@666 Man, Just focus on your health and let me know when you’re feeling better. Glad you came out ok there.
axis-dominion vs Karl (allies+12) bm3
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in Borneo Battle in 42 Sea Zone ANZAC attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Borneo from Japanese, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 bomber moved from 42 Sea Zone to Queensland 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 3 fighters moved from Caroline Islands to Queensland Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 2 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.00 Japanese : -0.33 -
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Romania to Greece 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Belarus 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 carrier moved from 112 Sea Zone to 115 Sea Zone 1 bomber moved from Romania to Greece 2 infantry moved from Persia to Northwest Persia 1 bomber moved from Novgorod to Northwest Persia 1 armour moved from Afghanistan to West India Germans take West India from UK_Pacific 1 armour moved from West India to Eastern Persia 1 bomber moved from French Indo China to 43 Sea Zone 1 bomber moved from Germany to Belarus 1 fighter moved from Romania to Greece 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone 1 fighter moved from Western Germany to 115 Sea Zone Combat - Germans Battle in 43 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Greece Germans attack with 1 bomber, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Greece, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Greece Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in 115 Sea Zone Germans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Germans 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Northwest Persia Germans attack with 1 bomber and 2 infantry British defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from 115 Sea Zone to Novgorod 1 bomber moved from Belarus to Romania 1 tactical_bomber moved from Romania to Western Germany 1 fighter moved from Greece to Southern Italy 1 bomber moved from Northwest Persia to Persia 4 armour and 4 mech_infantrys moved from Afghanistan to Novosibirsk 4 armour and 4 mech_infantrys moved from Afghanistan to Persia 1 aaGun moved from Persia to Eastern Persia 4 infantry moved from Afghanistan to Eastern Persia 5 artilleries and 3 infantry moved from Western Ukraine to Ukraine 2 armour moved from Western Ukraine to Ukraine 2 infantry moved from Switzerland to Northern Italy 1 armour and 1 mech_infantry moved from Baltic States to Romania 1 mech_infantry moved from Vyborg to Sweden Germans take Sweden from Neutral_True 1 mech_infantry moved from Novgorod to Eastern Poland 3 infantry moved from Bessarabia to Ukraine 2 infantry moved from Romania to Bulgaria 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 1 mech_infantry moved from Switzerland to Northern Italy 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 transports moved from 112 Sea Zone to 115 Sea Zone 3 carriers moved from 112 Sea Zone to 115 Sea Zone 1 fighter moved from 115 Sea Zone to Germany 33 mech_infantrys moved from Western Ukraine to Ukraine 1 bomber moved from 43 Sea Zone to French Indo China 1 aaGun moved from Northern Italy to Western Germany 1 bomber moved from Greece to Southern Italy Place Units - Germans 3 infantry placed in Persia 3 infantry placed in Novgorod 3 artilleries placed in Normandy Bordeaux 10 infantry placed in Western Germany 1 infantry and 1 mech_infantry placed in Yugoslavia Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,4,2,3,5,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2 Germans collect 50 PUs (4 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : 1.83 British : -0.33 Russians : 1.00 -
TOMORROW!
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hey karl, I completely forgot to tell you I was gonna move a mech into Rostov. fuck it’s probably too late
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whoops I just rolled it! probably better you didn’t
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TripleA Manual Gamesave Post: Russians round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 armour, 7 artilleries, 31 infantry and 1 tactical_bomber moved from Bryansk to Ukraine 3 armour and 3 mech_infantrys moved from Volgograd to Ukraine 2 fighters moved from Russia to Ukraine 1 armour moved from Russia to Ukraine 1 artillery and 1 infantry moved from Vologda to Samara 2 infantry moved from Urals to Timguska Combat - Russians Battle in Samara Russians attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Ukraine Russians attack with 9 armour, 7 artilleries, 2 fighters, 31 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 2 armour, 5 artilleries, 6 infantry and 33 mech_infantrys; Italians defend with 2 artilleries, 1 factory_minor and 2 mech_infantrys Russians roll dice for 9 armour, 7 artilleries, 2 fighters, 31 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 18/53 hits, 15.33 expected hits Italians roll dice for 2 armour, 7 artilleries, 6 infantry and 35 mech_infantrys in Ukraine, round 2 : 13/50 hits, 17.00 expected hits 13 infantry owned by the Russians, 2 mech_infantrys owned by the Italians, 6 infantry owned by the Germans and 10 mech_infantrys owned by the Germans lost in Ukraine Russians roll dice for 9 armour, 7 artilleries, 2 fighters, 18 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 15/40 hits, 13.17 expected hits Italians roll dice for 2 armour, 7 artilleries and 23 mech_infantrys in Ukraine, round 3 : 16/32 hits, 11.00 expected hits 16 infantry owned by the Russians and 15 mech_infantrys owned by the Germans lost in Ukraine Russians roll dice for 9 armour, 7 artilleries, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 : 7/24 hits, 10.17 expected hits Italians roll dice for 2 armour, 7 artilleries and 8 mech_infantrys in Ukraine, round 4 : 6/17 hits, 6.00 expected hits 3 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 1 artillery owned by the Russians and 7 mech_infantrys owned by the Germans lost in Ukraine Russians roll dice for 9 armour, 6 artilleries, 2 fighters and 1 tactical_bomber in Ukraine, round 5 : 10/18 hits, 8.17 expected hits Italians roll dice for 2 armour, 7 artilleries and 1 mech_infantry in Ukraine, round 5 : 5/10 hits, 3.67 expected hits 5 artilleries owned by the Germans, 5 artilleries owned by the Russians, 2 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 artilleries owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 9 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 69 Casualties for Russians: 6 artilleries, 31 infantry and 3 mech_infantrys Casualties for Germans: 2 armour, 5 artilleries, 6 infantry and 33 mech_infantrys Casualties for Italians: 2 artilleries and 2 mech_infantrys Battle in Timguska Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Timguska, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Timguska, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Timguska, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska 1 infantry owned by the Russians retreated to Urals Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 2 aaGuns and 20 infantry moved from Yakut S.S.R. to YeniseyCombat Hit Differential Summary :
Italians : 2.33 Russians : 2.83 Japanese : 0.00 -
lol how did it go? I just saw emails of large rolls but don’t know how it went
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I am still NCM, but here is battle result.
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damn that’s bad, bad on my part to forget that :(
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Not sure if an extra tank would be game changer. First round you under rolled and that sealed the deal
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I did the calc and saw it wasn’t good, so I was gonna edit the mech to Rostov to block your fast. then totally forgot
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no that was 3 mechs and 3 tanks I was gonna block
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oh ha. that would have stopped it. But honestly is was around 70% on the nose.
Risky enough that it could easily backfire and cause me to tank.
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even as low as high 60s%
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what do you want to do? I think this game is cursed for you. 110 should have been the end.
You want to start another? Same set up? Allies me for 12?
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god damnit that ruined a perfectly fun game… such an easy block and I was totally intending to do it, but then forgot somehow. that’s the honest truth.
I’ll resign.
honestly I love you man, but I’m done playing you, I always have bad luck in big battles against you, I shouldn’t be losing these games even with me goofing around earlier in the game.
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@axis-dominion said in axis-dominion vs Karl (allies+12) bm3:
god damnit that ruined a perfectly fun game… such an easy block and I was totally intending to do it, but then forgot somehow. that’s the honest truth.
I’ll resign.
honestly I love you man, but I’m done playing you, I always have bad luck in big battles against you, I shouldn’t be losing these games even with me goofing around earlier in the game.
Thank man! You’re the best. I thought you were luring me into a risky battle, honestly.
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it’s just very consistent, every time we have a big battle it almost always goes your way in a big way, not even close. even when odds are crazy good for me, they seem to backfire way too much. very frustrating
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plz don’t ask me for another game anymore, it’s just not worth it. I shouldn’t be losing because of this much bad luck.
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@axis-dominion said in axis-dominion vs Karl (allies+12) bm3:
it’s just very consistent, every time we have a big battle it almost always goes your way in a big way, not even close. even when odds are crazy good for me, they seem to backfire way too much. very frustrating
Ha, maybe. We’ve played a ton of games and only a couple others come to mind where this happened.
But also your record against me is like 75-80% wins for you!





