Can swap casualty in sz114.
19L CHAMPIONSHIP: axis-dominion vs adam (allies+19) bm3
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 marines, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Tunisia to Tobruk Americans take Libya from Italians Americans take Tobruk from Italians 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in 54 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone retreated to 54 Sea Zone Japanese win, taking Marshall Islands from Japanese with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 infantry, 7 submarines and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 1 fighter moved from Morocco to United Kingdom 1 bomber moved from Gibraltar to United Kingdom 2 cruisers, 2 destroyers and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from Tunisia to Tobruk 1 artillery moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 2 fighters and 2 marines placed in Western United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry EDIT: Adding units owned by Americans to Tunisia: 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 14 infantry moved from Shensi to Suiyuyan 1 fighter moved from Tsinghai to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery, 1 fighter and 14 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 14 infantry in Suiyuyan, round 2 : 5/16 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British repair damage of 4x harbour; Remaining resources: 43 PUs; British buy 1 artillery, 1 carrier, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis Combat - British Battle in Holland Belgium Non Combat Move - British 1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 2 fighters moved from Gibraltar to United Kingdom 3 fighters moved from 109 Sea Zone to 110 Sea Zone 3 fighters and 1 tactical_bomber moved from Tunisia to Gibraltar 1 bomber moved from Anglo Egyptian Sudan to Gibraltar 1 armour moved from Tunisia to Tobruk 1 aaGun, 1 artillery and 1 infantry moved from Tunisia to Libya 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from British Somaliland to Ethiopia 2 mech_infantrys moved from Belgian Congo to Egypt 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Eastern Persia to India 2 infantry moved from West India to Eastern Persia 1 marine moved from West India to 79 Sea Zone 1 cruiser and 1 marine moved from 79 Sea Zone to 80 Sea Zone 1 destroyer moved from 79 Sea Zone to 77 Sea Zone 1 destroyer moved from 79 Sea Zone to 77 Sea Zone 1 marine moved from 80 Sea Zone to Eastern Persia 3 aaGuns, 4 artilleries and 18 infantry moved from Burma to India 2 infantry moved from India to West India 1 infantry moved from Northwest Persia to Persia 1 armour and 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Syria to Trans-Jordan 1 battleship moved from 26 Sea Zone to 32 Sea Zone Place Units - British 1 carrier, 1 fighter and 1 transport placed in 110 Sea Zone 1 artillery and 2 infantry placed in Egypt Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans : -2.50 Chinese : 1.67 Japanese : 1.50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 mech_infantry moved from Rostov to Northwest Persia Italians take Northwest Persia from British 1 infantry moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 3 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 3 fighters and 1 infantry in Holland Belgium, round 2 : 4/5 hits, 2.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Northern Italy 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 infantry moved from Northern Italy to Southern Italy 4 armour and 4 mech_infantrys moved from Rostov to Northwest Persia 1 infantry moved from Rostov to Caucasus 1 aaGun and 3 infantry moved from Ukraine to Rostov 1 aaGun moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus 1 aaGun moved from Western Germany to Northern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy 2 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,5,1,6,2,3 Italians collect 9 PUs (9 lost to blockades); end with 9 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 1.67 British : -0.33
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and yet the game shows I got a hit with my sub. how strange!
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@axis-dominion It’s an email chain, click on it and you’ll see 2 dice emails at different times.
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yah I just discovered that just as you responded. mystery solved haha
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 mech_infantry and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 39 Sea Zone ANZAC take 39 Sea Zone from Japanese 1 submarine moved from 41 Sea Zone to 78 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 32 Sea Zone 1 fighter moved from New South Wales to Queensland 1 aaGun moved from Queensland to South Australia 1 aaGun moved from Queensland to New South Wales 1 infantry moved from Burma to India 1 fighter moved from Syria to West India 2 infantry moved from Syria to Trans-Jordan Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 artillery and 1 mech_infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2 ANZAC collect 12 PUs (2 lost to blockades); end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Syria to Trans-Jordan 1 infantry moved from Tunisia to Libya Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 carriers and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 2 infantry moved from Rostov to Volgograd 2 artilleries and 2 infantry moved from Rostov to Volgograd 2 infantry moved from Rostov to Volgograd 1 artillery moved from Rostov to Volgograd 1 artillery moved from Rostov to Volgograd 1 bomber moved from Archangel to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Rostov to Volgograd Combat - Germans Battle in Bryansk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 armour, 4 artilleries and 8 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 4 artilleries and 8 infantry in Volgograd, round 2 : 4/13 hits, 3.83 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 4 artilleries and 8 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Archangel to Belarus 3 mech_infantrys moved from Archangel to Vyborg 1 aaGun and 3 infantry moved from Archangel to Novgorod 2 mech_infantrys moved from Germany to Romania 3 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 5 armour and 14 mech_infantrys moved from Rostov to Northwest Persia 1 aaGun moved from Rostov to Volgograd 1 infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Bessarabia to Rostov 1 artillery moved from Bessarabia to Ukraine 4 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 127 Sea Zone to 112 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone 2 infantry moved from Germany to Poland 5 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 1 fighter moved from Northern Italy to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Archangel to 112 Sea Zone 2 tactical_bombers moved from Western Germany to 112 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 tactical_bomber moved from Northern Italy to Southern Italy 2 tactical_bombers moved from Northern Italy to Western Germany 2 infantry moved from Novgorod to Baltic States 2 infantry moved from Rostov to Caucasus 1 infantry moved from Western Germany to Northern Italy 1 bomber moved from Bryansk to Romania 1 tactical_bomber moved from Western Germany to Northern Italy Place Units - Germans 4 carriers and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,6,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,5,4,1,4,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5 Germans collect 50 PUs (5 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : -1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 4 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Smolensk to Belarus 2 fighters and 1 tactical_bomber moved from Russia to Belarus 4 artilleries and 25 infantry moved from Smolensk to Bryansk Combat - Russians Battle in Belarus Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 4 artilleries and 25 infantry Germans defend with 2 infantry Russians roll dice for 4 artilleries and 25 infantry in Bryansk, round 2 : 7/29 hits, 6.17 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 artilleries and 25 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun moved from Smolensk to Bryansk 2 aaGuns and 12 infantry moved from Amur to Buryatia 2 aaGuns moved from Russia to Tambov 1 aaGun moved from Smolensk to Bryansk 1 artillery and 3 infantry moved from Smolensk to Bryansk 7 artilleries and 45 infantry moved from Russia to Tambov 1 mech_infantry moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Belarus to Russia 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : -0.33 Russians : 2.00
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 fighters, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 battleship moved from 42 Sea Zone to 78 Sea Zone 1 destroyer and 1 submarine moved from 42 Sea Zone to 78 Sea Zone 1 fighter moved from 42 Sea Zone to 78 Sea Zone 1 fighter moved from 42 Sea Zone to 78 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 37 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Malaya to Sumatra 1 battleship moved from 35 Sea Zone to 41 Sea Zone 1 cruiser moved from 35 Sea Zone to 41 Sea Zone
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time to punish the evil doers, those dang pirates raiding the Sumatra islands!
scramble from india?
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 fighters, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 battleship moved from 42 Sea Zone to 78 Sea Zone 1 destroyer and 1 submarine moved from 42 Sea Zone to 78 Sea Zone 1 fighter moved from 42 Sea Zone to 78 Sea Zone 1 fighter moved from 42 Sea Zone to 78 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 37 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Malaya to Sumatra 1 battleship moved from 35 Sea Zone to 41 Sea Zone 1 cruiser moved from 35 Sea Zone to 41 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 78 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 2 fighters in 78 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 78 Sea Zone Japanese win with 1 battleship, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Sumatra Japanese attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Ceylon Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 42 Sea Zone to 78 Sea Zone 3 fighters and 5 tactical_bombers moved from 35 Sea Zone to Caroline Islands 1 fighter moved from Philippines to Caroline Islands 3 fighters and 2 tactical_bombers moved from Japan to Caroline Islands 1 fighter moved from 39 Sea Zone to Shan State 1 fighter moved from Sumatra to 39 Sea Zone 2 aaGuns and 8 infantry moved from Korea to Manchuria 1 infantry moved from Anhwe to Hopei 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kweichow to Shan State 1 destroyer moved from 35 Sea Zone to 23 Sea Zone 1 bomber moved from Sumatra to Java 1 submarine moved from 54 Sea Zone to 42 Sea Zone 7 mech_infantrys moved from Kweichow to Anhwe 1 armour moved from Kweichow to Anhwe 1 armour and 8 mech_infantrys moved from Anhwe to Jehol 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from Kweichow to Jehol 1 infantry moved from Kweichow to Anhwe 4 carriers moved from 35 Sea Zone to 20 Sea Zone 1 cruiser moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from French Indo China to Yunnan 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 carrier moved from 42 Sea Zone to 20 Sea Zone 1 fighter moved from 42 Sea Zone to Caroline Islands 1 fighter moved from 42 Sea Zone to 20 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 submarine placed in 19 Sea Zone 2 fighters placed in Japan 3 infantry placed in Malaya 3 infantry placed in French Indo China 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : 0.83 Japanese : -1.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 fighters, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 battleship moved from 42 Sea Zone to 78 Sea Zone 1 destroyer and 1 submarine moved from 42 Sea Zone to 78 Sea Zone 1 fighter moved from 42 Sea Zone to 78 Sea Zone 1 fighter moved from 42 Sea Zone to 78 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 37 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Malaya to Sumatra 1 battleship moved from 35 Sea Zone to 41 Sea Zone 1 cruiser moved from 35 Sea Zone to 41 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 78 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 2 fighters in 78 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 78 Sea Zone Japanese win with 1 battleship, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Sumatra Japanese attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Ceylon Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 42 Sea Zone to 78 Sea Zone 3 fighters and 5 tactical_bombers moved from 35 Sea Zone to Caroline Islands 1 fighter moved from Philippines to Caroline Islands 3 fighters and 2 tactical_bombers moved from Japan to Caroline Islands 1 fighter moved from 39 Sea Zone to Shan State 1 fighter moved from Sumatra to 39 Sea Zone 2 aaGuns and 8 infantry moved from Korea to Manchuria 1 infantry moved from Anhwe to Hopei 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kweichow to Shan State 1 destroyer moved from 35 Sea Zone to 23 Sea Zone 1 bomber moved from Sumatra to Java 1 submarine moved from 54 Sea Zone to 42 Sea Zone 7 mech_infantrys moved from Kweichow to Anhwe 1 armour moved from Kweichow to Anhwe 1 armour and 8 mech_infantrys moved from Anhwe to Jehol 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from Kweichow to Jehol 1 infantry moved from Kweichow to Anhwe 4 carriers moved from 35 Sea Zone to 20 Sea Zone 1 cruiser moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from French Indo China to Yunnan 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 carrier moved from 42 Sea Zone to 20 Sea Zone 1 fighter moved from 42 Sea Zone to Caroline Islands 1 fighter moved from 42 Sea Zone to 20 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 submarine placed in 19 Sea Zone 2 fighters placed in Japan 3 infantry placed in Malaya 3 infantry placed in French Indo China 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.83 Japanese : -1.17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 23 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 7 fighters moved from 32 Sea Zone to 23 Sea Zone 2 fighters moved from Wake Island to 23 Sea Zone Combat - Americans Battle in New Guinea Battle in 23 Sea Zone Americans attack with 9 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 9 fighters in 23 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win, taking New Guinea from Japanese with 9 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 9 fighters moved from 23 Sea Zone to 46 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 7 submarines and 1 tactical_bomber moved from 32 Sea Zone to 46 Sea Zone 1 carrier and 2 destroyers moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 marines moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 marines, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Wake Island 1 armour and 2 mech_infantrys moved from Tobruk to Egypt 1 artillery moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 aaGun and 3 infantry moved from Morocco to Algeria 1 fighter moved from Gibraltar to Trans-Jordan 2 marines moved from United Kingdom to 110 Sea Zone 2 cruisers, 2 destroyers and 2 marines moved from 110 Sea Zone to 92 Sea Zone 2 marines moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 aaGun moved from Western United States to Central United States 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Americans 1 infantry placed in Central United States 2 fighters placed in Eastern United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 14 infantry moved from Suiyuyan to Shensi 1 fighter and 2 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 artillery and 14 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 14 infantry in Shensi, round 2 : 4/15 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Burma, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Persia to Iraq 1 infantry moved from Eastern Persia to Persia 1 marine moved from Eastern Persia to 80 Sea Zone 1 cruiser and 1 marine moved from 80 Sea Zone to 81 Sea Zone 2 destroyers moved from 77 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Trans-Jordan 1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 2 fighters moved from Syria to Trans-Jordan 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour moved from Tobruk to Egypt 1 aaGun, 1 artillery and 1 infantry moved from Libya to Tobruk 2 submarines moved from 97 Sea Zone to 93 Sea Zone 1 marine moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 1 aaGun and 3 infantry moved from 92 Sea Zone to Algeria 4 fighters moved from 110 Sea Zone to Gibraltar 1 battleship moved from 32 Sea Zone to 46 Sea Zone 1 infantry moved from West India to Eastern Persia 1 infantry moved from India to West India 1 aaGun moved from India to West India 1 mech_infantry moved from French West Africa to French Equatorial Africa Place Units - British 1 airfield placed in Trans-Jordan 1 destroyer placed in 106 Sea Zone 1 artillery and 2 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 4 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,4,2,4,6,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0.50 Americans : -0.83 Chinese : -0.33 Japanese : -0.67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 4 armour and 5 mech_infantrys moved from Northwest Persia to Iraq Combat - Italians Battle in Iraq Italians attack with 4 armour and 5 mech_infantrys British defend with 1 infantry Italians roll dice for 4 armour and 5 mech_infantrys in Iraq, round 2 : 2/9 hits, 2.83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun, 2 artilleries and 4 infantry moved from Rostov to Volgograd 2 infantry moved from Caucasus to Volgograd 1 aaGun moved from Caucasus to Rostov 2 infantry moved from Ukraine to Rostov 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy 4 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Southern France 1 infantry moved from Holland Belgium to Western Germany 1 fighter moved from Northern Italy to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 bomber moved from Western Germany to Southern Italy Place Units - Italians 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,6,2,2,6,1 Italians collect 9 PUs (10 lost to blockades); end with 9 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : 0.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 airfield; Remaining resources: 3 PUs; Combat Move - ANZAC 4 fighters moved from Queensland to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 4 fighters Japanese defend with 1 infantry ANZAC roll dice for 4 fighters in Dutch New Guinea, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Dutch New Guinea ANZAC win with 3 fighters remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Dutch New Guinea to New Guinea 1 artillery moved from New South Wales to South Australia 2 infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 46 Sea Zone 1 cruiser moved from 32 Sea Zone to 46 Sea Zone 1 fighter moved from West India to Trans-Jordan Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 mech_infantry EDIT: Adding units owned by ANZAC to Queensland: 1 mech_infantry EDIT: Turning off Edit Mode 1 airfield placed in New Guinea Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Combat - French Non Combat Move - French 1 infantry moved from Libya to Tobruk Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.67
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 3 mech_infantrys moved from Northwest Persia to Persia 1 armour and 1 mech_infantry moved from Northwest Persia to Persia 3 mech_infantrys moved from Vyborg to Archangel 3 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 bomber moved from Western Germany to Belarus 2 infantry moved from Baltic States to Belarus Combat - Germans Battle in Persia Germans attack with 4 armour and 4 mech_infantrys British defend with 1 infantry Germans roll dice for 4 armour and 4 mech_infantrys in Persia, round 2 : 3/8 hits, 2.67 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Archangel Germans attack with 4 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 infantry and 3 mech_infantrys in Archangel, round 2 : 3/7 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 infantry moved from Caucasus to Volgograd 1 aaGun, 5 artilleries, 14 infantry and 3 mech_infantrys moved from Rostov to Volgograd 4 mech_infantrys moved from Ukraine to Volgograd 1 artillery moved from Ukraine to Bessarabia 1 bomber moved from Romania to Yunnan 1 mech_infantry moved from Northwest Persia to Persia 4 armour and 12 mech_infantrys moved from Northwest Persia to Iraq 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Novgorod to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 2 infantry moved from Poland to Eastern Poland 4 infantry moved from Finland to Vyborg 1 aaGun, 1 artillery and 10 infantry moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from Northern Italy to Southern Italy 2 tactical_bombers moved from Western Germany to Southern Italy 3 tactical_bombers moved from 112 Sea Zone to Southern Italy 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 fighters moved from 112 Sea Zone to Southern Italy 2 fighters moved from Western Germany to Iraq 3 fighters moved from 112 Sea Zone to Southern Italy 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone 4 mech_infantrys moved from Eastern Poland to Romania 1 bomber moved from Belarus to Romania Place Units - Germans 3 armour placed in Volgograd 3 infantry placed in Novgorod 1 bomber placed in Western Germany 8 mech_infantrys placed in Germany Germans undo move 4. 8 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Iraq: 2 fighters EDIT: Adding units owned by Germans to Southern Italy: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 2 infantry EDIT: Adding units owned by Germans to Slovakia Hungary: 2 infantry EDIT: Removing units owned by Germans from Western Germany: 2 infantry and 2 marines EDIT: Adding units owned by Germans to Greater Southern Germany: 2 infantry and 2 marines EDIT: Turning off Edit Mode Germans undo move 1. Germans undo move 1. 3 armour placed in Germany 3 infantry placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Germans from Vyborg: 4 infantry EDIT: Adding units owned by Germans to Finland: 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Persia: 1 mech_infantry EDIT: Adding units owned by Germans to Volgograd: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,6,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,3,1,3,4,3 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 2.17 British : 0.67 Russians : 1.33
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TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Italians 1 infantry moved from Tambov to Rostov 1 artillery and 3 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Western Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine 2 artilleries and 12 infantry moved from Bryansk to Belarus Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery and 4 infantry Italians defend with 1 aaGun and 2 infantry Russians roll dice for 1 artillery and 4 infantry in Rostov, round 2 : 2/5 hits, 1.17 expected hits
Combat Hit Differential Summary :
Italians : -0.33 Russians : 1.83
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2 hits in Rostov, OOL?
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you can take out the guy and gun
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Italians 1 infantry moved from Tambov to Rostov 1 artillery and 3 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Western Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine 2 artilleries and 12 infantry moved from Bryansk to Belarus Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery and 4 infantry Italians defend with 1 aaGun and 2 infantry Russians roll dice for 1 artillery and 4 infantry in Rostov, round 2 : 2/5 hits, 1.17 expected hits Italians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Rostov 4 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Tambov Italians win with 1 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 aaGun and 1 infantry Battle in Belarus Russians attack with 2 artilleries and 12 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 12 infantry in Belarus, round 2 : 2/14 hits, 3.00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Belarus 2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 1 infantry moved from Russia to Vologda 2 artilleries moved from Bryansk to Tambov 9 infantry moved from Russia to Tambov 4 infantry moved from Bryansk to Tambov 3 infantry moved from Bryansk to Belarus 1 armour and 1 mech_infantry moved from Bryansk to Russia 1 armour and 1 mech_infantry moved from Tambov to Russia 1 aaGun moved from Tambov to Russia Place Units - Russians 1 armour, 1 artillery and 8 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 armour EDIT: Adding units owned by Russians to Belarus: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 armour EDIT: Adding units owned by Russians to Tambov: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 1 infantry EDIT: Adding units owned by Russians to Bryansk: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -1.00 Russians : 0.83