Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2
Combat Move - Russians
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Rostov to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 artillery moved from Bryansk to Ukraine
1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Ukraine
4 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
6 infantry moved from Novgorod to Belarus
2 fighters moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 fighters moved from Buryatia to Urals
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2
Combat Move - Japanese
1 unit repaired.
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 artilleries and 6 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 battleship and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 tactical_bomber moved from 35 Sea Zone to Shan State
2 fighters moved from Yunnan to Shan State
1 bomber moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from 36 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to Malaya
1 carrier and 1 cruiser moved from 43 Sea Zone to 37 Sea Zone
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Celebes
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 2 transports
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking Celebes from Dutch, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Shan State
Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 4/8 hits, 4.17 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/8 hits, 4.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 bomber, 2 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
4 fighters and 3 tactical_bombers moved from Shan State to French Indo China
1 mech_infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 aaGun and 5 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
3 infantry moved from Manchuria to Korea
2 fighters moved from Malaya to 37 Sea Zone
1 bomber and 1 tactical_bomber moved from Malaya to French Indo China
2 fighters moved from French Indo China to 36 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 factory_minor and 1 harbour placed in French Indo China
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 51 PUs
Combat Hit Differential Summary :
British : -0.33
Chinese : 0.33
UK_Pacific : -1.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 3 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Marshall Islands
Non Combat Move - Americans
1 bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to French Guiana
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
1 cruiser moved from 26 Sea Zone to 32 Sea Zone
Place Units - Americans
2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
2 artilleries and 3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 7 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
10 infantry moved from Shensi to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Move - British
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
2 artilleries, 1 cruiser, 1 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 armour moved from Egypt to Iraq
2 fighters and 1 infantry moved from Burma to Shan State
Purchase Units - British
British buy 1 airfield, 2 armour and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Iraq
British attack with 1 armour, 2 artilleries and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 2 artilleries and 2 infantry in Iraq, round 2 : 1/5 hits, 1.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 2 artilleries and 2 infantry in Iraq, round 3 : 1/5 hits, 1.83 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 2 artilleries and 2 infantry in Iraq, round 4 : 1/5 hits, 1.83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 1 infantry in Shan State, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Shan State to India
1 battleship moved from 79 Sea Zone to 38 Sea Zone
1 aaGun moved from Burma to India
2 aaGuns and 6 infantry moved from Burma to India
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 aaGun and 1 infantry moved from Scotland to 109 Sea Zone
1 aaGun, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Scotland to United Kingdom
1 aaGun and 1 infantry moved from Scotland to United Kingdom
2 fighters moved from United Kingdom to Gibraltar
1 artillery and 2 infantry moved from Quebec to Eastern United States
1 armour moved from Alberta Saskatchewan Manitoba to Central United States
Place Units - British
1 airfield placed in Gibraltar
2 infantry placed in United Kingdom
2 armour placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,1,3,5,2,5,4,6,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -4.33
Chinese : -3.00
Neutral_Axis : -2.00
Japanese : -2.67
@simon33 Hello Simon, am seeing there are some players online who play quite often. I feel a bit like the home town poker player suddenly up against semi-pro’s on a Vegas trip.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 0/8 hits, 2.33 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 1/7 hits, 2.17 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour moved from Greece to Romania
1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -3.50
British : 1.33
@erinmores said in Erinmores (Allies+40) vs Simon33 (Axis) G40.2:
@simon33 Hello Simon, am seeing there are some players online who play quite often. I feel a bit like the home town poker player suddenly up against semi-pro’s on a Vegas trip.
Well, you’re seeing the beauty of the league ranking system a little after the fact then. I should really be an E player but I got on a bad streak. It may be more fun to play a tier 2 or 3 player next time.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 2
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
Combat - French
Battle in Holland Belgium
French attack with 1 artillery and 1 fighter
Germans defend with 2 mech_infantrys
French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
French win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - French
1 fighter moved from Holland Belgium to United Kingdom
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Germans : -1.00
French : 0.33
Was that a misclick putting the UK BB into SZ38? I can’t see a reason why it should go there, other than to be killed.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 artillery moved from Southern France to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from Western Germany to Egypt
1 bomber moved from Southern France to Egypt
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Romania to Bessarabia
Germans take Eastern Poland from Russians
2 infantry moved from Western Germany to Holland Belgium
1 armour moved from Poland to Novgorod
Germans take Baltic States from Russians
Germans take Novgorod from Russians
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Southern France to Holland Belgium
2 tactical_bombers moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Egypt
Germans attack with 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry; French defend with 1 infantry; ANZAC defend with 1 infantry
Germans roll dice for 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 4/7 hits, 3.83 expected hits
British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Egypt, round 2 : 3/6 hits, 2.00 expected hits
1 infantry owned by the ANZAC, 1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the French and 2 infantry owned by the British lost in Egypt
Germans roll dice for 3 bombers and 1 tactical_bomber in Egypt, round 3 : 4/4 hits, 2.50 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Egypt, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Egypt
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
French defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter and 2 tactical_bombers moved from 125 Sea Zone to Western Germany
1 armour and 1 mech_infantry moved from Southern France to Yugoslavia
1 carrier, 1 destroyer and 2 fighters moved from 93 Sea Zone to 97 Sea Zone
3 bombers and 1 tactical_bomber moved from Egypt to Alexandria
3 aaGuns, 1 armour, 5 artilleries and 23 infantry moved from Romania to Bessarabia
6 artilleries and 4 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Bulgaria to Romania
5 armour moved from Yugoslavia to Bessarabia
1 submarine moved from 121 Sea Zone to 122 Sea Zone
Place Units - Germans
1 destroyer placed in 113 Sea Zone
2 artilleries and 1 infantry placed in France
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Germans undo move 4.
1 mech_infantry placed in Germany
2 mech_infantrys placed in Western Germany
Germans undo move 4.
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 1.67
British : 0.33
French : -0.33
Russians : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
6 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
10 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat Hit Differential Summary :
@simon33 i would imagine you want to scramble. And OOL if I get more hits…
Yeah, scramble 2ftr 1tac.
Lose the DD first. Then Cruiser.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
6 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
10 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Purchase Units - Russians
Russians buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Novgorod
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Korea
Russians attack with 8 infantry
Japanese defend with 3 infantry
Russians roll dice for 8 infantry in Korea, round 2 : 3/8 hits, 1.33 expected hits
Japanese roll dice for 3 infantry in Korea, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Japanese: 3 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Amur to Korea
1 aaGun moved from Amur to Manchuria
2 fighters moved from Urals to Ukraine
2 fighters moved from Novgorod to Ukraine
1 aaGun, 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from Western Ukraine to Ukraine
5 infantry moved from Bryansk to Ukraine
2 aaGuns, 1 artillery and 15 infantry moved from Belarus to Bryansk
9 infantry moved from Russia to Bryansk
Place Units - Russians
3 fighters placed in Ukraine
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -1.17
Russians : 1.50
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3
Combat Move - Japanese
3 artilleries, 7 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to Shan State
2 tactical_bombers moved from French Indo China to 38 Sea Zone
2 fighters moved from 37 Sea Zone to 38 Sea Zone
2 submarines moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
2 fighters and 4 tactical_bombers moved from French Indo China to Shan State
2 bombers moved from French Indo China to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 14 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in 38 Sea Zone
Japanese attack with 2 fighters, 3 submarines and 2 tactical_bombers
British defend with 1 battleship
Japanese roll dice for 3 submarines in 38 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 battleship owned by the British lost in 38 Sea Zone
Japanese win, taking Java from Dutch, taking Sumatra from Dutch with 2 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry in Yunnan, round 2 : 6/14 hits, 4.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 2 : 6/7 hits, 3.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 38 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from 38 Sea Zone to French Indo China
2 fighters and 4 tactical_bombers moved from Shan State to French Indo China
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 bombers moved from Suiyuyan to Anhwe
1 infantry moved from Jehol to Anhwe
2 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
Place Units - Japanese
1 factory_minor placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 artillery, 2 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese : 1.33
UK_Pacific : -0.33
Japanese : 6.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3
Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 fighter moved from Malta to 95 Sea Zone
1 tactical_bomber moved from Malta to 95 Sea Zone
1 bomber moved from Malta to 95 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 mech_infantry moved from India to Shan State
2 fighters moved from India to Shan State
Combat Hit Differential Summary :
@simon33 scramble?
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3
Combat Move - Americans
1 bomber moved from Gibraltar to 125 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 battleships, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer
Americans roll dice for 1 bomber in 125 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 125 Sea Zone
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Germans: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 destroyer moved from 32 Sea Zone to 33 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 bomber placed in Western United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Move - Chinese
1 fighter and 15 infantry moved from Szechwan to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 15 infantry
Japanese defend with 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 15 infantry in Yunnan, round 2 : 1/16 hits, 3.00 expected hits
Japanese roll dice for 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry in Yunnan, round 2 : 6/13 hits, 4.50 expected hits
1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 3 : 2/10 hits, 2.00 expected hits
Japanese roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Yunnan, round 3 : 9/12 hits, 4.17 expected hits
2 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -36
Casualties for Chinese: 15 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Suiyuyan
Place Units - Chinese
3 infantry placed in Suiyuyan
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 fighter moved from Malta to 95 Sea Zone
1 tactical_bomber moved from Malta to 95 Sea Zone
1 bomber moved from Malta to 95 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 mech_infantry moved from India to Shan State
2 fighters moved from India to Shan State
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Northern Italy
British converts factory_major into different units
Battle in 98 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 98 Sea Zone
British win, taking Northern Italy from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Shan State
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from 98 Sea Zone to Egypt
1 armour moved from Iraq to Egypt
2 artilleries and 1 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Persia
British take Persia from Neutral_Allies
1 cruiser and 1 destroyer moved from 80 Sea Zone to 75 Sea Zone
2 fighters moved from Shan State to India
1 bomber moved from 95 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Egypt
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Malta
1 fighter moved from 95 Sea Zone to Libya
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
2 armour placed in Union of South Africa
1 destroyer and 1 submarine placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,4,4
British collect 33 PUs (4 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 2 infantry
EDIT: Adding units owned by British to Belgian Congo: 2 infantry
EDIT: Removing units owned by British from Union of South Africa: 4 armour
EDIT: Adding units owned by British to Belgian Congo: 4 armour
EDIT: Turning off Edit Mode
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 0.67
British : -0.17
Americans : 1.00
Chinese : -2.00
Japanese : 5.33
@simon33 forgot to move south africa…again, so edited.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 3
Combat Move - Italians
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Bessarabia to Eastern Poland
1 armour, 1 artillery and 1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
2 fighters and 2 infantry moved from Southern Italy to Northern Italy
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 3 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
British defend with 1 armour, 3 artilleries, 2 fighters, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Egypt, round 2 : 5/9 hits, 3.33 expected hits
British roll dice for 1 armour, 3 artilleries, 2 fighters and 1 infantry in Egypt, round 2 : 3/7 hits, 3.17 expected hits
3 artilleries owned by the British, 1 infantry owned by the British, 3 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 1 mech_infantry in Egypt, round 3 : 4/6 hits, 2.50 expected hits
British roll dice for 2 fighters in Egypt, round 3 : 2/2 hits, 1.33 expected hits
2 artilleries owned by the Italians and 2 fighters owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 24
Casualties for Italians: 2 artilleries and 3 infantry
Casualties for British: 1 armour, 3 artilleries, 2 fighters and 1 infantry
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 3/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Poland
Italians attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Romania to Eastern Poland
1 bomber moved from Egypt to Greece
2 fighters moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 6.00
British : 1.17
Russians : -0.33