@SuperbattleshipYamato I know the game favors the Allies but I hope I can be a worthy Axis opponent. That one move where I lost my two transports jacked me up. I’m trying to figure out how to recover from that loss.TheDiceMatter.tsvg
The World is at War! (Whack vs dawg)
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 2 Artillerys and 5 Tanks moved from Greece to 48 Sea Zone 2 Infantrys moved from Campania to 48 Sea Zone 5 Infantrys moved from Greece to 48 Sea Zone 1 Battleship, 2 Carriers, 2 Destroyers and 4 Fighters moved from 48 Sea Zone to 51 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 Infantry and 1 Tank moved from 51 Sea Zone to Tobruk 2 Artillerys, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 2 Artillerys and 2 Infantrys moved from 51 Sea Zone to Crete 4 Infantrys, 4 Tanks and 4 Transports moved from 48 Sea Zone to 51 Sea Zone 4 Fighters, 4 Infantrys and 4 Tanks moved from 51 Sea Zone to Tobruk 5 Infantrys moved from Tuscany to Rome 7 Infantrys moved from Rome to Campania 4 Tanks moved from Tuscany to Campania 1 Infantry moved from Lombardy to Tuscany Purchase Units - Italians Italians buy 1 Adv.Fighter, 1 Cruiser, 1 Elite, 2 HeavyTanks and 9 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 1 Battleship, 2 Carriers, 2 Destroyers and 7 Transports British defend with 4 Transports Italians roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 7 Transports in 51 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 4 Transports in 51 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits 1 Transport owned by the British lost in 51 Sea Zone Italians roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 7 Transports in 51 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits British roll dice for 3 Transports in 51 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits Units damaged: 1 Battleship owned by the Italians 2 Transports owned by the British lost in 51 Sea Zone Italians roll dice for 1 Battleship, 2 Carriers, 2 Destroyers and 7 Transports in 51 Sea Zone, round 4 : 1/5 hits, 1.67 expected hits British roll dice for 1 Transport in 51 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 51 Sea Zone Italians win with 1 Battleship, 2 Carriers, 2 Destroyers and 7 Transports remaining. Battle score for attacker is 24 Casualties for British: 4 Transports Battle in Crete Italians attack with 2 Artillerys and 2 Infantrys Neutral defend with 1 AAGun and 1 Artillery Italians roll dice for 2 Artillerys and 2 Infantrys in Crete, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Crete Italians loses 0 PUs for violating Cretes neutrality. Italians win, taking Crete from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in Tobruk Italians attack with 4 Fighters, 5 Infantrys and 5 Tanks British defend with 3 Artillerys Italians roll dice for 4 Fighters, 5 Infantrys and 5 Tanks in Tobruk, round 2 : 3/14 hits, 4.67 expected hits British roll dice for 3 Artillerys in Tobruk, round 2 : 0/3 hits, 1.00 expected hits 3 Artillerys owned by the British lost in Tobruk Italians win, taking Tobruk from British with 4 Fighters, 5 Infantrys and 5 Tanks remaining. Battle score for attacker is 12 Casualties for British: 3 Artillerys Non Combat Move - Italians 4 Fighters moved from Tobruk to 51 Sea Zone Place Units - Italians 1 Cruiser placed in 51 Sea Zone 1 Adv.Fighter and 2 HeavyTanks placed in Greece 4 Infantrys placed in Tunis 1 Elite and 5 Infantrys placed in Rome Turn Complete - Italians Italians collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Italians : -2.00 British : -1.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French 1 Artillery and 1 Infantry moved from Canarians to 30 Sea Zone 1 Artillery and 1 Infantry moved from 30 Sea Zone to Azores 2 Adv.Fighters, 1 Battleship and 1 Carrier moved from 30 Sea Zone to 41 Sea Zone 1 Fighter moved from S.Algeria to 41 Sea Zone 1 Fighter moved from Corsica to 41 Sea Zone 1 Infantry moved from Kufra to El Agheila French take El Agheila from Germans 1 Infantry moved from S.Tunisia to Tripoli French take Tripoli from Italians 1 Infantry moved from N.Tunisia to S.Algeria 3 Infantrys moved from Darfur to New Valley 1 Infantry moved from Iraq to Syria Purchase Units - French French buy 1 Carrier, 1 Destroyer and 2 Submarines; Remaining resources: 1 PUs; Combat - French Battle in Azores French attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Azores French roll dice for 1 Artillery in Azores, round 3 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azores French loses 0 PUs for violating Azoress neutrality. French win, taking Azores from Neutral with 1 Artillery remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - French Place Units - French 1 Carrier, 1 Destroyer and 2 Submarines placed in 41 Sea Zone Turn Complete - French French collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Neutral : 0.33 French : 0.00
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 1 Infantry moved from West Borneo to British Borneo Yamamoto take British Borneo from British 1 T.Boat moved from 106 Sea Zone to 111 Sea Zone 4 Infantrys moved from N.Thailand to Burma 1 ArmoredCar moved from Yunnan to Assam 1 Artillery moved from Yunnan to Assam 2 Tanks moved from Szechwan to Suiyuan 1 Mech.Inf moved from Kweichow to Suiyuan 1 ArmoredCar moved from Kweichow to Lanchow Yamamoto take Lanchow from Chinese 1 Artillery moved from Kweichow to Szechwan 1 Bomber moved from Hupeh to Suiyuan 3 ArmoredCars and 1 Tank moved from Hunan to Yunnan 2 ArmoredCars and 1 Tank moved from Kwangsi to Yunnan 2 Artillerys moved from Hunan to Hupeh 5 ArmoredCars moved from Hong Kong to Hunan 2 ArmoredCars moved from Vladivostok to Ayan 1 Infantry moved from Tokyo to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 1 Submarine moved from 85 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Okhotsk 5 Transports moved from 84 Sea Zone to 85 Sea Zone 1 Artillery and 7 Infantrys moved from Vladivostok to Khabarovsk 3 Infantrys moved from Tokyo to 85 Sea Zone 1 Carrier, 2 Destroyers, 3 Infantrys and 5 Transports moved from 85 Sea Zone to 86 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 102 Sea Zone to 76 Sea Zone 3 Infantrys moved from 86 Sea Zone to Minamitori 1 ArmoredCar moved from Hong Kong to Hunan 1 Artillery and 1 Infantry moved from Truk to Ponape 1 Infantry moved from Woleai to 102 Sea Zone 2 Battleships, 3 Carriers, 3 Destroyers, 1 Infantry and 1 Transport moved from 102 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Saipan Purchase Units - Yamamoto Yamamoto buy 1 Bomber, 2 Destroyers, 5 Infantrys, 3 Mech.Infs and 2 S.Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 75 Sea Zone Yamamoto attack with 1 Submarine and 1 T.Boat Americans defend with 1 Transport Yamamoto roll dice for 1 Submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 T.Boat in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Submarine in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 T.Boat in 75 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Transport in 75 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Submarine in 75 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Americans lost in 75 Sea Zone Yamamoto win with 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in Okhotsk Battle in 76 Sea Zone Yamamoto attack with 1 Adv.Fighter and 2 Fighters British defend with 1 Destroyer Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 76 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the British and 1 Fighter owned by the Yamamoto lost in 76 Sea Zone Yamamoto win, taking Okhotsk from Russians with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Fighter Casualties for British: 1 Destroyer Battle in Ayan Yamamoto attack with 2 ArmoredCars Russians defend with 1 Infantry Yamamoto roll dice for 2 ArmoredCars in Ayan, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan Yamamoto win, taking Ayan from Russians with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Burma Yamamoto attack with 4 Infantrys British defend with 1 Infantry Yamamoto roll dice for 4 Infantrys in Burma, round 2 : 1/4 hits, 0.67 expected hits British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Burma Yamamoto win, taking Burma from British with 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for British: 1 Infantry Battle in Assam Yamamoto attack with 1 ArmoredCar and 1 Artillery British defend with 1 Infantry Yamamoto roll dice for 1 ArmoredCar and 1 Artillery in Assam, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Assam, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Assam Yamamoto win, taking Assam from British with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Suiyuan Yamamoto attack with 1 Bomber, 1 Mech.Inf and 2 Tanks Chinese defend with 3 Tanks Yamamoto roll dice for 1 Bomber, 1 Mech.Inf and 2 Tanks in Suiyuan, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 3 Tanks in Suiyuan, round 2 : 3/3 hits, 1.50 expected hits 3 Tanks owned by the Chinese, 2 Tanks owned by the Yamamoto and 1 Mech.Inf owned by the Yamamoto lost in Suiyuan Yamamoto win with 1 Bomber remaining. Battle score for attacker is -1 Casualties for Yamamoto: 1 Mech.Inf and 2 Tanks Casualties for Chinese: 3 Tanks Non Combat Move - Yamamoto 1 Bomber moved from Suiyuan to Kwangtung 1 Adv.Fighter and 1 Fighter moved from 76 Sea Zone to 86 Sea Zone Place Units - Yamamoto 2 Destroyers and 2 S.Submarines placed in 85 Sea Zone 3 Mech.Infs placed in Kwangsi 1 Bomber placed in Hong Kong 5 Infantrys placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
British : 1.00 Yamamoto : 2.17 Americans : -0.33 Chinese : 1.50 Russians : -0.33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 2 Infantrys moved from Ningsia to Shensi 1 Tank moved from Ningsia to Shensi 4 Marines moved from E.Qinghai to Lanchow 2 Tanks moved from Hsining to Lanchow 1 Tank moved from Ningsia to Shensi 2 Artillerys and 2 Infantrys moved from Hsining to E.Qinghai 2 Artillerys and 2 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Shensi Chinese attack with 2 Infantrys and 2 Tanks Hisaichi defend with 1 Tank Chinese roll dice for 2 Infantrys and 2 Tanks in Shensi, round 2 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Tank in Shensi, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Hisaichi with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Tank Battle in Lanchow Chinese attack with 4 Marines and 2 Tanks Yamamoto defend with 1 ArmoredCar Chinese roll dice for 4 Marines and 2 Tanks in Lanchow, round 2 : 2/6 hits, 3.00 expected hits Yamamoto roll dice for 1 ArmoredCar in Lanchow, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Yamamoto lost in Lanchow Chinese win, taking Lanchow from Yamamoto with 4 Marines and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 ArmoredCar Non Combat Move - Chinese Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Hisaichi : 0.50 Yamamoto : -0.17 Chinese : -0.33
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 1 unit repaired. 2 Tanks moved from Banjarmasin to 110 Sea Zone 2 Tanks moved from Banjarmasin to 110 Sea Zone 2 Tanks and 2 Transports moved from 110 Sea Zone to 67 Sea Zone 2 Elites moved from Flores to 67 Sea Zone 2 Elites, 2 Tanks and 2 Transports moved from 67 Sea Zone to 110 Sea Zone 1 B.Transport and 2 Tanks moved from 110 Sea Zone to 106 Sea Zone 1 Infantry moved from Manila to 106 Sea Zone 1 B.Transport, 1 Infantry and 2 Tanks moved from 106 Sea Zone to 110 Sea Zone 2 Elites, 2 Fighters, 1 Infantry and 4 Tanks moved from 110 Sea Zone to Sumatra 1 Battleship and 1 Destroyer moved from 67 Sea Zone to 110 Sea Zone 1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung 1 Infantry moved from Peking to Chahar 2 Infantrys moved from Peking to Shantung 3 Infantrys moved from Kirin to Heilungchiang 1 Tank moved from Khabarovsk to Hulunbuir 2 Elites and 1 Infantry moved from Khabarovsk to Heilungchiang 5 Infantrys moved from Changchun to Kirin 1 Tank moved from Banjarmasin to East And South Borneo 1 Artillery and 3 Infantrys moved from Davao to Mindanao 2 Infantrys moved from Manila to Mindoro 1 Bomber moved from Hupeh to Davao Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 1 Bunker, 1 Elite, 2 Fighters, 17 Infantrys, 1 S.Submarine and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Sumatra Hisaichi attack with 2 Elites, 2 Fighters, 1 Infantry and 4 Tanks Anzac defend with 1 Infantry and 1 Tank; Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 2 Elites, 2 Fighters, 1 Infantry and 4 Tanks in Sumatra, round 2 : 4/9 hits, 3.50 expected hits Dutch roll dice for 2 Artillerys, 1 Bunker, 3 Infantrys and 1 Tank in Sumatra, round 2 : 3/7 hits, 2.67 expected hits 1 Infantry owned by the Anzac, 2 Elites owned by the Hisaichi, 1 Artillery owned by the Dutch, 2 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 2 Fighters and 4 Tanks in Sumatra, round 3 : 2/6 hits, 2.67 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Tank in Sumatra, round 3 : 0/3 hits, 1.33 expected hits 1 Tank owned by the Anzac and 1 Artillery owned by the Dutch lost in Sumatra Hisaichi roll dice for 2 Fighters and 4 Tanks in Sumatra, round 4 : 4/6 hits, 2.67 expected hits Dutch roll dice for 1 Bunker in Sumatra, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Sumatra Hisaichi win, taking Sumatra from Dutch with 2 Fighters and 4 Tanks remaining. Battle score for attacker is 17 Casualties for Hisaichi: 2 Elites and 1 Infantry Casualties for Anzac: 1 Infantry and 1 Tank Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys Non Combat Move - Hisaichi 2 Fighters moved from Sumatra to 110 Sea Zone Place Units - Hisaichi 1 Bunker and 3 Tanks placed in Hupeh 1 Elite and 3 Infantrys placed in Banjarmasin 2 Adv.Fighters and 2 Fighters placed in Davao 1 S.Submarine placed in 84 Sea Zone 4 Infantrys placed in Liaoning 7 Infantrys placed in Changchun 3 Infantrys placed in Manila Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Kirin: 1 AAGun EDIT: Adding units owned by Hisaichi to Heilungchiang: 1 AAGun EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Hisaichi : 1.50 Dutch : -1.50
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone 1 Tank moved from Hun to Ghadames British take Ghadames from Italians 1 Tank moved from Ghadames to Hun 1 Infantry moved from Darfur to Kufra 1 Infantry moved from New Valley to Mersa Matruh 2 Artillerys and 1 Infantry moved from New Valley to Kufra 3 Infantrys moved from Rhodesia to Belgian Congo 1 Mech.Inf moved from Angola to Belgian Congo 1 Mech.Inf moved from Cape Town to Belgian Congo 5 ArmoredCars, 3 Artillerys, 1 Fighter, 7 Infantrys and 1 Tank moved from Bihar to Assam 1 Mech.Inf moved from Madras to Assam 2 ArmoredCars moved from Delhi to Assam 1 Tank moved from Koryakia to Okhotsk 1 Transport moved from 72 Sea Zone to 71 Sea Zone 2 Infantrys moved from Alaska to 71 Sea Zone 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia Purchase Units - British British buy 6 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Carrier, 3 Infantrys, 2 Submarines and 6 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Okhotsk British attack with 1 Tank Yamamoto defend with 1 Infantry British roll dice for 1 Tank in Okhotsk, round 2 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Okhotsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Okhotsk British win, taking Okhotsk from Yamamoto with 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Assam British attack with 7 ArmoredCars, 3 Artillerys, 1 Fighter, 7 Infantrys, 1 Mech.Inf and 1 Tank Yamamoto defend with 1 ArmoredCar and 1 Artillery British roll dice for 7 ArmoredCars, 3 Artillerys, 1 Fighter, 7 Infantrys, 1 Mech.Inf and 1 Tank in Assam, round 2 : 4/20 hits, 6.33 expected hits Yamamoto roll dice for 1 ArmoredCar and 1 Artillery in Assam, round 2 : 0/2 hits, 0.50 expected hits 1 Artillery owned by the Yamamoto and 1 ArmoredCar owned by the Yamamoto lost in Assam British win, taking Assam from Yamamoto with 7 ArmoredCars, 3 Artillerys, 1 Fighter, 7 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 ArmoredCar and 1 Artillery Battle in Belgian Congo British attack with 3 Infantrys and 2 Mech.Infs Neutral defend with 2 Infantrys British roll dice for 3 Infantrys and 2 Mech.Infs in Belgian Congo, round 2 : 0/5 hits, 1.50 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 3 Infantrys and 2 Mech.Infs in Belgian Congo, round 3 : 3/5 hits, 1.50 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 2 Infantrys owned by the British lost in Belgian Congo British loses 0 PUs for violating Belgian Congos neutrality. British win, taking Belgian Congo from Neutral with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Neutral: 2 Infantrys Non Combat Move - British 1 Fighter could not land in Assam and was removed 1 Fighter moved from Kufra to 56 Sea Zone Place Units - British 1 Carrier placed in 56 Sea Zone 1 Submarine placed in 56 Sea Zone 1 Submarine placed in 21 Sea Zone 1 ArmoredCar, 1 Bunker, 1 Infantry and 3 Tanks placed in Madras 1 Infantry and 3 Tanks placed in Cairo 5 ArmoredCars placed in Delhi British undo move 6. 4 ArmoredCars and 1 Artillery placed in Delhi 1 Artillery and 1 Infantry placed in Bombay 1 ArmoredCar placed in Cape Town Turn Complete - British British collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Neutral : 0.67 British : -1.83 Yamamoto : -0.83
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 6 Infantrys moved from Canberra to New South Wales 2 Artillerys and 1 Infantry moved from Townsville to Northern Territory 3 Infantrys moved from Port Moresby to West Papua Purchase Units - Anzac Anzac buy 2 Artillerys, 6 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 2 Transports placed in 122 Sea Zone 2 Artillerys placed in Canberra 2 Infantrys and 1 Tank placed in Broome 3 Infantrys placed in Townsville 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Dutch 1 Fighter moved from Merauke to 112 Sea Zone Purchase Units - Dutch Dutch buy 3 Tanks; Remaining resources: 0 PUs; Combat - Dutch Battle in 112 Sea Zone Dutch attack with 1 Fighter Thai defend with 2 Transports Dutch roll dice for 1 Fighter in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 2 Transports in 112 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Dutch roll dice for 1 Fighter in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 2 Transports in 112 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Dutch roll dice for 1 Fighter in 112 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 2 Transports in 112 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits Dutch roll dice for 1 Fighter in 112 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Thai roll dice for 2 Transports in 112 Sea Zone, round 5 : 1/2 hits, 0.33 expected hits 1 Transport owned by the Thai and 1 Fighter owned by the Dutch lost in 112 Sea Zone Thai win with 1 Transport remaining. Battle score for attacker is -2 Casualties for Dutch: 1 Fighter Casualties for Thai: 1 Transport Non Combat Move - Dutch Place Units - Dutch 3 Tanks placed in Suriname Turn Complete - Dutch Dutch collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Thai : -0.33 Dutch : -0.33
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 5 Infantrys moved from Tampere to Oulu 2 Tanks moved from Helsinki to Oulu 1 Fighter moved from Helsinki to Oulu Purchase Units - Finns Finns buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Oulu Finns attack with 1 Fighter, 5 Infantrys and 2 Tanks Russians defend with 1 Artillery and 1 Elite Finns roll dice for 1 Fighter, 5 Infantrys and 2 Tanks in Oulu, round 2 : 3/8 hits, 2.17 expected hits Russians roll dice for 1 Artillery and 1 Elite in Oulu, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Oulu Finns win, taking Oulu from Russians with 1 Fighter, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Artillery and 1 Elite Non Combat Move - Finns 1 Fighter moved from Oulu to Helsinki Place Units - Finns 6 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Finns : 0.83 Russians : 0.33
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 2 Tanks moved from Bucharest to Vinnytsia 2 Elites and 1 Infantry moved from E.Romania to Vinnytsia 1 Elite moved from Bucharest to E.Romania 2 Tanks moved from Odessa to Vinnytsia Purchase Units - Romanians Romanians buy 1 Elite and 2 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Vinnytsia Romanians attack with 2 Elites, 1 Infantry and 4 Tanks Russians defend with 1 AAGun, 1 Mech.Inf and 4 Tanks Romanians roll dice for 2 Elites, 1 Infantry and 4 Tanks in Vinnytsia, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 1 Mech.Inf and 4 Tanks in Vinnytsia, round 2 : 3/5 hits, 2.33 expected hits 2 Elites owned by the Romanians, 1 Mech.Inf owned by the Russians, 1 Infantry owned by the Romanians and 2 Tanks owned by the Russians lost in Vinnytsia Romanians roll dice for 4 Tanks in Vinnytsia, round 3 : 3/4 hits, 2.00 expected hits Russians roll dice for 2 Tanks in Vinnytsia, round 3 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Russians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 4 Tanks remaining. Battle score for attacker is 18 Casualties for Romanians: 2 Elites and 1 Infantry Casualties for Russians: 1 Mech.Inf and 4 Tanks Non Combat Move - Romanians Place Units - Romanians 1 Elite and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians : 1.17 Russians : -0.33
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 Elite and 5 Infantrys moved from Bangkok to S.Thailand 2 Infantrys moved from Malaya to S.Thailand 1 Infantry moved from S.Thailand to N.Thailand 1 Artillery and 1 Infantry moved from Aroe to 112 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 112 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes 1 Destroyer and 1 Submarine moved from 111 Sea Zone to 107 Sea Zone 1 T.Boat moved from 106 Sea Zone to 93 Sea Zone Purchase Units - Thai Thai buy 11 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Celebes Thai attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Celebes Thai roll dice for 1 Artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Celebes Dutch win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - Thai Place Units - Thai 6 Infantrys placed in Bangkok 5 Infantrys placed in Malaya Turn Complete - Thai Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Thai : -1.00 Dutch : 1.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 1 Adv.Fighter, 3 Carriers, 3 Destroyers, 5 Fighters and 2 Submarines moved from 103 Sea Zone to 86 Sea Zone 1 Battleship and 1 Destroyer moved from 96 Sea Zone to 86 Sea Zone 4 Bombers moved from West Papua to 86 Sea Zone 1 Infantry moved from Kusaie to 103 Sea Zone 1 Infantry and 1 Transport moved from 103 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Iwo Jima 1 Bomber moved from Pearl Harbor to Port Moresby 1 Fighter moved from West Papua to 111 Sea Zone 1 Artillery moved from Kwajalein to 96 Sea Zone 1 Artillery and 2 B.Transports moved from 96 Sea Zone to 103 Sea Zone 1 Artillery moved from Rongelap to 103 Sea Zone 1 Artillery moved from Eniwetok to 103 Sea Zone 1 Tank moved from Kusaie to 103 Sea Zone 1 Marine moved from Kwajalein to 103 Sea Zone 3 Infantrys moved from Kwajalein to 103 Sea Zone 3 Artillerys, 2 B.Transports, 3 Infantrys, 1 Marine, 1 Tank and 1 Transport moved from 103 Sea Zone to 104 Sea Zone 2 Tanks moved from Johnston to 98 Sea Zone 2 Artillerys moved from Johnston to 98 Sea Zone 1 Infantry and 1 Marine moved from Johnston to 98 Sea Zone 2 Artillerys, 2 B.Transports, 1 Battleship, 1 Destroyer, 1 Infantry, 1 Marine and 2 Tanks moved from 98 Sea Zone to 104 Sea Zone 5 Artillerys, 4 Infantrys, 2 Marines and 3 Tanks moved from 104 Sea Zone to Nauru 2 Artillerys, 2 Infantrys and 2 Tanks moved from San Francisco to 83 Sea Zone 2 Artillerys, 2 B.Transports, 2 Infantrys and 2 Tanks moved from 83 Sea Zone to 98 Sea Zone 2 Artillerys, 2 Infantrys and 2 Tanks moved from 98 Sea Zone to Johnston 1 Destroyer and 1 Submarine moved from 72 Sea Zone to 86 Sea Zone 1 Tank moved from Jamaica to 26 Sea Zone 1 Tank moved from Hispaniola to 26 Sea Zone 1 Infantry moved from Jamaica to 26 Sea Zone 1 Infantry moved from South Atlantic USA to 26 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 26 Sea Zone to 100 Sea Zone 1 Tank moved from 100 Sea Zone to Galapagos 1 Infantry and 1 Tank moved from 100 Sea Zone to Peru 2 Tanks moved from Venezuela to Peru 1 Infantry moved from 100 Sea Zone to Galapagos 3 Infantrys moved from Washington to Northeast USA 1 Destroyer moved from 26 Sea Zone to 7 Sea Zone 1 Transport moved from 103 Sea Zone to 86 Sea Zone 2 Infantrys moved from Jaluit to 103 Sea Zone 2 Infantrys and 1 Transport moved from 103 Sea Zone to 104 Sea Zone 2 Infantrys moved from 104 Sea Zone to Nauru Purchase Units - Americans Americans buy 1 B.Transport, 2 Destroyers, 7 S.Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Peru Americans attack with 1 Infantry and 3 Tanks Neutral defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Infantry and 3 Tanks in Peru, round 2 : 2/4 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Americans, 1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Tank owned by the Americans lost in Peru Americans loses 0 PUs for violating Perus neutrality. Americans win, taking Peru from Neutral with 2 Tanks remaining. Battle score for attacker is -1 Casualties for Americans: 1 Infantry and 1 Tank Casualties for Neutral: 1 Artillery and 1 Infantry Battle in 86 Sea Zone Americans attack with 1 Adv.Fighter, 1 Battleship, 4 Bombers, 3 Carriers, 5 Destroyers, 5 Fighters, 3 Submarines and 2 Transports Yamamoto defend with 1 Adv.Fighter, 2 Battleships, 4 Carriers, 5 Destroyers, 1 Fighter and 6 Transports Americans roll dice for 3 Submarines in 86 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 2 Battleships owned by the Yamamoto Americans roll dice for 1 Adv.Fighter, 1 Battleship, 4 Bombers, 3 Carriers, 5 Destroyers, 5 Fighters and 2 Transports in 86 Sea Zone, round 2 : 9/19 hits, 7.67 expected hits Yamamoto roll dice for 1 Adv.Fighter, 2 Battleships, 4 Carriers, 5 Destroyers, 1 Fighter and 6 Transports in 86 Sea Zone, round 2 : 11/19 hits, 7.17 expected hits Units damaged: 1 Battleship owned by the Americans 1 Fighter owned by the Americans, 2 Destroyers owned by the Americans, 3 Submarines owned by the Americans, 2 Carriers owned by the Americans, 2 Transports owned by the Americans, 3 Destroyers owned by the Yamamoto and 6 Transports owned by the Yamamoto lost in 86 Sea Zone 1 Infantry owned by the Americans lost in Iwo Jima Americans roll dice for 1 Adv.Fighter, 1 Battleship, 4 Bombers, 1 Carrier, 3 Destroyers and 4 Fighters in 86 Sea Zone, round 3 : 4/14 hits, 6.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 2 Battleships, 4 Carriers, 2 Destroyers and 1 Fighter in 86 Sea Zone, round 3 : 6/10 hits, 5.17 expected hits 2 Fighters owned by the Americans, 3 Destroyers owned by the Americans, 1 Carrier owned by the Americans, 1 Carrier owned by the Yamamoto, 2 Destroyers owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 86 Sea Zone Americans roll dice for 1 Adv.Fighter, 1 Battleship, 4 Bombers and 2 Fighters in 86 Sea Zone, round 4 : 5/8 hits, 4.50 expected hits Yamamoto roll dice for 1 Adv.Fighter, 2 Battleships and 3 Carriers in 86 Sea Zone, round 4 : 4/6 hits, 3.50 expected hits 2 Fighters owned by the Americans, 1 Adv.Fighter owned by the Yamamoto, 1 Battleship owned by the Yamamoto, 3 Carriers owned by the Yamamoto, 1 Battleship owned by the Americans and 1 Adv.Fighter owned by the Americans lost in 86 Sea Zone Americans roll dice for 4 Bombers in 86 Sea Zone, round 5 : 3/4 hits, 2.67 expected hits Yamamoto roll dice for 1 Battleship in 86 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the Yamamoto lost in 86 Sea Zone Americans win with 4 Bombers remaining. Battle score for attacker is 5 Casualties for Americans: 1 Adv.Fighter, 1 Battleship, 3 Carriers, 5 Destroyers, 5 Fighters, 3 Submarines and 2 Transports Casualties for Yamamoto: 1 Adv.Fighter, 2 Battleships, 4 Carriers, 5 Destroyers, 1 Fighter and 6 Transports Battle in 111 Sea Zone Americans attack with 1 Fighter Yamamoto defend with 1 T.Boat Americans roll dice for 1 Fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Americans lost in 111 Sea Zone Yamamoto win with 1 T.Boat remaining. Battle score for attacker is -8 Casualties for Americans: 1 Fighter Battle in Galapagos Americans attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in Galapagos, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Galapagos Americans loses 0 PUs for violating Galapagoss neutrality. Americans win, taking Galapagos from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 4 Bombers moved from 86 Sea Zone to West Papua Place Units - Americans 3 S.Submarines placed in 71 Sea Zone 3 S.Submarines placed in 98 Sea Zone 1 B.Transport and 1 Transport placed in 26 Sea Zone 2 Destroyers and 1 S.Submarine placed in 13 Sea Zone Turn Complete - Americans Americans collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Neutral : 1.00 Yamamoto : 5.33 Americans : 1.17
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 2 Artillerys and 3 Infantrys moved from Odessa to Donetsk 3 Tanks moved from Krakow to Donetsk 5 Mech.Infs moved from Bohemia to Donetsk 4 Mech.Infs moved from Warsaw to Donetsk 2 Artillerys, 4 Elites and 4 Infantrys moved from East Prussia to Latvia 3 Infantrys moved from Lithuania to Latvia 1 Tank moved from Minsk to Donetsk 3 Tanks moved from Kiev to Donetsk 1 Artillery moved from Kiev to Vinnytsia 1 Artillery moved from Minsk to Latvia 1 Infantry moved from Bavaria to Rhine 4 Infantrys moved from Rhine to Netherlands 1 Elite and 1 Infantry moved from Hamburg to Netherlands 2 Submarines moved from 68 Sea Zone to 58 Sea Zone 1 Infantry moved from Normandy to Brittany 1 Tank moved from Normandy to Lorraine 1 Tank moved from Picardy to Bavaria 1 Tank moved from Belgium to Bavaria Purchase Units - Germans Germans buy 4 ArmoredCars, 6 Artillerys, 1 Destroyer, 6 Elites, 8 Infantrys, 5 T.Boats and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in 58 Sea Zone Germans attack with 2 Submarines French defend with 1 Transport Germans roll dice for 2 Submarines in 58 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Transport in 58 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 Submarines in 58 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 1 Transport owned by the French lost in 58 Sea Zone Germans win with 2 Submarines remaining. Battle score for attacker is 6 Casualties for French: 1 Transport Battle in Donetsk Germans attack with 2 Artillerys, 3 Infantrys, 9 Mech.Infs and 7 Tanks Russians defend with 6 Infantrys and 5 Tanks Germans roll dice for 2 Artillerys, 3 Infantrys, 9 Mech.Infs and 7 Tanks in Donetsk, round 2 : 8/21 hits, 8.17 expected hits Russians roll dice for 6 Infantrys and 5 Tanks in Donetsk, round 2 : 7/11 hits, 4.50 expected hits 6 Infantrys owned by the Russians, 2 Artillerys owned by the Germans, 3 Infantrys owned by the Germans, 2 Mech.Infs owned by the Germans and 2 Tanks owned by the Russians lost in Donetsk Germans roll dice for 7 Mech.Infs and 7 Tanks in Donetsk, round 3 : 4/14 hits, 5.83 expected hits Russians roll dice for 3 Tanks in Donetsk, round 3 : 2/3 hits, 1.50 expected hits 2 Mech.Infs owned by the Germans and 3 Tanks owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 5 Mech.Infs and 7 Tanks remaining. Battle score for attacker is -1 Casualties for Germans: 2 Artillerys, 3 Infantrys and 4 Mech.Infs Casualties for Russians: 6 Infantrys and 5 Tanks Battle in Latvia Germans attack with 3 Artillerys, 4 Elites and 7 Infantrys Russians defend with 1 Infantry Germans roll dice for 3 Artillerys, 4 Elites and 7 Infantrys in Latvia, round 2 : 4/14 hits, 4.00 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 3 Artillerys, 4 Elites and 7 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 AAGun moved from Krakow to Vinnytsia 1 AAGun moved from Paris to Normandy Place Units - Germans 1 Destroyer and 5 T.Boats placed in 22 Sea Zone 3 Infantrys placed in Normandy 3 Infantrys placed in Rhine 2 Artillerys and 2 Infantrys placed in Warsaw 1 ArmoredCar, 1 Artillery and 1 Elite placed in Krakow 2 Artillerys and 2 Elites placed in Hungary 1 Artillery, 3 Elites and 1 Tank placed in Bohemia 3 ArmoredCars placed in Bavaria Turn Complete - Germans Germans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : -1.33 French : -0.17 Russians : 2.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Stalingrad to Donetsk 3 Mech.Infs moved from Georgia to Donetsk 1 Infantry moved from Kursk to Kiev Russians take Kiev from Germans 3 Artillerys and 6 Infantrys moved from Kursk to Donetsk 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 3 Tanks moved from E.Iran to Afghanistan 2 Infantrys moved from N.Buryat Mongolia to Ayan 2 Fighters moved from N.Buryat Mongolia to Ayan 1 Artillery and 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 2 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk 2 Artillerys and 4 Infantrys moved from Sibirsky to Evenkia 1 Mot.Inf moved from East Gobi to Suiyuan 1 Mot.Inf moved from Suiyuan to Shansi Chinese take Shansi from Hisaichi 1 Mot.Inf moved from Shansi to Anhwei Chinese take Anhwei from Hisaichi 2 Artillerys and 1 Tank moved from East Gobi to Chahar 3 Infantrys moved from Koryakia to Kolyma 1 Infantry moved from Smolensk to Minsk Russians take Minsk from Germans 1 Infantry moved from Vyborg to Kotka Russians take Kotka from Finns 3 Infantrys moved from Vyborg to Oulu 2 Artillerys and 2 Infantrys moved from Lapland to Oulu 1 Adv.Fighter, 1 Bomber and 2 Fighters moved from Leningrad to Oulu 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Finnmark 3 Infantrys moved from W.Iran to Iraq Purchase Units - Russians Russians buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 2 HeavyTanks, 26 Infantrys, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Oulu Russians attack with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 2 Fighters and 5 Infantrys Finns defend with 4 Infantrys and 2 Tanks Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 2 Fighters and 5 Infantrys in Oulu, round 2 : 5/11 hits, 3.67 expected hits Finns roll dice for 4 Infantrys and 2 Tanks in Oulu, round 2 : 2/6 hits, 2.33 expected hits 4 Infantrys owned by the Finns, 2 Infantrys owned by the Russians and 1 Tank owned by the Finns lost in Oulu Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 2 Fighters and 3 Infantrys in Oulu, round 3 : 4/9 hits, 3.33 expected hits Finns roll dice for 1 Tank in Oulu, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in Oulu Russians win, taking Oulu from Finns with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 3 Infantrys Casualties for Finns: 4 Infantrys and 2 Tanks Battle in Ayan Russians attack with 2 Fighters and 2 Infantrys Yamamoto defend with 2 ArmoredCars Russians roll dice for 2 Fighters and 2 Infantrys in Ayan, round 2 : 0/4 hits, 1.00 expected hits Yamamoto roll dice for 2 ArmoredCars in Ayan, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 2 Fighters and 2 Infantrys in Ayan, round 3 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 2 ArmoredCars in Ayan, round 3 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Yamamoto lost in Ayan Russians roll dice for 2 Fighters and 2 Infantrys in Ayan, round 4 : 2/4 hits, 1.00 expected hits Yamamoto roll dice for 1 ArmoredCar in Ayan, round 4 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Yamamoto lost in Ayan Russians win, taking Ayan from Yamamoto with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 ArmoredCars Battle in Finnmark Russians attack with 2 Artillerys and 2 Infantrys Neutral defend with 1 Infantry Russians roll dice for 2 Artillerys and 2 Infantrys in Finnmark, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Finnmark, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in Finnmark Russians loses 0 PUs for violating Finnmarks neutrality. Russians win, taking Finnmark from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Chahar Russians attack with 2 Artillerys and 1 Tank Hisaichi defend with 1 Infantry Russians roll dice for 2 Artillerys and 1 Tank in Chahar, round 2 : 3/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Russians win, taking Chahar from Hisaichi with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Donetsk Russians attack with 2 ArmoredCars, 3 Artillerys, 1 HeavyTank, 6 Infantrys, 3 Mech.Infs and 2 Tanks Germans defend with 5 Mech.Infs and 7 Tanks Russians roll dice for 2 ArmoredCars, 3 Artillerys, 1 HeavyTank, 6 Infantrys, 3 Mech.Infs and 2 Tanks in Donetsk, round 2 : 8/17 hits, 6.33 expected hits Germans roll dice for 5 Mech.Infs and 7 Tanks in Donetsk, round 2 : 7/12 hits, 5.17 expected hits 1 ArmoredCar owned by the Russians, 6 Infantrys owned by the Russians, 5 Mech.Infs owned by the Germans and 3 Tanks owned by the Germans lost in Donetsk Russians roll dice for 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 3 Mech.Infs and 2 Tanks in Donetsk, round 3 : 6/10 hits, 4.00 expected hits Germans roll dice for 4 Tanks in Donetsk, round 3 : 2/4 hits, 2.00 expected hits 1 ArmoredCar owned by the Russians, 1 Artillery owned by the Russians and 4 Tanks owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 2 Artillerys, 1 HeavyTank, 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 41 Casualties for Russians: 2 ArmoredCars, 1 Artillery and 6 Infantrys Casualties for Germans: 5 Mech.Infs and 7 Tanks Battle in Afghanistan Russians attack with 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 3 Tanks Neutral defend with 4 Infantrys Russians roll dice for 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 3 Tanks in Afghanistan, round 2 : 7/10 hits, 3.67 expected hits Neutral roll dice for 4 Infantrys in Afghanistan, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 4 Infantrys owned by the Neutral lost in Afghanistan Russians loses 0 PUs for violating Afghanistans neutrality. Russians win, taking Afghanistan from Neutral with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Neutral: 4 Infantrys Non Combat Move - Russians 5 Infantrys moved from Kuybyshev to Penza 1 Infantry moved from Ufa to Kuybyshev 3 Artillerys and 7 Infantrys moved from Yaroslavl to Kursk 8 ArmoredCars, 1 HeavyTank and 1 Tank moved from Moscow to Kursk 1 Adv.Fighter, 1 Bomber and 2 Fighters moved from Oulu to Leningrad 2 Fighters moved from Ayan to N.Buryat Mongolia Place Units - Russians 2 ArmoredCars and 1 HeavyTank placed in W.Iran 1 Bunker, 1 HeavyTank and 3 Infantrys placed in Leningrad 3 Mech.Infs placed in Georgia 2 ArmoredCars, 2 Infantrys and 1 Tank placed in Stalingrad 2 Artillerys and 2 Infantrys placed in Arkhangelsk 10 Infantrys placed in Moscow 6 Infantrys placed in Sibirsky 2 Infantrys placed in Tashkent 1 Infantry placed in Sverdlovsk Turn Complete - Russians Russians collect 118 PUs; end with 118 PUs
Combat Hit Differential Summary :
Germans : 1.83 Neutral : 0.33 Hisaichi : -0.33 Yamamoto : -0.83 Finns : 0.17 Russians : 10.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 1 unit repaired. 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters and 7 Transports moved from 51 Sea Zone to 56 Sea Zone 1 Adv.Fighter moved from Greece to 56 Sea Zone 1 Infantry moved from Tunis to N.Tunisia Italians take N.Tunisia from French 10 Infantrys moved from Tunis to S.Tunisia Italians take S.Tunisia from French 5 Infantrys and 5 Tanks moved from Tobruk to Kufra Purchase Units - Italians Italians buy 2 Destroyers, 9 Infantrys and 3 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in Kufra Italians attack with 5 Infantrys and 5 Tanks British defend with 2 Artillerys and 5 Infantrys Italians roll dice for 5 Infantrys and 5 Tanks in Kufra, round 2 : 6/10 hits, 3.33 expected hits French roll dice for 2 Artillerys and 5 Infantrys in Kufra, round 2 : 2/7 hits, 2.33 expected hits 1 Artillery owned by the British, 2 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Kufra Italians roll dice for 3 Infantrys and 5 Tanks in Kufra, round 3 : 5/8 hits, 3.00 expected hits French roll dice for 1 Artillery in Kufra, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Kufra Italians win, taking Kufra from French with 3 Infantrys and 5 Tanks remaining. Battle score for attacker is 14 Casualties for Italians: 2 Infantrys Casualties for British: 2 Artillerys and 5 Infantrys Battle in 56 Sea Zone Italians attack with 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters and 7 Transports British defend with 1 Adv.Fighter, 3 Carriers, 2 Cruisers, 1 Destroyer, 4 Fighters and 1 Submarine British roll dice for 1 Submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Italians Italians roll dice for 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters and 7 Transports in 56 Sea Zone, round 2 : 5/11 hits, 4.00 expected hits British roll dice for 1 Adv.Fighter, 3 Carriers, 2 Cruisers, 1 Destroyer and 4 Fighters in 56 Sea Zone, round 2 : 8/11 hits, 5.50 expected hits 1 Carrier owned by the Italians, 3 Fighters owned by the British, 1 Submarine owned by the British, 7 Transports owned by the Italians and 1 Destroyer owned by the British lost in 56 Sea Zone Italians roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers and 4 Fighters in 56 Sea Zone, round 3 : 3/10 hits, 3.83 expected hits British roll dice for 1 Adv.Fighter, 3 Carriers, 2 Cruisers and 1 Fighter in 56 Sea Zone, round 3 : 2/7 hits, 3.67 expected hits 1 Fighter owned by the British, 2 Fighters owned by the Italians and 2 Cruisers owned by the British lost in 56 Sea Zone Italians roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers and 2 Fighters in 56 Sea Zone, round 4 : 3/8 hits, 3.17 expected hits British roll dice for 1 Adv.Fighter and 3 Carriers in 56 Sea Zone, round 4 : 4/4 hits, 2.17 expected hits 3 Carriers owned by the British, 1 Carrier owned by the Italians, 1 Fighter owned by the Italians and 2 Destroyers owned by the Italians lost in 56 Sea Zone Italians roll dice for 1 Adv.Fighter, 1 Battleship, 1 Cruiser and 1 Fighter in 56 Sea Zone, round 5 : 1/4 hits, 2.00 expected hits British roll dice for 1 Adv.Fighter in 56 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 Fighter owned by the Italians and 1 Adv.Fighter owned by the British lost in 56 Sea Zone Italians win with 1 Adv.Fighter, 1 Battleship and 1 Cruiser remaining. Battle score for attacker is 5 Casualties for Italians: 2 Carriers, 2 Destroyers, 4 Fighters and 7 Transports Casualties for British: 1 Adv.Fighter, 3 Carriers, 2 Cruisers, 1 Destroyer, 4 Fighters and 1 Submarine Non Combat Move - Italians 1 Adv.Fighter moved from 56 Sea Zone to Crete 5 Infantrys moved from Rome to Tuscany 1 Infantry moved from Tuscany to Lombardy Place Units - Italians 4 Infantrys placed in Tunis 2 Destroyers and 2 Transports placed in 51 Sea Zone 1 Transport placed in 50 Sea Zone 4 Infantrys placed in Provence 1 Infantry placed in Lombardy Turn Complete - Italians Italians collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Italians : 3.67 British : 3.67 French : -0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 1 Artillery and 3 Infantrys moved from S.Algeria to E.Morocco 1 Infantry moved from Tripoli to El Agheila 1 Infantry moved from El Agheila to Tobruk French take Tobruk from Italians 1 Infantry moved from New Valley to Darfur 1 Infantry moved from New Valley to Nubia 1 Artillery moved from Azores to 30 Sea Zone 1 Artillery and 1 Transport moved from 30 Sea Zone to 41 Sea Zone 1 Artillery moved from 41 Sea Zone to E.Morocco 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters and 2 Submarines moved from 41 Sea Zone to 45 Sea Zone Purchase Units - French French buy 2 Adv.Fighters, 1 Carrier and 1 Elite; Remaining resources: 0 PUs; Combat - French Non Combat Move - French Place Units - French 1 Carrier placed in 41 Sea Zone 2 Adv.Fighters placed in 41 Sea Zone 1 Elite placed in E.Morocco Turn Complete - French French collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 1 Infantry moved from British Borneo to 111 Sea Zone 1 Infantry and 1 T.Boat moved from 111 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Tanimbar Yamamoto take Tanimbar from Dutch 1 Submarine moved from 75 Sea Zone to 85 Sea Zone 1 Infantry moved from Paramushir to 75 Sea Zone 1 Infantry and 1 T.Boat moved from 75 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Iwo Jima 1 Artillery and 7 Infantrys moved from Khabarovsk to Ayan 1 Artillery moved from Hupeh to Anhwei 1 Artillery moved from Hupeh to Shansi Yamamoto take Shansi from Chinese 3 Mech.Infs moved from Kwangsi to Anhwei 4 ArmoredCars moved from Hunan to Shensi 5 ArmoredCars moved from Yunnan to Lanchow 1 Artillery moved from Szechwan to Lanchow 2 Tanks moved from Yunnan to Lanchow 1 Infantry moved from Burma to Yunnan 1 Infantry moved from Burma to N.Thailand 2 ArmoredCars moved from Hunan to Shensi 1 S.Submarine moved from 85 Sea Zone to 86 Sea Zone 1 Infantry moved from Minamitori to 86 Sea Zone 1 Infantry and 1 S.Submarine moved from 86 Sea Zone to 109 Sea Zone 1 Infantry moved from 109 Sea Zone to Guadalcanal Yamamoto take Guadalcanal from Anzac 1 Bomber moved from Hong Kong to Davao 1 Bomber moved from Kwangtung to Davao 5 Infantrys moved from Hong Kong to Kwangtung Purchase Units - Yamamoto Yamamoto buy 1 Destroyer, 1 Elite, 1 Fighter, 5 Infantrys, 6 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Anhwei Yamamoto attack with 1 Artillery and 3 Mech.Infs Russians defend with 1 Mot.Inf Yamamoto roll dice for 1 Artillery and 3 Mech.Infs in Anhwei, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Mot.Inf in Anhwei, round 2 : 0/1 hits, 0.50 expected hits 1 Mot.Inf owned by the Russians lost in Anhwei Yamamoto win, taking Anhwei from Chinese with 1 Artillery and 3 Mech.Infs remaining. Battle score for attacker is 5 Casualties for Russians: 1 Mot.Inf Battle in Lanchow Yamamoto attack with 5 ArmoredCars, 1 Artillery and 2 Tanks Chinese defend with 4 Marines and 2 Tanks Yamamoto roll dice for 5 ArmoredCars, 1 Artillery and 2 Tanks in Lanchow, round 2 : 3/8 hits, 3.00 expected hits Chinese roll dice for 4 Marines and 2 Tanks in Lanchow, round 2 : 3/6 hits, 2.33 expected hits 3 Marines owned by the Chinese and 3 ArmoredCars owned by the Yamamoto lost in Lanchow Yamamoto roll dice for 2 ArmoredCars, 1 Artillery and 2 Tanks in Lanchow, round 3 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 Marine and 2 Tanks in Lanchow, round 3 : 0/3 hits, 1.33 expected hits 1 Marine owned by the Chinese lost in Lanchow Yamamoto roll dice for 2 ArmoredCars, 1 Artillery and 2 Tanks in Lanchow, round 4 : 3/5 hits, 2.00 expected hits Chinese roll dice for 2 Tanks in Lanchow, round 4 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Lanchow Yamamoto win, taking Lanchow from Chinese with 1 ArmoredCar, 1 Artillery and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Yamamoto: 4 ArmoredCars Casualties for Chinese: 4 Marines and 2 Tanks Battle in Shensi Yamamoto attack with 6 ArmoredCars Chinese defend with 1 Infantry and 2 Tanks Yamamoto roll dice for 6 ArmoredCars in Shensi, round 2 : 2/6 hits, 2.00 expected hits Chinese roll dice for 1 Infantry and 2 Tanks in Shensi, round 2 : 2/3 hits, 1.33 expected hits 1 Tank owned by the Chinese, 1 Infantry owned by the Chinese and 2 ArmoredCars owned by the Yamamoto lost in Shensi Yamamoto roll dice for 4 ArmoredCars in Shensi, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Tank in Shensi, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Shensi Yamamoto win, taking Shensi from Chinese with 4 ArmoredCars remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 ArmoredCars Casualties for Chinese: 1 Infantry and 2 Tanks Battle in Ayan Yamamoto attack with 1 Artillery and 7 Infantrys Russians defend with 2 Infantrys Yamamoto roll dice for 1 Artillery and 7 Infantrys in Ayan, round 2 : 2/8 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Ayan, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Ayan Yamamoto win, taking Ayan from Russians with 1 Artillery and 7 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Yamamoto Place Units - Yamamoto 1 Destroyer placed in 85 Sea Zone 3 Tanks placed in Kwangsi 6 Mech.Infs placed in Hong Kong 1 Elite, 1 Fighter and 5 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Yamamoto : -0.33 Chinese : -1.00 Russians : -0.67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 2 Artillerys and 2 Infantrys moved from E.Qinghai to Lanchow 1 Elite and 5 Infantrys moved from Hsining to E.Qinghai 2 Artillerys and 2 Infantrys moved from Gobi Altai to Ningsia 4 Infantrys moved from E.Sinkiang to W.Qinghai 4 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Lanchow Chinese attack with 2 Artillerys and 2 Infantrys Yamamoto defend with 1 ArmoredCar, 1 Artillery and 2 Tanks Chinese roll dice for 2 Artillerys and 2 Infantrys in Lanchow, round 2 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 2 Tanks in Lanchow, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Lanchow Chinese roll dice for 2 Artillerys and 1 Infantry in Lanchow, round 3 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 2 Tanks in Lanchow, round 3 : 1/3 hits, 1.33 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Lanchow Chinese roll dice for 2 Artillerys in Lanchow, round 4 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Tanks in Lanchow, round 4 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Lanchow Chinese roll dice for 1 Artillery in Lanchow, round 5 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Lanchow, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Lanchow Chinese win, taking Lanchow from Yamamoto with 1 Artillery remaining. Battle score for attacker is 10 Casualties for Chinese: 1 Artillery and 2 Infantrys Casualties for Yamamoto: 1 ArmoredCar, 1 Artillery and 2 Tanks Non Combat Move - Chinese Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Yamamoto : -1.33 Chinese : 0.67
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TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 1 Artillery and 4 Infantrys moved from Shantung to Chahar 3 Tanks moved from Hupeh to Suiyuan Hisaichi take Suiyuan from Chinese 1 Artillery, 7 Infantrys and 1 Tank moved from Hulunbuir to Chita 2 Elites and 4 Infantrys moved from Heilungchiang to Chita 2 Fighters moved from 110 Sea Zone to 122 Sea Zone 2 Tanks moved from Sumatra to 110 Sea Zone 2 Tanks moved from Sumatra to 110 Sea Zone 1 Elite moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 1 B.Transport, 1 Elite and 2 Tanks moved from 110 Sea Zone to 107 Sea Zone 1 Elite and 2 Tanks moved from 107 Sea Zone to Jilolo 2 Infantrys, 2 Tanks and 2 Transports moved from 110 Sea Zone to 107 Sea Zone 2 Infantrys and 2 Tanks moved from 107 Sea Zone to Celebes 1 Battleship and 1 Destroyer moved from 110 Sea Zone to 107 Sea Zone 2 Adv.Fighters and 1 Bomber moved from Davao to Java 4 Infantrys moved from Changchun to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Peking 4 Infantrys moved from Liaoning to Hulunbuir 5 Infantrys moved from Kirin to Heilungchiang 3 Infantrys moved from Changchun to Kirin 1 Infantry moved from Banjarmasin to East And South Borneo Purchase Units - Hisaichi Hisaichi buy 2 Carriers, 2 Destroyers, 1 Elite, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 122 Sea Zone Hisaichi attack with 2 Fighters Anzac defend with 2 Transports Hisaichi roll dice for 2 Fighters in 122 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 2 Transports in 122 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 Fighter owned by the Hisaichi lost in 122 Sea Zone Hisaichi roll dice for 1 Fighter in 122 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Transports in 122 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits 1 Fighter owned by the Hisaichi lost in 122 Sea Zone Anzac win with 2 Transports remaining. Battle score for attacker is -16 Casualties for Hisaichi: 2 Fighters Battle in Celebes Hisaichi attack with 2 Infantrys and 2 Tanks Dutch defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 2 Tanks in Celebes, round 2 : 2/4 hits, 1.33 expected hits Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Celebes Hisaichi win, taking Celebes from Dutch with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery and 4 Infantrys Russians defend with 2 Artillerys and 1 Tank Hisaichi roll dice for 1 Artillery and 4 Infantrys in Chahar, round 2 : 1/5 hits, 1.17 expected hits Chinese roll dice for 2 Artillerys and 1 Tank in Chahar, round 2 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chahar Hisaichi roll dice for 1 Artillery and 3 Infantrys in Chahar, round 3 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Tank in Chahar, round 3 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chahar Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 4 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Tank in Chahar, round 4 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 5 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Tank in Chahar, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Hisaichi: 3 Infantrys Casualties for Russians: 2 Artillerys and 1 Tank Battle in Jilolo Hisaichi attack with 1 Elite and 2 Tanks Dutch defend with 1 Infantry Hisaichi roll dice for 1 Battleship in Jilolo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Jilolo Hisaichi win, taking Jilolo from Dutch with 1 Elite and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 2 Elites, 11 Infantrys and 1 Tank Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Elites, 11 Infantrys and 1 Tank in Chita, round 2 : 4/15 hits, 3.50 expected hits Russians roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Elites, 11 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 Carrier moved from 110 Sea Zone to 107 Sea Zone 2 Fighters moved from Davao to 107 Sea Zone EDIT: 2 Adv.Fighters moved from Java to 107 Sea Zone Place Units - Hisaichi 2 Carriers, 1 Destroyer and 1 Submarine placed in 107 Sea Zone 1 Destroyer placed in 84 Sea Zone 3 Infantrys placed in Manila 2 Infantrys placed in Banjarmasin 1 Elite and 2 Infantrys placed in Hupeh Hisaichi undo move 3. 3 Infantrys placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33 Anzac : 1.33 Chinese : -0.00 Russians : -0.33 Dutch : -0.33
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 1 Infantry moved from Belgian Congo to French Equatorial Africa 2 Mech.Infs moved from Belgian Congo to Nubia 1 Tank moved from Hun to El Agheila 1 ArmoredCar moved from Cape Town to Rhodesia 2 Infantrys moved from Assam to Burma 2 Infantrys moved from Assam to Yunnan 2 Infantrys moved from Assam to Burma 1 Infantry moved from Assam to Yunnan 2 Artillerys moved from Assam to Burma 1 Artillery moved from Assam to Yunnan 4 ArmoredCars moved from Assam to Yunnan 3 ArmoredCars and 1 Mech.Inf moved from Assam to Burma 1 Tank moved from Assam to Yunnan 1 Artillery and 1 Infantry moved from Bombay to Rajputana 1 ArmoredCar, 5 Infantrys and 3 Tanks moved from Madras to Hyderabad 1 ArmoredCar and 3 Tanks moved from Hyderabad to Bihar 4 ArmoredCars and 1 Artillery moved from Delhi to Bihar 4 ArmoredCars moved from Bihar to Assam 2 Infantrys moved from Koryakia to 72 Sea Zone 2 Infantrys and 1 Transport moved from 72 Sea Zone to 75 Sea Zone 2 Infantrys moved from 75 Sea Zone to Hokkaido British take Hokkaido from Yamamoto 3 Infantrys moved from Wales to Dover 1 Tank moved from Okhotsk to Kolyma 3 Infantrys moved from Koryakia to Kolyma Purchase Units - British British buy 6 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Destroyer, 3 Infantrys, 3 Mech.Infs, 1 Submarine and 5 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Burma British attack with 3 ArmoredCars, 2 Artillerys, 4 Infantrys and 1 Mech.Inf Yamamoto defend with 1 Infantry British roll dice for 3 ArmoredCars, 2 Artillerys, 4 Infantrys and 1 Mech.Inf in Burma, round 2 : 2/10 hits, 3.17 expected hits Yamamoto roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Burma British win, taking Burma from Yamamoto with 3 ArmoredCars, 2 Artillerys, 3 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Yunnan British attack with 4 ArmoredCars, 1 Artillery, 3 Infantrys and 1 Tank Yamamoto defend with 1 Infantry British roll dice for 4 ArmoredCars, 1 Artillery, 3 Infantrys and 1 Tank in Yunnan, round 2 : 2/9 hits, 2.83 expected hits Yamamoto roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Yunnan British win, taking Yunnan from Yamamoto with 4 ArmoredCars, 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - British Place Units - British 1 Bunker and 5 Tanks placed in Cairo 2 Mech.Infs placed in Cape Town 1 Artillery and 1 Infantry placed in Bombay 2 ArmoredCars, 1 Artillery and 2 Infantrys placed in Delhi 4 ArmoredCars and 1 Mech.Inf placed in Madras 1 Destroyer and 1 Submarine placed in 21 Sea Zone Turn Complete - British British collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
British : -2.00 Yamamoto : 0.33