@oysteilo said in pacifiersboard (X) -vs- oysteilo (L +58) OOB Playoff:
no scramble, sub will fight
the kind of default for the sub (your first loss if I hit after you, but submerge if I hit before you?)
dice come later tonight
@Sovietishcat No scramble Max D.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to Eastern United States
3 mech_infantrys moved from Central United States to Western United States
1 artillery and 1 infantry moved from Eastern United States to Central United States
2 aaGuns moved from Eastern United States to Central United States
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Philippines to 30 Sea Zone
Place Units - Americans
2 carriers and 1 submarine placed in 10 Sea Zone
1 marine placed in Central United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 7 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 7 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
3 infantry moved from Szechwan to Shensi
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from Scotland to 106 Sea Zone
1 fighter moved from United Kingdom to 106 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 carrier and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 cruiser
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
1 cruiser owned by the Italians, 1 battleship owned by the Italians, 1 submarine owned by the British and 1 fighter owned by the British lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for British: 1 fighter and 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 106 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
British roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
retreated to 106 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - British
2 fighters moved from 106 Sea Zone to Quebec
1 artillery and 1 infantry moved from Ontario to Quebec
1 transport moved from 109 Sea Zone to 87 Sea Zone
1 fighter moved from 96 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Burma to India
1 aaGun moved from India to Burma
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Malaya to Shan State
1 aaGun moved from Scotland to United Kingdom
2 infantry moved from Scotland to United Kingdom
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1
British collect 27 PUs (3 lost to blockades); end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
4 infantry and 1 marine placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 4 infantry and 1 marine
Combat Hit Differential Summary :
Germans : 0,67
British : 0,17
Italians : 1,50
Chinese : -2,33
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 artillery moved from Ethiopia to Italian Somaliland
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 36
Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
Non Combat Move - Italians
2 fighters moved from 97 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Albania
1 armour moved from Albania to Romania
2 infantry moved from Albania to Bulgaria
1 armour moved from Northern Italy to Romania
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Tobruk to Libya
2 infantry moved from Tobruk to Libya
1 artillery moved from Tobruk to Libya
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 1.17
British : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - ANZAC
Battle in Anglo Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Sumatra
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Queensland to South Australia
2 fighters moved from New Zealand to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0,67
ANZAC : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 transports; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
5 infantry moved from Bulgaria to Greece
2 bombers moved from Western Germany to Greece
2 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 battleship moved from 111 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 106 Sea Zone to 118 Sea Zone
1 fighter moved from Southern Italy to Greece
1 battleship moved from 112 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Scotland
Battle in Greece
Germans attack with 2 bombers, 1 fighter and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 bombers, 1 fighter and 5 infantry in Greece, round 2 : 3/8 hits, 2.67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 2 bombers, 1 fighter and 5 infantry in Greece, round 3 : 2/8 hits, 2.67 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Scotland from British, taking Greece from Neutral_Allies with 2 bombers, 1 fighter and 5 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Germans
1 fighter moved from Greece to Western Germany
2 bombers moved from Greece to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
4 armour moved from France to Western Germany
3 armour moved from Yugoslavia to Western Germany
3 artilleries moved from Slovakia Hungary to Germany
5 infantry moved from Finland to Norway
5 infantry moved from Slovakia Hungary to Germany
1 infantry moved from Slovakia Hungary to Germany
2 artilleries and 3 infantry moved from Yugoslavia to Romania
Place Units - Germans
10 transports placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -0.33
Neutral_Allies : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 bomber, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery and 13 infantry moved from Belarus to Eastern Poland
3 armour moved from Novgorod to Eastern Poland
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
5 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland
3 infantry moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Bessarabia
1 artillery and 5 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Rostov to Ukraine
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Amur
Place Units - Russians
1 bomber placed in Russia
1 armour and 1 mech_infantry placed in Novgorod
Russians undo move 2.
1 armour and 2 infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Ukraine
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
@majikforce I forgot in Anzac turn to actually take Java, my transport is right beside it, do you mind If I just edit it and adjust IPC or can you do it before Japan, I mean it doesn’t really affect Germany turn, let me know if you are not ok.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 marine, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries moved from Anhwe to Hopei
Japanese take Hopei from Chinese
5 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Chahar to Hopei
1 artillery moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
4 infantry moved from Jehol to Manchuria
1 fighter moved from Kwangsi to Manchuria
2 infantry moved from Hunan to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
2 carriers moved from 36 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 fighters moved from Kwangsi to 6 Sea Zone
4 fighters moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 aaGun moved from Jehol to Manchuria
1 battleship moved from 36 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 marine placed in Japan
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : 0.17
@Sovietishcat said in 20L G40 BM3 Sovietishcat (Allies) +9 vs Majikforce(Axis):
@majikforce I forgot in Anzac turn to actually take Java, my transport is right beside it, do you mind If I just edit it and adjust IPC or can you do it before Japan, I mean it doesn’t really affect Germany turn, let me know if you are not ok.
No problem. I fixed it for you. I meant to ask you about it when I went with Germany.
@majikforce said in 20L G40 BM3 Sovietishcat (Allies) +9 vs Majikforce(Axis):
@Sovietishcat said in 20L G40 BM3 Sovietishcat (Allies) +9 vs Majikforce(Axis):
@majikforce I forgot in Anzac turn to actually take Java, my transport is right beside it, do you mind If I just edit it and adjust IPC or can you do it before Japan, I mean it doesn’t really affect Germany turn, let me know if you are not ok.
No problem. I fixed it for you. I meant to ask you about it when I went with Germany.
@majikforce Thank you :blush:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 battleship and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
2 mech_infantrys moved from Western United States to Central United States
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Americans undo move 3.
1 destroyer placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
8 infantry moved from Shensi to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Chinese undo move 1.
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Szechwan: 1 fighter and 8 infantry
EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter and 8 infantry
EDIT: Turning off Edit Mode
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 11 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 marine moved from India to 39 Sea Zone
1 mech_infantry moved from Egypt to Kenya
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Kenya
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
1 battleship and 1 marine moved from 39 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Alexandria to Egypt
8 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 infantry moved from Burma to Yunnan
Combat - British
Battle in Italian Somaliland
British attack with 2 infantry and 1 marine
Italians defend with 1 artillery
British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Italian Somaliland, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 infantry and 1 marine remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Scotland
British attack with 1 fighter and 8 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 fighter and 8 infantry in Scotland, round 2 : 1/9 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Scotland
British roll dice for 1 fighter and 8 infantry in Scotland, round 3 : 3/9 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kenya
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 0/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kenya
retreated to Kenya
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
2 infantry moved from Rhodesia to Belgian Congo
2 fighters moved from Quebec to Iceland
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
2 infantry moved from United Kingdom to Scotland
2 aaGuns moved from United Kingdom to Scotland
1 fighter moved from Scotland to United Kingdom
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 37 Sea Zone to 79 Sea Zone
1 infantry moved from Eastern Persia to Persia
2 infantry moved from India to Burma
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Gibraltar
1 fighter moved from Yunnan to Szechwan
Place Units - British
10 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 1 aaGun
EDIT: Adding units owned by British to United Kingdom: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
3 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Some Units in India change ownership: 3 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : 0,00
British : -1,17
Italians : 1,33
Chinese : 0,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 1 armour
EDIT: Adding units owned by Italians to Bessarabia: 1 armour
EDIT: Turning off Edit Mode
1 bomber moved from Southern Italy to Ukraine
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from British Somaliland to Ethiopia
Combat - Italians
Italians creates battle in territory Bessarabia
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Crete
Battle in Bessarabia
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Crete from Neutral_Allies, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Yugoslavia
1 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Yugoslavia
1 armour and 1 infantry moved from Albania to Yugoslavia
1 armour and 1 mech_infantry moved from Northern Italy to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.00
AA fire in Ukraine : : -0.17
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Sumatra to India
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from South Australia to Queensland
2 infantry moved from South Australia to New South Wales
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Malaya to Shan State
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
Combat - ANZAC
Battle in Ethiopia
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Ethiopia, round 2 : 1/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Ethiopia
ANZAC win, taking Ethiopia from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6,4,2,1,5,4,5,1,2,4,1,5
ANZAC collect 11 PUs (4 lost to blockades); end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 fighter moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0,33
ANZAC : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 4 artilleries, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 unit repaired.
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 artilleries moved from Germany to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
3 armour moved from Western Germany to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
3 armour, 3 artilleries, 6 infantry and 6 transports moved from 113 Sea Zone to 110 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
3 armour moved from Western Germany to 113 Sea Zone
3 infantry moved from Norway to 113 Sea Zone
3 armour, 3 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Norway to Finland
4 tactical_bombers moved from Western Germany to United Kingdom
4 fighters moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to Finland
3 fighters moved from Western Germany to United Kingdom
11 infantry moved from 110 Sea Zone to United Kingdom
7 armour and 4 artilleries moved from 110 Sea Zone to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 7 armour, 4 artilleries, 2 bombers, 7 fighters, 11 infantry and 4 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 10 infantry; French defend with 1 infantry
AA fire in United Kingdom : 1/12 hits, 2.00 expected hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 7 armour, 4 artilleries, 2 bombers, 6 fighters, 11 infantry and 4 tactical_bombers in United Kingdom, round 2 : 14/34 hits, 14.33 expected hits
British roll dice for 4 aaGuns, 1 fighter and 11 infantry in United Kingdom, round 2 : 6/12 hits, 4.33 expected hits
4 aaGuns owned by the British, 6 infantry owned by the Germans, 1 infantry owned by the French and 9 infantry owned by the British lost in United Kingdom
Germans roll dice for 7 armour, 4 artilleries, 2 bombers, 6 fighters, 5 infantry and 4 tactical_bombers in United Kingdom, round 3 : 16/28 hits, 13.33 expected hits
British roll dice for 1 fighter and 1 infantry in United Kingdom, round 3 : 0/2 hits, 1.00 expected hits
1 infantry owned by the British and 1 fighter owned by the British lost in United Kingdom
Germans captures 32PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 7 armour, 4 artilleries, 2 bombers, 6 fighters, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 1 fighter and 6 infantry
Casualties for British: 4 aaGuns, 1 fighter and 10 infantry
Casualties for French: 1 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 110 Sea Zone
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Poland to Germany
3 aaGuns and 5 infantry moved from Slovakia Hungary to Germany
1 infantry moved from Romania to Slovakia Hungary
2 artilleries and 5 infantry moved from Romania to Yugoslavia
5 infantry moved from Greece to Bulgaria
Place Units - Germans
1 airfield placed in Normandy Bordeaux
1 carrier and 1 destroyer placed in 110 Sea Zone
4 artilleries placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5
Germans collect 50 PUs; end with 82 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 1.17
British : 0.67
AA fire in United Kingdom : : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians repair damage of 3x factory_minor; Remaining resources: 35 PUs;
Russians buy 2 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 bomber moved from Russia to Finland
1 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
1 armour moved from Novgorod to Finland
2 fighters and 1 tactical_bomber moved from Eastern Poland to Finland
2 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
1 artillery and 2 infantry moved from Eastern Poland to Slovakia Hungary
3 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States
4 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 cruiser and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 4 infantry and 1 mech_infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/6 hits, 1,33 expected hits
Italians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Finland
Russians attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 fighter and 3 infantry
Russians roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/7 hits, 3,17 expected hits
Germans roll dice for 1 fighter and 3 infantry in Finland, round 2 : 3/4 hits, 1,67 expected hits
1 tactical_bomber owned by the Russians, 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
Russians roll dice for 1 armour, 1 bomber and 2 fighters in Finland, round 3 : 3/4 hits, 2,17 expected hits
Germans roll dice for 1 fighter in Finland, round 3 : 1/1 hits, 0,67 expected hits
1 armour owned by the Russians and 1 fighter owned by the Germans lost in Finland
Russians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -4
Casualties for Russians: 1 armour, 2 infantry and 1 tactical_bomber
Casualties for Germans: 1 fighter and 3 infantry
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in Baltic States, round 2 : 2/4 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber and 2 fighters moved from Finland to Vyborg
1 infantry moved from Novgorod to Vyborg
2 aaGuns moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Amur to Buryatia
Place Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
Russians undo move 2.
Russians undo move 1.
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in Ukraine
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 3,33
Italians : 0,50
Russians : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
3 artilleries, 6 infantry and 1 mech_infantry moved from Hopei to Kweichow
2 infantry moved from French Indo China to Yunnan
1 artillery moved from Kwangsi to Kiangsi
1 infantry moved from Anhwe to Hopei
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to Kweichow
2 bombers and 1 tactical_bomber moved from Kwangsi to Yunnan
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Manchuria to Japan
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone
4 fighters moved from 42 Sea Zone to 55 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in Sumatra
Battle in Malaya
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific, taking Philippines from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/7 hits, 3.33 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 4/6 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Kweichow
Japanese attack with 3 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 5/13 hits, 3.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery and 3 tactical_bombers in Kiangsi, round 2 : 0/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 3 tactical_bombers in Kiangsi, round 3 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 aaGun and 6 infantry moved from Manchuria to Jehol
1 fighter moved from Kwangtung to French Indo China
1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from Kwangtung to French Indo China
3 tactical_bombers moved from Kiangsi to French Indo China
1 carrier moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 55 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kweichow to French Indo China
2 bombers moved from Yunnan to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from 55 Sea Zone to 43 Sea Zone
1 carrier moved from 42 Sea Zone to 43 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : 1.33
ANZAC : -0.33
Chinese : -1.33
UK_Pacific : -0.33
Japanese : 1.83
@Sovietishcat Haven’t done Sealion in a long time. Usually it doesn’t pay off, I guess we will see. 57 for Russia was insane!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 87 Sea Zone
1 marine moved from 87 Sea Zone to French West Africa
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Morocco
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 bomber and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits, 1,33 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in French West Africa
Americans attack with 1 marine
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in French West Africa, round 2 : 1/1 hits, 0,50 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 marine owned by the Americans lost in French West Africa
Neutral_Axis win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 marine
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 101 Sea Zone to 87 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from Morocco to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Suiyuyan from Japanese, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
10 infantry moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Egypt to 99 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Persia to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 marine moved from Italian Somaliland to 76 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 76 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Syria
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 armour, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 1,83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 4 infantry and 1 tactical_bomber in Iraq, round 3 : 3/6 hits, 1,83 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Syria
British attack with 1 artillery, 1 infantry and 1 marine
Neutral_Axis defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1,17 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria
British win, taking Syria from Neutral_Axis with 1 artillery and 1 marine remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from 99 Sea Zone to Bessarabia
1 bomber moved from Gibraltar to Morocco
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 aaGun and 2 infantry moved from Burma to India
1 fighter moved from Szechwan to India
1 transport moved from 89 Sea Zone to 106 Sea Zone
1 aaGun and 9 infantry moved from Scotland to Eire
2 fighters moved from Iceland to Eastern United States
1 fighter moved from Gibraltar to Morocco
Place Units - UK_Pacific
9 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,5,3,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 9 infantry
Combat Hit Differential Summary :
British : 0,17
Americans : 0,17
Chinese : -0,67
Neutral_Axis : -0,67
Japanese : 1,50
@majikforce said in 20L G40 BM3 Sovietishcat (Allies) +9 vs Majikforce(Axis):
@Sovietishcat Haven’t done Sealion in a long time. Usually it doesn’t pay off, I guess we will see. 57 for Russia was insane!
@majikforce But 94$ early for Germany is too much, I don’t know if splitting UK in London was a good decision.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Yugoslavia to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 infantry moved from Tanganyika Territory to Belgian Congo
Italians take Belgian Congo from British
2 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Yugoslavia to Slovakia Hungary
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 98 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
1 destroyer owned by the French, 1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 bomber in 98 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
British roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Italians lost in 98 Sea Zone
British win with 1 battleship and 1 transport remaining. Battle score for attacker is -30
Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Casualties for French: 1 destroyer
Casualties for British: 1 cruiser and 1 destroyer
Battle in Slovakia Hungary
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Italians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 mech_infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
2 infantry moved from Tunisia to Libya
2 aaGuns, 3 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Yugoslavia to Slovakia Hungary
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 artillery placed in Southern Italy
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : 2.00
Russians : -0.67