@Adam514 not at my computer right now but wanted to make an ncm change if not too late. The loaded transport adjacent to South Africa will unload in Egypt. I’m fine if you do it but can get to it in the morning too
trulpen (Allies+10) vs simon33 (Axis) BM3
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Some edits there, which I told about in pm. Just curious if they’re ok?
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Italians 1 submarine moved from 97 Sea Zone to 92 Sea Zone 3 fighters moved from Southern Italy to Rostov 1 armour moved from Bessarabia to Rostov Purchase Units - Italians Italians buy 1 fighter, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in 92 Sea Zone Italians attack with 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Rostov Italians attack with 1 armour and 3 fighters Russians defend with 2 infantry Italians roll dice for 1 armour and 3 fighters in Rostov, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Rostov Italians win with 2 fighters remaining. Battle score for attacker is -10 Casualties for Italians: 1 armour and 1 fighter Casualties for Russians: 2 infantry Non Combat Move - Italians 2 fighters moved from Rostov to Ukraine 1 aaGun, 1 armour and 2 infantry moved from Romania to Bessarabia 1 armour moved from Bessarabia to Ukraine 1 fighter moved from Western Germany to Southern Italy 1 artillery and 3 infantry moved from Alexandria to Tobruk 3 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter and 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -0.67 Russians : 1.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - ANZAC 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 infantry moved from Novgorod to Archangel 1 fighter moved from Finland to Archangel 1 submarine moved from 125 Sea Zone to 112 Sea Zone 3 bombers moved from Western Germany to 112 Sea Zone 1 armour moved from Ukraine to Caucasus Germans take Rostov from Russians Germans take Caucasus from Russians 1 armour moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 fighter and 1 tactical_bomber moved from Bessarabia to Archangel Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Archangel Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 112 Sea Zone Germans attack with 3 bombers and 1 submarine British defend with 1 transport; Americans defend with 1 cruiser and 1 transport Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers in 112 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Americans roll dice for 1 cruiser and 2 transports in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Americans, 1 submarine owned by the Germans and 1 transport owned by the Americans lost in 112 Sea Zone 1 transport owned by the British lost in 112 Sea Zone Germans win with 3 bombers remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for Americans: 1 cruiser and 1 transport Casualties for British: 1 transport Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Tambov from Russians to Germans EDIT: Turning off Edit Mode Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 3 bombers moved from 112 Sea Zone to Western Germany 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 mech_infantry moved from Vyborg to Finland 1 armour and 4 mech_infantrys moved from Novgorod to Finland 4 infantry moved from Novgorod to Vyborg 1 artillery and 1 infantry moved from Poland to Baltic States 2 fighters and 1 tactical_bomber moved from Archangel to Novgorod 6 mech_infantrys moved from Western Germany to Poland 6 mech_infantrys moved from Poland to Novgorod 1 infantry moved from Romania to Bessarabia 5 mech_infantrys moved from Romania to Bessarabia 4 artilleries and 2 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 6 artilleries moved from Bessarabia to Ukraine 3 infantry moved from Bessarabia to Ukraine 1 armour moved from Ukraine to Tambov 1 infantry moved from Ukraine to Rostov 2 fighters moved from Southern Italy to 115 Sea Zone 2 tactical_bombers moved from Southern Italy to Western Germany 1 tactical_bomber moved from Bessarabia to Western Germany Place Units - Germans 1 carrier and 1 destroyer placed in 115 Sea Zone 1 mech_infantry placed in Novgorod 3 artilleries placed in Ukraine 2 infantry and 1 mech_infantry placed in Germany 1 infantry placed in France Germans undo move 5. 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Turning off Edit Mode Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : 0.50 Russians : -0.33
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Hope the edit to Tambov is ok.
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Of course it is.
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Russians 1 infantry moved from Smolensk to Archangel 1 artillery moved from Bryansk to Rostov 20 infantry moved from Bryansk to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Archangel 2 infantry moved from Bryansk to Rostov 4 artilleries moved from Russia to Tambov 12 artilleries moved from Bryansk to Tambov Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Tambov Russians attack with 16 artilleries and 20 infantry Germans defend with 1 armour Russians roll dice for 16 artilleries and 20 infantry in Tambov, round 2 : 14/36 hits, 11,33 expected hits Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 16 artilleries and 20 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 artillery moved from Smolensk to Russia 2 armour and 3 mech_infantrys moved from Bryansk to Russia 1 aaGun moved from Bryansk to Rostov 2 fighters and 1 tactical_bomber moved from Archangel to Norway 2 aaGuns moved from Bryansk to Russia 1 aaGun moved from Bryansk to Tambov 1 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Tambov 2 infantry moved from Bryansk to Rostov 16 infantry moved from Bryansk to Tambov
Combat Hit Differential Summary :
Germans : -0,17 Russians : 3,00
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I’m just finishing up Russia’s turn. I haven’t declared war on Japan, since I considered Korea US territory. Couldn’t move the stack into Korea though. Read in on the notes, and in BM3 Russia needs to be at war with Japan before entering Korea.
I need to edit this. Unfortunately I guess all extra rules with NOs and such will be screwed if I just edit relations. I’ll therefore restart the round, DOW, edit all battle outcomes and finish off the NCMs.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Tambov: 1 armour EDIT: Removing units owned by Germans from Rostov: 1 infantry EDIT: Removing units owned by Germans from Archangel: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 infantry EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Bryansk to Tambov Russians take Tambov from Germans 1 artillery and 2 infantry moved from Bryansk to Rostov Russians take Rostov from Germans Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat - Russians Russians creates battle in territory Archangel Non Combat Move - Russians 1 infantry moved from Russia to Samara 1 artillery moved from Smolensk to Russia 4 artilleries moved from Russia to Tambov 12 artilleries moved from Bryansk to Tambov 2 armour and 3 mech_infantrys moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Russia 1 aaGun moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Rostov 2 infantry moved from Bryansk to Rostov 1 infantry moved from Russia to Tambov 34 infantry moved from Bryansk to Tambov 2 fighters and 1 tactical_bomber moved from Archangel to Norway 2 aaGuns and 18 infantry moved from Amur to Korea Place Units - Russians 1 artillery, 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Japanese 4 artilleries and 11 infantry moved from Burma to India 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 38 Sea Zone to 42 Sea Zone 2 fighters moved from 38 Sea Zone to Java 2 tactical_bombers moved from 35 Sea Zone to Java 1 armour, 1 artillery and 2 mech_infantrys moved from Burma to India 1 bomber moved from Japan to 6 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 marine moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 artillery and 1 infantry moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 5 infantry and 1 mech_infantry; Remaining resources: 24 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ceylon Battle in 42 Sea Zone Japanese attack with 1 cruiser, 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Ceylon from UK_Pacific, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 1/7 hits, 3.33 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers in Java, round 3 : 2/6 hits, 3.00 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in India Japanese attack with 1 armour, 6 artilleries, 12 infantry and 2 mech_infantrys British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 6 artilleries, 12 infantry and 2 mech_infantrys in India, round 2 : 5/21 hits, 5.83 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 6 artilleries, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 infantry moved from Shan State to Yunnan 1 aaGun and 4 infantry moved from Yunnan to Hunan 1 battleship and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone 1 carrier moved from 38 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from Malaya to Yunnan 1 infantry moved from French Indo China to Shan State 1 armour moved from French Indo China to Shan State 3 fighters moved from 35 Sea Zone to Japan 1 bomber moved from 6 Sea Zone to Japan 4 carriers, 2 destroyers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Celebes 2 tactical_bombers moved from French Indo China to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 carrier placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 2 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 89 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 92 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 UK_Pacific : 0.00 Japanese : -3.83
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@trulpen said in trulpen (Allies+10) vs simon33 (Axis) BM3:
I’m just finishing up Russia’s turn. I haven’t declared war on Japan, since I considered Korea US territory. Couldn’t move the stack into Korea though. Read in on the notes, and in BM3 Russia needs to be at war with Japan before entering Korea.
I need to edit this. Unfortunately I guess all extra rules with NOs and such will be screwed if I just edit relations. I’ll therefore restart the round, DOW, edit all battle outcomes and finish off the NCMs.
Probably the safest option.
You’ve got enough USN that I can’t run 2 Japanese fleets against them. Is that why you took Java, putting my fleet out of position to retake Korea? Seems I’ve allowed a couple of allied footholds this game. If I can’t dislodge Norway, I’ll be upset.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Americans 1 bomber moved from Shensi to Chahar 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Chahar Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Marianas from Japanese to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Marianas from Japanese to Americans EDIT: Turning off Edit Mode 1 bomber moved from Chahar to Korea 1 marine moved from Marshall Islands to 32 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Eastern United States to Norway 1 carrier moved from 109 Sea Zone to 112 Sea Zone 1 carrier moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 123 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Iceland to 123 Sea Zone 1 infantry moved from Iceland to 123 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 123 Sea Zone 2 infantry and 2 mech_infantrys moved from 123 Sea Zone to Iceland 2 aaGuns and 1 infantry moved from Eastern United States to Central United States 1 mech_infantry moved from Tunisia to Algeria 1 fighter moved from Eastern United States to Iceland 2 fighters moved from Western United States to Wake Island 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 3 infantry moved from 22 Sea Zone to Marianas 1 cruiser and 1 marine moved from 32 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas 1 carrier moved from 26 Sea Zone to 22 Sea Zone 1 carrier moved from 33 Sea Zone to 22 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone Place Units - Americans 1 airfield placed in Norway 1 fighter placed in 125 Sea Zone 2 fighters placed in Norway 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States 1 factory_minor placed in Korea Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 18 infantry moved from Hopei to Anhwe 1 fighter moved from Shensi to Anhwe Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat - Chinese Chinese creates battle in territory Chahar Battle in Anhwe Chinese attack with 1 fighter and 18 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 18 infantry in Anhwe, round 2 : 5/19 hits, 3,50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Chahar from Japanese, taking Anhwe from Japanese with 1 fighter and 18 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Kweichow 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Anhwe to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Chinese undo move 1. Turning on Edit Mode EDIT: Removing units owned by Chinese from Suiyuyan: 1 fighter EDIT: Adding units owned by Chinese to Hopei: 1 fighter EDIT: Turning off Edit Mode 3 infantry placed in Hopei Chinese undo move 1. 2 infantry placed in Hopei 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 fighter EDIT: Adding units owned by Americans to 125 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Syria to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 fighter and 1 tactical_bomber moved from West India to Caucasus 1 fighter moved from West India to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 1 bomber moved from Iraq to Cyprus Purchase Units - British British repair damage of 8x factory_major; Remaining resources: 31 PUs; British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat - British Battle in Caucasus British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Cyprus British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 armour moved from Northwest Persia to Rostov 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Egypt to Alexandria 3 infantry moved from Egypt to Trans-Jordan 1 armour moved from Iraq to Persia 4 mech_infantrys moved from West India to Persia 3 aaGuns, 2 artilleries and 11 infantry moved from West India to Eastern Persia 2 artilleries and 1 infantry moved from Persia to Eastern Persia 2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 bomber moved from Cyprus to Trans-Jordan 2 artilleries moved from Egypt to Trans-Jordan 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 109 Sea Zone to 125 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Iceland to 123 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 125 Sea Zone to Norway 1 fighter moved from Quebec to Iceland Place Units - British 1 fighter placed in United Kingdom 1 infantry placed in United Kingdom 3 infantry placed in Persia 3 infantry placed in Iraq Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 1 cruiser and 2 destroyers EDIT: Adding units owned by British to 81 Sea Zone: 1 cruiser and 2 destroyers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 125 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 112 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,50 British : -0,33 Italians : -0,67 Americans : 0,33 Chinese : 1,50 Japanese : -0,67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Italians 1 fighter moved from Ukraine to 99 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 battleship and 1 marine moved from 97 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar Purchase Units - Italians Italians buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Gibraltar Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from Ukraine to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 1 aaGun and 2 infantry moved from Bessarabia to Ukraine 1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 95 Sea Zone 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 3 infantry moved from Tobruk to Libya 1 fighter moved from Southern Italy to Western Germany Place Units - Italians 1 transport placed in 95 Sea Zone 1 artillery and 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - ANZAC 2 fighters moved from 22 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat - ANZAC Battle in Iwo Jima ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 1/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Iwo Jima to 22 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 armour, 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,67 Japanese : 0,67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 1 infantry moved from Belarus to Bryansk 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 5 armour, 14 artilleries, 28 infantry and 4 mech_infantrys moved from Ukraine to Rostov 5 mech_infantrys moved from Bessarabia to Rostov 1 armour moved from Volgograd to Rostov 1 fighter moved from 115 Sea Zone to 112 Sea Zone 3 bombers and 4 tactical_bombers moved from Western Germany to 112 Sea Zone Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 bomber, 1 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in Rostov Germans attack with 6 armour, 14 artilleries, 28 infantry and 9 mech_infantrys British defend with 1 armour; Russians defend with 1 aaGun, 1 artillery and 4 infantry Germans roll dice for 6 armour, 14 artilleries, 28 infantry and 9 mech_infantrys in Rostov, round 2 : 15/57 hits, 16.17 expected hits Russians roll dice for 1 aaGun, 1 armour, 1 artillery and 4 infantry in Rostov, round 2 : 1/6 hits, 2.17 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans, 1 aaGun owned by the Russians and 1 armour owned by the British lost in Rostov Germans win, taking Rostov from Russians with 6 armour, 14 artilleries, 27 infantry and 9 mech_infantrys remaining. Battle score for attacker is 24 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun, 1 artillery and 4 infantry Casualties for British: 1 armour Battle in 112 Sea Zone Germans attack with 3 bombers, 1 fighter and 4 tactical_bombers British defend with 1 destroyer Germans roll dice for 3 bombers, 1 fighter and 4 tactical_bombers in 112 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 112 Sea Zone Germans win with 3 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Bryansk Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod 1 tactical_bomber moved from Novgorod to 115 Sea Zone 1 fighter moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 4 infantry moved from Vyborg to Finland 7 mech_infantrys moved from Novgorod to Finland 1 artillery and 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Bessarabia to Ukraine 3 aaGuns moved from Ukraine to Rostov 1 infantry moved from Western Germany to Germany 4 artilleries and 2 infantry moved from Southern France to France 2 mech_infantrys moved from Poland to Novgorod 4 mech_infantrys moved from Poland to Germany 2 tactical_bombers moved from 112 Sea Zone to Gibraltar 1 fighter moved from 112 Sea Zone to Denmark 3 bombers and 1 tactical_bomber moved from 112 Sea Zone to Germany 3 aaGuns moved from Western Germany to Germany Place Units - Germans 1 bomber placed in France 1 armour and 2 mech_infantrys placed in Novgorod 1 artillery and 1 infantry placed in Germany 1 armour, 1 artillery and 1 mech_infantry placed in Ukraine 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 57 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : -0.33 Russians : -1.50
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Urgh. That was an ugly stuff up there.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 2 infantry moved from Russia to Bryansk 10 infantry moved from Tambov to Bryansk 6 artilleries moved from Tambov to Bryansk Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Bryansk Russians attack with 6 artilleries and 12 infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries and 12 infantry in Bryansk, round 2 : 7/18 hits, 5,00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 6 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Belarus from Germans to Russians EDIT: Turning off Edit Mode 1 submarine moved from 105 Sea Zone to 111 Sea Zone 1 artillery moved from Russia to Bryansk 5 infantry moved from Russia to Bryansk 1 aaGun, 10 artilleries and 23 infantry moved from Tambov to Bryansk 1 artillery and 2 infantry moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 1 mech_infantry moved from Russia to Belarus 1 infantry moved from Russia to Tambov 1 aaGun, 2 armour and 1 mech_infantry moved from Russia to Bryansk 3 infantry moved from Tambov to Bryansk 2 fighters and 1 tactical_bomber moved from Norway to Russia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 2,00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 2 infantry moved from Russia to Bryansk 10 infantry moved from Tambov to Bryansk 6 artilleries moved from Tambov to Bryansk Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Bryansk Russians attack with 6 artilleries and 12 infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries and 12 infantry in Bryansk, round 2 : 7/18 hits, 5,00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 6 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Belarus from Germans to Russians EDIT: Turning off Edit Mode 1 submarine moved from 105 Sea Zone to 111 Sea Zone 1 artillery moved from Russia to Bryansk 5 infantry moved from Russia to Bryansk 1 aaGun, 10 artilleries and 23 infantry moved from Tambov to Bryansk 1 artillery and 2 infantry moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 1 mech_infantry moved from Russia to Belarus 1 infantry moved from Russia to Tambov 1 aaGun, 2 armour and 1 mech_infantry moved from Russia to Bryansk 3 infantry moved from Tambov to Bryansk 2 fighters and 1 tactical_bomber moved from Norway to Russia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 3 fighters and 1 tactical_bomber EDIT: Adding units owned by Russians to Norway: 3 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 Russians : 2,00
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@simon33 said in trulpen (Allies+10) vs simon33 (Axis) BM3:
Urgh. That was an ugly stuff up there.
Thinking about Norway?
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Japanese 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 1 infantry moved from Yunnan to Kweichow 1 armour, 1 artillery and 2 infantry moved from Yunnan to Hunan 1 armour and 1 mech_infantry moved from French Indo China to Hunan 2 bombers moved from French Indo China to Kweichow 1 infantry moved from India to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 marine moved from Ceylon to 39 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 armour and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone 1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 55 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 55 Sea Zone to Northern Territory 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone 1 armour and 1 infantry moved from 55 Sea Zone to Northern Territory 1 bomber moved from Japan to 17 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries, 1 carrier, 1 destroyer, 4 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Northern Territory Battle in Kweichow Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 3 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Northern Territory from ANZAC with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Kweichow to French Indo China 2 mech_infantrys moved from India to Yunnan 1 fighter moved from 42 Sea Zone to Yunnan 2 fighters moved from Japan to Hunan 2 tactical_bombers moved from 39 Sea Zone to India 5 artilleries and 10 infantry moved from India to Burma 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 39 Sea Zone to 55 Sea Zone 1 bomber moved from 17 Sea Zone to Japan 1 fighter moved from Japan to 35 Sea Zone 1 tactical_bomber moved from Celebes to 55 Sea Zone 1 fighter moved from Celebes to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 4 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from India to 37 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 artillery and 1 infantry placed in India 1 carrier placed in 39 Sea Zone 1 destroyer placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 2 artilleries, 4 fighters and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,6,6,6,5,1 Japanese collect 47 PUs (7 lost to blockades); end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -1.00