TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Archangel to Belarus
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Belarus to Novgorod
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Caucasus to Rostov
2 aaGuns moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Manchuria to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Shantung to Anhwe
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Hunan
1 artillery and 3 infantry moved from Kiangsi to Hunan
3 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Jehol to Anhwe
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 artillery moved from 5 Sea Zone to Amur
1 artillery and 6 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
4 infantry moved from Korea to Amur
1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
1 fighter moved from Formosa to Hunan
2 fighters moved from Manchuria to Hunan
2 tactical_bombers moved from Manchuria to Hunan
Combat - Japanese
Battle in Amur
Battle in Hunan
Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 7/10 hits, 4,33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 3,00 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 5/7 hits, 3,00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 bombers moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Korea to Manchuria
1 fighter moved from Okinawa to Manchuria
2 tactical_bombers moved from Japan to Manchuria
2 fighters moved from Japan to Kwangsi
2 tactical_bombers moved from Hunan to Kwangsi
3 fighters moved from Hunan to Kwangsi
2 tactical_bombers moved from 6 Sea Zone to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 20 Sea Zone to 34 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 34 Sea Zone
1 battleship moved from 6 Sea Zone to 34 Sea Zone
1 cruiser moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 carriers moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 33 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
Place Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in Shantung
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Eastern United States
1 fighter moved from Eastern United States to 101 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Chahar
2 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Yunnan
Chinese attack with 6 infantry
Japanese defend with 2 infantry
Chinese roll dice for 6 infantry in Yunnan, round 2 : 0/6 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 6 infantry in Yunnan, round 3 : 2/6 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
2 infantry moved from Kweichow to Szechwan
1 fighter moved from Chahar to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 fighter moved from Burma to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 36 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
2 fighters moved from Scotland to 97 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
Combat - British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Eastern United States
1 fighter moved from Eastern United States to 101 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Chahar
2 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Yunnan
Chinese attack with 6 infantry
Japanese defend with 2 infantry
Chinese roll dice for 6 infantry in Yunnan, round 2 : 0/6 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 6 infantry in Yunnan, round 3 : 2/6 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
2 infantry moved from Kweichow to Szechwan
1 fighter moved from Chahar to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 fighter moved from Burma to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 36 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
2 fighters moved from Scotland to 97 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 1/3 hits, 2,00 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 fighter owned by the Italians, 1 submarine owned by the British and 1 fighter owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/5 hits, 2,67 expected hits
Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 0/2 hits, 1,33 expected hits
1 fighter owned by the Italians lost in 97 Sea Zone
British roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 4 : 2/5 hits, 2,67 expected hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 transport owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for British: 2 fighters and 1 submarine
Casualties for Germans: 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Battle in Siam
British attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 1 infantry in Siam, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 artillery and 1 infantry in Siam, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Siam, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Siam
British roll dice for 1 artillery and 1 infantry in Siam, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Siam, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 91 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer
Germans defend with 2 submarines
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
2 submarines owned by the Germans lost in 91 Sea Zone
British win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Ethiopia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/4 hits, 1,00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1,00 expected hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/4 hits, 1,00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 4 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British roll dice for 1 artillery in Ethiopia, round 5 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Ethiopia
Italians win with 1 artillery remaining. Battle score for attacker is -8
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in 36 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber
British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the British, 1 carrier owned by the Japanese and 1 cruiser owned by the British lost in 36 Sea Zone
British roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 : 3/4 hits, 2,33 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 1/4 hits, 2,00 expected hits
1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 1 battleship owned by the British and 1 cruiser owned by the Japanese lost in 36 Sea Zone
British roll dice for 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 4 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 fighter in 36 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in 36 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Casualties for Japanese: 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber
Non Combat Move - British
2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
5 infantry moved from India to Burma
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 infantry moved from Malaya to Shan State
3 aaGuns moved from India to Burma
1 armour moved from Alexandria to Egypt
1 fighter moved from 96 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
1 fighter and 4 infantry placed in United Kingdom
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0,33
British : -2,67
Italians : -1,50
Chinese : 1,17
Japanese : -2,67
Nu spillede jeg lidt vovet og erklærede krig med england med det samme i stillehavet, da jeg så en mulighed. Nu må vi se om det ender med at blive noget skidt??
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to 97 Sea Zone
1 armour moved from Albania to Yugoslavia
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British defend with 1 carrier and 1 destroyer
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
British roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 destroyer owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 18
Casualties for Italians: 1 submarine
Casualties for British: 1 carrier and 1 destroyer
Battle in Yugoslavia
Italians attack with 2 armour, 1 artillery and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 artillery and 3 infantry in Yugoslavia, round 2 : 3/6 hits, 2,00 expected hits
Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 2 : 3/4 hits, 1,33 expected hits
3 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 2 armour and 1 artillery in Yugoslavia, round 3 : 2/3 hits, 1,33 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1,67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
1 artillery owned by the Italians retreated to Northern Italy
French win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0,67 expected hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from 97 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 15 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 2,50
British : 1,00
French : -1,00
Neutral_Allies : 1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Celebes
2 fighters moved from New Zealand to Java
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Celebes
2 fighters moved from New Zealand to Java
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to Algeria
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 1 bomber; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 armour moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
3 artilleries moved from Poland to Baltic States
18 infantry moved from Poland to Baltic States
5 armour moved from Germany to Baltic States
5 armour moved from Slovakia Hungary to Baltic States
4 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries moved from France to Normandy Bordeaux
2 bombers moved from Southern Italy to 96 Sea Zone
1 armour moved from France to Southern France
2 armour moved from France to Southern France
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Southern France
1 fighter moved from Holland Belgium to Southern France
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from France to Southern France
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 2 bombers
British defend with 1 cruiser
Germans roll dice for 2 bombers in 96 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 fighters and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2,33 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery
Casualties for French: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 2/6 hits, 2,83 expected hits
French roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery
Non Combat Move - Germans
1 fighter moved from Southern France to Southern Italy
2 fighters moved from Normandy Bordeaux to Southern Italy
3 aaGuns moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
3 aaGuns moved from Poland to Baltic States
5 infantry moved from Bulgaria to Romania
1 mech_infantry moved from France to Western Germany
2 bombers moved from 96 Sea Zone to Western Germany
Place Units - Germans
9 armour placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 3 tactical_bombers and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 transport owned by the Germans lost in 113 Sea Zone
1 submarine owned by the Russians Submerged
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 aaGuns, 1 artillery and 12 infantry moved from Belarus to Bryansk
1 artillery and 6 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
5 infantry and 1 mech_infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Olgiy to Dzavhan
1 infantry moved from Novgorod to Belarus
6 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 bomber moved from Kwangsi to 42 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 mech_infantry moved from Anhwe to Kwangtung
2 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 artilleries and 12 infantry moved from Amur to Buryatia
3 artilleries moved from Anhwe to Chahar
3 infantry moved from Anhwe to Chahar
3 infantry moved from Anhwe to Jehol
2 fighters moved from Manchuria to Jehol
2 tactical_bombers moved from Manchuria to Jehol
2 fighters moved from Manchuria to Chahar
2 tactical_bombers moved from Manchuria to Chahar
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
3 fighters moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Soviet Far East
Combat - Japanese
Battle in Borneo
Battle in Soviet Far East
Battle in 37 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 37 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Soviet Far East from Russians with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Siberia
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Siberia from Russians with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/6 hits, 2.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Chahar
Japanese attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Chahar, round 2 : 4/10 hits, 4.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Jehol
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Jehol, round 2 : 3/7 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 fighters and 1 tactical_bomber
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 4/8 hits, 4.00 expected hits
French roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.83 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in French Indo China
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 fighters and 1 tactical_bomber
Non Combat Move - Japanese
2 tactical_bombers moved from French Indo China to Kwangsi
4 fighters moved from French Indo China to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
2 artilleries and 2 infantry moved from Hunan to Kwangsi
1 bomber moved from Kwangtung to Shantung
1 aaGun moved from Manchuria to Jehol
2 tactical_bombers moved from Jehol to Manchuria
2 fighters moved from Jehol to Manchuria
2 fighters moved from Chahar to Manchuria
2 tactical_bombers moved from Chahar to Manchuria
2 battleships, 2 destroyers and 1 submarine moved from 34 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 18 Sea Zone
1 bomber moved from 42 Sea Zone to Kwangsi
1 fighter moved from 37 Sea Zone to Kwangsi
Place Units - Japanese
3 armour placed in Shantung
1 destroyer placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs
Combat Hit Differential Summary :
French : 0.17
Chinese : -1.33
UK_Pacific : 1.33
Japanese : 1.50
@Maxiheimer japan er jo mere eller mindre ude af spillet i løbet af de næste par runder…? Synes ellers jeg havde regnet ud at de både ku ligge der og vinde de slag det måtte komme
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Gorky to Vologda
1 armour and 1 mech_infantry moved from Gorky to Novgorod
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Smolensk to Vologda
5 artilleries and 17 infantry moved from Smolensk to Novgorod
1 infantry moved from Yaroslavl to Vologda
2 artilleries and 3 infantry moved from Yaroslavl to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Rostov to Ukraine
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Germans lost in Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 7 artilleries, 20 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 7 artilleries, 20 infantry and 1 mech_infantry in Novgorod, round 2 : 10/29 hits, 7.67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 7 artilleries, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
2 infantry moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Yaroslavl
1 artillery moved from Urals to Timguska
1 infantry moved from Urals to Timguska
1 infantry moved from Urals to Kazakhstan
1 artillery and 2 infantry moved from Stalingrad to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Stalingrad
3 fighters moved from Rostov to Iraq
3 armour and 3 mech_infantrys moved from Baluchistan to Iraq
1 infantry moved from Iraq to 82 Sea Zone
2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
2 armour and 2 mech_infantrys moved from Rostov to Southern Caucasus
Place Units - Russians
1 artillery and 2 infantry placed in Stalingrad
1 artillery and 2 infantry placed in Southern Persia
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Round: 3
Combat Move - Hisaichi
1 Artillery and 2 Infantrys moved from Shantung to Anhwei
1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 93 Sea Zone
1 Artillery and 1 Infantry moved from 93 Sea Zone to Mindoro
1 Artillery moved from Panay to Mindoro
1 Infantry moved from Changchun to 84 Sea Zone
1 Cruiser, 1 Destroyer and 1 Infantry moved from 84 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Mindoro
1 Transport moved from 110 Sea Zone to 107 Sea Zone
1 Artillery and 1 Elite moved from Davao to 107 Sea Zone
1 Artillery and 1 Elite moved from 107 Sea Zone to Celebes
1 Transport moved from 110 Sea Zone to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys moved from 107 Sea Zone to Jilolo
2 Fighters moved from 111 Sea Zone to Jilolo
1 Artillery, 2 Infantrys and 1 Tank moved from Banjarmasin to 110 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Lombok
1 Tank moved from Ayan to Heilungchiang
2 Fighters and 1 Tank moved from Heilungchiang to Chita
1 Artillery moved from Ayan to Chita
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Cruiser, 2 Destroyers, 2 Elites, 1 Factory, 10 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Chita
Hisaichi attack with 1 Artillery, 2 Fighters and 1 Tank
Russians defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Tank in Chita, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 2/3 hits, 1.00 expected hits
1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
1 Infantry owned by the Russians lost in Chita
2 Fighters owned by the Hisaichi retreated
Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -7
Casualties for Hisaichi: 1 Artillery and 1 Tank
Casualties for Russians: 1 Infantry
Battle in Lombok
Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
Anzac defend with 4 Infantrys
Hisaichi roll dice for 1 Battleship in Lombok, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Lombok
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Lombok, round 2 : 1/4 hits, 1.33 expected hits
Dutch roll dice for 3 Infantrys in Lombok, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi lost in Lombok
1 Infantry owned by the Anzac lost in Lombok
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Lombok, round 3 : 2/3 hits, 1.17 expected hits
Dutch roll dice for 2 Infantrys in Lombok, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Lombok
2 Infantrys owned by the Anzac lost in Lombok
Hisaichi win, taking Lombok from Dutch with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
Casualties for Anzac: 4 Infantrys
Casualties for Hisaichi: 2 Infantrys
Battle in Celebes
Hisaichi attack with 1 Artillery and 1 Elite
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Elite in Celebes, round 2 : 0/2 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Celebes, round 3 : 1/2 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Hisaichi lost in Celebes
1 Infantry owned by the Dutch lost in Celebes
Hisaichi win, taking Celebes from Dutch with 1 Artillery remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Elite
Casualties for Dutch: 1 Infantry
Battle in Jilolo
Hisaichi attack with 2 Fighters and 2 Infantrys
Dutch defend with 1 Infantry
Hisaichi roll dice for 2 Fighters and 2 Infantrys in Jilolo, round 2 : 0/4 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Fighters and 2 Infantrys in Jilolo, round 3 : 1/4 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Jilolo
1 Infantry owned by the Dutch lost in Jilolo
Hisaichi win, taking Jilolo from Dutch with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in Anhwei
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Artillery in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Mindoro
Hisaichi attack with 2 Artillerys and 2 Infantrys
Americans defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Cruiser in Mindoro, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Americans lost in Mindoro
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Mindoro, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 Artillery in Mindoro, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Mindoro
Hisaichi win, taking Mindoro from Americans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Non Combat Move - Hisaichi
1 Carrier, 1 Submarine and 1 T.Boat moved from 111 Sea Zone to 107 Sea Zone
2 Fighters moved from Jilolo to 107 Sea Zone
2 Destroyers and 1 Submarine moved from 108 Sea Zone to 107 Sea Zone
1 Infantry moved from Khabarovsk to Ayan
2 Fighters moved from Chita to Heilungchiang
2 Infantrys moved from Liaoning to Hulunbuir
2 Artillerys and 4 Infantrys moved from Kirin to Heilungchiang
2 Tanks moved from Vladivostok to Heilungchiang
2 Infantrys moved from Vladivostok to Khabarovsk
2 Tanks moved from Changchun to Kirin
2 Tanks moved from Kirin to Heilungchiang
1 Infantry moved from Changchun to Kirin
1 Bomber moved from Bangkok to Davao
1 Artillery and 1 Elite moved from Liaoning to Hulunbuir
1 Transport moved from 110 Sea Zone to 107 Sea Zone
Place Units - Hisaichi
1 Factory placed in Heilungchiang
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
1 Cruiser and 1 Destroyer placed in 110 Sea Zone
2 Infantrys placed in Banjarmasin
1 Artillery, 1 Elite and 2 Infantrys placed in Davao
1 Destroyer and 1 Submarine placed in 84 Sea Zone
4 Infantrys and 2 Tanks placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 63 PUs; end with 63 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 75 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 6 artilleries and 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from Anhwe to Southern Manchuria
2 fighters moved from Anhwe to Kwangtung
10 infantry moved from Kiangsu to Anhwe
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Hunan to Kiangsi
1 infantry moved from Kiangsi to Hunan
1 armour and 1 mech_infantry moved from Kiangsi to Anhwe
2 artilleries and 4 infantry moved from French Indo China to Shan State
2 artilleries and 5 infantry moved from Malaya to Shan State
1 destroyer moved from 34 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 44 Sea Zone
2 bombers moved from Guam to 44 Sea Zone
1 submarine moved from 55 Sea Zone to 64 Sea Zone
1 submarine moved from 132 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 marine moved from New Zealand to 65 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 2 tactical_bombers and 1 transport moved from 65 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Japan
1 carrier, 1 cruiser, 4 infantry, 1 marine and 2 transports moved from 34 Sea Zone to 37 Sea Zone
4 infantry and 1 marine moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from French Indo China to Anhwe
1 tactical_bomber moved from Anhwe to Japan
2 destroyers, 1 submarine and 5 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 9 infantry moved from Japan to 6 Sea Zone
1 artillery and 9 infantry moved from 6 Sea Zone to Korea
2 fighters and 1 infantry moved from Southern Manchuria to Northern Manchuria
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Southern Manchuria to Korea
Combat - Japanese
Battle in Korea
Japanese attack with 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry in Korea, round 2 : 6/21 hits, 5.00 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 4 artilleries and 9 infantry
British defend with 2 infantry
Japanese roll dice for 4 artilleries and 9 infantry in Shan State, round 2 : 1/13 hits, 3.50 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 4 artilleries and 9 infantry in Shan State, round 3 : 5/13 hits, 3.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 artilleries and 9 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Northern Manchuria
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Northern Manchuria, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 4 infantry and 1 marine
Chinese defend with 1 infantry
Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 4 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Malaya
1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
EDIT: 1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from Northern Manchuria to Southern Manchuria
1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Southern Manchuria
2 artilleries and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.17
UK_Pacific regular : -1.00
Russians regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 25 PUs;
Russians buy 2 aaGuns and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Stalingrad to Tambov
2 fighters moved from Russia to Tambov
5 infantry moved from Samara to Russia
6 armour and 6 mech_infantrys moved from Stalingrad to Russia
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 2 infantry and 1 mech_infantry
EDIT: Removing units owned by British from Egypt: 2 infantry
EDIT: Adding units owned by British to Iraq: 1 airfield, 7 fighters and 3 tactical_bombers
EDIT: Removing units owned by British from Southern Persia: 7 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
2 aaGuns, 17 artilleries and 28 infantry moved from Stalingrad to Samara
2 fighters moved from Tambov to Russia
EDIT: 7 fighters and 3 tactical_bombers moved from Southern Persia to Iraq
EDIT: Russians undo move 3.
2 aaGuns, 3 artilleries and 13 infantry moved from Jehol to Shantung
Place Units - Russians
2 aaGuns and 5 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Round: 9
Combat Move - Russians
2 Artillerys and 4 Infantrys moved from Rostov to Donetsk
1 Artillery, 1 Elite, 7 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks moved from Kiev to Vinnytsia
1 Bomber and 1 Fighter moved from Kursk to Vinnytsia
3 Artillerys and 3 Infantrys moved from Kursk to Minsk
2 Artillerys and 1 Infantry moved from Leningrad to Latvia
1 Infantry moved from Leningrad to Latvia
1 Artillery and 6 Infantrys moved from Arkhangelsk to S.Karelia
10 Infantrys moved from Yaroslavl to S.Karelia
1 HeavyTank and 4 Tanks moved from Moscow to Kursk
5 Infantrys moved from Moscow to Yaroslavl
5 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Georgia to 54 Sea Zone
1 Infantry moved from Georgia to Rostov
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Istanbul
Russians take Istanbul from Italians
1 Destroyer and 1 Submarine moved from 54 Sea Zone to 53 Sea Zone
1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys moved from Chita to Hulunbuir
1 Infantry moved from Ayan to Heilungchiang
8 Infantrys moved from N.Buryat Mongolia to Chita
3 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk
1 Infantry moved from Evenkia to Olyokminsk
3 Artillerys and 3 Infantrys moved from Sibirsky to Evenkia
Purchase Units - Russians
Russians buy 2 ArmoredCars, 4 Artillerys, 2 HeavyTanks, 30 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Latvia
Russians attack with 2 Artillerys and 2 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in Minsk
Russians attack with 3 Artillerys and 3 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 3 Artillerys and 3 Infantrys in Minsk, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Donetsk
Russians attack with 2 Artillerys and 4 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 2 Artillerys and 4 Infantrys in Donetsk, round 2 : 3/6 hits, 1.67 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Vinnytsia
Russians attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 7 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks
Germans defend with 1 AAGun, 2 ArmoredCars, 7 Artillerys, 3 Bunkers, 5 Elites, 1 Factory, 4 HeavyTanks, 33 Infantrys and 16 Tanks
Germans roll AA dice in Vinnytsia : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 7 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks in Vinnytsia, round 2 : 24/73 hits, 24.17 expected hits
Units damaged: 3 Bunkers owned by the Germans
Germans roll dice for 2 ArmoredCars, 7 Artillerys, 3 Bunkers, 5 Elites, 4 HeavyTanks, 33 Infantrys and 16 Tanks in Vinnytsia, round 2 : 25/70 hits, 27.50 expected hits
25 Infantrys owned by the Russians lost in Vinnytsia
2 ArmoredCars owned by the Germans and 19 Infantrys owned by the Germans lost in Vinnytsia
Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 7 HeavyTanks, 12 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks in Vinnytsia, round 3 : 21/48 hits, 20.00 expected hits
Germans roll dice for 7 Artillerys, 3 Bunkers, 5 Elites, 4 HeavyTanks, 14 Infantrys and 16 Tanks in Vinnytsia, round 3 : 20/49 hits, 20.83 expected hits
1 Elite owned by the Russians, 12 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 3 Mech.Infs owned by the Russians and 3 Mot.Infs owned by the Russians lost in Vinnytsia
5 Elites owned by the Germans, 2 Artillerys owned by the Germans and 14 Infantrys owned by the Germans lost in Vinnytsia
Russians roll dice for 1 Bomber, 1 Fighter, 7 HeavyTanks and 19 Tanks in Vinnytsia, round 4 : 17/28 hits, 15.17 expected hits
Germans roll dice for 5 Artillerys, 3 Bunkers, 4 HeavyTanks and 16 Tanks in Vinnytsia, round 4 : 13/28 hits, 13.83 expected hits
1 Fighter owned by the Russians and 12 Tanks owned by the Russians lost in Vinnytsia
5 Artillerys owned by the Germans and 12 Tanks owned by the Germans lost in Vinnytsia
Russians roll dice for 1 Bomber, 7 HeavyTanks and 7 Tanks in Vinnytsia, round 5 : 10/15 hits, 8.83 expected hits
Germans roll dice for 3 Bunkers, 4 HeavyTanks and 4 Tanks in Vinnytsia, round 5 : 11/11 hits, 6.17 expected hits
7 Tanks owned by the Russians and 4 HeavyTanks owned by the Russians lost in Vinnytsia
3 HeavyTanks owned by the Germans, 4 Tanks owned by the Germans and 3 Bunkers owned by the Germans lost in Vinnytsia
Russians roll dice for 1 Bomber and 3 HeavyTanks in Vinnytsia, round 6 : 2/4 hits, 2.67 expected hits
Germans roll dice for 1 HeavyTank in Vinnytsia, round 6 : 0/1 hits, 0.67 expected hits
1 HeavyTank owned by the Germans lost in Vinnytsia
Russians win, taking Vinnytsia from Germans with 1 Bomber and 3 HeavyTanks remaining. Battle score for attacker is -2
Casualties for Russians: 1 Artillery, 1 Elite, 1 Fighter, 4 HeavyTanks, 37 Infantrys, 3 Mech.Infs, 3 Mot.Infs and 19 Tanks
Casualties for Germans: 2 ArmoredCars, 7 Artillerys, 3 Bunkers, 5 Elites, 4 HeavyTanks, 33 Infantrys and 16 Tanks
Battle in Hulunbuir
Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys
Hisaichi defend with 1 Factory and 3 Tanks
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys in Hulunbuir, round 2 : 3/8 hits, 2.50 expected hits
Hisaichi roll dice for 3 Tanks in Hulunbuir, round 2 : 2/3 hits, 1.50 expected hits
2 Infantrys owned by the Russians lost in Hulunbuir
3 Tanks owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 11
Casualties for Russians: 2 Infantrys
Casualties for Hisaichi: 3 Tanks
Non Combat Move - Russians
1 Adv.Fighter and 1 Fighter moved from Hulunbuir to Kirin
1 Fighter moved from Hulunbuir to Kirin
2 Infantrys moved from Tashkent to Chimkent
2 Infantrys moved from Kuybyshev to Penza
5 Infantrys moved from Sverdlovsk to Perm
1 Bomber moved from Vinnytsia to Kursk
Place Units - Russians
3 Infantrys placed in Kursk
1 Artillery and 2 Infantrys placed in Georgia
2 Artillerys and 2 Infantrys placed in Arkhangelsk
2 HeavyTanks and 2 Tanks placed in Leningrad
10 Infantrys placed in Moscow
1 Artillery and 4 Infantrys placed in Stalingrad
2 ArmoredCars and 4 Infantrys placed in Sibirsky
5 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 110 PUs; end with 110 PUs