Result posted. When you get back I will probably be interested in a rematch. Was a fun game but I think I made some mistakes due to being out of practice. Guess I’ve already said that.
trulpen (Allies+10) vs simon33 (Axis) BM3
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Politics - ANZAC Turning on Edit Mode EDIT: Adding units owned by Chinese to Kiangsu: 21 infantry EDIT: Removing units owned by Chinese from Hopei: 21 infantry EDIT: Removing units owned by Chinese from Hopei: 1 fighter EDIT: Adding units owned by Chinese to Suiyuyan: 1 fighter EDIT: Turning off Edit Mode Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone ANZAC creates battle in territory 19 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 20 Sea Zone to 43 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 22 Sea Zone to 20 Sea Zone 1 cruiser moved from 22 Sea Zone to 21 Sea Zone 1 fighter moved from Caroline Islands to New South Wales 1 submarine moved from 19 Sea Zone to 36 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Guam: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from 21 Sea Zone: 1 artillery, 1 infantry and 2 transports EDIT: Adding units owned by Americans to 21 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Guam: 1 marine EDIT: Removing units owned by Americans from 21 Sea Zone: 1 battleship, 2 cruisers and 2 marines EDIT: Adding units owned by Americans to 21 Sea Zone: 1 battleship and 2 cruisers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Disregard the two last edit posts. Just remembered that I didn’t want all the units on land, in case you air striked them.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 2 tactical_bombers moved from 115 Sea Zone to Novgorod 1 fighter, 1 infantry and 1 tactical_bomber moved from Novgorod to Belarus 1 fighter moved from Novgorod to Belarus 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Novgorod to Archangel 2 armour, 3 artilleries, 4 infantry and 3 mech_infantrys moved from Rostov to Volgograd 3 bombers and 1 tactical_bomber moved from Germany to Denmark 1 fighter and 2 infantry moved from Western Germany to Denmark Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Denmark Germans attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 1/7 hits, 3.50 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 2 armour, 3 artilleries, 4 infantry and 3 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour, 3 artilleries, 4 infantry and 3 mech_infantrys in Volgograd, round 2 : 7/12 hits, 3.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour, 3 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus retreated to Belarus Russians win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Belarus to Novgorod 3 mech_infantrys moved from Finland to Novgorod 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 2 tactical_bombers moved from Novgorod to 115 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 3 infantry moved from Western Germany to Germany 2 mech_infantrys moved from Germany to Poland 3 mech_infantrys moved from Germany to Western Germany 3 bombers, 1 fighter and 1 tactical_bomber moved from Denmark to Western Germany 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Rostov to Volgograd 1 aaGun, 4 armour, 11 artilleries, 23 infantry and 6 mech_infantrys moved from Rostov to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 1 artillery and 2 infantry moved from Ukraine to Bessarabia 2 tactical_bombers moved from Gibraltar to Western Germany Place Units - Germans 3 mech_infantrys placed in Novgorod 1 artillery placed in Germany 1 artillery and 1 infantry placed in France 1 fighter, 7 infantry and 2 mech_infantrys placed in Western Germany 2 infantry placed in Germany Germans undo move 4. 2 infantry placed in Germany 1 fighter, 5 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -3.67 Americans : -0.33 Russians : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 fighter moved from Norway to Archangel 2 fighters and 1 tactical_bomber moved from Bryansk to Archangel 1 mech_infantry moved from Belarus to Archangel 1 mech_infantry moved from Bryansk to Archangel 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Rostov Russians take Rostov from Germans Purchase Units - Russians Russians buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Archangel Russians attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 2,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Tambov 3 infantry moved from Bryansk to Ukraine 7 infantry moved from Bryansk to Western Ukraine 4 artilleries moved from Bryansk to Western Ukraine 2 artilleries moved from Bryansk to Western Ukraine 4 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 4 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 2 artilleries moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Ukraine 8 artilleries and 15 infantry moved from Bryansk to Tambov 2 fighters moved from Archangel to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Russia to Samara 4 infantry moved from Russia to Tambov 1 artillery moved from Bryansk to Smolensk 2 infantry moved from Russia to Smolensk 1 artillery moved from Bryansk to Tambov 2 infantry moved from Russia to Tambov 2 armour moved from Bryansk to Tambov 1 submarine moved from 111 Sea Zone to 109 Sea Zone Place Units - Russians 1 armour and 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : -0,50
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Hmm, will check more closely about Russia NCM. Will just take a few minutes.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 fighter moved from Norway to Archangel 2 fighters and 1 tactical_bomber moved from Bryansk to Archangel 1 mech_infantry moved from Belarus to Archangel 1 mech_infantry moved from Bryansk to Archangel 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Rostov Russians take Rostov from Germans Purchase Units - Russians Russians buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Archangel Russians attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 2,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Tambov 3 infantry moved from Bryansk to Ukraine 7 infantry moved from Bryansk to Western Ukraine 4 artilleries moved from Bryansk to Western Ukraine 2 artilleries moved from Bryansk to Western Ukraine 4 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 4 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 2 artilleries moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Ukraine 8 artilleries and 15 infantry moved from Bryansk to Tambov 2 fighters moved from Archangel to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Russia to Samara 4 infantry moved from Russia to Tambov 1 artillery moved from Bryansk to Smolensk 2 infantry moved from Russia to Smolensk 1 artillery moved from Bryansk to Tambov 2 infantry moved from Russia to Tambov 2 armour moved from Bryansk to Tambov 1 submarine moved from 111 Sea Zone to 109 Sea Zone Place Units - Russians 1 armour and 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Tambov: 6 artilleries and 17 infantry EDIT: Removing units owned by Russians from Western Ukraine: 6 artilleries and 17 infantry EDIT: Removing units owned by Russians from Smolensk: 1 artillery and 2 infantry EDIT: Adding units owned by Russians to Tambov: 1 artillery and 2 infantry EDIT: Removing units owned by Russians from Tambov: 2 armour EDIT: Adding units owned by Russians to Russia: 2 armour EDIT: Removing units owned by Russians from Western Ukraine: 1 aaGun EDIT: Adding units owned by Russians to Ukraine: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33 Russians : -0,50
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Japanese 2 fighters moved from Hunan to 21 Sea Zone 1 fighter moved from Yunnan to 21 Sea Zone 2 bombers moved from French Indo China to 21 Sea Zone 2 fighters moved from Philippines to 21 Sea Zone 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 4 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 carrier, 1 destroyer and 2 tactical_bombers moved from 37 Sea Zone to 21 Sea Zone 1 marine moved from Northern Territory to 55 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 55 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 1 tactical_bomber moved from 55 Sea Zone to 21 Sea Zone 1 bomber and 4 fighters moved from Japan to 21 Sea Zone 1 tactical_bomber moved from India to Kiangsi 1 infantry moved from Hunan to Kiangsi 1 armour moved from Northern Territory to Western Australia Japanese take South Australia from ANZAC Japanese take Western Australia from ANZAC 2 artilleries and 3 infantry moved from Northern Territory to Western Australia 1 artillery and 2 infantry moved from Hunan to Kweichow 1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Szechwan Purchase Units - Japanese Japanese buy 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Solomon Islands Battle in Kweichow Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Solomon Islands from ANZAC, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 21 Sea Zone Japanese attack with 3 bombers, 5 carriers, 1 cruiser, 3 destroyers, 12 fighters, 1 submarine and 7 tactical_bombers British defend with 1 battleship; Americans defend with 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 infantry, 1 marine, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer and 2 fighters Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 3 bombers, 5 carriers, 1 cruiser, 3 destroyers, 12 fighters and 7 tactical_bombers in 21 Sea Zone, round 2 : 16/26 hits, 14.17 expected hits Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans Americans roll dice for 2 battleships, 5 carriers, 3 cruisers, 4 destroyers, 9 fighters, 1 tactical_bomber and 2 transports in 21 Sea Zone, round 2 : 15/24 hits, 12.33 expected hits 3 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 1 tactical_bomber owned by the Americans, 5 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 5 carriers owned by the Americans, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 21 Sea Zone Japanese roll dice for 3 bombers, 12 fighters and 7 tactical_bombers in 21 Sea Zone, round 3 : 15/22 hits, 12.67 expected hits Americans roll dice for 2 battleships, 3 cruisers, 9 fighters and 2 transports in 21 Sea Zone, round 3 : 9/14 hits, 8.83 expected hits 1 tactical_bomber owned by the Japanese, 8 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 1 infantry owned by the Americans, 7 fighters owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans, 1 transport owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 21 Sea Zone 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 3 bombers, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 102 Casualties for Japanese: 5 carriers, 1 cruiser, 3 destroyers, 8 fighters, 1 submarine and 1 tactical_bomber Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters Casualties for Americans: 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 infantry, 1 marine, 1 tactical_bomber and 2 transports Casualties for British: 1 battleship Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 21 Sea Zone: 2 tactical_bombers EDIT: Adding units owned by Japanese to Philippines: 1 fighter EDIT: Adding units owned by Japanese to Paulau Island: 1 fighter EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from Kiangsi to Hunan 2 armour, 3 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 armour moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from French Indo China to Shan State 1 armour, 1 artillery and 1 infantry moved from India to Burma 1 fighter moved from Paulau Island to French Indo China 1 carrier moved from 39 Sea Zone to 37 Sea Zone 1 carrier moved from 55 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 49 Sea Zone 1 battleship, 1 destroyer and 3 transports moved from 55 Sea Zone to 42 Sea Zone 1 artillery and 1 marine moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 marine and 3 transports moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 marine moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone 3 bombers, 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to French Indo China Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 1 bomber, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 17 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,1,3,1,6,3,2,2,3,4,2,1,5,5,3 Japanese collect 33 PUs (17 lost to blockades); end with 38 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : 2.83 Chinese : -0.67 Japanese : 4.83
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Was there a miscue in SZ21? Some extra units I could get in? I had assumed you had enough to defend.
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Yes, I’d say there was indeed!
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US does a SBR on W Ger with 1 sb and 6 figs. Axis may intercept with 4 figs, but I reckoned you didn’t want to do that. If you on the contrary did, we can roll for that manually. The SBR would’ve gone through anyway.
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@trulpen said in trulpen (Allies+10) vs simon33 (Axis) BM3:
US does a SBR on W Ger with 1 sb and 6 figs. Axis may intercept with 4 figs, but I reckoned you didn’t want to do that. If you on the contrary did, we can roll for that manually. The SBR would’ve gone through anyway.
Sounds reasonable. I thought you might.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans 1 bomber moved from Korea to Kiangsi 1 infantry moved from Norway to 125 Sea Zone 1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Norway to 125 Sea Zone 1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Norway to 112 Sea Zone 4 fighters moved from Norway to Western Germany 2 fighters moved from 112 Sea Zone to Western Germany 1 bomber moved from Norway to Western Germany 1 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 6 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat - Americans Air Battle in Western Germany Americans attacks with 7 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Battle in Normandy Bordeaux Battle in Gibraltar Battle in Holland Belgium Battle in Kiangsi Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kiangsi, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Americans win, taking Normandy Bordeaux from Germans, taking Gibraltar from Italians, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Kiangsi to Jehol 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 carrier moved from 112 Sea Zone to 91 Sea Zone 4 fighters moved from Western Germany to Norway 1 bomber and 2 fighters moved from Western Germany to Norway 1 carrier moved from 125 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 125 Sea Zone to Norway 1 fighter moved from 125 Sea Zone to 110 Sea Zone 1 destroyer moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 3 submarines placed in 6 Sea Zone 1 carrier placed in 10 Sea Zone 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber placed in Western United States 1 infantry placed in Central United States Americans undo move 4. 3 infantry placed in Norway Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Jehol: 1 bomber EDIT: Adding units owned by Americans to Anhwe: 1 bomber EDIT: Turning off Edit Mode 1 infantry moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Jehol to Anhwe 1 infantry moved from Shantung to Anhwe 21 infantry moved from Kiangsu to Anhwe 1 fighter moved from Suiyuyan to Anhwe Place Units - Chinese 7 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 19 PUs Combat Move - British 1 infantry moved from West India to India UK_Pacific take India from Japanese 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Morocco 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Purchase Units - British British buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat - British Battle in Morocco British attack with 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 1 airfield and 1 marine British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 marine in Morocco, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 3 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 marine in Morocco, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Morocco, round 4 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 marine in Morocco, round 4 : 0/1 hits, 0,33 expected hits 1 marine owned by the Italians lost in Morocco British win, taking Morocco from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Iraq: 1 armour EDIT: Adding units owned by Americans to Persia: 1 armour EDIT: Turning off Edit Mode 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from Morocco to 91 Sea Zone 1 fighter moved from 112 Sea Zone to Norway 1 fighter moved from 112 Sea Zone to Gibraltar 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 3 aaGuns, 5 artilleries and 16 infantry moved from West India to Eastern Persia 1 infantry moved from Iraq to Persia 1 bomber, 2 fighters and 1 tactical_bomber moved from Persia to Egypt 1 cruiser and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 2 mech_infantrys moved from Iraq to Persia 1 armour and 5 mech_infantrys moved from Eastern Persia to Persia 2 artilleries and 4 infantry moved from Egypt to Trans-Jordan Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 infantry EDIT: Adding units owned by British to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 fighters placed in United Kingdom 1 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Persia 3 infantry placed in Iraq Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
British : -0,50 Italians : -1,00 AA fire in Western Germany : : -0,17 Americans : 0,33 Japanese : -0,33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Italians 1 fighter and 1 infantry moved from Western Germany to Holland Belgium 1 armour moved from Caucasus to Tsinghai Italians take Kazakhstan from Russians Italians take Tsinghai from Chinese 1 fighter moved from Western Germany to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 fighter moved from Southern Italy to Holland Belgium Purchase Units - Italians Italians buy 1 carrier, 1 infantry and 1 marine; Remaining resources: 1 PUs; Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Western Ukraine Italians attack with 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Western Ukraine to Eastern Poland 1 aaGun, 1 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 artillery and 2 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Western Germany 2 cruisers moved from 92 Sea Zone to 95 Sea Zone 1 battleship, 1 destroyer, 1 submarine and 1 transport moved from 96 Sea Zone to 95 Sea Zone 2 fighters moved from Libya to 95 Sea Zone 1 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Tobruk to Libya Place Units - Italians 1 carrier placed in 95 Sea Zone 1 infantry and 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -0.17 Americans : 0.67 Russians : -1.00
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - ANZAC 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to Queensland Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat - ANZAC ANZAC creates battle in territory 44 Sea Zone Non Combat Move - ANZAC 1 aaGun, 3 artilleries, 3 fighters and 5 infantry moved from New South Wales to Queensland 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 20 Sea Zone to 22 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Ah, just remembered you have a tank on the west coast. Then Sydney is exposed. Will edit quickly.
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - ANZAC 1 armour moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 armour moved from South Australia to Queensland Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat - ANZAC ANZAC creates battle in territory 44 Sea Zone Non Combat Move - ANZAC 1 aaGun, 3 artilleries, 3 fighters and 5 infantry moved from New South Wales to Queensland 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 20 Sea Zone to 22 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 infantry EDIT: Adding units owned by ANZAC to South Australia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Research Technology - Germans Combat Move - Germans 2 tactical_bombers moved from 115 Sea Zone to Archangel 3 fighters and 1 mech_infantry moved from Novgorod to Archangel 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from Americans 2 bombers moved from Western Germany to Rostov 2 infantry moved from Volgograd to Rostov 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Rostov 4 armour, 11 artilleries, 23 infantry and 7 mech_infantrys moved from Caucasus to Northwest Persia Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 carrier, 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Archangel Germans attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 : 4/6 hits, 3.00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Rostov Germans attack with 3 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 3 bombers and 2 infantry in Rostov, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Northwest Persia Germans attack with 4 armour, 11 artilleries, 23 infantry and 7 mech_infantrys British defend with 2 infantry Germans roll dice for 4 armour, 11 artilleries, 23 infantry and 7 mech_infantrys in Northwest Persia, round 2 : 14/45 hits, 12.50 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 4 armour, 11 artilleries, 23 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 1 aaGun moved from Caucasus to Northwest Persia 1 mech_infantry moved from Volgograd to Tsinghai 2 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia 2 aaGuns, 3 artilleries and 2 infantry moved from Volgograd to Caucasus 3 bombers moved from Rostov to Caucasus 1 artillery and 2 infantry moved from Bessarabia to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 9 mech_infantrys moved from Novgorod to Finland 3 fighters and 2 tactical_bombers moved from Archangel to Novgorod 2 mech_infantrys moved from Poland to Novgorod 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 tactical_bombers moved from Western Germany to 115 Sea Zone Place Units - Germans 1 carrier and 1 transport placed in 115 Sea Zone 1 armour placed in Novgorod 2 artilleries, 2 infantry and 1 mech_infantry placed in Germany 3 infantry placed in France 2 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 2.17 British : -0.67 Americans : -0.33 Russians : 1.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Italians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 2 artilleries and 6 infantry moved from Tambov to Rostov 3 armour and 6 mech_infantrys moved from Russia to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 3 artilleries moved from Tambov to Rostov 4 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 2 fighters moved from Russia to Western Ukraine Purchase Units - Russians Russians buy 3 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Western Ukraine Russians attack with 3 armour, 2 fighters, 1 infantry and 6 mech_infantrys Italians defend with 1 infantry Russians roll dice for 3 armour, 2 fighters, 1 infantry and 6 mech_infantrys in Western Ukraine, round 2 : 1/12 hits, 3,67 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 3 armour, 2 fighters and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Rostov Russians attack with 5 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Rostov, round 2 : 5/17 hits, 5,33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 5 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Rostov to Russia 2 fighters moved from Western Ukraine to Russia 19 infantry moved from Tambov to Volgograd 6 artilleries moved from Tambov to Volgograd 1 aaGun moved from Tambov to Volgograd 1 aaGun moved from Ukraine to Rostov 11 infantry moved from Tambov to Rostov 1 aaGun, 2 artilleries and 8 infantry moved from Ukraine to Western Ukraine 4 artilleries moved from Tambov to Volgograd 1 artillery moved from Tambov to Rostov Place Units - Russians 3 armour placed in Ukraine 1 artillery, 2 infantry and 1 mech_infantry placed in Russia Russians undo move 2. Russians undo move 1. 1 armour, 2 infantry and 1 mech_infantry placed in Russia 2 armour and 1 artillery placed in Ukraine Turning on Edit Mode EDIT: Removing units owned by Russians from Rostov: 1 aaGun EDIT: Adding units owned by Russians to Ukraine: 1 aaGun EDIT: Removing units owned by Russians from Rostov: 6 artilleries EDIT: Adding units owned by Russians to Volgograd: 6 artilleries EDIT: Adding units owned by Russians to Volgograd: 19 infantry EDIT: Removing units owned by Russians from Rostov: 19 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0,67 Italians : 0,67 Russians : -3,00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to South Australia 1 infantry moved from Western Australia to South Australia 1 marine moved from Solomon Islands to 49 Sea Zone 1 artillery and 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 armour, 6 artilleries and 9 infantry moved from Burma to India 1 infantry and 1 tactical_bomber moved from Hunan to Kiangsi 1 marine moved from Shan State to 37 Sea Zone 1 fighter moved from French Indo China to Kiangsi 1 bomber moved from Japan to Korea 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 63 Sea Zone 1 battleship and 1 marine moved from 49 Sea Zone to 63 Sea Zone 1 marine moved from 63 Sea Zone to New Zealand 1 carrier moved from 49 Sea Zone to 63 Sea Zone Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Strategic bombing raid in Korea AA fire in Korea : 0/1 hits, 0.17 expected hits Bombing raid in Korea rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Korea causes 6 damage total. Battle in New Zealand Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking New Zealand from ANZAC, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in South Australia Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in South Australia, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in India Japanese attack with 1 armour, 6 artilleries and 9 infantry British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 6 artilleries and 9 infantry in India, round 2 : 5/16 hits, 5.00 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour, 6 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 infantry moved from Burma to Yunnan 2 artilleries and 1 infantry moved from Shan State to 37 Sea Zone 2 artilleries and 3 infantry moved from Malaya to 37 Sea Zone 4 artilleries, 1 battleship, 1 carrier, 1 destroyer, 4 infantry, 1 marine and 4 transports moved from 37 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter moved from Philippines to 37 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China 1 aaGun moved from Hunan to Yunnan 1 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Szechwan to Tsinghai 2 infantry moved from Yunnan to Szechwan 4 artilleries, 4 infantry and 1 marine moved from 55 Sea Zone to Northern Territory 1 armour, 2 artilleries and 2 infantry moved from Western Australia to Northern Territory 1 fighter and 1 tactical_bomber moved from South Australia to Northern Territory 1 bomber moved from Korea to Japan 1 cruiser moved from 49 Sea Zone to 55 Sea Zone Place Units - Japanese 2 carriers and 1 destroyer placed in 37 Sea Zone 1 artillery and 1 mech_infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 16 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,4,4,3,5,2,5,5,4,5,2,2,2,4 Japanese collect 37 PUs (16 lost to blockades); end with 37 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
AA fire in Korea : : -0.17 ANZAC : 0.67 Chinese : -0.33 UK_Pacific : -0.33 Japanese : -0.67
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Rule question: The UK fig on the US ac in sz91 is considered to be cargo. If I go with that ac into sz112 supporting an amphibious attack and it gets damaged, I interpret the rules as the fig gets destroyed, although the rules say “are destroyed if the carrier is destroyed”. Think it won’t matter for practical reasons, but I’m just curious about the rule.