assumed no scramble with the french fighter in 110 and made a couple small edits at the end.
-2 more luftwaffe
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 78 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 78 Sea Zone
1 fighter moved from 42 Sea Zone to 78 Sea Zone
1 fighter moved from 42 Sea Zone to 78 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Malaya to Sumatra
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
time to punish the evil doers, those dang pirates raiding the Sumatra islands!
scramble from india?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 78 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 78 Sea Zone
1 fighter moved from 42 Sea Zone to 78 Sea Zone
1 fighter moved from 42 Sea Zone to 78 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Malaya to Sumatra
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 78 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 destroyer and 2 fighters in 78 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 78 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Sumatra
Japanese attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Ceylon
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 78 Sea Zone
3 fighters and 5 tactical_bombers moved from 35 Sea Zone to Caroline Islands
1 fighter moved from Philippines to Caroline Islands
3 fighters and 2 tactical_bombers moved from Japan to Caroline Islands
1 fighter moved from 39 Sea Zone to Shan State
1 fighter moved from Sumatra to 39 Sea Zone
2 aaGuns and 8 infantry moved from Korea to Manchuria
1 infantry moved from Anhwe to Hopei
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kweichow to Shan State
1 destroyer moved from 35 Sea Zone to 23 Sea Zone
1 bomber moved from Sumatra to Java
1 submarine moved from 54 Sea Zone to 42 Sea Zone
7 mech_infantrys moved from Kweichow to Anhwe
1 armour moved from Kweichow to Anhwe
1 armour and 8 mech_infantrys moved from Anhwe to Jehol
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from Kweichow to Jehol
1 infantry moved from Kweichow to Anhwe
4 carriers moved from 35 Sea Zone to 20 Sea Zone
1 cruiser moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 42 Sea Zone to 20 Sea Zone
1 fighter moved from 42 Sea Zone to Caroline Islands
1 fighter moved from 42 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 submarine placed in 19 Sea Zone
2 fighters placed in Japan
3 infantry placed in Malaya
3 infantry placed in French Indo China
2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : 0.83
Japanese : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 78 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 78 Sea Zone
1 fighter moved from 42 Sea Zone to 78 Sea Zone
1 fighter moved from 42 Sea Zone to 78 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Malaya to Sumatra
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 78 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 destroyer and 2 fighters in 78 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 78 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Sumatra
Japanese attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Ceylon
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 78 Sea Zone
3 fighters and 5 tactical_bombers moved from 35 Sea Zone to Caroline Islands
1 fighter moved from Philippines to Caroline Islands
3 fighters and 2 tactical_bombers moved from Japan to Caroline Islands
1 fighter moved from 39 Sea Zone to Shan State
1 fighter moved from Sumatra to 39 Sea Zone
2 aaGuns and 8 infantry moved from Korea to Manchuria
1 infantry moved from Anhwe to Hopei
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kweichow to Shan State
1 destroyer moved from 35 Sea Zone to 23 Sea Zone
1 bomber moved from Sumatra to Java
1 submarine moved from 54 Sea Zone to 42 Sea Zone
7 mech_infantrys moved from Kweichow to Anhwe
1 armour moved from Kweichow to Anhwe
1 armour and 8 mech_infantrys moved from Anhwe to Jehol
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from Kweichow to Jehol
1 infantry moved from Kweichow to Anhwe
4 carriers moved from 35 Sea Zone to 20 Sea Zone
1 cruiser moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 42 Sea Zone to 20 Sea Zone
1 fighter moved from 42 Sea Zone to Caroline Islands
1 fighter moved from 42 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 submarine placed in 19 Sea Zone
2 fighters placed in Japan
3 infantry placed in Malaya
3 infantry placed in French Indo China
2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.83
Japanese : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
7 fighters moved from 32 Sea Zone to 23 Sea Zone
2 fighters moved from Wake Island to 23 Sea Zone
Combat - Americans
Battle in New Guinea
Battle in 23 Sea Zone
Americans attack with 9 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 9 fighters in 23 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win, taking New Guinea from Japanese with 9 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
9 fighters moved from 23 Sea Zone to 46 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 7 submarines and 1 tactical_bomber moved from 32 Sea Zone to 46 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 marines moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 marines, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 marines moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
1 armour and 2 mech_infantrys moved from Tobruk to Egypt
1 artillery moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 aaGun and 3 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Trans-Jordan
2 marines moved from United Kingdom to 110 Sea Zone
2 cruisers, 2 destroyers and 2 marines moved from 110 Sea Zone to 92 Sea Zone
2 marines moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 aaGun moved from Western United States to Central United States
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
2 fighters placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 14 infantry moved from Suiyuyan to Shensi
1 fighter and 2 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 14 infantry in Shensi, round 2 : 4/15 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Burma, round 4 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Iraq
1 infantry moved from Eastern Persia to Persia
1 marine moved from Eastern Persia to 80 Sea Zone
1 cruiser and 1 marine moved from 80 Sea Zone to 81 Sea Zone
2 destroyers moved from 77 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Trans-Jordan
1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 fighters moved from Syria to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Tobruk to Egypt
1 aaGun, 1 artillery and 1 infantry moved from Libya to Tobruk
2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 aaGun and 3 infantry moved from 92 Sea Zone to Algeria
4 fighters moved from 110 Sea Zone to Gibraltar
1 battleship moved from 32 Sea Zone to 46 Sea Zone
1 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
1 aaGun moved from India to West India
1 mech_infantry moved from French West Africa to French Equatorial Africa
Place Units - British
1 airfield placed in Trans-Jordan
1 destroyer placed in 106 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,4,2,4,6,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0.50
Americans : -0.83
Chinese : -0.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
4 armour and 5 mech_infantrys moved from Northwest Persia to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 4 armour and 5 mech_infantrys
British defend with 1 infantry
Italians roll dice for 4 armour and 5 mech_infantrys in Iraq, round 2 : 2/9 hits, 2.83 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun, 2 artilleries and 4 infantry moved from Rostov to Volgograd
2 infantry moved from Caucasus to Volgograd
1 aaGun moved from Caucasus to Rostov
2 infantry moved from Ukraine to Rostov
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
4 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Southern France
1 infantry moved from Holland Belgium to Western Germany
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
Place Units - Italians
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,6,2,2,6,1
Italians collect 9 PUs (10 lost to blockades); end with 9 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -0.83
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 3 PUs;
Combat Move - ANZAC
4 fighters moved from Queensland to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 4 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 4 fighters in Dutch New Guinea, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Dutch New Guinea
ANZAC win with 3 fighters remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Dutch New Guinea to New Guinea
1 artillery moved from New South Wales to South Australia
2 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 cruiser moved from 32 Sea Zone to 46 Sea Zone
1 fighter moved from West India to Trans-Jordan
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 mech_infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 mech_infantry
EDIT: Turning off Edit Mode
1 airfield placed in New Guinea
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 3 mech_infantrys moved from Northwest Persia to Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
3 mech_infantrys moved from Vyborg to Archangel
3 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Belarus
2 infantry moved from Baltic States to Belarus
Combat - Germans
Battle in Persia
Germans attack with 4 armour and 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Persia, round 2 : 3/8 hits, 2.67 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 4 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 infantry and 3 mech_infantrys in Archangel, round 2 : 3/7 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 infantry moved from Caucasus to Volgograd
1 aaGun, 5 artilleries, 14 infantry and 3 mech_infantrys moved from Rostov to Volgograd
4 mech_infantrys moved from Ukraine to Volgograd
1 artillery moved from Ukraine to Bessarabia
1 bomber moved from Romania to Yunnan
1 mech_infantry moved from Northwest Persia to Persia
4 armour and 12 mech_infantrys moved from Northwest Persia to Iraq
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
2 infantry moved from Poland to Eastern Poland
4 infantry moved from Finland to Vyborg
1 aaGun, 1 artillery and 10 infantry moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from Northern Italy to Southern Italy
2 tactical_bombers moved from Western Germany to Southern Italy
3 tactical_bombers moved from 112 Sea Zone to Southern Italy
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from 112 Sea Zone to Southern Italy
2 fighters moved from Western Germany to Iraq
3 fighters moved from 112 Sea Zone to Southern Italy
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
4 mech_infantrys moved from Eastern Poland to Romania
1 bomber moved from Belarus to Romania
Place Units - Germans
3 armour placed in Volgograd
3 infantry placed in Novgorod
1 bomber placed in Western Germany
8 mech_infantrys placed in Germany
Germans undo move 4.
8 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Iraq: 2 fighters
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 2 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 2 infantry and 2 marines
EDIT: Adding units owned by Germans to Greater Southern Germany: 2 infantry and 2 marines
EDIT: Turning off Edit Mode
Germans undo move 1.
Germans undo move 1.
3 armour placed in Germany
3 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 4 infantry
EDIT: Adding units owned by Germans to Finland: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Persia: 1 mech_infantry
EDIT: Adding units owned by Germans to Volgograd: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,3,1,3,4,3
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 2.17
British : 0.67
Russians : 1.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Tambov to Rostov
1 artillery and 3 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
2 artilleries and 12 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 4 infantry
Italians defend with 1 aaGun and 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Rostov, round 2 : 2/5 hits, 1.17 expected hits
Combat Hit Differential Summary :
Italians : -0.33
Russians : 1.83
2 hits in Rostov, OOL?
you can take out the guy and gun
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Tambov to Rostov
1 artillery and 3 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
2 artilleries and 12 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 4 infantry
Italians defend with 1 aaGun and 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Rostov, round 2 : 2/5 hits, 1.17 expected hits
Italians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Rostov
4 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Tambov
Italians win with 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun and 1 infantry
Battle in Belarus
Russians attack with 2 artilleries and 12 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 12 infantry in Belarus, round 2 : 2/14 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Russia to Vologda
2 artilleries moved from Bryansk to Tambov
9 infantry moved from Russia to Tambov
4 infantry moved from Bryansk to Tambov
3 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Tambov to Russia
1 aaGun moved from Tambov to Russia
Place Units - Russians
1 armour, 1 artillery and 8 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 armour
EDIT: Adding units owned by Russians to Belarus: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 armour
EDIT: Adding units owned by Russians to Tambov: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -1.00
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
2 infantry moved from Yunnan to Burma
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 bomber moved from Java to Burma
1 fighter moved from Shan State to Burma
1 tactical_bomber moved from 39 Sea Zone to Burma
Combat - Japanese
Battle in Soviet Far East
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 2.17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Soviet Far East from Russians, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
2 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Ceylon to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 carrier moved from 78 Sea Zone to 80 Sea Zone
2 fighters moved from 78 Sea Zone to 80 Sea Zone
1 submarine moved from 78 Sea Zone to 80 Sea Zone
1 battleship moved from 78 Sea Zone to 80 Sea Zone
1 destroyer moved from 78 Sea Zone to 80 Sea Zone
2 carriers and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
1 infantry moved from Anhwe to Chahar
1 armour and 1 mech_infantry moved from Jehol to Amur
2 aaGuns and 7 infantry moved from Manchuria to Amur
1 mech_infantry moved from Jehol to Amur
1 mech_infantry moved from Jehol to Anhwe
2 infantry moved from French Indo China to Yunnan
4 mech_infantrys moved from Jehol to Kweichow
1 fighter moved from Burma to Kweichow
1 mech_infantry moved from Jehol to Kweichow
2 infantry moved from Malaya to Shan State
3 submarines moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 cruiser moved from 20 Sea Zone to 42 Sea Zone
4 carriers moved from 20 Sea Zone to 42 Sea Zone
1 carrier moved from 20 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to 42 Sea Zone
2 fighters moved from Caroline Islands to 42 Sea Zone
4 tactical_bombers moved from Caroline Islands to 42 Sea Zone
1 bomber moved from Burma to French Indo China
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 tactical_bomber moved from Caroline Islands to Japan
1 mech_infantry moved from Jehol to Kweichow
1 mech_infantry moved from Shan State to Yunnan
1 tactical_bomber moved from Burma to Yunnan
4 fighters moved from Caroline Islands to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to Guam
1 tactical_bomber moved from Caroline Islands to Japan
Place Units - Japanese
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
1 fighter placed in Japan
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Malaya
Japanese undo move 4.
1 infantry placed in Malaya
1 infantry placed in Kiangsu
1 infantry placed in Kiangsu
Japanese undo move 6.
1 infantry placed in Malaya
Japanese undo move 6.
1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.33
Japanese : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 artillery and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 46 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries, 1 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 1 infantry and 2 marines
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 2 artilleries, 1 infantry and 2 marines in Caroline Islands, round 2 : 0/5 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 2 artilleries, 1 infantry and 2 marines in Caroline Islands, round 3 : 0/5 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 artilleries, 1 infantry and 2 marines in Caroline Islands, round 4 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry and 2 marines remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
5 carriers, 6 destroyers, 9 fighters, 7 submarines and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
2 fighters moved from Western United States to Wake Island
1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 artillery moved from Tobruk to Alexandria
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 aaGun and 2 infantry moved from Algeria to 92 Sea Zone
2 marines moved from Gibraltar to 92 Sea Zone
2 aaGuns, 2 cruisers, 2 destroyers, 4 infantry, 2 marines and 3 transports moved from 92 Sea Zone to 98 Sea Zone
2 aaGuns, 4 infantry and 2 marines moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from Eastern United States to 92 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
Place Units - Americans
1 infantry placed in Central United States
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 14 infantry moved from Shensi to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 artillery, 1 fighter and 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 14 infantry in Suiyuyan, round 2 : 5/16 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
2 infantry moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 fighter and 2 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 aaGun and 3 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 marine and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 aaGun, 1 artillery and 1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
3 fighters and 1 tactical_bomber moved from Gibraltar to Trans-Jordan
1 bomber moved from Gibraltar to Trans-Jordan
1 marine moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Gibraltar to 98 Sea Zone
3 fighters moved from Gibraltar to Trans-Jordan
1 battleship moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from Eastern Persia to West India
1 infantry moved from West India to India
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
2 fighters and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
British : 1.17
Americans : -3.17
Chinese : 1.67
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Egypt causes 5 damage total.
Non Combat Move - Italians
1 bomber moved from Egypt to Northwest Persia
1 aaGun, 2 artilleries and 6 infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
4 armour and 4 mech_infantrys moved from Iraq to Northwest Persia
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
2 mech_infantrys moved from Southern France to Greater Southern Germany
1 infantry moved from Western Germany to Germany
Place Units - Italians
3 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,3,4,2,6,3,2,2
Italians collect 5 PUs (10 lost to blockades); end with 6 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 10 PUs
Combat Hit Differential Summary :
AA fire in Egypt : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from New Guinea to Caroline Islands
1 cruiser and 1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 artillery moved from South Australia to Queensland
1 mech_infantry moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from New Guinea to Caroline Islands
1 cruiser and 1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 artillery moved from South Australia to Queensland
1 mech_infantry moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Trans-Jordan: 1 fighter
EDIT: Adding units owned by French to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 7 infantry, 5 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Romania to Ukraine
1 bomber moved from Western Germany to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Ukraine to Southern Italy
1 bomber moved from Ukraine to Caucasus
2 marines moved from Greater Southern Germany to Western Germany
3 carriers moved from 113 Sea Zone to 110 Sea Zone
3 submarines moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Bessarabia to Romania
1 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Greater Southern Germany to Slovakia Hungary
8 mech_infantrys moved from Western Germany to Poland
3 armour moved from Germany to Poland
5 mech_infantrys moved from Romania to Slovakia Hungary
4 mech_infantrys moved from Archangel to Vyborg
4 infantry moved from Finland to Vyborg
1 aaGun and 3 infantry moved from Archangel to Novgorod
1 fighter moved from Southern Italy to 110 Sea Zone
9 artilleries and 27 infantry moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
8 mech_infantrys moved from Volgograd to Caucasus
4 armour moved from Persia to Caucasus
4 armour moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
2 mech_infantrys moved from Persia to Northwest Persia
12 mech_infantrys moved from Iraq to Northwest Persia
1 bomber moved from Yunnan to French Indo China
2 infantry moved from Southern France to Northern Italy
Place Units - Germans
3 infantry placed in Volgograd
5 mech_infantrys placed in Germany
2 artilleries and 2 infantry placed in Western Germany
1 transport placed in 112 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
2 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,5,3,3,3,2,2,3
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour moved from Tambov to Rostov
Russians take Rostov from Italians
1 armour moved from Rostov to Bryansk
1 infantry moved from Samara to Volgograd
2 artilleries and 3 infantry moved from Tambov to Volgograd
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Volgograd
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
Russians roll dice for 2 artilleries and 4 infantry in Volgograd, round 2 : 2/6 hits, 1.67 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 artilleries and 3 infantry in Volgograd, round 3 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
2 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Tambov
Germans win with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Tambov
1 infantry moved from Tambov to Rostov
1 infantry moved from Western Ukraine to Bryansk
1 aaGun, 1 armour, 2 artilleries and 14 infantry moved from Belarus to Bryansk
1 infantry moved from Russia to Vologda
6 infantry moved from Russia to Tambov
1 armour and 2 mech_infantrys moved from Russia to Bryansk
1 aaGun moved from Russia to Tambov
4 infantry moved from Bryansk to Tambov
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Yenisey
Place Units - Russians
1 infantry placed in Ukraine
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 marine, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea
4 fighters moved from 42 Sea Zone to Dutch New Guinea
2 infantry moved from Shan State to Burma
1 fighter moved from Kweichow to Burma
1 tactical_bomber moved from French Indo China to Burma
1 bomber moved from French Indo China to Burma
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Chahar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Anhwe to Buyant-Uhaa
Combat - Japanese
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 7/10 hits, 5.00 expected hits
Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from Americans with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
6 fighters and 2 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 submarine moved from 42 Sea Zone to 74 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from 80 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
6 carriers moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 destroyers and 5 submarines moved from 6 Sea Zone to 35 Sea Zone
2 cruisers and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kweichow to Hunan
1 mech_infantry moved from French Indo China to Kweichow
1 bomber moved from Burma to French Indo China
1 fighter moved from Guam to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 61 Sea Zone
3 submarines moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to Philippines
4 artilleries moved from Kweichow to Yunnan
2 aaGuns, 8 infantry and 1 mech_infantry moved from Amur to Buryatia
1 mech_infantry moved from Soviet Far East to Sakha
1 mech_infantry moved from Kweichow to Jehol
Place Units - Japanese
1 marine and 2 mech_infantrys placed in French Indo China
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
1 submarine placed in 6 Sea Zone
2 infantry placed in Kiangsu
1 artillery, 1 fighter and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Turning off Edit Mode
Japanese undo move 1.
1 marine and 1 mech_infantry placed in French Indo China
1 mech_infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : -0.33
UK_Pacific : -0.67
Japanese : 1.83