a5345cb3-a21c-4852-87e9-264b675af693-triplea_42321_2chi.tsvg
Makalakalane (ax) vs Enigma (al)
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 9x factory_major; Remaining resources: 55 PUs; Germans buy 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 6 armour moved from Novgorod to Finland Germans take Finland from British 2 mech_infantrys moved from Novgorod to Finland 5 infantry moved from Novgorod to Archangel 1 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 2 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 3 bombers moved from Western Germany to Normandy Bordeaux 3 bombers moved from Western Germany to Normandy Bordeaux 4 infantry moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Western Germany to Holland Belgium 2 fighters moved from Germany to Holland Belgium 2 mech_infantrys moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Germany to Holland Belgium 6 armour moved from Germany to Western Germany 1 battleship moved from 81 Sea Zone to 71 Sea Zone Combat - Germans Battle in Morocco Battle in 71 Sea Zone Germans attack with 1 battleship British defend with 1 transport 1 transport owned by the British lost in 71 Sea Zone Germans win, taking Morocco from French, taking 71 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 2 artilleries, 6 bombers and 3 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Germans roll dice for 2 artilleries, 6 bombers and 3 infantry in Normandy Bordeaux, round 2 : 2/11 hits, 5.50 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 2 artilleries and 6 bombers in Normandy Bordeaux, round 3 : 5/8 hits, 4.67 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 6 bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 artillery and 3 infantry Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Battle in Holland Belgium Germans attack with 2 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers British defend with 2 artilleries, 2 infantry and 1 mech_infantry Germans roll dice for 2 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers in Holland Belgium, round 2 : 5/12 hits, 4.33 expected hits British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 2 infantry Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry Battle in Archangel Germans attack with 5 infantry Russians defend with 1 mech_infantry Germans roll dice for 5 infantry in Archangel, round 2 : 1/5 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 5 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 mech_infantry moved from Novgorod to Eastern Poland 1 infantry moved from Novgorod to Baltic States 5 infantry moved from Slovakia Hungary to Germany 1 aaGun moved from Western Germany to Germany 6 bombers moved from Normandy Bordeaux to Western Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Holland Belgium to Germany 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Germany 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 aaGun moved from Slovakia Hungary to Germany Place Units - Germans 3 infantry placed in Southern France 3 infantry placed in France 9 infantry and 1 mech_infantry placed in Western Germany 2 infantry placed in Romania Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -2.33 British : 0.33 Americans : 2.00 Russians : -0.33 -
@Enigma ser først din besked nu. Men ja, har lige spillet dem. Ved ik om det var smart :D Ka mærke jeg måske er ved at miste overblikket i Europa, men lad os nu se. Det er nok ik der sejren skal hives hjem, haha.
-
@Makalakalane Spiller Rusland nu
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 3 armour, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 10 infantry moved from Belarus to Novgorod 2 infantry moved from Belarus to Baltic States 1 infantry moved from Korea to Amur 2 infantry moved from Western Ukraine to Eastern Poland 2 infantry moved from Belarus to Novgorod 2 infantry moved from Belarus to Novgorod 3 armour moved from Belarus to Archangel 2 armour moved from Russia to Archangel 1 mech_infantry moved from Russia to Archangel 2 infantry moved from Belarus to Archangel 2 infantry moved from Belarus to Novgorod 2 fighters moved from Russia to Eastern Poland 1 bomber and 1 fighter moved from Russia to Baltic States Combat - Russians Battle in Novgorod Russians attack with 16 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 16 infantry in Novgorod, round 2 : 3/16 hits, 2,67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 16 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Baltic States, round 2 : 3/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 5 armour, 2 infantry and 1 mech_infantry Germans defend with 5 infantry Russians roll dice for 5 armour, 2 infantry and 1 mech_infantry in Archangel, round 2 : 3/8 hits, 3,00 expected hits Germans roll dice for 5 infantry in Archangel, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel Russians roll dice for 5 armour, 1 infantry and 1 mech_infantry in Archangel, round 3 : 3/7 hits, 2,83 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 5 armour remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry and 1 mech_infantry Casualties for Germans: 5 infantry Battle in Amur Russians attack with 1 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to Northwest Persia: 2 armour and 3 mech_infantrys EDIT: Changing ownership of Northwest Persia from Italians to Russians EDIT: Turning off Edit Mode 1 infantry moved from Central Mongolia to Suiyuyan 1 armour and 4 mech_infantrys moved from Novosibirsk to Suiyuyan 2 infantry moved from Timguska to Olgiy 2 armour and 3 mech_infantrys moved from Volgograd to Caucasus 2 infantry moved from Ukraine to Western Ukraine 2 aaGuns and 5 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Baltic States to Western Ukraine 1 bomber moved from Baltic States to Western Ukraine 2 fighters moved from Eastern Poland to Western Ukraine Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Caucasus: 2 armour EDIT: Removing units owned by Russians from Caucasus: 3 mech_infantrys EDIT: Turning off Edit Mode 1 bomber placed in Russia 1 armour, 1 infantry and 1 mech_infantry placed in Ukraine Russians undo move 2. 2 armour and 1 infantry placed in Ukraine 1 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : 0,00 Italians : -0,33 Russians : 2,50 Japanese : 0,67 -
@Enigma Kører vi runden færdig?
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 8 armour and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Chahar to Anhwe 1 mech_infantry moved from Amur to Korea Japanese take Korea from Russians 2 armour moved from Kiangsu to Anhwe 1 armour moved from Chahar to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour moved from Buyant-Uhaa to Manchuria 1 armour moved from Kiangsu to Anhwe 3 armour moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 armour moved from Kiangsi to Kwangsi 4 mech_infantrys moved from Kiangsi to Kwangsi 4 armour and 4 mech_infantrys moved from Kwangsi to French Indo China Japanese take French Indo China from UK_Pacific 4 artilleries moved from Kiangsi to 20 Sea Zone 4 infantry moved from Kiangsi to 20 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 20 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 4 artilleries moved from 36 Sea Zone to French Indo China 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 3 fighters moved from 46 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Anhwe Japanese attack with 3 armour and 1 artillery Chinese defend with 1 infantry Japanese roll dice for 3 armour and 1 artillery in Anhwe, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 3 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 fighters moved from 42 Sea Zone to Malaya 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 tactical_bomber moved from 35 Sea Zone to Malaya 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 2 battleships and 2 carriers moved from 46 Sea Zone to 35 Sea Zone 2 fighters moved from Manchuria to 36 Sea Zone 2 infantry moved from Kwangtung to Kiangsi Place Units - Japanese 3 armour placed in Malaya 3 armour placed in Kwangtung 2 armour and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese : 0.67 Japanese : 0.17 -
@Enigma jeg blir nødt til at sove nu. :D Sov godt. Blir jo nok afgjort imorgen :)
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 battleship, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Morocco 2 fighters moved from 110 Sea Zone to Morocco 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux 1 fighter moved from 109 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Battle in Morocco Americans attack with 1 artillery, 4 fighters and 5 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 4 fighters and 5 infantry in Morocco, round 2 : 4/10 hits, 3,33 expected hits Germans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Morocco Americans win, taking Gibraltar from Italians, taking Morocco from Germans with 1 artillery, 4 fighters and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Normandy Bordeaux Americans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 carrier moved from 109 Sea Zone to 91 Sea Zone 4 fighters moved from Morocco to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser moved from 109 Sea Zone to 91 Sea Zone 2 transports moved from 109 Sea Zone to 106 Sea Zone 2 carriers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone Place Units - Americans 1 battleship, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry EDIT: Turning off Edit Mode 3 infantry placed in Eastern United States 1 infantry placed in Western United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : -0,67 Americans : 1,00 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan Place Units - Chinese 3 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 battleship, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Morocco 2 fighters moved from 110 Sea Zone to Morocco 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux 1 fighter moved from 109 Sea Zone to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Battle in Morocco Americans attack with 1 artillery, 4 fighters and 5 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 4 fighters and 5 infantry in Morocco, round 2 : 4/10 hits, 3,33 expected hits Germans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Morocco Americans win, taking Gibraltar from Italians, taking Morocco from Germans with 1 artillery, 4 fighters and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Normandy Bordeaux Americans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 carrier moved from 109 Sea Zone to 91 Sea Zone 4 fighters moved from Morocco to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser moved from 109 Sea Zone to 91 Sea Zone 2 transports moved from 109 Sea Zone to 106 Sea Zone 2 carriers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone Place Units - Americans 1 battleship, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry EDIT: Turning off Edit Mode 3 infantry placed in Eastern United States 1 infantry placed in Western United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan Place Units - Chinese 3 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 2 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 5 infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 bomber moved from United Kingdom to 92 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour moved from Norway to 112 Sea Zone 1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour and 5 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in 92 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 92 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Holland Belgium British attack with 1 armour, 5 fighters and 5 infantry Germans defend with 2 infantry and 2 mech_infantrys British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 armour, 5 fighters and 5 infantry in Holland Belgium, round 2 : 6/11 hits, 3,83 expected hits Germans roll dice for 2 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 armour, 5 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Germans: 2 infantry and 2 mech_infantrys Non Combat Move - British 2 fighters moved from Holland Belgium to 110 Sea Zone 3 fighters moved from Holland Belgium to United Kingdom 1 bomber moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from Union of South Africa to Rhodesia 3 infantry moved from Union of South Africa to Rhodesia 2 fighters moved from Shan State to India 2 mech_infantrys moved from India to Yunnan 2 aaGuns, 1 artillery, 8 infantry and 3 mech_infantrys moved from Shan State to Yunnan 6 infantry moved from Shan State to Burma Place Units - British 3 infantry placed in Persia 2 artilleries, 1 bomber and 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,3,2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4 British collect 32 PUs (2 lost to blockades); end with 32 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : 0,00 British : 2,67 Americans : 1,00 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 artilleries moved from Egypt to 81 Sea Zone 4 infantry moved from Egypt to 81 Sea Zone 3 artilleries, 4 infantry and 5 transports moved from 81 Sea Zone to 80 Sea Zone 4 infantry moved from 80 Sea Zone to Persia 3 artilleries moved from 80 Sea Zone to Persia 1 bomber moved from Southern Italy to Persia 1 bomber moved from Egypt to Persia 2 cruisers moved from 81 Sea Zone to 80 Sea Zone 1 battleship moved from 81 Sea Zone to 80 Sea Zone 3 armour, 4 artilleries, 3 fighters, 9 infantry and 2 mech_infantrys moved from Iraq to Persia 1 infantry moved from Iraq to Persia Combat - Italians Battle in Persia Italians attack with 3 armour, 7 artilleries, 2 bombers, 3 fighters, 14 infantry and 2 mech_infantrys British defend with 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 fighters and 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Persia, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 3 armour, 7 artilleries, 2 bombers, 3 fighters, 14 infantry and 2 mech_infantrys in Persia, round 2 : 10/31 hits, 10.50 expected hits British roll dice for 1 armour, 4 artilleries, 4 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 8/27 hits, 10.67 expected hits 2 infantry owned by the ANZAC, 10 infantry owned by the British and 8 infantry owned by the Italians lost in Persia Italians roll dice for 3 armour, 7 artilleries, 2 bombers, 3 fighters, 6 infantry and 2 mech_infantrys in Persia, round 3 : 8/23 hits, 9.17 expected hits British roll dice for 1 armour, 4 artilleries, 4 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Persia, round 3 : 7/15 hits, 6.67 expected hits 2 mech_infantrys owned by the British, 2 mech_infantrys owned by the Italians, 3 artilleries owned by the British, 3 infantry owned by the British and 5 infantry owned by the Italians lost in Persia Italians roll dice for 3 armour, 7 artilleries, 2 bombers, 3 fighters and 1 infantry in Persia, round 4 : 7/16 hits, 7.00 expected hits British roll dice for 1 armour, 1 artillery, 4 fighters and 1 tactical_bomber in Persia, round 4 : 4/7 hits, 4.00 expected hits 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the British, 1 artillery owned by the British, 3 artilleries owned by the Italians, 2 fighters owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Persia Italians win, taking Persia from British with 3 armour, 4 artilleries, 2 bombers and 3 fighters remaining. Battle score for attacker is 64 Casualties for Italians: 3 artilleries, 14 infantry and 2 mech_infantrys Casualties for British: 1 armour, 4 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for ANZAC: 2 fighters and 2 infantry Non Combat Move - Italians 3 fighters moved from Persia to Egypt 1 bomber moved from Persia to Egypt 1 bomber moved from Persia to Trans-Jordan 1 infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Turning off Edit Mode 1 artillery and 9 infantry placed in Northern Italy Italians undo move 1. Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Adding units owned by Italians to Southern Italy: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Turning off Edit Mode 1 artillery and 9 infantry placed in Northern Italy Turning on Edit Mode EDIT: Turning off Edit Mode Italians undo move 1. Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns and 1 infantry EDIT: Turning off Edit Mode 3 infantry placed in Southern Italy 1 artillery and 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians : -1.33 British : -2.33 -
@Enigma beklager alt edit-halløjet frem og tilbage haha. Jeg var lige gået lidt for hurtigt videre fra Non-Combat fasen og kunne ikke beslutte mig for om de 4 enheder + aa guns sku stå i Nord- eller Syditalien, så det blev lidt meget redigeren. Men alt sku være godt nu :)
-
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 infantry EDIT: Removing units owned by ANZAC from Queensland: 1 artillery EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Germans Germans buy 4 armour, 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 3 infantry moved from Western Germany to Holland Belgium 3 bombers moved from Western Germany to Normandy Bordeaux 3 bombers moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 artillery moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 tactical_bomber moved from Germany to Eastern Poland 1 fighter moved from Germany to Eastern Poland 2 armour moved from Finland to Norway Germans take Norway from British 2 mech_infantrys moved from Finland to Norway 4 armour moved from Finland to Norway 2 submarines moved from 80 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Germany to Holland Belgium Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 bombers, 4 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Germans roll dice for 3 bombers, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/8 hits, 3.17 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Holland Belgium Germans attack with 3 bombers, 1 fighter, 5 infantry and 2 tactical_bombers British defend with 1 armour and 3 infantry Germans roll dice for 3 bombers, 1 fighter, 5 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 6/11 hits, 4.50 expected hits British roll dice for 1 armour and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.50 expected hits 3 infantry owned by the British and 1 armour owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 bombers, 1 fighter, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for British: 1 armour and 3 infantry Battle in Eastern Poland Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Eastern Poland, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Eastern Poland to Germany 1 tactical_bomber moved from Eastern Poland to Germany 1 tactical_bomber moved from Holland Belgium to Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Western Germany 6 armour moved from Germany to Western Germany 2 aaGuns moved from Slovakia Hungary to Romania 3 infantry moved from Slovakia Hungary to Romania 3 infantry moved from Slovakia Hungary to Romania 5 artilleries moved from Slovakia Hungary to Romania 3 infantry moved from Slovakia Hungary to Poland 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 2 aaGuns moved from Western Germany to Germany 3 bombers moved from Holland Belgium to Western Germany 3 bombers moved from Normandy Bordeaux to Western Germany 6 infantry moved from Western Germany to France 5 fighters and 1 tactical_bomber moved from Iraq to Southern Italy Place Units - Germans 4 armour and 6 mech_infantrys placed in Western Germany 3 artilleries placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Germans collect 49 PUs; end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : 0.00 British : -1.50 Americans : 0.33 Russians : 0.00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 3 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 5 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 5 infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans 2 armour moved from Ukraine to Eastern Poland 8 infantry moved from Western Ukraine to Eastern Poland 8 artilleries and 21 infantry moved from Belarus to Eastern Poland 2 infantry moved from Baltic States to Eastern Poland 2 armour moved from Archangel to Eastern Poland 1 infantry moved from Suiyuyan to Chahar 1 mech_infantry moved from Suiyuyan to Chahar 1 bomber moved from Russia to Chahar 1 infantry moved from Bessarabia to Eastern Poland Combat - Russians Battle in Chahar Russians attack with 1 bomber, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery Russians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Eastern Poland Russians attack with 4 armour, 8 artilleries and 32 infantry Germans defend with 1 artillery Russians roll dice for 4 armour, 8 artilleries and 32 infantry in Eastern Poland, round 2 : 13/44 hits, 11,33 expected hits Germans roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 4 armour, 8 artilleries and 32 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 bomber moved from Chahar to Kansu 2 infantry moved from Olgiy to Dzavhan 3 armour moved from Archangel to Novgorod 6 infantry moved from Novgorod to Baltic States 2 armour moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Northwest Persia to Caucasus 1 infantry moved from Ukraine to Bessarabia 1 armour and 3 mech_infantrys moved from Suiyuyan to Ulaanbaatar 2 aaGuns moved from Belarus to Baltic States 2 aaGuns moved from Western Ukraine to Eastern Poland 1 armour and 1 mech_infantry moved from Russia to Rostov 3 fighters moved from Western Ukraine to Rostov 1 bomber moved from Western Ukraine to Rostov Place Units - Russians 2 armour and 1 mech_infantry placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine 1 bomber placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : -0,33 Russians : 1,67 Japanese : -0,33 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 6 artilleries, 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 2 infantry moved from Malaya to Shan State 3 fighters moved from Malaya to Shan State 1 infantry moved from Kiangsi to Kwangsi 1 tactical_bomber moved from Malaya to Kwangsi 1 fighter moved from 36 Sea Zone to Kwangsi 1 fighter moved from 36 Sea Zone to Shan State 2 armour and 1 mech_infantry moved from Kiangsu to Chahar 1 armour moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 armour moved from Hopei to Chahar 2 armour moved from Anhwe to Chahar 1 armour moved from Manchuria to Chahar 1 armour moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 armour moved from Siam to French Indo China 1 infantry moved from Kiangsi to Kwangsi Combat - Japanese Battle in Chahar Japanese attack with 6 armour and 1 mech_infantry Russians defend with 1 infantry and 1 mech_infantry Japanese roll dice for 6 armour and 1 mech_infantry in Chahar, round 2 : 1/7 hits, 3.17 expected hits Chinese roll dice for 1 infantry and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Chahar Japanese roll dice for 6 armour and 1 mech_infantry in Chahar, round 3 : 5/7 hits, 3.17 expected hits Chinese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Kwangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 4 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 4 fighters and 2 infantry in Shan State, round 2 : 1/6 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 3 armour moved from Kwangtung to French Indo China 2 transports moved from 36 Sea Zone to 37 Sea Zone 3 transports moved from 36 Sea Zone to 20 Sea Zone 3 artilleries moved from Kiangsi to 20 Sea Zone 2 infantry moved from Kiangsi to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone 3 infantry moved from 36 Sea Zone to French Indo China 3 artilleries moved from 36 Sea Zone to French Indo China 2 artilleries moved from Malaya to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 artilleries moved from 36 Sea Zone to French Indo China 4 armour moved from Malaya to French Indo China 1 tactical_bomber moved from Malaya to French Indo China 1 fighter moved from Shan State to 36 Sea Zone 3 fighters moved from Shan State to French Indo China 1 fighter moved from Kwangsi to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to French Indo China 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 battleship and 2 carriers moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Kiangsu 3 artilleries placed in Malaya 3 artilleries placed in Kwangtung 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 52 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : -0.33 Japanese : -2.17 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour, 2 bombers, 4 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 5 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 8 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 8 infantry moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 91 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Southern France Battle in Holland Belgium Americans attack with 2 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber Germans defend with 5 infantry Americans roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 2 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/14 hits, 4,50 expected hits Germans roll dice for 5 infantry in Holland Belgium, round 2 : 2/5 hits, 1,67 expected hits 5 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Americans win, taking Southern France from Germans, taking Holland Belgium from Germans with 2 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 2 infantry Casualties for Germans: 5 infantry Non Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from France to Gibraltar 1 mech_infantry moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone 1 fighter moved from Holland Belgium to 91 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 2 transports moved from 106 Sea Zone to 101 Sea Zone 2 carriers, 1 destroyer and 4 fighters moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to Java 1 bomber moved from Queensland to Java 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 30 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - Americans 3 submarines and 1 transport placed in 101 Sea Zone 2 armour, 1 bomber and 4 infantry placed in Eastern United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : 0,33 AA fire in France : : -0,17 Americans : -0,17 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 2 infantry moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Kweichow 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsCombat Hit Differential Summary :
Chinese : -0,33 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour, 2 bombers, 4 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 5 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 8 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 8 infantry moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 91 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Southern France Battle in Holland Belgium Americans attack with 2 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber Germans defend with 5 infantry Americans roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 2 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/14 hits, 4,50 expected hits Germans roll dice for 5 infantry in Holland Belgium, round 2 : 2/5 hits, 1,67 expected hits 5 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Americans win, taking Southern France from Germans, taking Holland Belgium from Germans with 2 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 2 infantry Casualties for Germans: 5 infantry Non Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from France to Gibraltar 1 mech_infantry moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone 1 fighter moved from Holland Belgium to 91 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 2 transports moved from 106 Sea Zone to 101 Sea Zone 2 carriers, 1 destroyer and 4 fighters moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to Java 1 bomber moved from Queensland to Java 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 30 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - Americans 3 submarines and 1 transport placed in 101 Sea Zone 2 armour, 1 bomber and 4 infantry placed in Eastern United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 2 infantry moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Kweichow 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 1 artillery, 7 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 2 artilleries moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 bomber moved from Gibraltar to Normandy Bordeaux 3 infantry moved from Burma to Shan State 2 fighters moved from India to Shan State Combat - British Battle in Shan State British attack with 2 fighters and 3 infantry Japanese defend with 2 infantry British roll dice for 2 fighters and 3 infantry in Shan State, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Normandy Bordeaux British attack with 2 artilleries, 2 bombers, 5 fighters and 4 infantry Germans defend with 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 2 artilleries, 2 bombers, 5 fighters and 4 infantry in Normandy Bordeaux, round 2 : 9/13 hits, 5,50 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 2 artilleries, 2 bombers, 5 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to Belgian Congo: 1 infantry EDIT: Turning off Edit Mode 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 3 fighters moved from Normandy Bordeaux to United Kingdom 1 mech_infantry moved from India to Eastern Persia 5 mech_infantrys moved from Yunnan to India 1 aaGun and 10 infantry moved from Burma to Yunnan 2 infantry moved from India to Burma 1 bomber moved from Rhodesia to India 1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan 2 fighters moved from Shan State to India 1 bomber moved from Normandy Bordeaux to Gibraltar 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - British 1 transport placed in 110 Sea Zone 1 artillery and 7 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5 British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,1,5 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Germans : 0,33 British : 4,50 AA fire in France : : -0,17 Americans : -0,17 Chinese : -0,33 Japanese : 0,00 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Persia to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 1 bomber moved from Trans-Jordan to Northwest Persia 1 bomber moved from Egypt to Northwest Persia 3 fighters moved from Egypt to Northwest Persia 1 artillery moved from Persia to 80 Sea Zone 1 artillery and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 artillery moved from 79 Sea Zone to West India 3 armour moved from Persia to Eastern Persia Combat - Italians Battle in West India Battle in Northwest Persia Italians attack with 1 artillery, 2 bombers, 3 fighters and 1 infantry Russians defend with 1 mech_infantry Italians roll dice for 1 artillery, 2 bombers, 3 fighters and 1 infantry in Northwest Persia, round 2 : 0/7 hits, 3.50 expected hits Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 2 bombers, 3 fighters and 1 infantry in Northwest Persia, round 3 : 3/7 hits, 3.50 expected hits Russians roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Northwest Persia Italians win, taking West India from UK_Pacific, taking Northwest Persia from Russians with 1 artillery, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Eastern Persia Italians attack with 3 armour British defend with 1 mech_infantry Italians roll dice for 3 armour in Eastern Persia, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eastern Persia Italians win, taking Eastern Persia from British with 3 armour remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 aaGun moved from Egypt to Trans-Jordan 1 battleship, 2 cruisers and 4 transports moved from 80 Sea Zone to 81 Sea Zone 2 bombers moved from Northwest Persia to Persia 3 fighters moved from Northwest Persia to Persia Place Units - Italians 1 factory_minor placed in Iraq 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Egypt Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : -4.50 British : -0.33 Russians : -0.67





