• TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 armour moved from Western Ukraine to Ukraine
            4 armour moved from Bessarabia to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            2 artilleries moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 armour moved from Eastern Poland to Ukraine
            2 bombers moved from Poland to Ukraine
            1 armour moved from Novgorod to Finland
                  Germans take Karelia from Russians
                  Germans take Finland from Russians
            3 fighters moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Eastern Poland to Ukraine
            1 armour moved from Novgorod to Finland
            6 armour moved from Novgorod to Smolensk
                  Germans take Archangel from Russians
            1 mech_infantry moved from Belarus to Smolensk
            1 artillery moved from Eastern Poland to Western Ukraine
            1 artillery moved from Novgorod to Karelia
            2 mech_infantrys moved from Novgorod to Belarus
            2 mech_infantrys moved from Belarus to Smolensk
            1 artillery moved from Novgorod to Archangel
            1 armour moved from Novgorod to Smolensk
            1 fighter moved from Baltic States to Smolensk
            1 armour moved from Novgorod to Smolensk
            1 fighter moved from Baltic States to Ukraine
            1 tactical_bomber moved from Baltic States to Ukraine
            2 fighters moved from Baltic States to Ukraine
            2 tactical_bombers moved from Baltic States to Ukraine
            2 infantry moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Denmark
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            2 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Western Germany to Denmark
            1 bomber moved from Poland to Western Germany
            1 bomber moved from Poland to Bryansk
            1 tactical_bomber moved from Baltic States to Bryansk
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 7 armour, 2 artilleries, 2 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
                Russians defend with 1 armour, 3 artilleries, 1 factory_minor and 4 infantry
                    Germans roll dice for 7 armour, 2 artilleries, 2 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Ukraine, round 2 : 14/24 hits, 12,00 expected hits
                    Russians roll dice for 1 armour, 3 artilleries and 4 infantry in Ukraine, round 2 : 1/8 hits, 2,83 expected hits
                    4 infantry owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 7 armour, 2 artilleries, 2 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour, 3 artilleries and 4 infantry
            Battle in Bryansk
                Germans attack with 1 bomber and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 tactical_bomber in Bryansk, round 2 : 2/2 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Bryansk
                Germans win with 1 bomber remaining. Battle score for attacker is -8
                Casualties for Germans: 1 tactical_bomber
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 8 armour, 1 fighter and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour, 1 fighter and 3 mech_infantrys in Smolensk, round 2 : 9/12 hits, 5,00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 8 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Bryansk to Western Ukraine
            1 fighter moved from Ukraine to Belarus
            1 fighter moved from Ukraine to Belarus
            1 bomber moved from Ukraine to Belarus
            1 tactical_bomber moved from Ukraine to Belarus
            1 tactical_bomber moved from Ukraine to Western Ukraine
            1 fighter moved from Ukraine to Eastern Poland
            1 fighter moved from Ukraine to Western Ukraine
            1 fighter moved from Ukraine to Western Ukraine
            1 bomber moved from Ukraine to Eastern Poland
            1 tactical_bomber moved from Ukraine to Western Ukraine
            1 tactical_bomber moved from Ukraine to Western Ukraine
            1 fighter moved from Ukraine to Western Ukraine
            1 fighter moved from Smolensk to Novgorod
    
        Place Units - Germans
            1 armour and 1 mech_infantry placed in Novgorod
            1 armour, 1 fighter and 1 tactical_bomber placed in Germany
            3 infantry placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : 6,83
    Russians : -1,50
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 4 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Manchuria to Jehol
            1 fighter moved from Sakha to Jehol
            1 infantry moved from Korea to Manchuria
            1 infantry moved from Amur to Korea
            1 infantry moved from Kazakhstan to Volgograd
            4 infantry moved from Novosibirsk to Samara
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 fighter moved from Russia to Archangel
            1 mech_infantry moved from Russia to Archangel
    
        Combat - Russians
            Battle in Jehol
                Russians attack with 1 fighter and 6 infantry
                Japanese defend with 2 infantry and 1 tactical_bomber
                    Russians roll dice for 1 fighter and 6 infantry in Jehol, round 2 : 2/7 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Jehol, round 2 : 0/3 hits, 1,17 expected hits
                    2 infantry owned by the Japanese lost in Jehol
                    Russians roll dice for 1 fighter and 6 infantry in Jehol, round 3 : 2/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 tactical_bomber in Jehol, round 3 : 0/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Jehol
                Russians win, taking Jehol from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 17
                Casualties for Japanese: 2 infantry and 1 tactical_bomber
            Battle in Archangel
                Russians attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 fighter could not land in Jehol and was removed
            1 fighter moved from Archangel to Russia
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            4 armour and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,4,1,5,3,4,1,1,6,3,3,5,4,6,5,2,5,1,2,4,4,3
            Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 1,33
    Japanese : -1,67
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 13.33.17
    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 cruisers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship moved from 19 Sea Zone to 35 Sea Zone
            2 cruisers moved from 6 Sea Zone to 35 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            8 destroyers moved from 6 Sea Zone to 35 Sea Zone
            1 battleship moved from 20 Sea Zone to 35 Sea Zone
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            2 carriers moved from 19 Sea Zone to 20 Sea Zone
            2 fighters moved from Szechwan to 35 Sea Zone
            2 tactical_bombers moved from Szechwan to 35 Sea Zone
            2 bombers moved from Anhwe to 35 Sea Zone
            2 infantry moved from Kiangsu to Kiangsi
            2 fighters moved from Shensi to Yunnan
            3 tactical_bombers moved from Szechwan to Yunnan
            1 fighter moved from Chahar to Yunnan
            1 artillery moved from Szechwan to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            2 infantry moved from Hunan to Yunnan
            1 armour moved from Kiangsu to Kwangsi
            4 infantry moved from Kwangtung to Kwangsi
            3 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 2 cruisers, 12 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers
                Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
                    Japanese roll dice for 5 submarines in 35 Sea Zone, round 2 : 0/5 hits, 1,67 expected hits
                    Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 12 destroyers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 8/22 hits, 10,00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 5/12 hits, 5,67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans, 3 submarines owned by the Japanese and 2 fighters owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 12 destroyers, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 9/20 hits, 8,83 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 2 destroyers and 2 transports in 35 Sea Zone, round 3 : 3/5 hits, 2,00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Americans, 1 submarine owned by the Japanese, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 bombers, 2 cruisers, 12 destroyers and 1 submarine remaining. Battle score for attacker is 96
                Casualties for Japanese: 2 fighters, 4 submarines and 2 tactical_bombers
                Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
            Battle in Yunnan
                Japanese attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 7 armour, 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 6/10 hits, 4,50 expected hits
                    Chinese roll dice for 7 armour, 1 artillery and 1 infantry in Yunnan, round 2 : 5/9 hits, 4,17 expected hits
                    1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the British, 1 infantry owned by the British and 4 armour owned by the British lost in Yunnan
                    Japanese roll dice for 2 fighters and 3 tactical_bombers in Yunnan, round 3 : 1/5 hits, 2,83 expected hits
                    Chinese roll dice for 3 armour in Yunnan, round 3 : 2/3 hits, 1,50 expected hits
                    2 tactical_bombers owned by the Japanese and 1 armour owned by the British lost in Yunnan
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 4 : 1/3 hits, 1,67 expected hits
                    Chinese roll dice for 2 armour in Yunnan, round 4 : 2/2 hits, 1,00 expected hits
                    2 fighters owned by the Japanese and 1 armour owned by the British lost in Yunnan
                    Japanese roll dice for 1 tactical_bomber in Yunnan, round 5 : 1/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 armour in Yunnan, round 5 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 armour owned by the British lost in Yunnan
                Chinese win with no units remaining. Battle score for attacker is -28
                Casualties for Japanese: 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                Casualties for British: 7 armour, 1 artillery and 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 armour and 4 infantry
                British defend with 3 armour
                    Japanese roll dice for 1 armour and 4 infantry in Kwangsi, round 2 : 2/5 hits, 1,17 expected hits
                    Chinese roll dice for 3 armour in Kwangsi, round 2 : 1/3 hits, 1,50 expected hits
                    1 infantry owned by the Japanese and 2 armour owned by the British lost in Kwangsi
                    Japanese roll dice for 1 armour and 3 infantry in Kwangsi, round 3 : 0/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 armour and 3 infantry in Kwangsi, round 4 : 1/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 armour in Kwangsi, round 4 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 infantry
                Casualties for British: 3 armour
    
        Non Combat Move - Japanese
            2 bombers moved from 35 Sea Zone to Shantung
    
        Place Units - Japanese
            2 cruisers placed in 6 Sea Zone
            1 armour and 2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,00
    Chinese : 2,33
    Japanese : -3,83
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 5 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 battleship moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            1 bomber moved from Caroline Islands to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 4,3
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 6,1
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 bomber and 1 submarine
                Japanese defend with 1 armour, 2 cruisers, 2 infantry and 2 transports
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship and 1 bomber in 6 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                    Japanese roll dice for 2 cruisers and 2 transports in 6 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone
                    2 infantry owned by the Japanese, 2 transports owned by the Japanese and 1 armour owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship and 1 bomber remaining. Battle score for attacker is 44
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 armour, 2 cruisers, 2 infantry and 2 transports
    
        Non Combat Move - Americans
            1 bomber moved from 6 Sea Zone to Midway
            1 submarine moved from 25 Sea Zone to 17 Sea Zone
            1 submarine moved from 31 Sea Zone to 22 Sea Zone
            1 submarine moved from 26 Sea Zone to 31 Sea Zone
            1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Wake Island
            5 transports moved from 109 Sea Zone to 106 Sea Zone
            1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 tactical_bomber moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
            1 tactical_bomber moved from Iceland to United Kingdom
            1 tactical_bomber moved from Iceland to United Kingdom
            1 bomber moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 infantry placed in Eastern United States
            1 carrier, 1 cruiser, 5 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4,2,5,6,3,3,2,5,6,4,4,3,3,1,1,2,3
            Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,33
    Japanese : 1,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 5 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 battleship moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 17 Sea Zone to 6 Sea Zone
            1 bomber moved from Caroline Islands to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 4,3
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 6,1
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 1 bomber and 1 submarine
                Japanese defend with 1 armour, 2 cruisers, 2 infantry and 2 transports
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship and 1 bomber in 6 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                    Japanese roll dice for 2 cruisers and 2 transports in 6 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone
                    2 infantry owned by the Japanese, 2 transports owned by the Japanese and 1 armour owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship and 1 bomber remaining. Battle score for attacker is 44
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 armour, 2 cruisers, 2 infantry and 2 transports
    
        Non Combat Move - Americans
            1 bomber moved from 6 Sea Zone to Midway
            1 submarine moved from 25 Sea Zone to 17 Sea Zone
            1 submarine moved from 31 Sea Zone to 22 Sea Zone
            1 submarine moved from 26 Sea Zone to 31 Sea Zone
            1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Wake Island
            5 transports moved from 109 Sea Zone to 106 Sea Zone
            1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 tactical_bomber moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 bomber moved from United Kingdom to Gibraltar
            1 tactical_bomber moved from Iceland to United Kingdom
            1 tactical_bomber moved from Iceland to United Kingdom
            1 bomber moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 infantry placed in Eastern United States
            1 carrier, 1 cruiser, 5 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4,2,5,6,3,3,2,5,6,4,4,3,3,1,1,2,3
            Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Manchuria to Jehol
    
        Non Combat Move - Chinese
            1 fighter moved from Burma to Jehol
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 4 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Libya to Tunisia
                  British take Tunisia from Italians
            4 infantry moved from Libya to Tunisia
            4 infantry moved from Libya to Tunisia
            1 artillery moved from Libya to Tunisia
            1 artillery moved from Libya to Tunisia
            1 armour moved from Libya to Tunisia
            3 armour moved from Libya to Tunisia
            1 armour moved from Tobruk to Tunisia
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            5 infantry moved from Greece to Albania
            2 transports moved from 91 Sea Zone to 109 Sea Zone
            1 infantry moved from Iraq to Persia
            1 mech_infantry moved from Egypt to 81 Sea Zone
            1 mech_infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
            1 armour moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
            1 transport moved from 38 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
            2 bombers moved from India to Kwangsi
            1 fighter moved from Burma to Kwangsi
            3 armour moved from India to Yunnan
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 bomber moved from Egypt to India
    
        Combat - British
            Battle in Kwangsi
                British attack with 2 bombers, 1 fighter and 3 infantry
                Japanese defend with 1 armour and 2 infantry
                    British roll dice for 2 bombers, 1 fighter and 3 infantry in Kwangsi, round 2 : 4/6 hits, 2,33 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Kwangsi, round 2 : 2/3 hits, 1,17 expected hits
                    2 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Kwangsi
                British win, taking Kwangsi from Japanese with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 armour and 2 infantry
    
        Non Combat Move - British
            2 bombers moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            1 armour moved from 79 Sea Zone to West India
            1 mech_infantry moved from 79 Sea Zone to West India
            1 infantry moved from 79 Sea Zone to West India
            1 tactical_bomber moved from Egypt to Greece
            1 fighter moved from Egypt to Greece
            1 infantry moved from 99 Sea Zone to Greece
            1 artillery moved from 99 Sea Zone to Greece
    
        Place Units - British
            3 armour placed in Egypt
            1 transport placed in 109 Sea Zone
            1 armour and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            3 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 23 PUs
            Some Units in India change ownership: 3 armour and 1 infantry
    

    Combat Hit Differential Summary :

    British : 1,67
    Americans : 0,33
    Japanese : 1,83
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Southern Italy to Northern Italy
            3 infantry moved from Northern Italy to Yugoslavia
            2 artilleries moved from Northern Italy to Yugoslavia
            2 armour moved from Northern Italy to Yugoslavia
            1 fighter moved from Southern Italy to Yugoslavia
            1 fighter moved from Algeria to Northern Italy
            1 fighter moved from Algeria to Southern Italy
            1 artillery moved from Algeria to Morocco
            2 infantry moved from Algeria to Morocco
            1 artillery moved from Southern France to Northern Italy
            2 infantry moved from Northern Italy to Yugoslavia
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Northern Italy
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Siam to French Indo China
            1 artillery moved from Siam to French Indo China
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour moved from Queensland to 54 Sea Zone
            1 armour moved from New South Wales to 62 Sea Zone
            1 armour, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 57 Sea Zone
            1 armour, 1 destroyer and 1 transport moved from 62 Sea Zone to 57 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 fighter moved from Malaya to Kwangsi
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Manchuria to Jehol
            1 fighter moved from Sakha to Jehol
            1 infantry moved from Amur to Manchuria
            1 infantry moved from Novosibirsk to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Kazakhstan to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Novosibirsk to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 infantry moved from Russia to Bryansk
            2 armour moved from Russia to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 fighter moved from Russia to Belarus
    
        Combat - Russians
            Battle in Jehol
                Russians attack with 1 fighter and 6 infantry
                Japanese defend with 2 infantry and 1 tactical_bomber
                    Russians roll dice for 1 fighter and 6 infantry in Jehol, round 2 : 1/7 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Jehol, round 2 : 0/3 hits, 1,17 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    Russians roll dice for 1 fighter and 6 infantry in Jehol, round 3 : 3/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Jehol, round 3 : 2/2 hits, 0,83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Jehol
                Russians win, taking Jehol from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 infantry and 1 tactical_bomber
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Russians attack with 2 armour, 1 fighter and 1 mech_infantry
                Germans defend with 1 bomber, 2 fighters and 1 tactical_bomber
                    Russians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 2,00 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Belarus
                    Russians roll dice for 1 armour and 1 fighter in Belarus, round 3 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 2 fighters in Belarus, round 3 : 1/2 hits, 1,33 expected hits
                    1 armour owned by the Russians and 1 fighter owned by the Germans lost in Belarus
                 retreated to Belarus
                Germans win with 1 fighter remaining. Battle score for attacker is 17
                Casualties for Russians: 2 armour and 1 mech_infantry
                Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            1 fighter moved from Jehol to Manchuria
    
        Place Units - Russians
            2 armour, 2 artilleries, 2 fighters and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,1,4,1,2,3,3,4,3,5,3,2,5,1,3,1,3,4,6,1,2,4
            Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 1,33
    Japanese : -0,00
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Russia to Belarus
            3 armour moved from Russia to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 infantry moved from Russia to Bryansk
            6 infantry moved from Manchuria to Jehol
            1 infantry moved from Amur to Manchuria
            1 fighter moved from Sakha to Jehol
            1 infantry moved from Kazakhstan to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 infantry moved from Novosibirsk to Kansu
                  Chinese take Kansu from Japanese
            3 infantry moved from Novosibirsk to Samara
    
        Combat - Russians
            Battle in Jehol
                Russians attack with 1 fighter and 6 infantry
                Japanese defend with 2 infantry and 1 tactical_bomber
                    Russians roll dice for 1 fighter and 6 infantry in Jehol, round 2 : 2/7 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 1,17 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                    Russians roll dice for 1 fighter and 5 infantry in Jehol, round 3 : 1/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 tactical_bomber in Jehol, round 3 : 0/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Jehol
                Russians win, taking Jehol from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 14
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry and 1 tactical_bomber
            Battle in Belarus
                Russians attack with 3 armour, 1 fighter and 1 mech_infantry
                Germans defend with 1 bomber, 2 fighters and 1 tactical_bomber
                    Russians roll dice for 3 armour, 1 fighter and 1 mech_infantry in Belarus, round 2 : 2/5 hits, 2,17 expected hits
                    Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 2,00 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Belarus
                    Russians roll dice for 2 armour and 1 fighter in Belarus, round 3 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 2 fighters in Belarus, round 3 : 1/2 hits, 1,33 expected hits
                    1 armour owned by the Russians and 1 fighter owned by the Germans lost in Belarus
                    Russians roll dice for 1 armour and 1 fighter in Belarus, round 4 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 fighter in Belarus, round 4 : 1/1 hits, 0,67 expected hits
                    1 armour owned by the Russians and 1 fighter owned by the Germans lost in Belarus
                Russians win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Russians: 3 armour and 1 mech_infantry
                Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            1 fighter moved from Jehol to Manchuria
    
        Place Units - Russians
            2 armour, 3 artilleries, 1 fighter and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,6,3,6,6,6,4,4,4,4,1,5,5,6,5,6,6,2,3,3,3,6,6
            Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : -0,50
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Western Germany to France
            3 infantry moved from Western Germany to France
            1 artillery moved from Germany to 114 Sea Zone
            3 armour moved from Holland Belgium to France
            3 armour moved from Greater Southern Germany to France
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            5 infantry moved from Greater Southern Germany to Yugoslavia
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            1 tactical_bomber moved from Poland to France
            2 fighters moved from Western Germany to France
            1 tactical_bomber moved from Western Germany to France
            2 artilleries moved from Holland Belgium to France
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            1 fighter moved from Holland Belgium to 109 Sea Zone
            1 tactical_bomber moved from Germany to Yugoslavia
            1 bomber moved from Germany to United Kingdom
            4 mech_infantrys moved from Western Germany to France
            3 infantry moved from Germany to Slovakia Hungary
            3 infantry moved from Germany to Western Germany
            2 infantry moved from Germany to Poland
            1 infantry moved from Greater Southern Germany to Yugoslavia
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            2 infantry moved from Holland Belgium to France
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Germany to France
            1 armour moved from Poland to Yugoslavia
            1 battleship moved from 113 Sea Zone to 115 Sea Zone
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 fighter moved from Slovakia Hungary to France
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
            Air Battle in United Kingdom
                Germans attacks with 1 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
                Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in United Kingdom causes 5 damage total. 
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/15 hits, 4,67 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4/5 hits, 1,67 expected hits
                    2 infantry owned by the Neutral_Allies and 4 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries, 5 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 3/11 hits, 4,00 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 5 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 infantry and 2 tactical_bombers
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in 109 Sea Zone
                Germans attack with 1 fighter and 2 submarines
                British defend with 1 destroyer, 1 fighter and 1 transport
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 fighter in 109 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 destroyer, 1 fighter and 1 transport in 109 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    1 destroyer owned by the British and 2 submarines owned by the Germans lost in 109 Sea Zone
                    Germans roll dice for 1 fighter in 109 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 fighter and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the British lost in 109 Sea Zone
                British win with 1 transport remaining. Battle score for attacker is -4
                Casualties for Germans: 1 fighter and 2 submarines
                Casualties for British: 1 destroyer and 1 fighter
            Battle in France
                Germans attack with 6 armour, 3 artilleries, 1 bomber, 3 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 6 armour, 3 artilleries, 1 bomber, 3 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers in France, round 2 : 9/24 hits, 9,50 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4,33 expected hits
                    1 aaGun owned by the French, 5 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 6 armour, 3 artilleries, 1 bomber, 3 fighters, 4 mech_infantrys and 2 tactical_bombers in France, round 3 : 7/19 hits, 8,67 expected hits
                    French roll dice for 2 armour and 1 fighter in France, round 3 : 1/3 hits, 1,67 expected hits
                    1 armour owned by the French, 1 fighter owned by the French, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 3 artilleries, 1 bomber, 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Germans: 5 infantry and 1 mech_infantry
                Casualties for British: 1 armour and 1 artillery
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Battle in 106 Sea Zone
                Germans attack with 3 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 3 submarines in 106 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Cleaning up after air battles
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 artillery moved from 115 Sea Zone to Finland
                  Germans take Finland from Neutral_Axis
            1 tactical_bomber moved from Yugoslavia to Greater Southern Germany
            1 bomber moved from United Kingdom to Holland Belgium
            1 bomber moved from France to Western Germany
            3 fighters moved from France to Western Germany
            1 tactical_bomber moved from France to Germany
            2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from France to Western Germany
    
        Place Units - Germans
            1 armour and 1 infantry placed in Germany
            1 fighter and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : -4,50
    British : 2,00
    French : 0,33
    AA fire in France : : -0,50
    Neutral_Allies : 2,33
    AA fire in United Kingdom : : -0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Novgorod to Baltic States
            2 infantry moved from Novgorod to Baltic States
            2 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Vyborg
            1 infantry moved from Belarus to Baltic States
            1 infantry moved from Novgorod to Vyborg
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Baltic States to Eastern Poland
            1 artillery moved from Western Ukraine to Eastern Poland
            2 infantry moved from Ukraine to Bessarabia
            1 armour moved from Volgograd to Caucasus
            3 infantry moved from Buryatia to Amur
            6 infantry moved from Sakha to Siberia
            3 infantry moved from Buryatia to Amur
            1 infantry moved from Russia to Samara
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 armour moved from Russia to Belarus
            1 artillery moved from Russia to Bryansk
    
        Place Units - Russians
            2 armour and 2 infantry placed in Russia
            1 armour, 1 artillery and 1 infantry placed in Novgorod
            1 armour placed in Ukraine
            Russians undo move 1.
            1 armour and 2 infantry placed in Volgograd
            1 armour placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Kiangsi to Hunan
            1 artillery and 2 infantry moved from Kiangsi to Hunan
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Kiangsu to Yunnan
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
            1 bomber moved from Japan to Yunnan
            2 fighters moved from Manchuria to Hunan
            1 tactical_bomber moved from Manchuria to Hunan
            1 bomber moved from Japan to Yunnan
            1 tactical_bomber moved from Manchuria to Hunan
            1 artillery moved from Manchuria to Jehol
            1 infantry and 1 mech_infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Jehol to Anhwe
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Manchuria to Jehol
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/8 hits, 3,33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3,50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
                    3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/8 hits, 3,50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Yunnan to Kwangsi
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 armour moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 fighter moved from Hunan to Kwangsi
            1 tactical_bomber moved from Hunan to Kwangsi
            1 fighter moved from Hunan to Kwangsi
            1 tactical_bomber moved from Hunan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            1 bomber moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 fighter moved from Formosa to Kwangsi
            1 fighter moved from Korea to Kiangsi
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Japan to Kwangsi
            1 fighter moved from Japan to Kwangsi
            1 fighter moved from Japan to 6 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,67
    Japanese : -0,33
    

    Savegame


  • TripleA Move Summary: Americans round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 battleship, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser moved from 10 Sea Zone to 26 Sea Zone
            1 battleship moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from Central United States to Eastern United States
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Eastern United States
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 cruiser, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 destroyer moved from 10 Sea Zone to 1 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Western United States
            1 bomber moved from Central United States to Eastern United States
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 battleship, 1 cruiser and 1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 infantry placed in Western United States
            Americans undo move 3.
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Kweichow
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 cruiser, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 destroyer moved from 10 Sea Zone to 1 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Western United States
            1 bomber moved from Central United States to Eastern United States
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 battleship, 1 cruiser and 1 transport placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 infantry placed in Western United States
            Americans undo move 3.
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Kweichow
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_major; Remaining resources: 23 PUs; 
            British buy 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Malaya to Shan State
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to Western Germany
            1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 battleship and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 cruiser moved from 111 Sea Zone to 110 Sea Zone
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 artillery moved from India to Burma
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 3 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - British
            1 bomber moved from Western Germany to United Kingdom
            2 fighters moved from Western Germany to Southern France
            1 cruiser moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 armour moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
            1 artillery moved from Alexandria to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            1 bomber and 1 mech_infantry placed in United Kingdom
            British undo move 1.
            1 mech_infantry placed in Union of South Africa
            1 artillery, 1 bomber and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3,5,4
            British collect 25 PUs (3 lost to blockades); end with 25 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 tactical_bomber placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 2 infantry and 1 tactical_bomber
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour moved from Albania to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 armour moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 cruiser moved from 95 Sea Zone to 98 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 battleship moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            2 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            1 armour moved from Tobruk to Alexandria
            1 artillery moved from Tobruk to Alexandria
            3 infantry moved from Tobruk to Alexandria
            1 mech_infantry moved from Tobruk to Alexandria
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Northern Italy to 98 Sea Zone
            2 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 transports
                British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters and 3 transports in 98 Sea Zone, round 2 : 2/8 hits, 4,00 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 3 transports in 98 Sea Zone, round 3 : 4/7 hits, 3,67 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 3 : 1/4 hits, 2,00 expected hits
                    1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 1 cruiser owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 98 Sea Zone
                    1 transport owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 2 fighters and 3 transports remaining. Battle score for attacker is 42
                Casualties for Italians: 2 destroyers and 1 submarine
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 4 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Trans-Jordan
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Trans-Jordan from British, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 fighter moved from 98 Sea Zone to Tobruk
            1 fighter moved from 98 Sea Zone to Tobruk
    
        Place Units - Italians
            1 armour and 1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -3,17
    British : -0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
            1 infantry moved from Syria to Iraq
    
        Combat - French
            Battle in 98 Sea Zone
                French attack with 1 cruiser and 1 destroyer
                Italians defend with 1 battleship, 2 cruisers and 3 transports
                    French roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 3 transports in 98 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    1 destroyer owned by the French and 2 cruisers owned by the Italians lost in 98 Sea Zone
                    French roll dice for 1 cruiser in 98 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 battleship and 3 transports in 98 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 cruiser owned by the French lost in 98 Sea Zone
                Italians win with 1 battleship and 3 transports remaining. Battle score for attacker is 4
                Casualties for French: 1 cruiser and 1 destroyer
                Casualties for Italians: 2 cruisers
            Battle in Iraq
                French attack with 1 infantry
                Neutral_Axis defend with 3 infantry
                    French roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the French lost in Iraq
                Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -3
                Casualties for French: 1 infantry
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0,33
    French : 0,50
    Neutral_Axis : 1,00
    

    Savegame

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