Playoff BobbaRossa (allies+14) vs Majikforce (axis) BM3


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 7 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Tambov to Bryansk
            1 fighter moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns, 6 artilleries and 44 infantry moved from Tambov to Samara
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Bryansk to Russia
            1 infantry moved from Korea to Manchuria
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : -0.33
    Russians : -0.17
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 tactical_bomber moved from Malaya to 43 Sea Zone
            2 artilleries moved from Szechwan to Sikang
            2 bombers moved from Yunnan to Sikang
            1 destroyer moved from 20 Sea Zone to 6 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Jehol to 6 Sea Zone
            1 marine moved from Kwangtung to 20 Sea Zone
            1 cruiser and 1 marine moved from 20 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            4 carriers moved from 20 Sea Zone to 6 Sea Zone
            3 fighters moved from 20 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 6/9 hits, 4.50 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Korea
            Battle in Sikang
                Japanese attack with 2 artilleries and 2 bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 2 bombers in Sikang, round 2 : 3/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Korea from Russians, taking Sikang from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Sikang to Jehol
            1 armour moved from Anhwe to Jehol
            3 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Hunan to Jehol
            1 artillery moved from Yunnan to Hunan
            1 tactical_bomber moved from 43 Sea Zone to Malaya
            1 fighter moved from Malaya to 20 Sea Zone
            1 fighter moved from 20 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from 20 Sea Zone to Japan
    
        Place Units - Japanese
            2 destroyers and 1 transport placed in 20 Sea Zone
            1 fighter placed in Japan
            1 transport placed in 6 Sea Zone
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4
            Japanese collect 32 PUs (11 lost to blockades); end with 32 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Chinese : 0.33
    Japanese : 2.17
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 5 fighters and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 bombers and 2 fighters moved from Caroline Islands to 20 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 bomber moved from India to 20 Sea Zone
            1 bomber and 7 fighters moved from Manchuria to 20 Sea Zone
    
        Combat - Americans
            Battle in 20 Sea Zone
                ANZAC loiter and taunt; Americans attack with 4 bombers, 9 fighters and 2 submarines
                Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 6 fighters and 1 transport
                    Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 4 bombers and 9 fighters in 20 Sea Zone, round 2 : 7/13 hits, 7.17 expected hits
    

    Combat Hit Differential Summary :

    Americans : 0.17
    

    Savegame


  • Well, they didn’t all hit this time ;) . What OOL would you like?

  • '22 '16

    @BobbaRossa said in Playoff BobbaRossa (allies+14) vs Majikforce (axis) BM3:

    Well, they didn’t all hit this time ;) . What OOL would you like?

    Another all air attack huh. You’re gonna pay for it at some point. Maybe not this game but at some point. Tip bb and all the carriers.


  • Kill all the carriers and lose a DD? Just want to make sure I’m clear. And yes, I know this is going to bite me in the butt… but it was the most fun play I could find :D .


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 5 fighters and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 bombers and 2 fighters moved from Caroline Islands to 20 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 bomber moved from India to 20 Sea Zone
            1 bomber and 7 fighters moved from Manchuria to 20 Sea Zone
    
        Combat - Americans
            Battle in 20 Sea Zone
                ANZAC loiter and taunt; Americans attack with 4 bombers, 9 fighters and 2 submarines
                Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 6 fighters and 1 transport
                    Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 4 bombers and 9 fighters in 20 Sea Zone, round 2 : 7/13 hits, 7.17 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 6 fighters and 1 transport in 20 Sea Zone, round 2 : 7/12 hits, 6.33 expected hits
                    2 submarines owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans and 3 bombers owned by the Americans lost in 20 Sea Zone
                 retreated to 20 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 6 fighters and 1 transport remaining. Battle score for attacker is -12
                Casualties for Americans: 3 bombers, 2 fighters and 2 submarines
                Casualties for Japanese: 3 carriers and 1 destroyer
                6 fighters owned by the Japanese forced to land in Kwangtung
    
        Non Combat Move - Americans
            1 bomber moved from 20 Sea Zone to Philippines
            7 fighters moved from 20 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Wake Island to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 battleship, 5 carriers, 3 cruisers, 3 destroyers and 7 submarines moved from 54 Sea Zone to 35 Sea Zone
            2 bombers moved from Western United States to United Kingdom
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 bombers moved from Western United States to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 fighter placed in Western United States
            4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.17
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Manchuria to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Kansu
            1 fighter moved from Chahar to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 5 fighters and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 bombers and 2 fighters moved from Caroline Islands to 20 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 bomber moved from India to 20 Sea Zone
            1 bomber and 7 fighters moved from Manchuria to 20 Sea Zone
    
        Combat - Americans
            Battle in 20 Sea Zone
                ANZAC loiter and taunt; Americans attack with 4 bombers, 9 fighters and 2 submarines
                Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 6 fighters and 1 transport
                    Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 4 bombers and 9 fighters in 20 Sea Zone, round 2 : 7/13 hits, 7.17 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 6 fighters and 1 transport in 20 Sea Zone, round 2 : 7/12 hits, 6.33 expected hits
                    2 submarines owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans and 3 bombers owned by the Americans lost in 20 Sea Zone
                 retreated to 20 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 6 fighters and 1 transport remaining. Battle score for attacker is -12
                Casualties for Americans: 3 bombers, 2 fighters and 2 submarines
                Casualties for Japanese: 3 carriers and 1 destroyer
                6 fighters owned by the Japanese forced to land in Kwangtung
    
        Non Combat Move - Americans
            1 bomber moved from 20 Sea Zone to Philippines
            7 fighters moved from 20 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Wake Island to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 battleship, 5 carriers, 3 cruisers, 3 destroyers and 7 submarines moved from 54 Sea Zone to 35 Sea Zone
            2 bombers moved from Western United States to United Kingdom
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 bombers moved from Western United States to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 fighter placed in Western United States
            4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Manchuria to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Kansu
            1 fighter moved from Chahar to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 fighter and 1 tactical_bomber moved from Egypt to Crete
            2 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Russia to Caucasus
            1 bomber moved from Egypt to Caucasus
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            2 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
    
        Combat - British
            Battle in Crete
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Crete, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 bomber, 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter and 2 infantry in Caucasus, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber, 1 fighter and 2 infantry in Caucasus, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 armour and 4 artilleries moved from Northwest Persia to Iraq
            1 armour, 3 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq
            1 artillery and 2 infantry moved from Persia to Iraq
            1 bomber and 1 fighter moved from Caucasus to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            3 submarines moved from 81 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Crete to 98 Sea Zone
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery moved from Algeria to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 battleship, 1 carrier, 3 destroyers and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Algeria to 91 Sea Zone
            1 armour, 1 infantry and 1 marine moved from Algeria to Morocco
            1 fighter moved from Egypt to 91 Sea Zone
            1 armour moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            3 infantry moved from India to Burma
            2 aaGuns, 3 artilleries and 26 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 battleship moved from 54 Sea Zone to 35 Sea Zone
    
        Place Units - British
            3 infantry placed in Persia
            1 destroyer placed in 98 Sea Zone
            1 transport placed in 71 Sea Zone
            2 mech_infantrys placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -2.00
    Italians : -0.33
    Americans : 0.17
    Chinese : 0.33
    Japanese : 2.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 5 fighters and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 bombers and 2 fighters moved from Caroline Islands to 20 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 bomber moved from India to 20 Sea Zone
            1 bomber and 7 fighters moved from Manchuria to 20 Sea Zone
    
        Combat - Americans
            Battle in 20 Sea Zone
                ANZAC loiter and taunt; Americans attack with 4 bombers, 9 fighters and 2 submarines
                Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 6 fighters and 1 transport
                    Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 4 bombers and 9 fighters in 20 Sea Zone, round 2 : 7/13 hits, 7.17 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 6 fighters and 1 transport in 20 Sea Zone, round 2 : 7/12 hits, 6.33 expected hits
                    2 submarines owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans and 3 bombers owned by the Americans lost in 20 Sea Zone
                 retreated to 20 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 6 fighters and 1 transport remaining. Battle score for attacker is -12
                Casualties for Americans: 3 bombers, 2 fighters and 2 submarines
                Casualties for Japanese: 3 carriers and 1 destroyer
                6 fighters owned by the Japanese forced to land in Kwangtung
    
        Non Combat Move - Americans
            1 bomber moved from 20 Sea Zone to Philippines
            7 fighters moved from 20 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from Wake Island to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Wake Island to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 battleship, 5 carriers, 3 cruisers, 3 destroyers and 7 submarines moved from 54 Sea Zone to 35 Sea Zone
            2 bombers moved from Western United States to United Kingdom
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 bombers moved from Western United States to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 fighter placed in Western United States
            4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Manchuria to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Kansu
            1 fighter moved from Chahar to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 fighter and 1 tactical_bomber moved from Egypt to Crete
            2 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Russia to Caucasus
            1 bomber moved from Egypt to Caucasus
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            2 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
    
        Combat - British
            Battle in Crete
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Crete, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 bomber, 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter and 2 infantry in Caucasus, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber, 1 fighter and 2 infantry in Caucasus, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 armour and 4 artilleries moved from Northwest Persia to Iraq
            1 armour, 3 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq
            1 artillery and 2 infantry moved from Persia to Iraq
            1 bomber and 1 fighter moved from Caucasus to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            3 submarines moved from 81 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Crete to 98 Sea Zone
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery moved from Algeria to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 battleship, 1 carrier, 3 destroyers and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 fighter moved from Algeria to 91 Sea Zone
            1 armour, 1 infantry and 1 marine moved from Algeria to Morocco
            1 fighter moved from Egypt to 91 Sea Zone
            1 armour moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            3 infantry moved from India to Burma
            2 aaGuns, 3 artilleries and 26 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 battleship moved from 54 Sea Zone to 35 Sea Zone
    
        Place Units - British
            3 infantry placed in Persia
            1 destroyer placed in 98 Sea Zone
            1 transport placed in 71 Sea Zone
            2 mech_infantrys placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 infantry
            EDIT: Adding units owned by British to Persia: 1 artillery
            EDIT: Removing units owned by British from Union of South Africa: 1 artillery
            EDIT: Adding units owned by British to Union of South Africa: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -2.00
    Italians : -0.33
    Americans : 0.17
    Chinese : 0.33
    Japanese : 2.00
    

    Savegame

  • '22 '16

    @BobbaRossa said in Playoff BobbaRossa (allies+14) vs Majikforce (axis) BM3:

    Kill all the carriers and lose a DD? Just want to make sure I’m clear. And yes, I know this is going to bite me in the butt… but it was the most fun play I could find :D .

    All carriers and dent the Battleship. I will fix on my turn.

  • '22 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Evenkiyskiy to Yakut S.S.R.
                  Italians take Yenisey from Russians
                  Italians take Yakut S.S.R. from Russians
            1 infantry moved from Rostov to Tambov
                  Italians take Tambov from Russians
            1 artillery and 2 infantry moved from Rostov to Bryansk
            1 fighter moved from 97 Sea Zone to Caucasus
            1 bomber moved from Southern Italy to Caucasus
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            2 fighters moved from 97 Sea Zone to Crete
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 bomber and 1 fighter
                British defend with 2 infantry
                    Italians roll dice for 1 bomber and 1 fighter in Caucasus, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Italians and 1 infantry owned by the British lost in Caucasus
                    Italians roll dice for 1 bomber in Caucasus, round 3 : 0/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in Caucasus, round 4 : 0/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Italians lost in Caucasus
                Russians win with 1 infantry remaining. Battle score for attacker is -19
                Casualties for Italians: 1 bomber and 1 fighter
                Casualties for British: 1 infantry
            Battle in Crete
                Italians attack with 2 fighters and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Crete, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
                    Italians roll dice for 2 fighters and 1 infantry in Crete, round 3 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Crete
                Italians win, taking Crete from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
            Battle in Bryansk
                Italians attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Crete to 97 Sea Zone
    
        Place Units - Italians
            1 fighter and 1 transport placed in 97 Sea Zone
            1 artillery and 1 infantry placed in Ukraine
    
        Turn Complete - Italians
            Italians collect 27 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : 0.00
    Russians : 0.33
    

    Savegame

  • '22 '16

    @majikforce said in Playoff BobbaRossa (allies+14) vs Majikforce (axis) BM3:

    @BobbaRossa said in Playoff BobbaRossa (allies+14) vs Majikforce (axis) BM3:

    Kill all the carriers and lose a DD? Just want to make sure I’m clear. And yes, I know this is going to bite me in the butt… but it was the most fun play I could find :D .

    All carriers and dent the Battleship. I will fix on my turn.

    Well so far 1 bad navy placement in the pacific and some Dice BS have told the story on this one. 2 inf out hit a bomber. That’s some BS! I changed my losses in sz20 I do not see that your sub hit as well (of course it did) lost a fighter instead of the destroyer. Game on!


  • TripleA Manual Gamesave Post: ANZAC round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 submarine moved from 44 Sea Zone to 20 Sea Zone
            1 fighter moved from Dutch New Guinea to 20 Sea Zone
    
        Combat - ANZAC
            Battle in 20 Sea Zone
                ANZAC attack with 1 fighter and 3 submarines
                Japanese defend with 1 battleship, 2 destroyers and 1 transport
                    ANZAC roll dice for 3 submarines in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 fighter in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    

    Savegame


  • 2 hits in 20, would you like to lose the second DD or the battleship?


  • And yeah, that was some real BS in caucasus :( .

  • '22 '16

    @BobbaRossa said in Playoff BobbaRossa (allies+14) vs Majikforce (axis) BM3:

    2 hits in 20, would you like to lose the second DD or the battleship?

    Oh good more bull crap dice. I guess the 2nd dd


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 submarine moved from 44 Sea Zone to 20 Sea Zone
            1 fighter moved from Dutch New Guinea to 20 Sea Zone
    
        Combat - ANZAC
            Battle in 20 Sea Zone
                ANZAC attack with 1 fighter and 3 submarines
                Japanese defend with 1 battleship, 2 destroyers and 1 transport
                    ANZAC roll dice for 3 submarines in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 fighter in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 20 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    2 destroyers owned by the Japanese and 2 submarines owned by the ANZAC lost in 20 Sea Zone
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 20 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 20 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC lost in 20 Sea Zone
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 20 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -12
                Casualties for ANZAC: 1 fighter and 3 submarines
                Casualties for Japanese: 2 destroyers
    
        Non Combat Move - ANZAC
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 cruiser moved from 54 Sea Zone to 35 Sea Zone
            2 fighters moved from Russia to Persia
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 fighter moved from Egypt to 99 Sea Zone
    
        Combat - French
            Battle in 99 Sea Zone
                British loiter and taunt; French attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                French win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - French
            1 fighter moved from 99 Sea Zone to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : 1.33
    

    Savegame


  • Bleh! The BS turned in your favor this time. Got one back :( .

  • '22 '16

    @BobbaRossa Yeah for me! I whined enough to make MARTI feel bad.

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