@cwglee51 Hey what version of tripleA is this?
farmboy (X) vs Simon (A + 10)
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Germany earned 95PUs? Wow.
Not sure it’s sustainable though.
Very fun game so far. Seems I’m improving my allied play vs the J3 DOW.
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@simon33 said in farmboy (X) vs Simon (A + 10):
Germany earned 95PUs? Wow.
Not sure it’s sustainable though.
Very fun game so far. Seems I’m improving my allied play vs the J3 DOW.
Yeah. its an interesting one. And Germany has a tonne of income but no pressure on the Soviets and Japan is in trouble. No turn from me tonight I’m afraid.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 59 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 1 infantry moved from Shan State to Burma 2 bombers moved from Yunnan to Kiangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 2 infantry moved from Shantung to Kiangsu 1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 2 cruisers and 3 marines moved from 33 Sea Zone to 26 Sea Zone 3 marines moved from 26 Sea Zone to Hawaiian Islands 2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from 23 Sea Zone to Hawaiian Islands 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Yunnan to Burma Combat - Japanese Battle in Aleutian Islands Battle in Midway Battle in Wake Island Battle in Burma Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Aleutian Islands from Americans, taking Midway from Americans, taking Wake Island from Americans, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hawaiian Islands Japanese attack with 1 artillery, 2 fighters, 3 infantry, 3 marines and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 2 cruisers in Hawaiian Islands, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 2 fighters, 2 infantry, 3 marines and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Kiangsu Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Kiangsi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 25 Sea Zone 2 carriers and 1 destroyer moved from 23 Sea Zone to 25 Sea Zone 1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 49 Sea Zone 6 carriers moved from 33 Sea Zone to 26 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone 4 destroyers moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 3 submarines moved from 33 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 33 Sea Zone to 25 Sea Zone 3 submarines moved from 33 Sea Zone to 26 Sea Zone 3 submarines moved from 33 Sea Zone to 20 Sea Zone 1 infantry moved from Yunnan to Szechwan 2 armour and 2 mech_infantrys moved from Szechwan to French Indo China 1 armour moved from Shan State to Malaya 1 armour and 3 mech_infantrys moved from Yunnan to Malaya 2 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Shan State 1 fighter moved from Burma to Malaya 1 fighter moved from Burma to French Indo China 1 tactical_bomber moved from Burma to Malaya 2 bombers moved from Kiangsi to Philippines 1 armour and 1 mech_infantry moved from Buyant-Uhaa to Shantung 2 fighters moved from Shantung to Philippines 1 fighter and 1 tactical_bomber moved from Yunnan to Philippines 1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung 1 aaGun and 1 infantry moved from Amur to Manchuria 1 tactical_bomber moved from Yunnan to Philippines 1 aaGun moved from French Indo China to Shan State Place Units - Japanese 3 infantry placed in Malaya 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Shantung 1 destroyer and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,2,1,5,3 Japanese collect 49 PUs (5 lost to blockades); end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans : 0.33 Chinese : -0.67 UK_Pacific : -0.33 Japanese : 0.17 -
sorry for the slow turn. I’m definitely in trouble in the pacific, and it was hard to decide what to do. I think this might accelerate my demise but it seemed like a better option than turtling.
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I forgot that Hawaii and the aleutian islands were in the same objective for the US. Any chance I can reconsider that Aleutian islands landing. I would just move the inf to Hawaii with the others. No worries if not or if it is too late. I should have been careful there.
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So what do you want to do with the transport+2inf? Remain on Japan? Ok.
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@simon33 my preference would be hawaii, but if you prefer me leaving them on Japan I’m good with that as well
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 6 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 transport moved from 8 Sea Zone to 26 Sea Zone EDIT: 2 infantry moved from Aleutian Islands to Hawaiian Islands 1 bomber moved from Normandy Bordeaux to Southern France 9 fighters and 1 submarine moved from 54 Sea Zone to 49 Sea Zone 1 bomber moved from Anhwe to Yunnan 1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Queensland to 49 Sea Zone Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern France causes 4 damage total. Battle in Caroline Islands Battle in Yunnan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win, taking Caroline Islands from Japanese with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 49 Sea Zone Americans attack with 12 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 12 fighters in 49 Sea Zone, round 2 : 8/12 hits, 6.00 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 12 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Aleutian Islands from Japanese to Americans EDIT: Turning off Edit Mode 12 fighters moved from 49 Sea Zone to 33 Sea Zone 9 carriers, 2 cruisers, 6 destroyers and 11 submarines moved from 54 Sea Zone to 33 Sea Zone 6 fighters moved from Java to 33 Sea Zone 1 bomber moved from Yunnan to India 2 fighters moved from 10 Sea Zone to Western United States 1 bomber moved from Western United States to Queensland 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 bomber moved from Southern France to Normandy Bordeaux 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to Quebec 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 carriers, 2 destroyers, 3 submarines and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Central United States to Western United States Place Units - Americans 2 artilleries and 8 infantry placed in Western United States 1 artillery and 2 infantry placed in Normandy Bordeaux 3 artilleries and 3 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 4 infantry moved from Anhwe to Kiangsi 1 fighter and 2 infantry moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese Combat - Chinese Chinese creates battle in territory Yunnan Battle in Kiangsu Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Yunnan from Japanese, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Kiangsi Chinese attack with 4 infantry Japanese defend with 2 infantry Chinese roll dice for 4 infantry in Kiangsi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 3 infantry in Kiangsi, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 infantry in Kiangsi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 2 infantry moved from Kansu to Shensi 1 infantry moved from Sikang to Shensi 1 fighter moved from Kiangsu to Hunan 10 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan Place Units - Chinese 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 16 PUs; end with 18 PUs Purchase Units - British British buy 3 fighters and 2 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 5 armour, 4 artilleries, 35 infantry and 4 mech_infantrys moved from India to Burma 3 artilleries and 3 infantry moved from Libya to Tunisia Combat - British Battle in Borneo Battle in Celebes Battle in Tunisia British attack with 3 artilleries and 3 infantry Italians defend with 1 armour and 1 artillery British roll dice for 3 artilleries and 3 infantry in Tunisia, round 2 : 1/6 hits, 2.00 expected hits Italians roll dice for 1 armour and 1 artillery in Tunisia, round 2 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 2 infantry owned by the British lost in Tunisia British roll dice for 3 artilleries and 1 infantry in Tunisia, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Tunisia British win, taking Borneo from Japanese, taking Celebes from Japanese, taking Tunisia from Italians with 3 artilleries remaining. Battle score for attacker is 1 Casualties for British: 3 infantry Casualties for Italians: 1 armour and 1 artillery Battle in Burma British attack with 5 armour, 4 artilleries, 35 infantry and 4 mech_infantrys Japanese defend with 2 infantry British roll dice for 5 armour, 4 artilleries, 35 infantry and 4 mech_infantrys in Burma, round 2 : 12/48 hits, 11.00 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 5 armour, 4 artilleries, 34 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 aaGun moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Hunan 1 fighter moved from Anhwe to Hunan 1 artillery and 1 infantry moved from West India to India 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 battleship, 1 cruiser and 3 destroyers moved from 39 Sea Zone to 43 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 3 fighters moved from Gibraltar to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from United Kingdom to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone Place Units - British 2 infantry placed in Union of South Africa 3 fighters placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : -0.33 Italians : 1.67 Americans : 2.00 AA fire in Southern France : : -0.17 Chinese : 1.50 Japanese : -1.33 -
I see why you said Hawaii. That really threatens San Francisco. Still, looks like I have enough.
@farmboy said in farmboy (X) vs Simon (A + 10):
sorry for the slow turn. I’m definitely in trouble in the pacific, and it was hard to decide what to do. I think this might accelerate my demise but it seemed like a better option than turtling.
I’m inclined to agree. You’ve gotten +11 income for Japan with -6 for USA. I think Japan will lose access to its southern resources area soon but a bit of other income will be very helpful.
It will be interesting what Japan does next turn. I don’t really see any good options down south.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 2 armour and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Malta 1 armour moved from Caucasus to Northwest Persia Italians take Northwest Persia from Russians 1 armour moved from Northwest Persia to Iraq 1 armour and 1 mech_infantry moved from Dzavhan to Chahar Italians take Chahar from Chinese 1 bomber moved from Southern Italy to Malta Combat - Italians Italians creates battle in territory 98 Sea Zone Battle in Malta Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 aaGun and 1 infantry AA fire in Malta : 1/3 hits, 0.50 expected hits 1 fighter owned by the Italians lost in Malta Italians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Malta, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Malta, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking 98 Sea Zone from British, taking Malta from British with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Italians: 1 fighter and 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 tactical_bomber moved from Malta to 96 Sea Zone 1 bomber moved from Malta to Western Germany 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Germany 1 submarine moved from 98 Sea Zone to 93 Sea Zone 1 carrier and 2 destroyers moved from 98 Sea Zone to 96 Sea Zone Place Units - Italians 2 armour placed in Northern Italy 1 transport placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from 96 Sea Zone: 1 carrier, 2 destroyers and 1 tactical_bomber EDIT: Adding units owned by Italians to 98 Sea Zone: 1 carrier, 2 destroyers and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Egypt: 2 infantry EDIT: Adding units owned by Italians to Alexandria: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : -0.83 British : 0.33 AA fire in Malta : : 0.50 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 60 Sea Zone to 56 Sea Zone 2 infantry moved from Western Australia to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 60 Sea Zone 1 infantry moved from Western Australia to Northern Territory 1 carrier moved from 54 Sea Zone to 43 Sea Zone 1 marine moved from Sumatra to 41 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 41 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 fighter moved from Anhwe to India 2 fighters moved from Anhwe to 43 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 infantry placed in New South Wales 1 carrier and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 fighter moved from United Kingdom to Normandy Bordeaux Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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This is obvious but just to be sure: all four uk inf are on teh US transports in 110?
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Yep. The UK TT moved units to Normandy.
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Caucasus to Rostov Germans take Rostov from Russians 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Archangel 1 mech_infantry moved from Dzavhan to Suiyuyan Germans take Suiyuyan from Chinese Combat - Germans Non Combat Move - Germans 1 armour moved from Egypt to Iraq 2 armour and 4 mech_infantrys moved from Germany to Western Germany 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from Norway to 113 Sea Zone 1 infantry moved from Norway to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 aaGun and 3 infantry moved from Belarus to Eastern Poland 1 mech_infantry moved from Archangel to Eastern Poland 4 mech_infantrys moved from Belarus to Eastern Poland 2 artilleries and 4 infantry moved from Ukraine to Bessarabia 1 infantry moved from Germany to Poland 1 aaGun, 1 artillery, 7 infantry and 1 marine moved from Norway to Finland 1 aaGun moved from Ukraine to Bessarabia 1 aaGun, 21 artilleries and 26 infantry moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Norway to Western Germany 2 bombers moved from Germany to Western Germany 1 fighter and 1 tactical_bomber moved from Iraq to Greece 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Greece Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Egypt 1 fighter and 1 tactical_bomber placed in Germany 8 armour and 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Dzavhan: 1 armour EDIT: Adding units owned by Germans to Chahar: 1 armour EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Anhwe to Szechwan 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 armour, 3 infantry and 1 mech_infantry moved from Kansu to Suiyuyan 1 armour moved from Bryansk to Smolensk Russians take Belarus from Italians Russians take Smolensk from Germans 2 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 armour moved from Volgograd to Rostov Russians take Caucasus from Italians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 10 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans Combat - Russians Battle in Suiyuyan Russians attack with 1 armour, 3 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Suiyuyan, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Suiyuyan, round 3 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Suiyuyan Russians win, taking Suiyuyan from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Szechwan Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Szechwan retreated to Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Rostov Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 8 infantry moved from Bryansk to Ukraine 1 aaGun and 6 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Szechwan to Tsinghai 2 infantry moved from Anhwe to Hunan 1 aaGun and 5 infantry moved from Yenisey to Yakut S.S.R. 7 artilleries and 10 infantry moved from Volgograd to Rostov 47 infantry moved from Volgograd to Rostov 5 mech_infantrys moved from Persia to Turkmenistan 3 artilleries and 31 infantry moved from Persia to Eastern Persia Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 6 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : 0.00 Japanese : 0.67 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 1x factory_minor; Remaining resources: 61 PUs; 6 SuicideAttackTokens; Japanese buy 1 fighter, 11 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to Kwangsi 2 infantry moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 1 fighter and 1 tactical_bomber moved from Philippines to Kwangsi 2 infantry moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Shantung to Jehol 1 bomber and 1 fighter moved from Philippines to Anhwe 1 fighter moved from French Indo China to Kwangsi 1 tactical_bomber moved from Philippines to Kwangsi 1 bomber moved from Philippines to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Jehol Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 bomber, 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Anhwe, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Chinese from Kiangsu: 2 infantry EDIT: Changing ownership of Kiangsu from Chinese to Japanese EDIT: Removing units owned by Japanese from Shantung: 1 infantry EDIT: Turning off Edit Mode 4 artilleries and 3 infantry moved from Shantung to Kiangsu 1 aaGun, 1 armour and 1 mech_infantry moved from Shantung to Kiangsu 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 aaGun and 1 infantry moved from Manchuria to Korea 3 submarines moved from 26 Sea Zone to 10 Sea Zone 1 marine moved from Midway to 25 Sea Zone 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 1 marine, 5 submarines and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 artillery and 3 marines moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Wake Island to 31 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 marines, 3 tactical_bombers and 3 transports moved from 26 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 3 marines moved from 6 Sea Zone to Japan 2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Philippines to 6 Sea Zone 1 fighter moved from Jehol to Japan 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 2 armour and 2 mech_infantrys moved from French Indo China to Kwangtung 2 armour and 3 mech_infantrys moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung 1 fighter moved from Anhwe to Shantung 1 bomber moved from Anhwe to Shantung 1 fighter moved from Kwangsi to Shantung 1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung 1 submarine moved from 20 Sea Zone to 19 Sea Zone 11 artilleries moved from Shan State to French Indo China 8 infantry moved from Shan State to French Indo China 1 aaGun and 1 infantry moved from Shan State to French Indo China 1 bomber moved from 44 Sea Zone to Kwangtung Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Malaya 3 infantry placed in Shantung 1 fighter and 3 submarines placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,3,5,6,2 Japanese collect 40 PUs (5 lost to blockades); end with 40 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 48 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese : 1.67 Japanese : 2.83 -
I forgot a combat move into Kiangsu so I used the in game dice to do the combat. I rolled for my stack of inf and art and got sufficient hits and you also got one hit from the two inf. Let me know if that all makes sense.
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Normandy Bordeaux to 96 Sea Zone 1 armour, 6 artilleries, 2 fighters, 12 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Normandy Bordeaux to Southern France 1 bomber moved from India to Shan State 1 bomber moved from Queensland to Shan State 1 submarine moved from 49 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 18 fighters moved from 33 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 5 destroyers and 11 submarines moved from 33 Sea Zone to 35 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines Combat - AmericansCombat Hit Differential Summary :
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Kami SZ35? I’ve got 6DDs.
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@simon33 I’ll use them all. One on each destroyer





