FYI, I’m going to be on travel the next three days and not sure how much internet access I’ll have. Might not be able to post until Thursday.
No problem, have a good trip - thanks for the heads-up.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 bomber and 2 fighters moved from Southern Italy to 96 Sea Zone
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
Combat - Italians
Battle in Belgian Congo
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber, 2 fighters, 1 submarine and 1 transport
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
Italians win with 1 bomber, 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Malta
Non Combat Move - Italians
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 armour moved from Greece to Romania
2 infantry moved from Yugoslavia to Romania
2 artilleries and 1 infantry moved from Greece to Bulgaria
2 aaGuns, 3 infantry and 2 marines moved from Southern Italy to Northern Italy
1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
Place Units - Italians
3 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
Italians collect 14 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : 0,83
British : 0,33
In G3 Germany will attack sz98 with fig, 4 bmb. (provided Anzac doesn’t attack and defeat the fig in Alexandria) Should I halt for a scramble request at that time or can you give me a response in advance? :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Anglo Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to New South Wales
1 artillery and 1 infantry moved from Queensland to South Australia
1 fighter moved from 42 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 aaGun and 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0,33
ANZAC : 0,67
@Misterblue said in Misterblue vs Sovietishcat (allies+3) BM3 L20:
In G3 Germany will attack sz98 with fig, 4 bmb. (provided Anzac doesn’t attack and defeat the fig in Alexandria) Should I halt for a scramble request at that time or can you give me a response in advance? :)
@Misterblue As much as it was tempting to send my 2 Anzac inf to Alexandria, I went down south for a better results! Please halt and let me know when you attack sz 98. Thank you :grin:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 7 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 fighter moved from Alexandria to 98 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 bombers moved from Western Germany to 98 Sea Zone
1 fighter moved from Western Germany to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to 99 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
4 artilleries and 13 infantry moved from Poland to Eastern Poland
4 artilleries moved from Romania to Eastern Poland
3 armour moved from Slovakia Hungary to Eastern Poland
5 armour moved from Germany to Eastern Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
@Sovietishcat Didn’t really expect you to attack Alex with Anzac but neither did I expect a French dd in the Med after the Italian ss died. Added some firepower to sz98; Scramble?
@Misterblue with all those mighty planes in the med, I will not scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 7 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 fighter moved from Alexandria to 98 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 bombers moved from Western Germany to 98 Sea Zone
1 fighter moved from Western Germany to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to 99 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
4 artilleries and 13 infantry moved from Poland to Eastern Poland
4 artilleries moved from Romania to Eastern Poland
3 armour moved from Slovakia Hungary to Eastern Poland
5 armour moved from Germany to Eastern Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Eastern Poland
Germans attack with 8 armour, 8 artilleries and 13 infantry
Russians defend with 1 infantry
Germans roll dice for 8 armour, 8 artilleries and 13 infantry in Eastern Poland, round 2 : 11/29 hits, 10,17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 8 armour, 8 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Germans attack with 4 bombers, 2 fighters and 1 tactical_bomber
British defend with 2 transports; French defend with 1 destroyer
Germans roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 5/7 hits, 4,33 expected hits
British roll dice for 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the French, 2 transports owned by the British and 1 fighter owned by the Germans lost in 98 Sea Zone
Germans win with 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 fighter
Casualties for French: 1 destroyer
Casualties for British: 2 transports
Battle in 95 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 95 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 99 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 fighter and 2 tactical_bombers in 99 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 99 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 fighter moved from 98 Sea Zone to Bessarabia
1 fighter and 2 tactical_bombers moved from 99 Sea Zone to Bessarabia
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Bessarabia
1 aaGun and 4 infantry moved from Romania to Bessarabia
1 aaGun and 12 infantry moved from Romania to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 armour moved from Northern Italy to Romania
1 aaGun, 1 artillery and 3 infantry moved from France to Normandy Bordeaux
1 infantry moved from 97 Sea Zone to Northern Italy
1 fighter moved from 95 Sea Zone to Western Germany
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Finland to Norway
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 2 infantry moved from Germany to Poland
1 tactical_bomber moved from 98 Sea Zone to Greece
2 bombers moved from 98 Sea Zone to Western Germany
2 bombers moved from 98 Sea Zone to Northern Italy
Place Units - Germans
1 submarine placed in 110 Sea Zone
1 fighter placed in Western Germany
1 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 3,17
British : 0,00
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
1 tactical_bomber moved from Russia to Baltic States
1 submarine moved from 123 Sea Zone to 106 Sea Zone
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Baltic States, round 2 : 3/5 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 5 armour, 1 artillery, 16 infantry and 1 mech_infantry moved from Belarus to Bryansk
5 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 aaGuns, 2 artilleries and 6 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Bryansk
2 fighters moved from Baltic States to Bryansk
2 tactical_bombers moved from Baltic States to Bryansk
1 infantry and 2 mech_infantrys moved from Russia to Bryansk
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians
3 armour, 1 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Sumatra to 41 Sea Zone
1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
2 fighters moved from 36 Sea Zone to 39 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 marine moved from Guam to 21 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
2 artilleries, 4 infantry and 1 marine moved from Japan to 6 Sea Zone
2 artilleries, 1 battleship, 4 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from 36 Sea Zone to French Indo China
2 bombers moved from Kwangsi to Malaya
1 fighter and 2 tactical_bombers moved from Hunan to Shan State
2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
3 tactical_bombers moved from Kwangsi to French Indo China
Scramble sz39? If you aren’t around I’ll assume you don’t; if I’m wrong we can roll the battle in the forum with perhaps a slight modification to the Japanese ncm. I also noticed that I seem to have miss clicked and landed two german bmb in N.Italy. If you don’t mind I’ll edit them to S.Italy.
@Sovietishcat Just in case the @ matter. Scramble sz39? :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Sumatra to 41 Sea Zone
1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
2 fighters moved from 36 Sea Zone to 39 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 marine moved from Guam to 21 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
2 artilleries, 4 infantry and 1 marine moved from Japan to 6 Sea Zone
2 artilleries, 1 battleship, 4 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from 36 Sea Zone to French Indo China
2 bombers moved from Kwangsi to Malaya
1 fighter and 2 tactical_bombers moved from Hunan to Shan State
2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
3 tactical_bombers moved from Kwangsi to French Indo China
Combat - Japanese
Battle in Ceylon
Battle in Burma
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 2/8 hits, 4,17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Ceylon from UK_Pacific, taking Burma from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 2 artilleries, 4 infantry, 2 marines and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 1/2 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 3 infantry, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 bombers and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 fighters moved from 39 Sea Zone to 38 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
3 destroyers and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
2 bombers moved from Malaya to Siam
3 fighters and 3 tactical_bombers moved from Shan State to Siam
3 tactical_bombers moved from French Indo China to Siam
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Anhwe to Jehol
1 infantry moved from Jehol to Anhwe
3 fighters moved from Japan to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Hunan
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 airfield placed in Siam
1 harbour placed in Hainan
2 fighters and 1 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
UK_Pacific : 0,00
Japanese : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Sumatra to 41 Sea Zone
1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
2 fighters moved from 36 Sea Zone to 39 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 marine moved from Guam to 21 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
2 artilleries, 4 infantry and 1 marine moved from Japan to 6 Sea Zone
2 artilleries, 1 battleship, 4 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries, 4 infantry and 1 marine moved from 36 Sea Zone to French Indo China
2 bombers moved from Kwangsi to Malaya
1 fighter and 2 tactical_bombers moved from Hunan to Shan State
2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
3 tactical_bombers moved from Kwangsi to French Indo China
Combat - Japanese
Battle in Ceylon
Battle in Burma
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 2/8 hits, 4,17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Ceylon from UK_Pacific, taking Burma from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 2 artilleries, 4 infantry, 2 marines and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 1/2 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 3 infantry, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 bombers and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 fighters moved from 39 Sea Zone to 38 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
3 destroyers and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
2 bombers moved from Malaya to Siam
3 fighters and 3 tactical_bombers moved from Shan State to Siam
3 tactical_bombers moved from French Indo China to Siam
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Anhwe to Jehol
1 infantry moved from Jehol to Anhwe
3 fighters moved from Japan to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Hunan
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 airfield placed in Siam
1 harbour placed in Hainan
2 fighters and 1 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 bombers
EDIT: Adding units owned by Germans to Southern Italy: 2 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
UK_Pacific : 0,00
Japanese : -2,00
In the second post I’ve edited the German bmb to the airbase. If you disapprove please use the first post. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Gibraltar to Algeria
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 bomber moved from Iceland to Gibraltar
1 infantry moved from Morocco to Algeria
1 destroyer moved from 122 Sea Zone to 106 Sea Zone
Combat - Americans
Battle in Paulau Island
Battle in Marshall Islands
Battle in Algeria
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 3/3 hits, 1,33 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Algeria
Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Algeria from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
3 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
2 carriers moved from 30 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 13 infantry moved from Szechwan to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Persia to Iraq
1 infantry moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Egypt to 96 Sea Zone
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Belgian Congo
1 tactical_bomber moved from Egypt to Iraq
3 fighters moved from Egypt to Belgian Congo
1 fighter moved from Egypt to Iraq
1 infantry moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Belgian Congo
British attack with 3 fighters, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 2 infantry
British roll dice for 3 fighters, 1 infantry and 2 mech_infantrys in Belgian Congo, round 2 : 3/6 hits, 2,00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
British win, taking Belgian Congo from Italians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2,17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to West India
1 fighter moved from India to West India
3 aaGuns, 1 armour, 3 artilleries and 11 infantry moved from India to West India
3 fighters moved from Belgian Congo to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 mech_infantry moved from Eire to United Kingdom
1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Iraq to West India
1 tactical_bomber moved from Iraq to Egypt
Place Units - British
3 fighters placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,4,5
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
British : 2,17
Italians : 0,00
Americans : 1,67
Neutral_Axis : -1,33
Japanese : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 battleship, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 marine moved from Northern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Crete
@Sovietishcat Scramble sz98?
@Misterblue no thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bessarabia to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 battleship, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 marine moved from Northern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Western Ukraine, round 2 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in Western Ukraine
Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 2 armour
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 fighters
British defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 destroyer owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
Casualties for British: 1 cruiser and 1 destroyer
Non Combat Move - Italians
2 infantry moved from Tunisia to Libya
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
1 infantry moved from Alexandria to Tobruk
2 fighters moved from 98 Sea Zone to Libya
1 bomber moved from 98 Sea Zone to Southern Italy
2 aaGuns, 3 infantry, 1 marine and 3 mech_infantrys moved from Northern Italy to Southern Italy
1 aaGun moved from France to Western Germany
2 infantry moved from Romania to Bessarabia
2 artilleries and 1 infantry moved from Bulgaria to Romania
Place Units - Italians
1 armour and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0,33
British : -0,83
Russians : 1,33