Maxi VS Enigma Winner takes it all:)


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  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
            2 fighters moved from Novgorod to Bessarabia
            1 armour and 1 mech_infantry moved from Shensi to Chahar
    
        Combat - Russians
            Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in Bessarabia
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits, 2,33 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Chahar
                Russians attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Russians win, taking Chahar from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 113 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 113 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            3 infantry moved from Novgorod to Archangel
            2 aaGuns, 1 artillery and 19 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Russia to Western Ukraine
            2 armour and 2 infantry moved from Ukraine to Western Ukraine
            3 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
            2 aaGuns and 18 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 fighter, 5 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    Russians : -0,33
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 harbour, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from Manchuria to 19 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            1 mech_infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from 5 Sea Zone to Siberia
            2 mech_infantrys moved from Kiangsu to Chahar
            1 infantry moved from Hunan to Kweichow
            1 artillery moved from Hunan to Kweichow
            3 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Manchuria to Chahar
            2 tactical_bombers moved from Kiangsu to Chahar
            1 fighter moved from Kiangsu to Chahar
            2 tactical_bombers moved from Kiangsu to Kweichow
            2 fighters moved from Kiangsu to Kweichow
            1 tactical_bomber moved from Kiangsu to Yunnan
            4 fighters moved from Kiangsu to Yunnan
            1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 fighter moved from 36 Sea Zone to Yunnan
            1 bomber moved from Kiangsu to Kweichow
            1 bomber moved from Kiangsu to Chahar
    
        Combat - Japanese
            Battle in Siberia
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/7 hits, 3,67 expected hits
                    Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Kweichow
                Japanese win, taking Siberia from Russians, taking Kweichow from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Yunnan
                Japanese attack with 5 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/10 hits, 4,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Chahar
                Japanese attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Chahar, round 2 : 3/7 hits, 3,33 expected hits
                    Chinese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 armour and 1 mech_infantry
    
        Non Combat Move - Japanese
            1 bomber, 2 fighters and 2 tactical_bombers moved from Chahar to Kiangsu
            1 bomber, 2 fighters and 2 tactical_bombers moved from Kweichow to Kiangsu
            1 fighter moved from Yunnan to 36 Sea Zone
            1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 fighter moved from Yunnan to Kwangsi
            3 fighters moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Caroline Islands to 33 Sea Zone
            3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 33 Sea Zone to 43 Sea Zone
    
        Place Units - Japanese
            1 transport placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Shantung
            1 artillery and 2 infantry placed in Kiangsu
            1 harbour placed in Hainan
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Paulau Island: 1 infantry
            EDIT: Adding units owned by Japanese to Paulau Island: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -0,83
    Japanese : -3,33
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 38 Sea Zone to 37 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 tactical_bomber and 1 transport placed in 101 Sea Zone
            1 tactical_bomber placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 4 infantry moved from Szechwan to Yunnan
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Suiyuyan to Chahar
            2 infantry moved from Hopei to Kweichow
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
            2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 7 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 artillery and 7 infantry in Yunnan, round 2 : 0/8 hits, 1,67 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 6 infantry in Yunnan, round 3 : 0/7 hits, 1,50 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 3 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 4 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 5 : 0/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 5 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 6 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 6 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 7 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 7 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 8 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 8 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 9 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 9 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is -12
                Casualties for Chinese: 7 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
            1 fighter moved from Sikang to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Yunnan
            3 infantry placed in Szechwan
            Chinese undo move 2.
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Szechwan: 1 fighter
            EDIT: Adding units owned by Chinese to Sikang: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -3,83
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            1 carrier, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 38 Sea Zone to 37 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 tactical_bomber and 1 transport placed in 101 Sea Zone
            1 tactical_bomber placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 4 infantry moved from Szechwan to Yunnan
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Suiyuyan to Chahar
            2 infantry moved from Hopei to Kweichow
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
            2 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 7 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 artillery and 7 infantry in Yunnan, round 2 : 0/8 hits, 1,67 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 6 infantry in Yunnan, round 3 : 0/7 hits, 1,50 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 3 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 4 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 5 : 0/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 5 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 6 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 6 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 7 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 7 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 8 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 8 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 9 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 9 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is -12
                Casualties for Chinese: 7 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
            1 fighter moved from Sikang to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Yunnan
            3 infantry placed in Szechwan
            Chinese undo move 2.
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Szechwan: 1 fighter
            EDIT: Adding units owned by Chinese to Sikang: 1 fighter
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 artillery, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Belgian Congo to Kenya
            1 infantry moved from Tanganyika Territory to Kenya
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 bomber moved from Egypt to Kenya
            1 destroyer moved from 106 Sea Zone to 121 Sea Zone
                  British take 106 Sea Zone from Germans
    
        Combat - British
            Battle in 121 Sea Zone
                British attack with 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer in 121 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer in 121 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 121 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 121 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Iraq
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 1/4 hits, 1,50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Kenya
                British attack with 1 bomber and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Kenya, round 2 : 1/3 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Kenya to Egypt
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            2 infantry moved from Rhodesia to Belgian Congo
            1 transport moved from 81 Sea Zone to 72 Sea Zone
            2 fighters moved from Persia to India
            1 armour and 1 mech_infantry moved from Burma to Yunnan
            2 mech_infantrys moved from India to Yunnan
            1 aaGun moved from Burma to Yunnan
            2 aaGuns moved from Burma to India
            1 infantry moved from Burma to Yunnan
            1 tactical_bomber moved from Burma to Yunnan
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
            2 artilleries and 6 infantry moved from Burma to India
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - British
            2 transports placed in 106 Sea Zone
            1 artillery and 2 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4,5,2,6,4,5,5,5,3,1,4,6
            UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : -0,17
    Italians : -0,33
    Chinese : -3,83
    Neutral_Axis : -0,33
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 mech_infantry moved from Algeria to Morocco
                  Italians take Morocco from French
            1 artillery and 2 infantry moved from Tobruk to Alexandria
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                  Italians take 97 Sea Zone from British
            1 fighter moved from Libya to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Southern Italy to 98 Sea Zone
            1 armour moved from Libya to Alexandria
            1 armour moved from Slovakia Hungary to Belarus
                  Italians take Belarus from Russians
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery and 2 infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 2 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters
                British defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 12
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 cruiser and 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 infantry moved from Libya to Tobruk
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Greece
            1 infantry moved from 97 Sea Zone to Greece
            2 aaGuns moved from Slovakia Hungary to Romania
            1 armour moved from Greater Southern Germany to Romania
            2 infantry moved from Bulgaria to Romania
    
        Place Units - Italians
            1 carrier and 2 destroyers placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,83
    British : -0,17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 fighter moved from India to Siam
            1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Siam
    
        Combat - ANZAC
            Battle in Siam
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 fighter and 2 infantry in Siam, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 fighter and 2 infantry in Siam, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Siam, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Siam
                    ANZAC roll dice for 1 fighter and 2 infantry in Siam, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Siam
                ANZAC win, taking Siam from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Siam to Yunnan
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 cruiser moved from 49 Sea Zone to 54 Sea Zone
            1 destroyer moved from 46 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to Sumatra
            1 tactical_bomber moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,50
    Japanese : -1,67
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 fighter moved from India to Siam
            1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Siam
    
        Combat - ANZAC
            Battle in Siam
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 fighter and 2 infantry in Siam, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 fighter and 2 infantry in Siam, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Siam, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Siam
                    ANZAC roll dice for 1 fighter and 2 infantry in Siam, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Siam
                ANZAC win, taking Siam from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Siam to Yunnan
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 cruiser moved from 49 Sea Zone to 54 Sea Zone
            1 destroyer moved from 46 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to Sumatra
            1 tactical_bomber moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Combat - French
            Battle in 98 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 cruiser
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                Italians win with 1 cruiser remaining. Battle score for attacker is -8
                Casualties for French: 1 destroyer
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0,50
    French : -0,33
    ANZAC : -0,50
    Japanese : -1,67
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            6 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            9 armour, 9 artilleries, 15 infantry and 9 mech_infantrys moved from Baltic States to Belarus
            9 armour and 9 mech_infantrys moved from Belarus to Archangel
            1 infantry moved from Eastern Poland to Belarus
            2 mech_infantrys moved from Poland to Belarus
            3 armour moved from Romania to Belarus
            2 infantry moved from Romania to Bessarabia
            1 bomber moved from Western Germany to Bessarabia
            1 artillery moved from Romania to Bessarabia
            1 armour moved from Germany to 113 Sea Zone
            1 armour and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 armour moved from 115 Sea Zone to Novgorod
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 9 armour and 9 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 9 armour and 9 mech_infantrys in Archangel, round 2 : 4/18 hits, 6,00 expected hits
                    Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 9 armour and 8 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Baltic States to Belarus
            1 infantry moved from Romania to Eastern Poland
            5 infantry moved from Bulgaria to Romania
            2 fighters moved from Southern Italy to Western Germany
            9 mech_infantrys moved from Germany to Baltic States
            1 tactical_bomber moved from Western Germany to Belarus
            1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to Belarus
            1 bomber moved from Gibraltar to Western Germany
            1 bomber moved from Bessarabia to Germany
    
        Place Units - Germans
            1 armour and 5 mech_infantrys placed in Germany
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,50
    Russians : -0,33
    

    Savegame


  • @Enigma Jeg glemte lige at flytte den tyske ubåd ned til destroyerne og krydseren - gider du gøre det?


  • jeps det gør jeg:)


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 1 artillery, 3 fighters, 19 infantry and 1 tactical_bomber moved from Bryansk to Russia
            3 armour and 4 mech_infantrys moved from Western Ukraine to Russia
            3 infantry moved from Ukraine to Rostov
            3 infantry moved from Bryansk to Russia
            3 infantry moved from Western Ukraine to Bryansk
            2 aaGuns, 2 artilleries and 11 infantry moved from Western Ukraine to Ukraine
    
        Place Units - Russians
            1 armour, 8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • shit - glemte ubåden…

    Avavav der tog du altså røven på den gamle i rusland;( Skide godt spillet!


  • @Maxiheimer Jeg flytter den selv :-)
    Tak. men jeg er sgu’ lidt loren ved om jeg har været for afventende med Japan…


  • Det tror jeg du har:) I hvert fald for lidt aggresiv overfor kina


  • @Maxiheimer Måske. Har prioriteret transportere. Landtropper er jo altid et issue for Japan og det er dyrt, når det første slag i Yunnan slår fejl…


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            1 artillery moved from Shantung to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery moved from 20 Sea Zone to Kwangtung
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 artilleries moved from 35 Sea Zone to Philippines
            2 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 43 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 fighter moved from Kwangsi to 37 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to Java
            1 fighter moved from 43 Sea Zone to Java
            1 tactical_bomber moved from 43 Sea Zone to Celebes
            1 fighter moved from 43 Sea Zone to Celebes
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 fighter moved from 36 Sea Zone to Philippines
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from Kwangsi to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 cruiser moved from 43 Sea Zone to 42 Sea Zone
            1 battleship moved from 43 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 armour moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 armour moved from French Indo China to Kwangsi
            2 fighters moved from Kwangsi to Kwangtung
            2 bombers moved from Kiangsu to Kwangtung
            1 tactical_bomber moved from Kiangsu to Kwangtung
            1 fighter moved from Kiangsu to Kwangtung
            1 mech_infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
    
        Combat - Japanese
            Battle in Borneo
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 42 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 0/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 0/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Celebes, round 4 : 2/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in Philippines
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2,50 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1,33 expected hits
                    2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 fighter and 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 6/9 hits, 4,33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from 37 Sea Zone to Hainan
            1 fighter moved from 37 Sea Zone to Hainan
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 carrier moved from 43 Sea Zone to 42 Sea Zone
            1 carrier moved from 43 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            3 fighters moved from Kiangsu to 6 Sea Zone
            3 fighters moved from 6 Sea Zone to Japan
            1 artillery moved from Kiangsu to Kiangsi
            2 infantry moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Kwangtung to Kiangsi
            1 bomber moved from Kwangtung to Kiangsi
            1 bomber moved from Kwangtung to Kiangsi
            3 fighters moved from Kwangtung to Kiangsi
            1 fighter moved from Java to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to Kiangsi
            1 fighter moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from Celebes to 35 Sea Zone
            1 tactical_bomber moved from Celebes to 35 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 factory_minor placed in Manchuria
            1 artillery and 2 infantry placed in Kiangsu
            1 armour and 2 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    British : -0,33
    ANZAC : 1,67
    Americans : 0,33
    UK_Pacific : 1,33
    Japanese : -1,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            1 artillery moved from Shantung to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from Kiangsi to Kwangtung
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery moved from 20 Sea Zone to Kwangtung
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 artilleries moved from 35 Sea Zone to Philippines
            2 infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 43 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 fighter moved from Kwangsi to 37 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to Java
            1 fighter moved from 43 Sea Zone to Java
            1 tactical_bomber moved from 43 Sea Zone to Celebes
            1 fighter moved from 43 Sea Zone to Celebes
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 fighter moved from 36 Sea Zone to Philippines
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from Kwangsi to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 cruiser moved from 43 Sea Zone to 42 Sea Zone
            1 battleship moved from 43 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 armour moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 armour moved from French Indo China to Kwangsi
            2 fighters moved from Kwangsi to Kwangtung
            2 bombers moved from Kiangsu to Kwangtung
            1 tactical_bomber moved from Kiangsu to Kwangtung
            1 fighter moved from Kiangsu to Kwangtung
            1 mech_infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
    
        Combat - Japanese
            Battle in Borneo
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 42 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 0/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 0/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Celebes, round 4 : 2/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in Philippines
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2,50 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1,33 expected hits
                    2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 fighter and 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 6/9 hits, 4,33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from 37 Sea Zone to Hainan
            1 fighter moved from 37 Sea Zone to Hainan
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 carrier moved from 43 Sea Zone to 42 Sea Zone
            1 carrier moved from 43 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            3 fighters moved from Kiangsu to 6 Sea Zone
            3 fighters moved from 6 Sea Zone to Japan
            1 artillery moved from Kiangsu to Kiangsi
            2 infantry moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Kwangtung to Kiangsi
            1 bomber moved from Kwangtung to Kiangsi
            1 bomber moved from Kwangtung to Kiangsi
            3 fighters moved from Kwangtung to Kiangsi
            1 fighter moved from Java to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to Kiangsi
            1 fighter moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from Celebes to 35 Sea Zone
            1 tactical_bomber moved from Celebes to 35 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 factory_minor placed in Manchuria
            1 artillery and 2 infantry placed in Kiangsu
            1 armour and 2 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -0,33
    ANZAC : 1,67
    Americans : 0,33
    UK_Pacific : 1,33
    Japanese : -1,17
    

    Savegame


  • @Enigma Føj, føj, føj. En helt igennem lorterunde for Japan - for anden gang i træk. Først Yunnan og nu Celebes. En ting er at jeg havde fået lagt mine fly forkert, men du ramte næsten alt i forsvar.
    Jeg glemte selv ubåden så har lige lavet et nyt post. Så fandt jeg ud af at jeg alligevel vil tage Celebes, så jeg redigerer et fly ud og en infanteri ind, hvis det er OK. Og så poster jeg på ny. Sorry, men jeg mistede helt overblikket i denne runde, som jeg så ovenikøbet var nødt til at spille om :-(

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