Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
trulpen (Allies+10) vs simon33 (Axis) BM3
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@trulpen said in trulpen (Allies+10) vs simon33 (Axis) BM3:
Rule question: The UK fig on the US ac in sz91 is considered to be cargo. If I go with that ac into sz112 supporting an amphibious attack and it gets damaged, I interpret the rules as the fig gets destroyed, although the rules say “are destroyed if the carrier is destroyed”. Think it won’t matter for practical reasons, but I’m just curious about the rule.
If you attack with the the allied fighter on board and take 2 hits on the CV, the allied plane is destroyed. If you take only one hit, the plane is trapped on the CV until it is repaired. In that state, it can neither attack nor defend. Obviously, if you don’t take any hits, it’s the same as if it moves on NCM. Still a guest plane which can defend or attack on its own turn.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 bomber moved from Norway to Western Germany 7 fighters moved from Norway to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 bomber moved from Anhwe to Kweichow Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 5 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Americans Americans creates battle in territory 35 Sea Zone Air Battle in Western Germany Americans attacks with 9 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Battle in Kweichow Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win, taking 35 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 bomber moved from Western Germany to Norway 6 fighters moved from Western Germany to Norway 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Kweichow to Korea Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 armour and 2 infantry placed in Norway 1 artillery and 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 5 fighters placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 3 infantry moved from Anhwe to Kiangsi 1 fighter moved from Anhwe to Kiangsi 28 infantry moved from Anhwe to Hunan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat - Chinese Chinese creates battle in territory Kweichow Battle in Hunan Chinese attack with 28 infantry Japanese defend with 1 infantry Chinese roll dice for 28 infantry in Hunan, round 2 : 7/28 hits, 4,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese with 28 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 3 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Anhwe Place Units - Chinese 6 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 18 PUs Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to 112 Sea Zone: 1 carrier EDIT: Adding units owned by British to 112 Sea Zone: 1 fighter EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Norway: 2 fighters EDIT: Turning off Edit Mode 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to Tunisia British take Tunisia from Italians 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 fighter moved from 112 Sea Zone to Denmark 7 fighters and 1 tactical_bomber moved from Norway to Denmark EDIT: British undo move 7. EDIT: British undo move 6. EDIT: British undo move 5. EDIT: British undo move 4. 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Norway to 112 Sea Zone 1 fighter moved from Norway to 112 Sea Zone 5 fighters and 1 tactical_bomber moved from Norway to Denmark Purchase Units - British Turning on Edit Mode EDIT: Changing PUs for British from 40 to 39 EDIT: Changing unit bombing damage for these British owned units to: factory_major = 6 EDIT: Turning off Edit Mode British buy 2 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 1 PUs; Combat - British Battle in Denmark British attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 3/8 hits, 3,50 expected hits Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark British win, taking Denmark from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 3 fighters moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Denmark to 112 Sea Zone 4 fighters moved from Denmark to Norway 2 fighters moved from United Kingdom to Gibraltar 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 3 aaGuns, 5 artilleries and 16 infantry moved from Eastern Persia to Persia 3 infantry moved from Iraq to Persia 2 fighters and 1 tactical_bomber moved from Egypt to Persia 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 transport moved from 80 Sea Zone to 81 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,33 British : -0,67 AA fire in Western Germany : : -0,17 Americans : 0,33 Chinese : 2,33 Japanese : -0,33
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The UK air is on one US ac.
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Ah, need to move those mech in Russia. Will edit.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 bomber moved from Norway to Western Germany 7 fighters moved from Norway to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 bomber moved from Anhwe to Kweichow Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 5 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Americans Americans creates battle in territory 35 Sea Zone Air Battle in Western Germany Americans attacks with 9 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Battle in Kweichow Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win, taking 35 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 bomber moved from Western Germany to Norway 6 fighters moved from Western Germany to Norway 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Kweichow to Korea Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 armour and 2 infantry placed in Norway 1 artillery and 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 carrier placed in 10 Sea Zone 5 fighters placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 3 infantry moved from Anhwe to Kiangsi 1 fighter moved from Anhwe to Kiangsi 28 infantry moved from Anhwe to Hunan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat - Chinese Chinese creates battle in territory Kweichow Battle in Hunan Chinese attack with 28 infantry Japanese defend with 1 infantry Chinese roll dice for 28 infantry in Hunan, round 2 : 7/28 hits, 4,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese with 28 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 3 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Anhwe Place Units - Chinese 6 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 18 PUs Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to 112 Sea Zone: 1 carrier EDIT: Adding units owned by British to 112 Sea Zone: 1 fighter EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Norway: 2 fighters EDIT: Turning off Edit Mode 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to Tunisia British take Tunisia from Italians 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 fighter moved from 112 Sea Zone to Denmark 7 fighters and 1 tactical_bomber moved from Norway to Denmark EDIT: British undo move 7. EDIT: British undo move 6. EDIT: British undo move 5. EDIT: British undo move 4. 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Norway to 112 Sea Zone 1 fighter moved from Norway to 112 Sea Zone 5 fighters and 1 tactical_bomber moved from Norway to Denmark Purchase Units - British Turning on Edit Mode EDIT: Changing PUs for British from 40 to 39 EDIT: Changing unit bombing damage for these British owned units to: factory_major = 6 EDIT: Turning off Edit Mode British buy 2 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 1 PUs; Combat - British Battle in Denmark British attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 3/8 hits, 3,50 expected hits Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark British win, taking Denmark from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 3 fighters moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Denmark to 112 Sea Zone 4 fighters moved from Denmark to Norway 2 fighters moved from United Kingdom to Gibraltar 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 3 aaGuns, 5 artilleries and 16 infantry moved from Eastern Persia to Persia 3 infantry moved from Iraq to Persia 2 fighters and 1 tactical_bomber moved from Egypt to Persia 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 transport moved from 80 Sea Zone to 81 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Tambov: 2 mech_infantrys EDIT: Adding units owned by British to Western Ukraine: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33 British : -0,67 AA fire in Western Germany : : -0,17 Americans : 0,33 Chinese : 2,33 Japanese : -0,33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from Libya to Tunisia 1 artillery, 1 infantry and 1 marine moved from Southern Italy to 95 Sea Zone 1 fighter moved from 95 Sea Zone to 98 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 fighter and 1 infantry moved from Western Germany to Denmark 1 fighter moved from Southern Italy to Denmark 1 armour moved from Tsinghai to Timguska Italians take Novosibirsk from Russians Italians take Timguska from Russians 1 fighter moved from 95 Sea Zone to Cyprus 1 fighter and 1 infantry moved from Eastern Poland to Bessarabia Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 2 PUs; Combat - Italians Battle in Crete Battle in 91 Sea Zone Italians attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians win, taking Crete from Neutral_Allies with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Cyprus Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Cyprus Italians win, taking Cyprus from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Bessarabia Italians attack with 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Denmark Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Denmark, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 1 infantry in Denmark, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Denmark Italians win, taking Denmark from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tunisia Italians attack with 1 artillery and 2 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Tunisia Italians win, taking Tunisia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 98 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 destroyer Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from Cyprus to 99 Sea Zone 1 fighter moved from Bessarabia to Greece 1 infantry moved from Bulgaria to Greece 1 fighter moved from Denmark to Southern Italy 1 fighter moved from Denmark to Western Germany 1 mech_infantry moved from Eastern Poland to Novgorod 1 aaGun moved from Eastern Poland to Poland 1 infantry moved from Western Germany to Germany Place Units - Italians 1 fighter placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 1.83 British : -2.00 Russians : 0.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Non Combat Move - ANZAC 1 aaGun, 1 armour, 3 artilleries, 3 fighters and 4 infantry moved from Queensland to New South Wales 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 7 PUs; end with 7 PUs Politics - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 22 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 31 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 2 infantry moved from 112 Sea Zone to Norway Turn Complete - French
Combat Hit Differential Summary :
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Oh, wait. Didn’t see Denmark. Might do France differently.
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Well, couldn’t land the inf due to scramble, so it is as it is.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 infantry moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 bomber and 1 infantry moved from Caucasus to Rostov 1 bomber and 1 infantry moved from Caucasus to Kazakhstan 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Novgorod 6 armour, 11 artilleries, 23 infantry and 9 mech_infantrys moved from Northwest Persia to Iraq 1 artillery moved from Caucasus to Rostov 1 bomber moved from Caucasus to Kazakhstan 2 artilleries moved from Caucasus to Kazakhstan Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 62 PUs; Germans buy 3 artilleries, 5 infantry and 8 mech_infantrys; Remaining resources: 3 PUs; Combat - Germans Battle in Rostov Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 artillery and 1 bomber in Rostov, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 6 armour, 11 artilleries, 23 infantry and 9 mech_infantrys British defend with 1 factory_minor and 1 infantry Germans roll dice for 6 armour, 11 artilleries, 23 infantry and 9 mech_infantrys in Iraq, round 2 : 18/49 hits, 13.83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 6 armour, 11 artilleries, 22 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Kazakhstan Germans attack with 2 artilleries, 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries, 2 bombers and 1 infantry in Kazakhstan, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 artilleries and 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Caucasus to Kazakhstan 1 mech_infantry moved from Tsinghai to Timguska 2 bombers moved from Kazakhstan to Southern Italy 1 bomber moved from Rostov to Western Germany 1 artillery moved from Eastern Poland to Poland 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 tactical_bombers moved from Novgorod to 115 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Finland 1 mech_infantry moved from Germany to Baltic States 9 infantry moved from Germany to Poland 2 mech_infantrys moved from Novgorod to Finland 3 infantry moved from France to Western Germany 1 infantry moved from Holland Belgium to Western Germany 2 infantry moved from Normandy Bordeaux to France 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 aaGun moved from Northwest Persia to Iraq 4 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 artilleries, 2 infantry and 5 mech_infantrys placed in Germany 3 infantry placed in France 3 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1 Germans collect 51 PUs (1 lost to blockades); end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 2.50 British : 0.67 Russians : 1.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Italians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 artillery and 3 infantry moved from Volgograd to Rostov 3 artilleries and 6 infantry moved from Volgograd to Kazakhstan 3 fighters and 1 tactical_bomber moved from Russia to Timguska 4 infantry moved from Volgograd to Kazakhstan 1 artillery moved from Volgograd to Kazakhstan 1 artillery moved from Volgograd to Kazakhstan 2 artilleries moved from Volgograd to Rostov 3 infantry moved from Volgograd to Rostov 1 artillery moved from Ukraine to Bessarabia 2 infantry moved from Western Ukraine to Bessarabia 2 armour moved from Ukraine to Bessarabia 2 infantry moved from Western Ukraine to Bessarabia 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 3 infantry moved from Western Ukraine to Bessarabia 3 armour and 6 mech_infantrys moved from Western Ukraine to Bessarabia 1 armour moved from Russia to Novosibirsk Russians take Novosibirsk from Italians Purchase Units - Russians Russians buy 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Eastern Poland Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 3 artilleries and 6 infantry Germans defend with 1 artillery Russians roll dice for 3 artilleries and 6 infantry in Rostov, round 2 : 2/9 hits, 2,50 expected hits Germans roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Kazakhstan Russians attack with 5 artilleries and 10 infantry Germans defend with 2 aaGuns and 2 artilleries Russians roll dice for 5 artilleries and 10 infantry in Kazakhstan, round 2 : 3/15 hits, 4,17 expected hits Germans roll dice for 2 aaGuns and 2 artilleries in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits 2 aaGuns owned by the Germans and 1 artillery owned by the Germans lost in Kazakhstan Russians roll dice for 5 artilleries and 10 infantry in Kazakhstan, round 3 : 2/15 hits, 4,17 expected hits Germans roll dice for 1 artillery in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 5 artilleries and 9 infantry remaining. Battle score for attacker is 15 Casualties for Germans: 2 aaGuns and 2 artilleries Casualties for Russians: 1 infantry Battle in Timguska Russians attack with 3 fighters and 1 tactical_bomber Germans defend with 1 mech_infantry; Italians defend with 1 armour Russians roll dice for 3 fighters and 1 tactical_bomber in Timguska, round 2 : 0/4 hits, 2,17 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 2/2 hits, 0,83 expected hits 2 fighters owned by the Russians lost in Timguska retreated to Timguska Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -20 Casualties for Russians: 2 fighters Battle in Bessarabia Russians attack with 5 armour, 2 artilleries, 7 infantry and 6 mech_infantrys Germans defend with 1 infantry Russians roll dice for 5 armour, 2 artilleries, 7 infantry and 6 mech_infantrys in Bessarabia, round 2 : 6/20 hits, 5,67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 5 armour, 2 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Western Ukraine to Bessarabia 1 aaGun moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Timguska to Vologda 2 infantry moved from Russia to Vologda 1 aaGun moved from Volgograd to Kazakhstan 8 artilleries and 22 infantry moved from Volgograd to Rostov Place Units - Russians 2 armour and 3 mech_infantrys placed in Russia 1 artillery and 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0,67 Italians : 1,17 Russians : -6,00
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I was ok with losing a fig there, but that was just pathetic! :laughing:
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Italians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 artillery and 3 infantry moved from Volgograd to Rostov 3 artilleries and 6 infantry moved from Volgograd to Kazakhstan 3 fighters and 1 tactical_bomber moved from Russia to Timguska 4 infantry moved from Volgograd to Kazakhstan 1 artillery moved from Volgograd to Kazakhstan 1 artillery moved from Volgograd to Kazakhstan 2 artilleries moved from Volgograd to Rostov 3 infantry moved from Volgograd to Rostov 1 artillery moved from Ukraine to Bessarabia 2 infantry moved from Western Ukraine to Bessarabia 2 armour moved from Ukraine to Bessarabia 2 infantry moved from Western Ukraine to Bessarabia 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 3 infantry moved from Western Ukraine to Bessarabia 3 armour and 6 mech_infantrys moved from Western Ukraine to Bessarabia 1 armour moved from Russia to Novosibirsk Russians take Novosibirsk from Italians Purchase Units - Russians Russians buy 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Eastern Poland Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 3 artilleries and 6 infantry Germans defend with 1 artillery Russians roll dice for 3 artilleries and 6 infantry in Rostov, round 2 : 2/9 hits, 2,50 expected hits Germans roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Kazakhstan Russians attack with 5 artilleries and 10 infantry Germans defend with 2 aaGuns and 2 artilleries Russians roll dice for 5 artilleries and 10 infantry in Kazakhstan, round 2 : 3/15 hits, 4,17 expected hits Germans roll dice for 2 aaGuns and 2 artilleries in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits 2 aaGuns owned by the Germans and 1 artillery owned by the Germans lost in Kazakhstan Russians roll dice for 5 artilleries and 10 infantry in Kazakhstan, round 3 : 2/15 hits, 4,17 expected hits Germans roll dice for 1 artillery in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 5 artilleries and 9 infantry remaining. Battle score for attacker is 15 Casualties for Germans: 2 aaGuns and 2 artilleries Casualties for Russians: 1 infantry Battle in Timguska Russians attack with 3 fighters and 1 tactical_bomber Germans defend with 1 mech_infantry; Italians defend with 1 armour Russians roll dice for 3 fighters and 1 tactical_bomber in Timguska, round 2 : 0/4 hits, 2,17 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 2/2 hits, 0,83 expected hits 2 fighters owned by the Russians lost in Timguska retreated to Timguska Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -20 Casualties for Russians: 2 fighters Battle in Bessarabia Russians attack with 5 armour, 2 artilleries, 7 infantry and 6 mech_infantrys Germans defend with 1 infantry Russians roll dice for 5 armour, 2 artilleries, 7 infantry and 6 mech_infantrys in Bessarabia, round 2 : 6/20 hits, 5,67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 5 armour, 2 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Western Ukraine to Bessarabia 1 aaGun moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Timguska to Vologda 2 infantry moved from Russia to Vologda 1 aaGun moved from Volgograd to Kazakhstan 8 artilleries and 22 infantry moved from Volgograd to Rostov Place Units - Russians 2 armour and 3 mech_infantrys placed in Russia 1 artillery and 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs Turning on Edit Mode EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67 Italians : 1,17 Russians : -6,00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Japanese 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 1 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 2 mech_infantrys moved from French Indo China to Kiangsi 1 bomber moved from Japan to Kiangsi 1 mech_infantry moved from Tsinghai to Novosibirsk 1 armour moved from Northern Territory to South Australia Japanese take South Australia from ANZAC 1 armour moved from South Australia to Northern Territory 1 bomber moved from French Indo China to Novosibirsk 1 battleship and 1 destroyer moved from 55 Sea Zone to 41 Sea Zone 2 fighters moved from 37 Sea Zone to 41 Sea Zone 2 bombers moved from French Indo China to Kiangsi 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 41 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 39 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Novosibirsk Japanese attack with 1 bomber and 1 mech_infantry Russians defend with 1 armour Japanese roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 bomber owned by the Japanese lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 1 bomber Casualties for Russians: 1 armour Battle in 41 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kiangsi Japanese attack with 3 bombers and 2 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 3 bombers and 2 mech_infantrys in Kiangsi, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Japanese win with 3 bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 2 infantry Non Combat Move - Japanese 3 bombers moved from Kiangsi to French Indo China 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 artillery moved from Sikang to Szechwan 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 6 artilleries and 9 infantry moved from India to Burma 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 carrier moved from 55 Sea Zone to 41 Sea Zone 1 cruiser and 4 transports moved from 55 Sea Zone to 37 Sea Zone 1 infantry moved from Yunnan to Shan State 1 infantry moved from French Indo China to Shan State 1 aaGun, 3 armour and 1 mech_infantry moved from Yunnan to Burma 2 artilleries moved from French Indo China to Shan State 2 armour moved from Burma to Shan State 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone 2 fighters moved from 39 Sea Zone to 37 Sea Zone Place Units - Japanese 1 destroyer placed in 37 Sea Zone 2 infantry placed in Malaya 1 artillery and 2 infantry placed in India 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,5,5,1,6,2,6,5,3,3,1 Japanese collect 41 PUs (13 lost to blockades); end with 43 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Chinese : 2.00 Russians : 0.50 Japanese : -1.17
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Japanese 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 1 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 2 mech_infantrys moved from French Indo China to Kiangsi 1 bomber moved from Japan to Kiangsi 1 mech_infantry moved from Tsinghai to Novosibirsk 1 armour moved from Northern Territory to South Australia Japanese take South Australia from ANZAC 1 armour moved from South Australia to Northern Territory 1 bomber moved from French Indo China to Novosibirsk 1 battleship and 1 destroyer moved from 55 Sea Zone to 41 Sea Zone 2 fighters moved from 37 Sea Zone to 41 Sea Zone 2 bombers moved from French Indo China to Kiangsi 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 41 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 39 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Novosibirsk Japanese attack with 1 bomber and 1 mech_infantry Russians defend with 1 armour Japanese roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 bomber owned by the Japanese lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 1 bomber Casualties for Russians: 1 armour Battle in 41 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kiangsi Japanese attack with 3 bombers and 2 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 3 bombers and 2 mech_infantrys in Kiangsi, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Japanese win with 3 bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 2 infantry Non Combat Move - Japanese 3 bombers moved from Kiangsi to French Indo China 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 artillery moved from Sikang to Szechwan 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 6 artilleries and 9 infantry moved from India to Burma 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 carrier moved from 55 Sea Zone to 41 Sea Zone 1 cruiser and 4 transports moved from 55 Sea Zone to 37 Sea Zone 1 infantry moved from Yunnan to Shan State 1 infantry moved from French Indo China to Shan State 1 aaGun, 3 armour and 1 mech_infantry moved from Yunnan to Burma 2 artilleries moved from French Indo China to Shan State 2 armour moved from Burma to Shan State 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone 2 fighters moved from 39 Sea Zone to 37 Sea Zone Place Units - Japanese 1 destroyer placed in 37 Sea Zone 2 infantry placed in Malaya 1 artillery and 2 infantry placed in India 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,5,5,1,6,2,6,5,3,3,1 Japanese collect 41 PUs (13 lost to blockades); end with 43 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Northern Territory: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to New Zealand: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.67 Chinese : 2.00 Russians : 0.50 Japanese : -1.17
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 carriers moved from 112 Sea Zone to 91 Sea Zone 1 armour moved from Persia to Northwest Persia Americans take Northwest Persia from Germans 1 bomber moved from Norway to 91 Sea Zone 1 bomber moved from Norway to Germany 8 fighters moved from Norway to Western Germany 1 bomber moved from Korea to Japan Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 79 PUs; Americans buy 2 carriers, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Americans Air Battle in Western Germany Americans attacks with 9 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Cleaning up after air battles Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Western Germany to Norway 8 fighters moved from Western Germany to Norway 2 carriers, 1 destroyer and 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 4 fighters moved from Western United States to 6 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Korea to Hawaiian Islands 2 submarines moved from 6 Sea Zone to 26 Sea Zone 4 submarines moved from 6 Sea Zone to 33 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 2 carriers and 1 destroyer placed in 6 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 3 infantry placed in Norway 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Combat Move - Chinese 2 infantry moved from Hunan to Yunnan 1 fighter moved from Anhwe to Yunnan 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Hunan to Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 3/4 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 33 Sea Zone: 2 submarines EDIT: Turning off Edit Mode 1 infantry moved from Anhwe to Kiangsi 1 fighter moved from Yunnan to Hunan 2 infantry moved from Anhwe to Kiangsi 3 infantry moved from Anhwe to Hunan Place Units - Chinese 3 infantry placed in Anhwe 3 infantry placed in Hunan Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Hunan: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Chinese to Hunan: 3 infantry EDIT: Turning off Edit Mode Chinese undo move 2. 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Combat Move - British 1 mech_infantry moved from Western Ukraine to Slovakia Hungary British take Slovakia Hungary from Germans 1 mech_infantry moved from Western Ukraine to Romania British take Romania from Germans 3 fighters moved from Gibraltar to 91 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone 1 bomber moved from Egypt to Iraq 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Purchase Units - British British buy 2 artilleries, 1 destroyer, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0,17 expected hits Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in 98 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 91 Sea Zone British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber; Americans loiter and taunt; Russians loiter and taunt Italians defend with 1 submarine British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/8 hits, 4,17 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 4 fighters and 1 tactical_bomber moved from 91 Sea Zone to Norway 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 fighter moved from 98 Sea Zone to Egypt 1 bomber moved from Iraq to Egypt 1 artillery and 3 infantry moved from Trans-Jordan to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 infantry moved from Persia to Northwest Persia 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco Place Units - British 2 artilleries and 1 infantry placed in Persia 1 destroyer and 1 submarine placed in 81 Sea Zone 1 transport placed in 106 Sea Zone 2 infantry placed in Quebec 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,5,3,4,4,1 British collect 40 PUs (1 lost to blockades); end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -0,67 Italians : -0,50 AA fire in Western Germany : : -0,17 Chinese : 2,00 AA fire in Iraq : : -0,17 Japanese : -0,33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Italians 1 armour moved from Timguska to Yakut S.S.R. Italians take Yenisey from Russians Italians take Yakut S.S.R. from Russians 2 fighters moved from 99 Sea Zone to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 mech_infantry moved from Novgorod to Eastern Poland 1 fighter moved from Western Germany to Eastern Poland 1 marine moved from Crete to 99 Sea Zone 1 marine moved from 99 Sea Zone to Syria 1 fighter moved from Greece to 98 Sea Zone Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 3 PUs; Combat - Italians Battle in Syria Battle in 98 Sea Zone Italians attack with 5 fighters British defend with 1 destroyer Italians roll dice for 5 fighters in 98 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone Italians win, taking Syria from British with 4 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for British: 1 destroyer Battle in Eastern Poland Italians attack with 1 fighter and 1 mech_infantry Russians defend with 1 artillery Italians roll dice for 1 fighter and 1 mech_infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 mech_infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians 1 fighter moved from Eastern Poland to Novgorod 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy 2 fighters moved from 98 Sea Zone to Southern Italy 2 fighters moved from 98 Sea Zone to Iraq 1 artillery and 2 infantry moved from Tunisia to Libya 4 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Denmark to Western Germany 1 infantry moved from Western Germany to Germany Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : 0.67 Russians : -0.67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - ANZAC 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to New South Wales Purchase Units - ANZAC ANZAC buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry and 1 mech_infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 mech_infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 7 PUs; end with 7 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Timguska to Evenkiyskiy Germans take Evenkiyskiy from Russians 6 armour and 6 mech_infantrys moved from Iraq to Egypt Germans take Trans-Jordan from British 2 bombers moved from Southern Italy to Egypt 1 bomber moved from Western Germany to Egypt 1 artillery and 4 infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Poland to Romania 1 fighter moved from Novgorod to Romania 4 tactical_bombers moved from 115 Sea Zone to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 armour moved from Novgorod to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Novgorod 2 fighters moved from Novgorod to Archangel Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 64 PUs; Germans buy 3 armour, 3 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Romania Germans attack with 1 fighter and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 1 fighter and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Romania retreated to Romania British win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in Egypt Germans attack with 6 armour, 3 bombers and 6 mech_infantrys British defend with 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber Germans roll dice for 6 armour, 3 bombers and 6 mech_infantrys in Egypt, round 2 : 6/15 hits, 6.00 expected hits British roll dice for 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber in Egypt, round 2 : 6/13 hits, 4.67 expected hits 1 bomber owned by the British, 6 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Egypt Germans roll dice for 6 armour and 3 bombers in Egypt, round 3 : 2/9 hits, 5.00 expected hits British roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 3 : 1/7 hits, 2.83 expected hits 1 armour owned by the Germans and 2 infantry owned by the British lost in Egypt Germans roll dice for 5 armour and 3 bombers in Egypt, round 4 : 4/8 hits, 4.50 expected hits British roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 2/5 hits, 2.17 expected hits 1 tactical_bomber owned by the British, 2 armour owned by the Germans and 3 artilleries owned by the British lost in Egypt Germans roll dice for 3 armour and 3 bombers in Egypt, round 5 : 1/6 hits, 3.50 expected hits British roll dice for 1 fighter in Egypt, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Egypt Germans win, taking Egypt from British with 3 armour and 3 bombers remaining. Battle score for attacker is 24 Casualties for Germans: 3 armour and 6 mech_infantrys Casualties for British: 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber Battle in Archangel Germans attack with 2 fighters, 1 mech_infantry and 4 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 2 fighters, 1 mech_infantry and 4 tactical_bombers in Archangel, round 2 : 4/7 hits, 3.50 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Slovakia Hungary Germans attack with 1 artillery and 4 infantry British defend with 1 mech_infantry Germans roll dice for 1 artillery and 4 infantry in Slovakia Hungary, round 2 : 1/5 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Slovakia Hungary Germans win, taking Slovakia Hungary from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 3 mech_infantrys moved from Poland to Novgorod 1 mech_infantry moved from Baltic States to Vyborg 2 mech_infantrys moved from Novgorod to Finland 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Finland 4 tactical_bombers moved from Archangel to 115 Sea Zone 2 fighters moved from Archangel to Novgorod 1 fighter moved from Romania to Germany 2 fighters and 1 tactical_bomber moved from Western Germany to Iraq 3 bombers moved from Egypt to Iraq 4 infantry moved from France to Western Germany 1 artillery and 9 infantry moved from Poland to Slovakia Hungary 5 mech_infantrys moved from Germany to Slovakia Hungary 2 aaGuns moved from Germany to Slovakia Hungary 4 infantry moved from Western Germany to Germany Place Units - Germans 1 artillery placed in Novgorod 2 artilleries placed in Germany 3 armour placed in Iraq 2 mech_infantrys placed in Novgorod 1 fighter, 4 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3 Germans collect 47 PUs (3 lost to blockades); end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -6.33 British : -1.00 Russians : -0.33
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How can I not set a blocker in Jordan! I don’t believe myself. Really stupid mistakes over and over again. Not only this game…