Edessa 1 hoplite, 1 legionaire and 9 peltastss placed in Antioch Turn Complete - Seleucid Seleucid collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
Neutral : -0.17 Seleucid : 0.50 -
TripleA Turn Summary: Parthia round 4
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 4 Combat Move - Parthia 7 cataphracts and 10 cavalrys moved from Seleucia to Edessa 8 archers, 3 cataphracts, 3 cavalrys, 5 horsearchers and 17 spearmen moved from Hatra to Edessa 7 archers and 4 spearmen moved from Seleucia to Hatra Purchase Units - Parthia Parthia buy 10 cavalrys and 2 horsearchers; Remaining resources: 1 PUs; Combat - Parthia Battle in Edessa Parthia attack with 8 archers, 10 cataphracts, 13 cavalrys, 5 horsearchers and 17 spearmen Seleucid defend with 3 cataphracts, 1 city, 20 hoplites, 12 legionaires and 8 peltastss Parthia roll dice for 8 archers, 10 cataphracts, 13 cavalrys, 5 horsearchers and 17 spearmen in Edessa, round 2 : 17/53 hits, 15.17 expected hits Seleucid roll dice for 3 cataphracts, 20 hoplites, 12 legionaires and 8 peltastss in Edessa, round 2 : 18/43 hits, 16.83 expected hits 9 legionaires owned by the Seleucid, 1 archer owned by the Parthia, 17 spearmen owned by the Parthia and 8 peltastss owned by the Seleucid lost in Edessa Parthia roll dice for 7 archers, 10 cataphracts, 13 cavalrys and 5 horsearchers in Edessa, round 3 : 5/35 hits, 12.17 expected hits Seleucid roll dice for 3 cataphracts, 20 hoplites and 3 legionaires in Edessa, round 3 : 17/26 hits, 12.50 expected hits 3 legionaires owned by the Seleucid, 7 archers owned by the Parthia, 2 hoplites owned by the Seleucid and 10 cavalrys owned by the Parthia lost in Edessa Parthia roll dice for 10 cataphracts, 3 cavalrys and 5 horsearchers in Edessa, round 4 : 10/18 hits, 7.67 expected hits Seleucid roll dice for 3 cataphracts and 18 hoplites in Edessa, round 4 : 13/21 hits, 10.50 expected hits 5 horsearchers owned by the Parthia, 10 hoplites owned by the Seleucid, 5 cataphracts owned by the Parthia and 3 cavalrys owned by the Parthia lost in Edessa 5 cataphracts owned by the Parthia retreated to Hatra Seleucid win with 3 cataphracts and 8 hoplites remaining. Battle score for attacker is -76 Casualties for Parthia: 8 archers, 5 cataphracts, 13 cavalrys, 5 horsearchers and 17 spearmen Casualties for Seleucid: 12 hoplites, 12 legionaires and 8 peltastss Non Combat Move - Parthia Place Units - Parthia 10 cavalrys placed in Seleucia 2 horsearchers placed in Persepolis Turn Complete - Parthia Parthia collect 53 PUs; end with 54 PUsCombat Hit Differential Summary :
Parthia : -3.00 Seleucid : 8.17 -
TripleA Turn Summary: Numidia round 4
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 4 Combat Move - Numidia 3 archers, 3 cavalrys and 11 spearmen moved from Thenae to Sabrata 6 cavalrys, 2 spearmen and 3 swordmen moved from Tingis to Banasa 4 archers moved from Leptis Magna to Berenice Purchase Units - Numidia Numidia buy 4 archers; Remaining resources: 12 PUs; Combat - Numidia Battle in Banasa Numidia attack with 6 cavalrys, 2 spearmen and 3 swordmen Neutral defend with 1 archer and 1 spearman Numidia roll dice for 6 cavalrys, 2 spearmen and 3 swordmen in Banasa, round 2 : 4/11 hits, 3.33 expected hits Neutral roll dice for 1 archer and 1 spearman in Banasa, round 2 : 2/2 hits, 0.83 expected hits 1 spearman owned by the Neutral, 1 archer owned by the Neutral and 2 spearmen owned by the Numidia lost in Banasa Numidia loses 0 PUs for violating Banasas neutrality. Numidia win, taking Banasa from Neutral with 6 cavalrys and 3 swordmen remaining. Battle score for attacker is 1 Casualties for Numidia: 2 spearmen Casualties for Neutral: 1 archer and 1 spearman Battle in Sabrata Numidia attack with 3 archers, 3 cavalrys and 11 spearmen Neutral defend with 1 archer and 1 spearman Numidia roll dice for 3 archers, 3 cavalrys and 11 spearmen in Sabrata, round 2 : 5/17 hits, 3.33 expected hits Neutral roll dice for 1 archer and 1 spearman in Sabrata, round 2 : 1/2 hits, 0.83 expected hits 1 spearman owned by the Neutral, 1 archer owned by the Neutral and 1 spearman owned by the Numidia lost in Sabrata Numidia loses 0 PUs for violating Sabratas neutrality. Numidia win, taking Sabrata from Neutral with 3 archers, 3 cavalrys and 10 spearmen remaining. Battle score for attacker is 4 Casualties for Numidia: 1 spearman Casualties for Neutral: 1 archer and 1 spearman Non Combat Move - Numidia Place Units - Numidia 4 archers placed in Leptis Magna Turn Complete - Numidia Numidia collect 25 PUs; end with 37 PUsCombat Hit Differential Summary :
Neutral : 1.33 Numidia : 2.33 -
TripleA Turn Summary: Carthage round 5
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5 Combat Move - Carthage 6 cavalrys, 6 spearmen and 8 swordmen moved from Tarraco to Barcino 1 cavalry moved from Valentia to Barcino 1 swordman moved from Corduba to Carthago Nova Purchase Units - Carthage Carthage buy 8 biremes and 1 hoplite; Remaining resources: 0 PUs; Combat - Carthage Battle in Barcino Carthage attack with 7 cavalrys, 6 spearmen and 8 swordmen Neutral defend with 1 axeman, 1 cavalry and 3 swordmen Carthage roll dice for 7 cavalrys, 6 spearmen and 8 swordmen in Barcino, round 2 : 7/21 hits, 6.00 expected hits Neutral roll dice for 1 axeman, 1 cavalry and 3 swordmen in Barcino, round 2 : 3/5 hits, 1.33 expected hits 1 cavalry owned by the Neutral, 1 axeman owned by the Neutral, 3 spearmen owned by the Carthage and 3 swordmen owned by the Neutral lost in Barcino Carthage loses 0 PUs for violating Barcinos neutrality. Carthage win, taking Barcino from Neutral with 7 cavalrys, 3 spearmen and 8 swordmen remaining. Battle score for attacker is 10 Casualties for Carthage: 3 spearmen Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen Non Combat Move - Carthage Place Units - Carthage 8 biremes placed in SZ 36 1 hoplite placed in Carthago Turn Complete - Carthage Carthage collect 61 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Carthage from SZ 17: 2 biremes EDIT: Adding units owned by Carthage to SZ 18: 2 biremes EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Carthage : 1.00 Neutral : 1.67 -
TripleA Turn Summary: RomanRepublic round 5
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5 Combat Move - RomanRepublic 6 velitess moved from Ariminum to Patavium 1 ballista, 1 cavalry, 6 legionaires and 1 velites moved from Verona to Patavium 9 legionaires moved from Roma to Arretium 6 triremes moved from SZ 32 to SZ 33 Purchase Units - RomanRepublic RomanRepublic buy 6 biremes, 1 trireme and 4 velitess; Remaining resources: 1 PUs; Combat - RomanRepublic Battle in Patavium RomanRepublic attack with 1 ballista, 1 cavalry, 6 legionaires and 7 velitess Neutral defend with 3 archers, 5 axemen and 4 swordmen RomanRepublic roll dice for 1 ballista, 1 cavalry, 6 legionaires and 7 velitess in Patavium, round 2 : 4/15 hits, 4.33 expected hits Neutral roll dice for 3 archers, 5 axemen and 4 swordmen in Patavium, round 2 : 4/12 hits, 3.67 expected hits 4 velitess owned by the RomanRepublic and 4 axemen owned by the Neutral lost in Patavium RomanRepublic roll dice for 1 ballista, 1 cavalry, 6 legionaires and 3 velitess in Patavium, round 3 : 4/11 hits, 3.67 expected hits Neutral roll dice for 3 archers, 1 axeman and 4 swordmen in Patavium, round 3 : 4/8 hits, 3.00 expected hits 3 velitess owned by the RomanRepublic, 1 cavalry owned by the RomanRepublic, 1 axeman owned by the Neutral and 3 swordmen owned by the Neutral lost in Patavium RomanRepublic roll dice for 1 ballista and 6 legionaires in Patavium, round 4 : 3/7 hits, 2.83 expected hits Neutral roll dice for 3 archers and 1 swordman in Patavium, round 4 : 2/4 hits, 1.83 expected hits 2 archers owned by the Neutral, 1 swordman owned by the Neutral and 2 legionaires owned by the RomanRepublic lost in Patavium RomanRepublic roll dice for 1 ballista and 4 legionaires in Patavium, round 5 : 1/5 hits, 2.17 expected hits Neutral roll dice for 1 archer in Patavium, round 5 : 1/1 hits, 0.50 expected hits 1 archer owned by the Neutral and 1 legionaire owned by the RomanRepublic lost in Patavium RomanRepublic loses 0 PUs for violating Pataviums neutrality. RomanRepublic win, taking Patavium from Neutral with 1 ballista and 3 legionaires remaining. Battle score for attacker is 6 Casualties for RomanRepublic: 1 cavalry, 3 legionaires and 7 velitess Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen Non Combat Move - RomanRepublic Place Units - RomanRepublic 5 biremes placed in SZ 33 1 bireme and 1 trireme placed in SZ 28 4 velitess placed in Genua Turn Complete - RomanRepublic RomanRepublic collect 74 PUs; end with 75 PUsCombat Hit Differential Summary :
Neutral : 2.00 RomanRepublic : -1.00 -
TripleA Turn Summary: GreekCityStates round 5
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5 Combat Move - GreekCityStates 3 cavalrys and 1 hoplite moved from Cydonia to SZ 67 3 cavalrys and 1 hoplite moved from SZ 67 to Corinth 1 bireme moved from SZ 53 to SZ 50 1 archer moved from Corinth to SZ 50 1 archer moved from SZ 50 to Delphi GreekCityStates take Delphi from Macedonia Purchase Units - GreekCityStates GreekCityStates buy 7 archers; Remaining resources: 0 PUs; Combat - GreekCityStates Non Combat Move - GreekCityStates Place Units - GreekCityStates 7 archers placed in Corinth Turn Complete - GreekCityStates GreekCityStates collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Macedonia round 5
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5 Combat Move - Macedonia 1 hoplite moved from Sardis to SZ 69 1 bireme and 1 hoplite moved from SZ 69 to SZ 68 1 hoplite moved from SZ 68 to Rhodos Macedonia take Rhodos from GreekCityStates 3 hoplites moved from Sardis to SZ 69 1 swordman moved from Thessalonica to SZ 69 2 peltastss and 1 swordman moved from Athens to Delphi 3 hoplites and 1 swordman moved from SZ 69 to Athens Purchase Units - Macedonia Macedonia buy 3 hoplites, 8 peltastss and 2 swordmen; Remaining resources: 0 PUs; Combat - Macedonia Battle in Delphi Macedonia attack with 2 peltastss and 1 swordman GreekCityStates defend with 1 archer Macedonia roll dice for 2 peltastss and 1 swordman in Delphi, round 2 : 0/3 hits, 0.67 expected hits GreekCityStates roll dice for 1 archer in Delphi, round 2 : 0/1 hits, 0.50 expected hits Macedonia roll dice for 2 peltastss and 1 swordman in Delphi, round 3 : 1/3 hits, 0.67 expected hits GreekCityStates roll dice for 1 archer in Delphi, round 3 : 0/1 hits, 0.50 expected hits 1 archer owned by the GreekCityStates lost in Delphi Macedonia win, taking Delphi from GreekCityStates with 2 peltastss and 1 swordman remaining. Battle score for attacker is 4 Casualties for GreekCityStates: 1 archer Non Combat Move - Macedonia Place Units - Macedonia 3 hoplites, 2 peltastss and 2 swordmen placed in Athens 6 peltastss placed in Thessalonica Turn Complete - Macedonia Macedonia collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
Macedonia : -0.33 GreekCityStates : -1.00 -
TripleA Turn Summary: Egypt round 5
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5 Combat Move - Egypt 5 archers, 8 axemen and 10 spearmen moved from Pharan to Jerusalem 3 axemen moved from Salamis to SZ 60 3 axemen moved from SZ 60 to Sidon 3 axemen moved from Salamis to SZ 60 3 axemen, 1 bireme and 1 trireme moved from SZ 60 to SZ 61 1 bireme moved from SZ 61 to SZ 60 1 axeman moved from SZ 61 to Tarsus Egypt take Tarsus from Seleucid 2 axemen moved from SZ 61 to Attalia Egypt take Attalia from Seleucid 4 spearmen moved from Paraetonium to Siwa 3 spearmen moved from Paraetonium to Paliurus 1 archer moved from Alexandria to Paraetonium 8 archers moved from Memphis to Pharan Purchase Units - Egypt Egypt buy 6 axemen and 6 spearmen; Remaining resources: 2 PUs; Combat - Egypt Battle in Sidon Egypt attack with 3 axemen Seleucid defend with 1 peltasts Egypt roll dice for 3 axemen in Sidon, round 2 : 2/3 hits, 1.00 expected hits Seleucid roll dice for 1 peltasts in Sidon, round 2 : 0/1 hits, 0.17 expected hits 1 peltasts owned by the Seleucid lost in Sidon Egypt win, taking Sidon from Seleucid with 3 axemen remaining. Battle score for attacker is 2 Casualties for Seleucid: 1 peltasts Battle in Jerusalem Egypt attack with 5 archers, 8 axemen and 10 spearmen Seleucid defend with 1 hoplite Egypt roll dice for 5 archers, 8 axemen and 10 spearmen in Jerusalem, round 2 : 6/23 hits, 5.17 expected hits Seleucid roll dice for 1 hoplite in Jerusalem, round 2 : 1/1 hits, 0.50 expected hits 1 hoplite owned by the Seleucid and 1 spearman owned by the Egypt lost in Jerusalem Egypt win, taking Jerusalem from Seleucid with 5 archers, 8 axemen and 9 spearmen remaining. Battle score for attacker is 2 Casualties for Egypt: 1 spearman Casualties for Seleucid: 1 hoplite Non Combat Move - Egypt Place Units - Egypt 6 axemen placed in Salamis 3 spearmen placed in Alexandria 3 spearmen placed in Memphis Turn Complete - Egypt Egypt collect 58 PUs; end with 60 PUsCombat Hit Differential Summary :
Egypt : 1.83 Seleucid : 0.33 -
TripleA Turn Summary: Seleucid round 5
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5 Combat Move - Seleucid 2 hoplites moved from Damascus to Sidon 1 peltasts moved from Antioch to Sidon 2 hoplites moved from Damascus to Emesa 1 peltasts moved from Emesa to Damascus 1 peltasts moved from Amida to Hatra 3 cataphracts and 8 hoplites moved from Edessa to Hatra 1 hoplite and 2 peltastss moved from Antioch to Tarsus Purchase Units - Seleucid Seleucid buy 10 hoplites and 6 peltastss; Remaining resources: 0 PUs; Combat - Seleucid Battle in Tarsus Seleucid attack with 1 hoplite and 2 peltastss Egypt defend with 1 axeman Seleucid roll dice for 1 hoplite and 2 peltastss in Tarsus, round 2 : 1/3 hits, 0.67 expected hits Egypt roll dice for 1 axeman in Tarsus, round 2 : 0/1 hits, 0.17 expected hits 1 axeman owned by the Egypt lost in Tarsus Seleucid win, taking Tarsus from Egypt with 1 hoplite and 2 peltastss remaining. Battle score for attacker is 3 Casualties for Egypt: 1 axeman Battle in Sidon Seleucid attack with 2 hoplites and 1 peltasts Egypt defend with 3 axemen Seleucid roll dice for 2 hoplites and 1 peltasts in Sidon, round 2 : 2/3 hits, 0.83 expected hits Egypt roll dice for 3 axemen in Sidon, round 2 : 1/3 hits, 0.50 expected hits 2 axemen owned by the Egypt and 1 peltasts owned by the Seleucid lost in Sidon Seleucid roll dice for 2 hoplites in Sidon, round 3 : 1/2 hits, 0.67 expected hits Egypt roll dice for 1 axeman in Sidon, round 3 : 1/1 hits, 0.17 expected hits 1 axeman owned by the Egypt and 1 hoplite owned by the Seleucid lost in Sidon Seleucid win, taking Sidon from Egypt with 1 hoplite remaining. Battle score for attacker is 2 Casualties for Seleucid: 1 hoplite and 1 peltasts Casualties for Egypt: 3 axemen Battle in Hatra Seleucid attack with 3 cataphracts, 8 hoplites and 1 peltasts Parthia defend with 7 archers, 5 cataphracts and 4 spearmen Seleucid roll dice for 3 cataphracts, 8 hoplites and 1 peltasts in Hatra, round 2 : 8/12 hits, 4.33 expected hits Parthia roll dice for 7 archers, 5 cataphracts and 4 spearmen in Hatra, round 2 : 11/16 hits, 7.33 expected hits 4 archers owned by the Parthia, 2 cataphracts owned by the Seleucid, 4 spearmen owned by the Parthia, 8 hoplites owned by the Seleucid and 1 peltasts owned by the Seleucid lost in Hatra 1 cataphract owned by the Seleucid retreated to Edessa Parthia win with 3 archers and 5 cataphracts remaining. Battle score for attacker is -28 Casualties for Seleucid: 2 cataphracts, 8 hoplites and 1 peltasts Casualties for Parthia: 4 archers and 4 spearmen Non Combat Move - Seleucid 1 legionaire and 6 peltastss moved from Antioch to Edessa Place Units - Seleucid 5 hoplites placed in Edessa 5 hoplites and 6 peltastss placed in Antioch Turn Complete - Seleucid Seleucid collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Egypt : 1.17 Parthia : 3.67 Seleucid : 5.50 -
TripleA Turn Summary: Parthia round 5
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5 Combat Move - Parthia 10 cavalrys moved from Seleucia to Edessa 2 horsearchers moved from Persepolis to Hatra 1 cataphract moved from Hatra to Amida Parthia take Amida from Seleucid 1 cataphract moved from Amida to Edessa 3 archers and 4 cataphracts moved from Hatra to Edessa Purchase Units - Parthia Parthia buy 12 cavalrys and 1 horsearcher; Remaining resources: 0 PUs; Combat - Parthia Battle in Edessa Parthia attack with 3 archers, 5 cataphracts and 10 cavalrys Seleucid defend with 1 cataphract, 1 city, 5 hoplites, 1 legionaire and 6 peltastss Parthia roll dice for 3 archers, 5 cataphracts and 10 cavalrys in Edessa, round 2 : 4/18 hits, 6.33 expected hits Seleucid roll dice for 1 cataphract, 5 hoplites, 1 legionaire and 6 peltastss in Edessa, round 2 : 4/13 hits, 4.33 expected hits 3 archers owned by the Parthia, 4 peltastss owned by the Seleucid and 1 cavalry owned by the Parthia lost in Edessa Parthia roll dice for 5 cataphracts and 9 cavalrys in Edessa, round 3 : 5/14 hits, 5.50 expected hits Seleucid roll dice for 1 cataphract, 5 hoplites, 1 legionaire and 2 peltastss in Edessa, round 3 : 4/9 hits, 3.67 expected hits 1 legionaire owned by the Seleucid, 2 hoplites owned by the Seleucid, 2 peltastss owned by the Seleucid and 4 cavalrys owned by the Parthia lost in Edessa Parthia roll dice for 5 cataphracts and 5 cavalrys in Edessa, round 4 : 4/10 hits, 4.17 expected hits Seleucid roll dice for 1 cataphract and 3 hoplites in Edessa, round 4 : 0/4 hits, 2.00 expected hits 1 cataphract owned by the Seleucid and 3 hoplites owned by the Seleucid lost in Edessa Parthia win, taking Edessa from Seleucid with 5 cataphracts and 5 cavalrys remaining. Battle score for attacker is 16 Casualties for Parthia: 3 archers and 5 cavalrys Casualties for Seleucid: 1 cataphract, 5 hoplites, 1 legionaire and 6 peltastss Non Combat Move - Parthia Place Units - Parthia 10 cavalrys placed in Seleucia 2 cavalrys and 1 horsearcher placed in Persepolis Turn Complete - Parthia Parthia collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Parthia : -3.00 Seleucid : -2.00





