@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 fighter moved from Syria to Crete
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
2 artilleries and 5 infantry moved from Algeria to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Wake Island to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 44 Sea Zone
1 destroyer and 2 submarines moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
4 fighters moved from 34 Sea Zone to 44 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
Combat - Americans
Combat Hit Differential Summary :
@666 Kamis in sz35?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 fighter moved from Syria to Crete
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
2 artilleries and 5 infantry moved from Algeria to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Wake Island to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 44 Sea Zone
1 destroyer and 2 submarines moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
4 fighters moved from 34 Sea Zone to 44 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Cyprus
Battle in Malta
Battle in Crete
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Crete
Americans win, taking Cyprus from Italians, taking Malta from Italians, taking Crete from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 2 destroyers and 1 submarine
Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 destroyers in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 2 submarines in 35 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
Casualties for Americans: 1 submarine
Casualties for Japanese: 2 destroyers and 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 44 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Philippines
Battle in Tunisia
Americans attack with 2 artilleries, 1 bomber and 5 infantry
Italians defend with 1 artillery
Americans roll dice for 2 artilleries, 1 bomber and 5 infantry in Tunisia, round 2 : 2/8 hits, 2.50 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Philippines from Japanese, taking Tunisia from Italians with 2 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 bomber moved from Tunisia to Gibraltar
1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 2 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Crete to Syria
2 aaGuns, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
3 mech_infantrys moved from Algeria to Tunisia
1 armour moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
1 battleship, 3 carriers and 1 cruiser moved from 34 Sea Zone to 35 Sea Zone
4 fighters moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer, 4 submarines and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer, 4 submarines and 1 transport
EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
Americans collect 57 PUs (2 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 7 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 8 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 8 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 9 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 9 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 10 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 10 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Chinese retreated to Szechwan
Japanese win, taking Kweichow from Japanese, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
3 infantry moved from Szechwan to Shensi
3 infantry moved from Hopei to Anhwe
1 fighter moved from Suiyuyan to Anhwe
1 infantry moved from Suiyuyan to Chahar
Place Units - Chinese
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
Combat - British
Non Combat Move - British
1 bomber and 1 tactical_bomber moved from Eastern Persia to Syria
1 battleship moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 carrier, 1 cruiser and 3 transports moved from 92 Sea Zone to 91 Sea Zone
1 aaGun and 1 armour moved from Algeria to Tunisia
1 infantry moved from Algeria to Morocco
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from Syria to 91 Sea Zone
1 tactical_bomber moved from Syria to Gibraltar
1 fighter moved from Egypt to Syria
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Trans-Jordan
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
1 destroyer placed in 106 Sea Zone
1 fighter and 1 marine placed in United Kingdom
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
Americans : -0.50
Chinese : -3.17
Japanese : -1.67
@666 The 2 UK fighters in sz91 are on the US carrier.
@Adam514 I hate that AB in syria…that might make me forgo vichy all by itself going forward
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
2 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Romania to Ukraine
2 mech_infantrys moved from Slovakia Hungary to Romania
1 armour and 1 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Bessarabia
1 bomber moved from Western Germany to Novgorod
Place Units - Italians
1 bomber and 2 infantry placed in Southern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,5
Italians collect 8 PUs (6 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
British Somaliland : 1 flag
Normandy Bordeaux : 1 aaGun, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Western Germany : 1 aaGun, 2 infantry and 2 mech_infantrys
Tobruk : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 16 infantry
Bessarabia : 2 mech_infantrys
Ukraine : 1 armour, 1 infantry and 1 mech_infantry
Novgorod : 1 bomber
Bulgaria : 1 artillery and 1 infantry
Greece : 1 flag
Production/PUs Summary :
Germans : 50 / 63
Russians : 28 / 35
Japanese : 33 / 60
Americans : 59 / 94
Chinese : 18 / 19
British : 34 / 40
UK_Pacific : 6 / 0
Italians : 14 / 8
ANZAC : 17 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 3 submarines moved from 34 Sea Zone to 35 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
2 fighters moved from Queensland to Philippines
2 infantry moved from Eastern Persia to Persia
Place Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2
ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Syria
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Eastern Persia to Persia
3 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
@Adam514 sorry for this delay, returned home to find this covid pandemic wreaking havoc on my personal and business life. oh, boy hope to get back to this fun stuff soon
@666 No worries.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
4 bombers moved from Novgorod to Russia
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/4 hits, 0.67 expected hits
Bombing raid in Russia rolls: 5,4,7,3 and causes: 19 damage to unit: factory_major
Bombing raid in Russia causes 19 damage total.
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Bessarabia to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
4 bombers moved from Russia to Novgorod
1 infantry moved from Belarus to Archangel
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Bessarabia
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Germany to 114 Sea Zone
3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from Finland to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
2 fighters and 2 tactical_bombers moved from Western Germany to Ukraine
2 fighters moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in Normandy Bordeaux
3 infantry and 2 mech_infantrys placed in Germany
1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.67
Germans : 0.50
Russians : -0.33
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 10 mech_infantrys
Germany : 1 aaGun, 1 factory_major, 3 infantry and 2 mech_infantrys
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 infantry
Ukraine : 1 flag, 4 aaGuns, 17 armour, 8 artilleries, 1 factory_minor, 3 fighters, 20 infantry, 21 mech_infantrys and 3 tactical_bombers
Western Ukraine : 1 flag, 2 infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 3 artilleries, 4 bombers, 1 factory_minor, 1 harbour, 14 infantry, 2 marines and 4 mech_infantrys
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 60
Russians : 24 / 35
Japanese : 33 / 60
Americans : 59 / 94
Chinese : 18 / 19
British : 34 / 40
UK_Pacific : 6 / 0
Italians : 14 / 8
ANZAC : 17 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
4 bombers moved from Novgorod to Russia
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/4 hits, 0.67 expected hits
Bombing raid in Russia rolls: 5,4,7,3 and causes: 19 damage to unit: factory_major
Bombing raid in Russia causes 19 damage total.
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Bessarabia to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
4 bombers moved from Russia to Novgorod
1 infantry moved from Belarus to Archangel
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Bessarabia
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Germany to 114 Sea Zone
3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from Finland to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
2 fighters and 2 tactical_bombers moved from Western Germany to Ukraine
2 fighters moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in Normandy Bordeaux
3 infantry and 2 mech_infantrys placed in Germany
1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.67
Germans : 0.50
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 22 PUs;
Russians buy 4 infantry; Remaining resources: 10 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 fighter moved from Bryansk to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 armour moved from Russia to Vologda
2 infantry moved from Russia to Vologda
1 infantry moved from Smolensk to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 armour and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 3 infantry in Vologda, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 3 infantry in Vologda, round 3 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Archangel to Russia
1 mech_infantry moved from Bryansk to Vologda
1 aaGun moved from Smolensk to Vologda
1 aaGun and 6 infantry moved from Rostov to Tambov
2 armour and 1 mech_infantry moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Smolensk
2 infantry moved from Volgograd to Samara
18 artilleries and 48 infantry moved from Bryansk to Russia
2 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 10 infantry moved from Amur to Buryatia
1 infantry moved from Bryansk to Rostov
1 infantry moved from Smolensk to Bryansk
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
1 bomber moved from Germany to 111 Sea Zone
Combat Hit Differential Summary :
@Desert_Admiral Uhm wrong thread haha.
@Adam514 sorry, lol
@Desert_Admiral Scramble one Italian fighter, one German fighter, and german tactical bomber
@Desert_Admiral Wrong thread again?
@Adam514 if not tonight then tomorrow
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 10 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
8 fighters moved from 39 Sea Zone to Sumatra
1 submarine moved from 41 Sea Zone to 44 Sea Zone
2 bombers moved from Shan State to 44 Sea Zone
1 infantry moved from Yunnan to Hunan
1 tactical_bomber moved from Burma to Hunan
1 fighter moved from Shan State to Hunan
2 fighters moved from Japan to Jehol
1 mech_infantry moved from Korea to Jehol
1 submarine moved from 79 Sea Zone to 80 Sea Zone
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery, 8 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 8 fighters and 1 infantry in Sumatra, round 2 : 3/10 hits, 4.67 expected hits
Americans roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery and 8 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Jehol, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers in 44 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 bombers moved from 44 Sea Zone to Siam
8 fighters moved from Sumatra to 37 Sea Zone
3 artilleries and 4 marines moved from India to 39 Sea Zone
3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 marines, 1 submarine and 4 transports moved from 39 Sea Zone to 37 Sea Zone
3 artilleries and 4 marines moved from 37 Sea Zone to Shan State
3 fighters and 5 tactical_bombers moved from Shan State to Siam
1 tactical_bomber moved from Burma to Siam
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
2 mech_infantrys moved from Malaya to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
2 fighters moved from Jehol to Manchuria
2 aaGuns, 9 infantry and 1 mech_infantry moved from Korea to Manchuria
1 submarine moved from 43 Sea Zone to 37 Sea Zone
Place Units - Japanese
3 infantry placed in India
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 destroyer placed in 6 Sea Zone
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
Japanese collect 38 PUs (1 lost to blockades); end with 40 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 3 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 1.00
Chinese : 1.33
Japanese : -0.83
Territory Summary for Japanese :
Kwangsi : 1 flag, 3 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 4 infantry
Siam : 1 airfield, 2 bombers, 3 fighters and 6 tactical_bombers
Manchuria : 1 flag, 2 aaGuns, 2 fighters, 9 infantry and 1 mech_infantry
Yunnan : 1 flag, 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Shan State : 1 flag, 3 artilleries and 4 marines
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag, 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 submarines and 4 transports
6 Sea Zone : 1 destroyer
West India : 1 flag, 1 artillery
80 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 60
Russians : 27 / 44
Japanese : 39 / 48
Americans : 55 / 94
Chinese : 18 / 19
British : 34 / 40
UK_Pacific : 4 / 0
Italians : 14 / 8
ANZAC : 17 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0