@SuperbattleshipYamato thanks.
Nice play on SZ 91, I am going to concede this game!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Russia to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Rostov
2 infantry moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Archangel to Belarus
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
2 aaGuns and 6 infantry moved from Sakha to Amur
6 infantry moved from Buryatia to Amur
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Volgograd
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Research Technology - Americans
Purchase Units - Americans
Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Central United States to 10 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 armour and 3 mech_infantrys moved from Central United States to Western United States
1 fighter moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Philippines to 30 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to Western United States
1 artillery, 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 carrier moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 battleship and 2 carriers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter and 6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 armour, 2 artilleries and 1 infantry
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 1/9 hits, 1.83 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 11
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour, 2 artilleries and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 0.00
Japanese : -1.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Combat Move - British
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from Scotland to 106 Sea Zone
Combat - British
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Research Technology - Americans
Purchase Units - Americans
Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Central United States to 10 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 armour and 3 mech_infantrys moved from Central United States to Western United States
1 fighter moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Philippines to 30 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to Western United States
1 artillery, 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 carrier moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 battleship and 2 carriers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter and 6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 armour, 2 artilleries and 1 infantry
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 1/9 hits, 1.83 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 2/8 hits, 1.67 expected hits
Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 11
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour, 2 artilleries and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 artilleries and 2 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from Scotland to 106 Sea Zone
Combat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British win, taking Ethiopia from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 106 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
retreated to 106 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 0/3 hits, 1.83 expected hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 5 : 1/3 hits, 1.83 expected hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser, 1 destroyer and 2 fighters
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Non Combat Move - British
1 fighter moved from 96 Sea Zone to Malta
1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 armour moved from Alexandria to Egypt
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to Shan State
3 aaGuns, 5 infantry and 1 tactical_bomber moved from India to Burma
1 fighter moved from Burma to India
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from 106 Sea Zone to Quebec
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun moved from Scotland to United Kingdom
1 battleship moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
Place Units - British
1 factory_minor placed in Egypt
1 armour and 1 fighter placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6
British collect 29 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.67
British : -5.50
Italians : -0.50
Chinese : 0.00
Japanese : -1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 artillery and 3 infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Alexandria
1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 cruiser and 1 destroyer
British defend with 1 carrier
Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 carrier in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Italians roll dice for 1 cruiser in 97 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 carrier in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Italians lost in 97 Sea Zone
British win with 1 carrier remaining. Battle score for attacker is -20
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Alexandria
Italians attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 1/3 hits, 1.00 expected hits
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0.83 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
Place Units - Italians
2 infantry placed in Southern Italy
Italians undo move 1.
1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 11 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : -2.00
British : 0.50
French : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Morocco to Algeria
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 destroyers and 8 transports; Remaining resources: 3 PUs;
Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 carrier
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits
British roll dice for 1 carrier in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 carrier
Non Combat Move - Germans
2 bombers, 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 battleship moved from 111 Sea Zone to 112 Sea Zone
2 submarines moved from 111 Sea Zone to 112 Sea Zone
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
5 infantry moved from Finland to Norway
1 submarine moved from 106 Sea Zone to 108 Sea Zone
4 armour moved from France to Western Germany
3 armour moved from Yugoslavia to Western Germany
2 artilleries and 3 infantry moved from Yugoslavia to Albania
2 infantry moved from Slovakia Hungary to Greater Southern Germany
2 infantry moved from Poland to Slovakia Hungary
1 artillery moved from Poland to Slovakia Hungary
1 infantry moved from Poland to Slovakia Hungary
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
Place Units - Germans
1 destroyer and 8 transports placed in 112 Sea Zone
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
3 destroyers placed in 110 Sea Zone
Germans undo move 1.
2 destroyers and 8 transports placed in 112 Sea Zone
1 destroyer placed in 113 Sea Zone
Germans undo move 2.
Germans undo move 1.
3 destroyers placed in 110 Sea Zone
8 transports placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship
EDIT: Removing units owned by Germans from 112 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 battleship and 2 submarines
EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 41 PUs; end with 44 PUs
Germans collect 2 PUs from War Bonds; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Karelia
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 aaGuns, 1 artillery and 13 infantry moved from Belarus to Eastern Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
2 armour and 2 mech_infantrys moved from Rostov to Bessarabia
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
3 infantry moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
1 fighter placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 artilleries, 6 infantry and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 armour and 1 mech_infantry moved from Chahar to Kansu
Japanese take Suiyuyan from Chinese
Japanese take Kansu from Chinese
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan
3 artilleries and 7 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 bombers, 3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 3 artilleries, 2 bombers, 5 fighters, 5 infantry and 3 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 3 artilleries, 2 bombers, 5 fighters, 5 infantry and 3 tactical_bombers in Yunnan, round 2 : 8/18 hits, 8.50 expected hits
Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 bombers, 5 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for Chinese: 6 infantry
Non Combat Move - Japanese
1 aaGun moved from Manchuria to Jehol
1 armour and 3 infantry moved from Japan to 6 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Jehol to Kwangsi
2 bombers, 5 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
Place Units - Japanese
1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
2 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 37 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese : -1.00
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 bombers and 1 carrier; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Hawaiian Islands to Eastern United States
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
3 fighters moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
3 bombers placed in Eastern United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter and 5 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 3 artilleries and 4 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 3 artilleries and 4 infantry in Yunnan, round 2 : 5/7 hits, 2.33 expected hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 3 artilleries and 3 infantry remaining. Battle score for attacker is -12
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Tsinghai
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : 2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 bombers and 1 carrier; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Hawaiian Islands to Eastern United States
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
3 fighters moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
3 bombers placed in Eastern United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter and 5 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 3 artilleries and 4 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 3 artilleries and 4 infantry in Yunnan, round 2 : 5/7 hits, 2.33 expected hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 3 artilleries and 3 infantry remaining. Battle score for attacker is -12
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Tsinghai
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
2 infantry moved from Shan State to Yunnan
7 infantry and 1 tactical_bomber moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
2 fighters moved from India to Yunnan
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 bomber moved from Malta to Alexandria
1 tactical_bomber moved from Malta to Alexandria
1 fighter moved from Malta to Alexandria
1 fighter moved from Malta to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
1 artillery moved from Ethiopia to Kenya
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Yunnan
British attack with 1 armour, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 artilleries and 3 infantry
British roll dice for 1 armour, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/14 hits, 3.83 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in Yunnan, round 2 : 2/6 hits, 2.00 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British roll dice for 1 armour, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 3/12 hits, 3.50 expected hits
Japanese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 3 infantry
Casualties for Japanese: 3 artilleries and 3 infantry
Battle in Alexandria
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 5 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/6 hits, 3.00 expected hits
Italians roll dice for 1 armour, 1 artillery and 5 infantry in Alexandria, round 2 : 3/7 hits, 2.50 expected hits
1 artillery owned by the British, 3 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the British lost in Alexandria
retreated to Alexandria
Italians win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 armour, 1 artillery and 1 infantry
Casualties for Italians: 3 infantry
Battle in Kenya
British attack with 2 artilleries and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 artilleries and 1 infantry in Kenya, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya
British roll dice for 2 artilleries in Kenya, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 artilleries in Kenya, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Kenya
British roll dice for 1 artillery in Kenya, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Kenya, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Kenya
Italians win with 1 infantry remaining. Battle score for attacker is -11
Casualties for British: 2 artilleries and 1 infantry
Non Combat Move - British
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from Quebec to Iceland
1 battleship and 1 cruiser moved from 91 Sea Zone to 106 Sea Zone
2 aaGuns moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from 98 Sea Zone to Egypt
Place Units - British
1 artillery placed in Egypt
10 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Place Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -3.50
Italians : 2.17
Chinese : -0.33
Japanese : 3.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Albania to Yugoslavia
1 armour moved from Albania to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
2 infantry moved from Northern Italy to Yugoslavia
5 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
2 artilleries moved from Southern France to Northern Italy
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tunisia to Libya
Place Units - Italians
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - ANZAC
Battle in Anglo Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -0.33
ANZAC : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - ANZAC
Battle in Anglo Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Move - French
2 infantry moved from Algeria to Tunisia
Combat - French
Battle in Tunisia
French attack with 2 infantry
Italians defend with 1 artillery
French roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tunisia
French win, taking Tunisia from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 cruisers and 1 destroyer moved from 91 Sea Zone to 106 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.67
French : 0.67
ANZAC : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 91 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by French to 91 Sea Zone: 2 cruisers and 1 destroyer
EDIT: Removing units owned by British from 106 Sea Zone: 1 battleship and 1 cruiser
EDIT: Removing units owned by French from 106 Sea Zone: 2 cruisers and 1 destroyer
EDIT: Turning off Edit Mode
Germans buy 2 artilleries, 9 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
5 armour and 5 infantry moved from Western Germany to 112 Sea Zone
2 armour and 1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
7 armour, 1 artillery, 1 cruiser, 6 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
9 infantry moved from 110 Sea Zone to United Kingdom
2 artilleries moved from 110 Sea Zone to United Kingdom
7 armour moved from 110 Sea Zone to United Kingdom
1 submarine moved from 108 Sea Zone to 109 Sea Zone
6 fighters moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
5 tactical_bombers moved from Western Germany to United Kingdom
2 artilleries and 3 infantry moved from Albania to Greece
3 infantry moved from Bulgaria to Greece
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Germans attack with 2 artilleries and 6 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 artilleries and 6 infantry in Greece, round 2 : 3/8 hits, 2.00 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans roll dice for 2 artilleries and 5 infantry in Greece, round 3 : 1/7 hits, 1.83 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 artilleries and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in United Kingdom
Germans attack with 7 armour, 2 artilleries, 2 bombers, 6 fighters, 9 infantry and 5 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
AA fire in United Kingdom : 3/13 hits, 2.17 expected hits
1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 7 armour, 2 artilleries, 1 bomber, 5 fighters, 9 infantry and 4 tactical_bombers in United Kingdom, round 2 : 13/28 hits, 11.83 expected hits
British roll dice for 5 aaGuns, 1 fighter, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 8/18 hits, 6.33 expected hits
5 aaGuns owned by the British, 8 infantry owned by the Germans, 2 infantry owned by the French and 7 infantry owned by the British lost in United Kingdom
Germans roll dice for 7 armour, 2 artilleries, 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers in United Kingdom, round 3 : 11/20 hits, 10.33 expected hits
British roll dice for 1 fighter, 7 infantry and 1 mech_infantry in United Kingdom, round 3 : 5/9 hits, 3.33 expected hits
1 mech_infantry owned by the British, 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 armour owned by the Germans, 1 fighter owned by the French and 7 infantry owned by the British lost in United Kingdom
Germans captures 30PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 5 armour, 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour, 2 artilleries, 1 bomber, 1 fighter, 9 infantry and 1 tactical_bomber
Casualties for British: 5 aaGuns, 14 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
5 fighters and 4 tactical_bombers moved from United Kingdom to Holland Belgium
2 infantry moved from Bulgaria to Romania
2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 aaGun moved from Poland to Slovakia Hungary
5 infantry moved from Poland to Slovakia Hungary
1 artillery moved from Poland to Slovakia Hungary
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Poland to Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
1 infantry and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 80 PUs
Germans collect 4 PUs from War Bonds; end with 84 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 1.50
British : 3.33
Neutral_Allies : -0.67
AA fire in United Kingdom : : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
3 infantry moved from Bessarabia to Romania
3 mech_infantrys moved from Ukraine to Romania
2 armour and 2 mech_infantrys moved from Bessarabia to Slovakia Hungary
1 armour and 1 mech_infantry moved from Novgorod to Poland
1 infantry moved from Eastern Poland to Poland
2 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 fighter moved from Russia to Slovakia Hungary
Combat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in Slovakia Hungary
Russians attack with 2 armour, 2 artilleries, 3 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 2 artilleries and 10 infantry; Italians defend with 2 armour
AA fire in Slovakia Hungary : 1/4 hits, 0.67 expected hits
1 fighter owned by the Russians lost in Slovakia Hungary
Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 8/27 hits, 7.00 expected hits
Germans roll dice for 2 aaGuns, 2 armour, 2 artilleries and 10 infantry in Slovakia Hungary, round 2 : 4/14 hits, 5.00 expected hits
4 infantry owned by the Russians, 2 aaGuns owned by the Germans and 6 infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 3 : 8/23 hits, 6.33 expected hits
Germans roll dice for 2 armour, 2 artilleries and 4 infantry in Slovakia Hungary, round 3 : 4/8 hits, 3.00 expected hits
4 infantry owned by the Russians, 2 artilleries owned by the Germans, 4 infantry owned by the Germans and 2 armour owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 armour, 2 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Russians: 1 fighter and 8 infantry
Casualties for Germans: 2 aaGuns, 2 artilleries and 10 infantry
Casualties for Italians: 2 armour
Battle in Romania
Russians attack with 3 infantry and 3 mech_infantrys
Germans defend with 3 infantry
Russians roll dice for 3 infantry and 3 mech_infantrys in Romania, round 2 : 0/6 hits, 1.00 expected hits
Germans roll dice for 3 infantry in Romania, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 3 infantry and 3 mech_infantrys in Romania, round 3 : 2/6 hits, 1.00 expected hits
Germans roll dice for 3 infantry in Romania, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Romania
Russians roll dice for 3 infantry and 3 mech_infantrys in Romania, round 4 : 1/6 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Poland
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser, 3 destroyers, 2 submarines and 9 transports
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 battleship, 1 cruiser, 3 destroyers, 2 submarines and 9 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 aaGun moved from Eastern Poland to Poland
1 aaGun moved from Eastern Poland to Slovakia Hungary
2 aaGuns moved from Western Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
2 armour moved from Ukraine to Eastern Poland
2 infantry moved from Ukraine to Bessarabia
3 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
7 infantry moved from Karelia to Novgorod
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
Place Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Ukraine
Turn Complete - Russians
Russians collect 47 PUs; end with 47 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in Slovakia Hungary : : 0.33
Germans : -1.00
Russians : 2.83