• TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Southern Italy to Northern Italy
            3 infantry moved from Northern Italy to Yugoslavia
            2 artilleries moved from Northern Italy to Yugoslavia
            2 armour moved from Northern Italy to Yugoslavia
            1 fighter moved from Southern Italy to Yugoslavia
            1 fighter moved from Algeria to Northern Italy
            1 fighter moved from Algeria to Southern Italy
            1 artillery moved from Algeria to Morocco
            2 infantry moved from Algeria to Morocco
            1 artillery moved from Southern France to Northern Italy
            2 infantry moved from Northern Italy to Yugoslavia
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Northern Italy
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Siam to French Indo China
            1 artillery moved from Siam to French Indo China
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 armour moved from New South Wales to 62 Sea Zone
            1 armour, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 57 Sea Zone
            1 armour, 1 destroyer and 1 transport moved from 62 Sea Zone to 57 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 fighter moved from Malaya to Kwangsi
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Manchuria to Jehol
            1 fighter moved from Sakha to Jehol
            1 infantry moved from Amur to Manchuria
            1 infantry moved from Novosibirsk to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Kazakhstan to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Novosibirsk to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 infantry moved from Russia to Bryansk
            2 armour moved from Russia to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 fighter moved from Russia to Belarus
    
        Combat - Russians
            Battle in Jehol
                Russians attack with 1 fighter and 6 infantry
                Japanese defend with 2 infantry and 1 tactical_bomber
                    Russians roll dice for 1 fighter and 6 infantry in Jehol, round 2 : 1/7 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Jehol, round 2 : 0/3 hits, 1,17 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    Russians roll dice for 1 fighter and 6 infantry in Jehol, round 3 : 3/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Jehol, round 3 : 2/2 hits, 0,83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Jehol
                Russians win, taking Jehol from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 infantry and 1 tactical_bomber
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Russians attack with 2 armour, 1 fighter and 1 mech_infantry
                Germans defend with 1 bomber, 2 fighters and 1 tactical_bomber
                    Russians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 2,00 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Belarus
                    Russians roll dice for 1 armour and 1 fighter in Belarus, round 3 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 2 fighters in Belarus, round 3 : 1/2 hits, 1,33 expected hits
                    1 armour owned by the Russians and 1 fighter owned by the Germans lost in Belarus
                 retreated to Belarus
                Germans win with 1 fighter remaining. Battle score for attacker is 17
                Casualties for Russians: 2 armour and 1 mech_infantry
                Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            1 fighter moved from Jehol to Manchuria
    
        Place Units - Russians
            2 armour, 2 artilleries, 2 fighters and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,1,4,1,2,3,3,4,3,5,3,2,5,1,3,1,3,4,6,1,2,4
            Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 1,33
    Japanese : -0,00
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Russia to Belarus
            3 armour moved from Russia to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 infantry moved from Russia to Bryansk
            6 infantry moved from Manchuria to Jehol
            1 infantry moved from Amur to Manchuria
            1 fighter moved from Sakha to Jehol
            1 infantry moved from Kazakhstan to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 infantry moved from Novosibirsk to Kansu
                  Chinese take Kansu from Japanese
            3 infantry moved from Novosibirsk to Samara
    
        Combat - Russians
            Battle in Jehol
                Russians attack with 1 fighter and 6 infantry
                Japanese defend with 2 infantry and 1 tactical_bomber
                    Russians roll dice for 1 fighter and 6 infantry in Jehol, round 2 : 2/7 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 1,17 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                    Russians roll dice for 1 fighter and 5 infantry in Jehol, round 3 : 1/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 tactical_bomber in Jehol, round 3 : 0/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Jehol
                Russians win, taking Jehol from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 14
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry and 1 tactical_bomber
            Battle in Belarus
                Russians attack with 3 armour, 1 fighter and 1 mech_infantry
                Germans defend with 1 bomber, 2 fighters and 1 tactical_bomber
                    Russians roll dice for 3 armour, 1 fighter and 1 mech_infantry in Belarus, round 2 : 2/5 hits, 2,17 expected hits
                    Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 2,00 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Belarus
                    Russians roll dice for 2 armour and 1 fighter in Belarus, round 3 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 2 fighters in Belarus, round 3 : 1/2 hits, 1,33 expected hits
                    1 armour owned by the Russians and 1 fighter owned by the Germans lost in Belarus
                    Russians roll dice for 1 armour and 1 fighter in Belarus, round 4 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 fighter in Belarus, round 4 : 1/1 hits, 0,67 expected hits
                    1 armour owned by the Russians and 1 fighter owned by the Germans lost in Belarus
                Russians win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Russians: 3 armour and 1 mech_infantry
                Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            1 fighter moved from Jehol to Manchuria
    
        Place Units - Russians
            2 armour, 3 artilleries, 1 fighter and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,6,3,6,6,6,4,4,4,4,1,5,5,6,5,6,6,2,3,3,3,6,6
            Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : -0,50
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Western Germany to France
            3 infantry moved from Western Germany to France
            1 artillery moved from Germany to 114 Sea Zone
            3 armour moved from Holland Belgium to France
            3 armour moved from Greater Southern Germany to France
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            5 infantry moved from Greater Southern Germany to Yugoslavia
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            1 tactical_bomber moved from Poland to France
            2 fighters moved from Western Germany to France
            1 tactical_bomber moved from Western Germany to France
            2 artilleries moved from Holland Belgium to France
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            1 fighter moved from Holland Belgium to 109 Sea Zone
            1 tactical_bomber moved from Germany to Yugoslavia
            1 bomber moved from Germany to United Kingdom
            4 mech_infantrys moved from Western Germany to France
            3 infantry moved from Germany to Slovakia Hungary
            3 infantry moved from Germany to Western Germany
            2 infantry moved from Germany to Poland
            1 infantry moved from Greater Southern Germany to Yugoslavia
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            2 infantry moved from Holland Belgium to France
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Germany to France
            1 armour moved from Poland to Yugoslavia
            1 battleship moved from 113 Sea Zone to 115 Sea Zone
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 fighter moved from Slovakia Hungary to France
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
            Air Battle in United Kingdom
                Germans attacks with 1 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
                Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in United Kingdom causes 5 damage total. 
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/15 hits, 4,67 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4/5 hits, 1,67 expected hits
                    2 infantry owned by the Neutral_Allies and 4 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries, 5 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 3/11 hits, 4,00 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 5 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 infantry and 2 tactical_bombers
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in 109 Sea Zone
                Germans attack with 1 fighter and 2 submarines
                British defend with 1 destroyer, 1 fighter and 1 transport
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 fighter in 109 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 destroyer, 1 fighter and 1 transport in 109 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    1 destroyer owned by the British and 2 submarines owned by the Germans lost in 109 Sea Zone
                    Germans roll dice for 1 fighter in 109 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 fighter and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the British lost in 109 Sea Zone
                British win with 1 transport remaining. Battle score for attacker is -4
                Casualties for Germans: 1 fighter and 2 submarines
                Casualties for British: 1 destroyer and 1 fighter
            Battle in France
                Germans attack with 6 armour, 3 artilleries, 1 bomber, 3 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 6 armour, 3 artilleries, 1 bomber, 3 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers in France, round 2 : 9/24 hits, 9,50 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4,33 expected hits
                    1 aaGun owned by the French, 5 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 6 armour, 3 artilleries, 1 bomber, 3 fighters, 4 mech_infantrys and 2 tactical_bombers in France, round 3 : 7/19 hits, 8,67 expected hits
                    French roll dice for 2 armour and 1 fighter in France, round 3 : 1/3 hits, 1,67 expected hits
                    1 armour owned by the French, 1 fighter owned by the French, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 3 artilleries, 1 bomber, 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Germans: 5 infantry and 1 mech_infantry
                Casualties for British: 1 armour and 1 artillery
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Battle in 106 Sea Zone
                Germans attack with 3 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 3 submarines in 106 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Cleaning up after air battles
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 artillery moved from 115 Sea Zone to Finland
                  Germans take Finland from Neutral_Axis
            1 tactical_bomber moved from Yugoslavia to Greater Southern Germany
            1 bomber moved from United Kingdom to Holland Belgium
            1 bomber moved from France to Western Germany
            3 fighters moved from France to Western Germany
            1 tactical_bomber moved from France to Germany
            2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from France to Western Germany
    
        Place Units - Germans
            1 armour and 1 infantry placed in Germany
            1 fighter and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : -4,50
    British : 2,00
    French : 0,33
    AA fire in France : : -0,50
    Neutral_Allies : 2,33
    AA fire in United Kingdom : : -0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Novgorod to Baltic States
            2 infantry moved from Novgorod to Baltic States
            2 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Vyborg
            1 infantry moved from Belarus to Baltic States
            1 infantry moved from Novgorod to Vyborg
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Baltic States to Eastern Poland
            1 artillery moved from Western Ukraine to Eastern Poland
            2 infantry moved from Ukraine to Bessarabia
            1 armour moved from Volgograd to Caucasus
            3 infantry moved from Buryatia to Amur
            6 infantry moved from Sakha to Siberia
            3 infantry moved from Buryatia to Amur
            1 infantry moved from Russia to Samara
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 armour moved from Russia to Belarus
            1 artillery moved from Russia to Bryansk
    
        Place Units - Russians
            2 armour and 2 infantry placed in Russia
            1 armour, 1 artillery and 1 infantry placed in Novgorod
            1 armour placed in Ukraine
            Russians undo move 1.
            1 armour and 2 infantry placed in Volgograd
            1 armour placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Kiangsi to Hunan
            1 artillery and 2 infantry moved from Kiangsi to Hunan
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Kiangsu to Yunnan
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
            1 bomber moved from Japan to Yunnan
            2 fighters moved from Manchuria to Hunan
            1 tactical_bomber moved from Manchuria to Hunan
            1 bomber moved from Japan to Yunnan
            1 tactical_bomber moved from Manchuria to Hunan
            1 artillery moved from Manchuria to Jehol
            1 infantry and 1 mech_infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Jehol to Anhwe
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Manchuria to Jehol
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/8 hits, 3,33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3,50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
                    3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/8 hits, 3,50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Yunnan to Kwangsi
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 armour moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 fighter moved from Hunan to Kwangsi
            1 tactical_bomber moved from Hunan to Kwangsi
            1 fighter moved from Hunan to Kwangsi
            1 tactical_bomber moved from Hunan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            1 bomber moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 fighter moved from Formosa to Kwangsi
            1 fighter moved from Korea to Kiangsi
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Japan to Kwangsi
            1 fighter moved from Japan to Kwangsi
            1 fighter moved from Japan to 6 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,67
    Japanese : -0,33
    

    Savegame


  • TripleA Move Summary: Americans round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 battleship, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser moved from 10 Sea Zone to 26 Sea Zone
            1 battleship moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from Central United States to Eastern United States
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Eastern United States
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 cruiser, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 destroyer moved from 10 Sea Zone to 1 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Western United States
            1 bomber moved from Central United States to Eastern United States
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 battleship, 1 cruiser and 1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 infantry placed in Western United States
            Americans undo move 3.
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Kweichow
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 cruiser, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 destroyer moved from 10 Sea Zone to 1 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Western United States
            1 bomber moved from Central United States to Eastern United States
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 battleship, 1 cruiser and 1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 infantry placed in Western United States
            Americans undo move 3.
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Kweichow
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_major; Remaining resources: 23 PUs; 
            British buy 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Malaya to Shan State
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to Western Germany
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 battleship and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 cruiser moved from 111 Sea Zone to 110 Sea Zone
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 artillery moved from India to Burma
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 3 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - British
            1 bomber moved from Western Germany to United Kingdom
            2 fighters moved from Western Germany to Southern France
            1 cruiser moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 armour moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
            1 artillery moved from Alexandria to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 bomber and 1 mech_infantry placed in United Kingdom
            British undo move 1.
            1 mech_infantry placed in Union of South Africa
            1 artillery, 1 bomber and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3,5,4
            British collect 25 PUs (3 lost to blockades); end with 25 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 tactical_bomber placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 2 infantry and 1 tactical_bomber
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour moved from Albania to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 armour moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 cruiser moved from 95 Sea Zone to 98 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 battleship moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            2 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            1 armour moved from Tobruk to Alexandria
            1 artillery moved from Tobruk to Alexandria
            3 infantry moved from Tobruk to Alexandria
            1 mech_infantry moved from Tobruk to Alexandria
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Northern Italy to 98 Sea Zone
            2 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 transports
                British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters and 3 transports in 98 Sea Zone, round 2 : 2/8 hits, 4,00 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 3 transports in 98 Sea Zone, round 3 : 4/7 hits, 3,67 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 3 : 1/4 hits, 2,00 expected hits
                    1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 1 cruiser owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 98 Sea Zone
                    1 transport owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 2 fighters and 3 transports remaining. Battle score for attacker is 42
                Casualties for Italians: 2 destroyers and 1 submarine
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 4 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Trans-Jordan
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Trans-Jordan from British, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 fighter moved from 98 Sea Zone to Tobruk
            1 fighter moved from 98 Sea Zone to Tobruk
    
        Place Units - Italians
            1 armour and 1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -3,17
    British : -0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
            1 infantry moved from Syria to Iraq
    
        Combat - French
            Battle in 98 Sea Zone
                French attack with 1 cruiser and 1 destroyer
                Italians defend with 1 battleship, 2 cruisers and 3 transports
                    French roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 3 transports in 98 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    1 destroyer owned by the French and 2 cruisers owned by the Italians lost in 98 Sea Zone
                    French roll dice for 1 cruiser in 98 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 battleship and 3 transports in 98 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 cruiser owned by the French lost in 98 Sea Zone
                Italians win with 1 battleship and 3 transports remaining. Battle score for attacker is 4
                Casualties for French: 1 cruiser and 1 destroyer
                Casualties for Italians: 2 cruisers
            Battle in Iraq
                French attack with 1 infantry
                Neutral_Axis defend with 3 infantry
                    French roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the French lost in Iraq
                Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -3
                Casualties for French: 1 infantry
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0,33
    French : 0,50
    Neutral_Axis : 1,00
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 7x factory_major; Remaining resources: 63 PUs; 
            Germans buy 5 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            5 armour moved from France to Southern France
            1 armour moved from France to Southern France
            3 mech_infantrys moved from France to Southern France
            3 artilleries moved from France to Southern France
            1 infantry moved from Normandy Bordeaux to Southern France
            2 artilleries moved from Yugoslavia to Bulgaria
            2 infantry moved from Yugoslavia to Bulgaria
            1 armour moved from Yugoslavia to Southern France
            1 bomber moved from Western Germany to 93 Sea Zone
            2 armour moved from Yugoslavia to Bulgaria
            1 fighter moved from Western Germany to 93 Sea Zone
            1 tactical_bomber moved from Western Germany to 93 Sea Zone
            1 bomber moved from Holland Belgium to 93 Sea Zone
            1 fighter moved from Western Germany to France
            1 fighter moved from Norway to Germany
            1 tactical_bomber moved from Western Germany to 93 Sea Zone
            1 tactical_bomber moved from Western Germany to Bulgaria
            1 tactical_bomber moved from Western Germany to Bulgaria
            1 tactical_bomber moved from Greater Southern Germany to Southern France
            1 tactical_bomber moved from Germany to Southern France
            3 infantry moved from Slovakia Hungary to Romania
            4 infantry moved from Germany to Slovakia Hungary
            3 infantry moved from Poland to Slovakia Hungary
            2 artilleries moved from Germany to Slovakia Hungary
            1 armour moved from Germany to Romania
            3 infantry moved from Western Germany to France
            2 infantry moved from Yugoslavia to Bulgaria
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            1 battleship moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
                British defend with 1 cruiser
                    Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 93 Sea Zone, round 2 : 1/5 hits, 3,00 expected hits
                    British roll dice for 1 cruiser in 93 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone
                Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 cruiser
            Battle in Southern France
                Germans attack with 7 armour, 3 artilleries, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
                British defend with 2 fighters; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 7 armour, 3 artilleries, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 3/16 hits, 7,00 expected hits
                    French roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 2,00 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the French, 1 fighter owned by the British and 1 artillery owned by the French lost in Southern France
                    Germans roll dice for 7 armour, 3 artilleries, 3 mech_infantrys and 2 tactical_bombers in Southern France, round 3 : 10/15 hits, 6,83 expected hits
                    French roll dice for 1 fighter in Southern France, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the British lost in Southern France
                Germans win, taking Southern France from French with 7 armour, 3 artilleries, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 1 infantry
                Casualties for British: 2 fighters
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from 93 Sea Zone to France
            1 fighter moved from France to Western Germany
            1 tactical_bomber moved from 93 Sea Zone to France
            1 bomber moved from 93 Sea Zone to France
            1 bomber moved from 93 Sea Zone to Western Germany
            1 tactical_bomber moved from Southern France to Western Germany
            1 tactical_bomber moved from Southern France to France
            2 aaGuns moved from Germany to Western Germany
            3 aaGuns moved from Western Germany to France
    
        Place Units - Germans
            2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in Germany
            1 infantry placed in France
            2 armour, 1 infantry and 1 mech_infantry placed in Germany
            Germans undo move 3.
            3 armour, 1 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,83
    British : 0,50
    French : -1,67
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 bomber and 2 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
            Russians takes Political Action: Political Action Allies To War With Mongolians
                Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for British and Mongolians from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Dutch and Mongolians from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Chinese and Mongolians from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for French and Mongolians from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Russians and Mongolians from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Germans from Strict_Neutral to Friendly_Neutral
                Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Italians from Strict_Neutral to Friendly_Neutral
                Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Japanese from Strict_Neutral to Friendly_Neutral
                Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
            1 armour moved from Belarus to Eastern Poland
            1 armour moved from Novgorod to Baltic States
            1 artillery moved from Novgorod to Baltic States
            1 artillery moved from Bryansk to Western Ukraine
            1 infantry moved from Ukraine to Bessarabia
            2 armour moved from Ukraine to Bessarabia
            1 armour moved from Volgograd to Ukraine
            2 infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Volgograd to Rostov
            2 infantry moved from Caucasus to Rostov
            1 armour moved from Caucasus to Rostov
            1 infantry moved from Samara to Volgograd
            1 tactical_bomber moved from Russia to Bryansk
            1 tactical_bomber moved from Bryansk to Russia
    
        Non Combat Move - Russians
            1 mech_infantry moved from Russia to Bryansk
            1 infantry moved from Archangel to Belarus
    
        Place Units - Russians
            1 armour and 1 infantry placed in Novgorod
            2 armour and 1 infantry placed in Ukraine
            1 bomber placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 harbour, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With Mongolians activates a trigger called: Trigger Axis Friendly With Mongolians
            Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Olgiy
            Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Dzavhan
            Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tsagaan Olom
            Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Central Mongolia
            Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Buyant-Uhaa
            Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Ulaanbaatar
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Chahar to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 bomber moved from Kwangsi to Suiyuyan
            1 infantry moved from Hunan to Kweichow
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            3 infantry moved from Jehol to Anhwe
            1 artillery moved from Jehol to Anhwe
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery moved from 20 Sea Zone to Kwangtung
            1 artillery moved from 20 Sea Zone to Kwangtung
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to Kwangtung
            1 tactical_bomber moved from 6 Sea Zone to Kwangtung
            1 artillery moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 tactical_bomber moved from Kwangsi to Kweichow
            1 fighter moved from Kwangsi to Kweichow
            2 infantry moved from Siam to Shan State
            1 armour moved from Kwangsi to Shan State
            1 bomber moved from Kwangsi to Hopei
            1 fighter moved from 36 Sea Zone to Shan State
            1 tactical_bomber moved from 36 Sea Zone to Shan State
            1 carrier moved from 36 Sea Zone to 41 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 battleship moved from 36 Sea Zone to 41 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            1 cruiser moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 carrier, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
            1 artillery moved from Yunnan to Burma
            1 infantry moved from Yunnan to Burma
            3 fighters moved from Kwangsi to Burma
            3 tactical_bombers moved from Kwangsi to Burma
            1 fighter moved from Kiangsi to Hopei
            2 fighters moved from Kwangsi to Burma
            1 tactical_bomber moved from Kwangsi to Burma
            2 fighters moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
    
        Combat - Japanese
            Battle in Borneo
            Battle in Sumatra
            Battle in Kweichow
                Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                Chinese defend with 5 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/8 hits, 2,83 expected hits
                    Chinese roll dice for 5 infantry in Kweichow, round 2 : 3/5 hits, 1,67 expected hits
                    3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/5 hits, 2,17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Kweichow from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 5 infantry
            Battle in Kwangtung
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Suiyuyan
                Japanese attack with 1 artillery, 1 bomber and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Suiyuyan, round 2 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Hopei
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Hopei, round 2 : 2/5 hits, 1,67 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers
                British defend with 1 artillery, 1 fighter and 2 infantry
                    Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers in Burma, round 2 : 7/11 hits, 5,83 expected hits
                    UK_Pacific roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 3/4 hits, 1,67 expected hits
                    2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the British, 2 infantry owned by the British and 1 fighter owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 fighters and 1 infantry
                Casualties for British: 1 artillery, 1 fighter and 2 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 3 fighters, 2 infantry and 2 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 1 armour, 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/8 hits, 3,67 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Shan State to 41 Sea Zone
            1 tactical_bomber moved from Shan State to 41 Sea Zone
            1 tactical_bomber moved from Shan State to French Indo China
            1 fighter moved from Shan State to French Indo China
            1 fighter moved from Shan State to French Indo China
            1 fighter moved from Burma to Kwangsi
            4 tactical_bombers moved from Burma to Kwangsi
            1 fighter moved from Burma to Kwangsi
            1 tactical_bomber moved from Kwangtung to 20 Sea Zone
            1 fighter moved from Kwangtung to 20 Sea Zone
            1 fighter moved from Hopei to Kiangsi
            1 bomber moved from Hopei to Kwangsi
            1 bomber moved from Suiyuyan to Anhwe
            1 fighter moved from French Indo China to Kwangsi
            1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 fighter moved from French Indo China to 36 Sea Zone
            1 fighter moved from Burma to Kwangsi
            1 fighter moved from Kweichow to Kwangsi
            1 tactical_bomber moved from Kweichow to Kwangsi
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 harbour placed in Kwangsi
            1 transport placed in 6 Sea Zone
            1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,67
    UK_Pacific : 1,67
    Japanese : 1,83
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer, 2 infantry and 1 transport moved from 1 Sea Zone to 13 Sea Zone
            2 destroyers and 1 submarine moved from 33 Sea Zone to 31 Sea Zone
            1 battleship, 2 cruisers and 1 submarine moved from 26 Sea Zone to 31 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 carrier moved from 26 Sea Zone to 31 Sea Zone
            3 fighters moved from 26 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 mech_infantry moved from Western United States to Southeast Mexico
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber could not land in 31 Sea Zone and were removed
            1 fighter moved from Philippines to 31 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,50
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer, 2 infantry and 1 transport moved from 1 Sea Zone to 13 Sea Zone
            2 destroyers and 1 submarine moved from 33 Sea Zone to 31 Sea Zone
            1 battleship, 2 cruisers and 1 submarine moved from 26 Sea Zone to 31 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 carrier moved from 26 Sea Zone to 31 Sea Zone
            3 fighters moved from 26 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 mech_infantry moved from Western United States to Southeast Mexico
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber could not land in 31 Sea Zone and were removed
            1 fighter moved from Philippines to 31 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Western Germany
            1 bomber moved from United Kingdom to Northern Italy
            1 fighter moved from Gibraltar to Nigeria
            2 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from West India to India
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 destroyer moved from 80 Sea Zone to 72 Sea Zone
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 1 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Northern Italy causes 8 damage total. 
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany causes 0 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Northern Italy to Algeria
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            2 artilleries, 1 bomber and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2,5,3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
            British collect 22 PUs (3 lost to blockades); end with 22 PUs
    
        Place Units - UK_Pacific
            1 armour, 2 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Some Units in India change ownership: 1 armour, 2 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : 0,83
    Chinese : -0,50
    AA fire in Northern Italy : : -0,17
    Japanese : -0,33
    

    Savegame

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