TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
Thanks! A bit weird to see that during Italy’s turn, but thanks for being understandning.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
2 bombers moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 4/10 hits, 3,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
3 aaGuns, 3 armour, 5 artilleries, 19 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
6 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
6 armour and 1 mech_infantry moved from Bessarabia to Bryansk
2 bombers moved from Ukraine to Southern Italy
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 artillery and 1 infantry moved from Baltic States to Novgorod
8 infantry moved from Vyborg to Novgorod
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
1 tactical_bomber moved from Eastern Poland to Southern Italy
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Gibraltar
1 tactical_bomber moved from Western Germany to 95 Sea Zone
Place Units - Germans
2 infantry placed in Western Germany
1 bomber placed in Western Germany
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 factory_minor placed in Western Ukraine
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 0,50
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
2 bombers moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 4/10 hits, 3,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
3 aaGuns, 3 armour, 5 artilleries, 19 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
6 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
6 armour and 1 mech_infantry moved from Bessarabia to Bryansk
2 bombers moved from Ukraine to Southern Italy
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 artillery and 1 infantry moved from Baltic States to Novgorod
8 infantry moved from Vyborg to Novgorod
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
1 tactical_bomber moved from Eastern Poland to Southern Italy
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Gibraltar
1 tactical_bomber moved from Western Germany to 95 Sea Zone
Place Units - Germans
2 infantry placed in Western Germany
1 bomber placed in Western Germany
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 factory_minor placed in Western Ukraine
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,50
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
3 fighters moved from Russia to Archangel
3 artilleries, 16 infantry and 9 mech_infantrys moved from Smolensk to Russia
2 artilleries and 2 infantry moved from Tambov to Russia
2 infantry moved from Timguska to Novosibirsk
18 infantry moved from Yenisey to Timguska
4 infantry moved from Central Mongolia to Dzavhan
Combat - Russians
Battle in Archangel
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 3/4 hits, 1,67 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 fighters moved from Archangel to Russia
2 aaGuns moved from Smolensk to Russia
1 aaGun moved from Yenisey to Timguska
1 aaGun moved from Yenisey to Timguska
1 aaGun moved from Tambov to Russia
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
2 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
2 armour and 2 mech_infantrys moved from Kazakhstan to Russia
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Yunnan
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 marine moved from Kwangtung to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Java to 42 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 bomber moved from Anhwe to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Hunan to Burma
1 fighter and 1 tactical_bomber moved from Hunan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in Borneo
Battle in Guam
Battle in Celebes
Battle in Malaya
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking 41 Sea Zone from Neutral with 1 battleship, 1 destroyer, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Battle in Burma
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry; Chinese defend with 1 fighter
Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 7/9 hits, 4,50 expected hits
UK_Pacific roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the Chinese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Sumatra from UK_Pacific, taking Burma from UK_Pacific with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Chinese: 1 fighter
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Shan State, round 2 : 1/1 hits, 0,50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/5 hits, 2,50 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Sakha to Amur
1 armour moved from Siberia to Buyant-Uhaa
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Hunan
1 aaGun, 5 artilleries and 7 infantry moved from Kweichow to Hunan
1 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
3 fighters and 3 tactical_bombers moved from Burma to Hunan
1 fighter and 1 tactical_bomber moved from Shan State to Hunan
1 bomber moved from Burma to Hunan
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to Hainan
1 mech_infantry moved from Shantung to Buyant-Uhaa
1 mech_infantry moved from Shantung to Hunan
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 6 Sea Zone to Chahar
2 fighters moved from Japan to Chahar
Place Units - Japanese
2 carriers and 1 submarine placed in 6 Sea Zone
2 mech_infantrys placed in Shantung
1 infantry placed in Shantung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0,00
UK_Pacific : 0,33
Japanese : 3,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
4 fighters moved from 54 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Hawaiian Islands to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 30 Sea Zone to 55 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 55 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Morocco from Italians with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Combat Hit Differential Summary :
Americans : 2,50
Japanese : -0,67
@trulpen 2 hits in 92
What’s the attack? 1 fig and 1 tac? Sounds like max def anyway, so tip the bs and sink the des.
Now I see your post. Strange, quite often they don’t show up immediately.
Also see now that I forgot to move the tr that wasn’t used to sz96. Well, too late for that now.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
4 fighters moved from 54 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Hawaiian Islands to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 30 Sea Zone to 55 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 55 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Morocco from Italians with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 tactical_bomber in 92 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 92 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
1 tactical_bomber owned by the Americans lost in 92 Sea Zone
Italians win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -13
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Combat Hit Differential Summary :
Italians : 0,33
Americans : 2,67
Japanese : -0,67
sub hits in 37 you have to refresh the page to see the post
Tip the ac, please.
Wait. Need to look more closely.
Ah, missed that move. Yes, max d.
And actually, I think the defender should be able to make a joint decision of all hits. So the decision can be made after the figs hit as well. If anything diverges, it just has to be handled i e by restarting the battle.
one hit by the fighters
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
4 fighters moved from 54 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Hawaiian Islands to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 30 Sea Zone to 55 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 55 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Morocco from Italians with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 tactical_bomber in 92 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 92 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
1 tactical_bomber owned by the Americans lost in 92 Sea Zone
Italians win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -13
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 4 fighters in 37 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Combat Hit Differential Summary :
Italians : 0,33
Americans : 1,67
Japanese : -0,67
Let me think on it a bit. I guess it’s either tilt the ac and sink the des or sink the des and cr. Much depends on follow-ups, which seem to be plenty, but also the present battle. I’ll look at the map and get back to you.
Sink the ac.
Nah, sink the des.