@simon33 said in cwglee51 allies+40 vs simon Axis OOB:
Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
Slight update, same Q.
wheeeeeee!!
But like, do you want me to destroy carriers first before tacs?
Or the other way around?
same question for BB’s before or after fighters
(I’m not smart enough to know what a good player wants to do here lol)
I’m not sure I am either. One sec
I don’t think I have a choice here. Keep the air alive. Destroy everything else
Sounds good, save the air for last then.
Seven hits return fire.
wow
Wow, gimme a sec, I may retreat.
Nah, maybe after next round. OOL is obvious now.
Well, so much for the triple hit I had envisioned. :D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 30 Sea Zone to 47 Sea Zone
4 bombers moved from Western United States to 49 Sea Zone
2 submarines moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
6 bombers moved from Queensland to 41 Sea Zone
12 bombers moved from India to 41 Sea Zone
Combat - Americans
Battle in 47 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 4 bombers
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 18 bombers and 5 submarines
Japanese defend with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 8 fighters, 2 marines, 4 tactical_bombers and 1 transport
Americans roll dice for 5 submarines in 41 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 18 bombers in 41 Sea Zone, round 2 : 15/18 hits, 12.00 expected hits
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 8 fighters, 4 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 7/22 hits, 11.50 expected hits
1 marine owned by the Japanese, 5 submarines owned by the Americans, 6 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese, 2 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 16 bombers in 41 Sea Zone, round 3 : 12/16 hits, 10.67 expected hits
Japanese roll dice for 1 battleship, 8 fighters, 4 tactical_bombers and 1 transport in 41 Sea Zone, round 3 : 8/13 hits, 8.00 expected hits
4 tactical_bombers owned by the Japanese, 8 fighters owned by the Japanese and 8 bombers owned by the Americans lost in 41 Sea Zone
Americans roll dice for 8 bombers in 41 Sea Zone, round 4 : 4/8 hits, 5.33 expected hits
Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 marine owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 41 Sea Zone
Americans win with 7 bombers remaining. Battle score for attacker is 135
Casualties for Americans: 11 bombers and 5 submarines
Casualties for Japanese: 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 8 fighters, 2 marines, 4 tactical_bombers and 1 transport
Non Combat Move - Americans
7 bombers moved from 41 Sea Zone to India
4 bombers moved from 49 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,2
Americans collect 50 PUs (2 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 2.00
Japanese : -4.17
@DizzKneeLand33 said in Farmboy (X) vs Dizzkneeland33 (A+9) BM3:
Well, so much for the triple hit I had envisioned. :D
Yeah, I was worried about the triple hit, but was pretty confident that the price would be at least all the American bombers and subs and some other units. ouch!
Welcome to DizzKneeLand, Farmboy!! hehehe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
1 fighter and 2 infantry moved from Shensi to Kweichow
1 artillery and 2 infantry moved from Suiyuyan to Chahar
3 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Chahar
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 artillery and 2 infantry moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Hopei
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 30 Sea Zone to 47 Sea Zone
4 bombers moved from Western United States to 49 Sea Zone
2 submarines moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
6 bombers moved from Queensland to 41 Sea Zone
12 bombers moved from India to 41 Sea Zone
Combat - Americans
Battle in 47 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 4 bombers
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 18 bombers and 5 submarines
Japanese defend with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 8 fighters, 2 marines, 4 tactical_bombers and 1 transport
Americans roll dice for 5 submarines in 41 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 18 bombers in 41 Sea Zone, round 2 : 15/18 hits, 12.00 expected hits
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 8 fighters, 4 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 7/22 hits, 11.50 expected hits
1 marine owned by the Japanese, 5 submarines owned by the Americans, 6 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese, 2 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 16 bombers in 41 Sea Zone, round 3 : 12/16 hits, 10.67 expected hits
Japanese roll dice for 1 battleship, 8 fighters, 4 tactical_bombers and 1 transport in 41 Sea Zone, round 3 : 8/13 hits, 8.00 expected hits
4 tactical_bombers owned by the Japanese, 8 fighters owned by the Japanese and 8 bombers owned by the Americans lost in 41 Sea Zone
Americans roll dice for 8 bombers in 41 Sea Zone, round 4 : 4/8 hits, 5.33 expected hits
Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 marine owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 41 Sea Zone
Americans win with 7 bombers remaining. Battle score for attacker is 135
Casualties for Americans: 11 bombers and 5 submarines
Casualties for Japanese: 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 8 fighters, 2 marines, 4 tactical_bombers and 1 transport
Non Combat Move - Americans
7 bombers moved from 41 Sea Zone to India
4 bombers moved from 49 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,2
Americans collect 50 PUs (2 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
1 fighter and 2 infantry moved from Shensi to Kweichow
1 artillery and 2 infantry moved from Suiyuyan to Chahar
3 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Chahar
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 artillery and 2 infantry moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Hopei
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Alexandria
1 bomber and 2 fighters moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
1 artillery and 14 infantry moved from India to Burma
4 fighters moved from India to Burma
Combat - British
Battle in 37 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alexandria
British attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Alexandria, round 2 : 5/5 hits, 2.00 expected hits
Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Burma
British attack with 1 artillery, 4 fighters and 14 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 4 fighters and 14 infantry in Burma, round 2 : 7/19 hits, 4.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery, 4 fighters and 13 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns and 1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
4 fighters moved from Burma to India
1 fighter moved from Iraq to India
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 artilleries moved from Iraq to Trans-Jordan
1 fighter moved from Union of South Africa to Egypt
1 bomber and 2 fighters moved from Alexandria to Egypt
2 fighters moved from 80 Sea Zone to India
1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 80 Sea Zone to 39 Sea Zone
Place Units - British
1 fighter placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
British collect 31 PUs; end with 33 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 5.00
Italians : 0.33
Americans : 2.00
Chinese : -0.33
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 artilleries, 4 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 2 mech_infantrys moved from Caucasus to Bryansk
2 infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to Alexandria
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 artillery
Italians roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Bryansk
Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Alexandria
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Alexandria, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Alexandria to 96 Sea Zone
1 bomber moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
3 artilleries moved from Morocco to 92 Sea Zone
1 marine moved from Morocco to 92 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
3 artilleries and 3 transports moved from 92 Sea Zone to 93 Sea Zone
3 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone
3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
1 carrier moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to 96 Sea Zone
2 cruisers and 2 marines moved from 92 Sea Zone to 96 Sea Zone
2 marines moved from 96 Sea Zone to Tobruk
1 battleship and 1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 aaGun moved from Belarus to Bryansk
1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
Place Units - Italians
1 artillery, 1 infantry and 1 marine placed in Southern Italy
3 artilleries and 3 infantry placed in Northern Italy
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : -0.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 artilleries and 9 infantry moved from Persia to Eastern Persia
Place Units - ANZAC
1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :