dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Toyls vs Maxi - Corona edition
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 submarines; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 2 armour moved from Slovakia Hungary to Baltic States 1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber and 1 fighter British defend with 1 destroyer Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Baltic States Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Baltic States, round 2 : 0/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Baltic States Italians roll dice for 1 armour in Baltic States, round 3 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Tobruk 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 bomber moved from 98 Sea Zone to Southern Italy 1 artillery moved from Tunisia to Libya 2 aaGuns, 1 artillery and 4 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Kenya to Italian Somaliland Place Units - Italians 2 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : -3,00 British : -1,00 Russians : 0,33 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 2 infantry Germans defend with 2 fighters ANZAC roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0,33 expected hits Italians roll dice for 2 fighters in Alexandria, round 2 : 1/2 hits, 1,33 expected hits 1 infantry owned by the ANZAC and 1 fighter owned by the Germans lost in Alexandria 1 infantry owned by the ANZAC retreated to Egypt Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 infantry Casualties for Germans: 1 fighter Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from Shan State to Yunnan 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : -0,33 ANZAC : 0,67 -
TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 2 infantry Germans defend with 2 fighters ANZAC roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0,33 expected hits Italians roll dice for 2 fighters in Alexandria, round 2 : 1/2 hits, 1,33 expected hits 1 infantry owned by the ANZAC and 1 fighter owned by the Germans lost in Alexandria 1 infantry owned by the ANZAC retreated to Egypt Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 infantry Casualties for Germans: 1 fighter Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from Shan State to Yunnan 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French 1 destroyer moved from 58 Sea Zone to 37 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from Algeria to Egypt 2 infantry moved from Algeria to Tunisia French take Tunisia from Italians Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians : -0,33 ANZAC : 0,67 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour and 8 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 2 armour moved from Poland to Novgorod 3 bombers moved from Western Germany to Novgorod 1 armour, 3 artilleries and 14 infantry moved from Poland to Eastern Poland 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland 6 armour and 2 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Greece to Bulgaria Combat - Germans Battle in Novgorod Germans attack with 2 armour and 3 bombers Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour and 3 bombers in Novgorod, round 2 : 0/5 hits, 3,00 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Novgorod, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 2 armour and 3 bombers in Novgorod, round 3 : 3/5 hits, 3,00 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Novgorod, round 3 : 2/3 hits, 1,17 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Novgorod Germans win with 3 bombers remaining. Battle score for attacker is 1 Casualties for Germans: 2 armour Casualties for Russians: 1 armour, 1 artillery and 1 infantry Battle in Eastern Poland Germans attack with 8 armour, 5 artilleries, 22 infantry and 3 mech_infantrys Russians defend with 3 infantry Germans roll dice for 8 armour, 5 artilleries, 22 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 8/38 hits, 10,67 expected hits Russians roll dice for 3 infantry in Eastern Poland, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 8 armour, 5 artilleries, 21 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 3 aaGuns moved from Poland to Eastern Poland 3 bombers moved from Novgorod to Germany 9 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 bomber moved from Gibraltar to Western Germany 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 fighter moved from Alexandria to Southern Italy 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 109 Sea Zone Place Units - Germans 2 armour and 8 infantry placed in Germany 3 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Germans collect 45 PUs (1 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : -5,67 Russians : -0,33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Shensi to Yunnan 2 infantry moved from Kansu to Shensi 1 infantry moved from Belarus to Baltic States 1 tactical_bomber moved from Russia to Baltic States 1 fighter moved from Russia to Bessarabia 1 infantry moved from Ukraine to Bessarabia Combat - Russians Battle in Baltic States Russians attack with 1 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States Russians win with 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Bessarabia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bessarabia to Bryansk 1 tactical_bomber moved from Baltic States to Bryansk 2 aaGuns, 3 armour, 1 artillery and 12 infantry moved from Belarus to Bryansk 2 artilleries and 6 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 1 infantry moved from Russia to Bryansk 2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey 2 artilleries moved from Ukraine to Bryansk Place Units - Russians 1 infantry placed in Ukraine 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : 0,67 Italians : 0,50 Russians : 0,67 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 6 infantry and 2 transports; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Borneo to 43 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone 2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 artillery and 2 infantry moved from Central Mongolia to Chahar 1 mech_infantry moved from Ulaanbaatar to Chahar 2 bombers moved from Kwangsi to India 1 cruiser moved from 44 Sea Zone to 41 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Chahar 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 4,7 and causes: 11 damage to unit: factory_major Bombing raid in India causes 11 damage total. Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 37 Sea Zone Japanese attack with 2 destroyers, 2 submarines and 2 transports French defend with 1 destroyer Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Chahar Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/6 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 20 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Malaya Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2,17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 carrier moved from 43 Sea Zone to 37 Sea Zone 1 carrier moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 2 bombers moved from India to Hunan 2 artilleries and 8 infantry moved from Kweichow to Hunan 3 infantry moved from Kiangsu to Kiangsi 1 armour moved from Kwangtung to Hunan 3 fighters and 2 tactical_bombers moved from Kwangsi to Hunan 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Hunan 1 fighter and 1 tactical_bomber moved from Chahar to Hunan 1 fighter and 1 tactical_bomber moved from Jehol to Hunan 1 fighter moved from 45 Sea Zone to Kiangsi 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 artillery moved from Kwangtung to Kiangsi Place Units - Japanese 1 factory_minor placed in Shantung 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
French : -0,33 ANZAC : -0,33 Americans : 0,67 Chinese : -0,33 UK_Pacific : 1,33 AA fire in India : : -0,33 Japanese : 1,00 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 1 fighter, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 infantry, 2 mech_infantrys, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys Germans defend with 2 infantry; Italians defend with 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys in Gibraltar, round 2 : 2/9 hits, 2,67 expected hits Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys in Gibraltar, round 3 : 0/8 hits, 2,50 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys in Gibraltar, round 4 : 3/8 hits, 2,50 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Gibraltar to French West Africa 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 armour and 1 infantry placed in Western United States 1 battleship, 4 submarines and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 airfield, 3 infantry and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 10 PUs; UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 armour moved from Egypt to Iraq 3 infantry moved from Persia to Iraq 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 bomber moved from Egypt to Italian Somaliland 2 fighters and 2 tactical_bombers moved from Egypt to Iraq 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone Combat - British Battle in Italian Somaliland British attack with 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 battleship in Italian Somaliland, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland British win with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 : 2/8 hits, 3,33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 3 : 1/6 hits, 3,00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Iraq to Egypt 1 fighter moved from Union of South Africa to Egypt 1 bomber moved from Italian Somaliland to Egypt 2 submarines moved from 71 Sea Zone to 81 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from Burma to India 2 mech_infantrys moved from Yunnan to India 2 fighters moved from Yunnan to India Place Units - British 1 airfield placed in Gibraltar 1 submarine placed in 71 Sea Zone 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,3,5,4,6,4,3,5 British collect 27 PUs (8 lost to blockades); end with 28 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,3,5,3,6,5,6,5,3 UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Italians : 0,00 British : -3,00 Americans : -3,83 Neutral_Axis : 1,67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Tobruk to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 artillery moved from Libya to Tunisia 1 bomber moved from Southern Italy to Tunisia Combat - Italians Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1,83 expected hits French roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the French and 1 artillery owned by the Italians lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 artillery Casualties for French: 2 infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 1 fighter moved from Tobruk to Southern Italy 2 submarines moved from 97 Sea Zone to 95 Sea Zone 4 infantry moved from Northern Italy to Southern Italy 2 aaGuns, 1 artillery and 4 infantry moved from Slovakia Hungary to Eastern Poland Place Units - Italians 2 fighters placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : 0,17 French : 0,33 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Egypt to Alexandria 1 fighter moved from Egypt to French West Africa 2 infantry moved from United Kingdom to Scotland Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 6 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Eastern Poland to Ukraine 8 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour moved from Poland to Western Ukraine 1 fighter moved from Southern Italy to Ukraine 1 bomber moved from Germany to Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 bomber, 1 fighter and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 9 armour, 5 artilleries, 21 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 5 artilleries, 21 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 19/37 hits, 10,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 9 armour, 5 artilleries, 21 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Eastern Poland to Western Ukraine 1 infantry moved from Poland to Baltic States 8 infantry moved from Poland to Eastern Poland 8 infantry moved from Germany to Poland 2 armour moved from Germany to Eastern Poland 3 armour moved from Western Germany to Poland 1 submarine moved from 119 Sea Zone to 125 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 fighter moved from Ukraine to Bessarabia 1 bomber moved from Ukraine to Romania 3 infantry moved from Bulgaria to Romania 2 bombers moved from Germany to Western Germany Place Units - Germans 1 armour and 8 mech_infantrys placed in Germany Germans undo move 1. 2 mech_infantrys placed in Western Germany 1 armour, 1 bomber and 6 mech_infantrys placed in Germany Germans undo move 2. 1 bomber placed in Western Germany 1 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : 8,83 Russians : -0,67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 5 artilleries and 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 2 mech_infantrys moved from Yunnan to Malaya 1 fighter and 1 tactical_bomber moved from Yunnan to Malaya Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Malaya Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 2 artilleries and 1 harbour Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 2 artilleries in Malaya, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Malaya Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 3 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 4 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Malaya, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Malaya Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 mech_infantrys Casualties for Japanese: 2 artilleries Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 3 artilleries and 7 infantry moved from Russia to Bryansk 1 infantry moved from Belarus to Bryansk 1 aaGun moved from Yenisey to Olgiy 5 infantry moved from Yenisey to Olgiy 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Hopei Place Units - Russians 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : -0,33 Russians : -2,67 Japanese : 0,67 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 factory_minor, 9 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 2 infantry moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan 1 artillery and 1 infantry moved from Chahar to Hopei 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Kweichow 2 fighters and 2 tactical_bombers moved from Hunan to Kweichow 2 artilleries and 7 infantry moved from Hunan to Kwangsi 1 artillery and 3 infantry moved from Kiangsi to Kwangsi 1 armour moved from Hunan to Kwangsi 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to Kwangsi 2 bombers moved from Hunan to India 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 1 fighter and 1 tactical_bomber moved from Hunan to Suiyuyan 2 fighters moved from Hunan to Hopei 1 fighter moved from Kiangsi to Anhwe Combat - Japanese British scrambles 1 units out of India to defend against the attack in 39 Sea Zone Air Battle in India Japanese attacks with 2 units heading to India UK_Pacific launches 1 interceptors out of India Attackers Fire, : 0/2 hits, 0,33 expected hits Defenders Fire, : 0/1 hits, 0,17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 6,6 and causes: 12 damage to unit: factory_major Bombing raid in India causes 12 damage total. Battle in Kweichow Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 4/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 39 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer and 1 fighter Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Hopei Japanese attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Hopei, round 2 : 1/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kwangsi Japanese attack with 1 armour, 3 artilleries and 14 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries and 14 infantry in Kwangsi, round 2 : 4/18 hits, 4,33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 3 artilleries and 14 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in French Indo China, round 2 : 3/5 hits, 2,67 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 1 artillery, 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 0/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Moving scrambled unit from 39 Sea Zone back to originating territory: India Cleaning up after air battles Non Combat Move - Japanese 2 transports moved from 37 Sea Zone to 19 Sea Zone 2 bombers moved from India to Malaya 2 fighters and 2 tactical_bombers moved from French Indo China to Malaya 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 cruiser moved from 41 Sea Zone to 36 Sea Zone 2 destroyers moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from Ulaanbaatar to Central Mongolia 1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar 2 fighters moved from Hopei to Chahar 1 fighter moved from Anhwe to Kiangsu 2 infantry moved from Java to 42 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in Shantung 1 factory_minor placed in Malaya 3 infantry placed in Japan 2 submarines and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Defenders Fire, : : -0,17 British : 1,00 Chinese : 0,00 Attackers Fire, : : -0,33 UK_Pacific : -0,33 AA fire in India : : -0,33 Japanese : -1,50 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from 91 Sea Zone to United Kingdom 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 battleship moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from United Kingdom to France 1 bomber moved from French West Africa to United Kingdom Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Holland Belgium Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking Holland Belgium from Germans, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 armour, 1 infantry and 2 transports EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour and 1 infantry EDIT: Turning off Edit Mode 1 bomber moved from France to United Kingdom Place Units - Americans 2 fighters and 2 infantry placed in Eastern United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
AA fire in France : : -0,17 Americans : -0,33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese : 1,17 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from 91 Sea Zone to United Kingdom 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 battleship moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from United Kingdom to France 1 bomber moved from French West Africa to United Kingdom Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Holland Belgium Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking Holland Belgium from Germans, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 armour, 1 infantry and 2 transports EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour and 1 infantry EDIT: Turning off Edit Mode 1 bomber moved from France to United Kingdom Place Units - Americans 2 fighters and 2 infantry placed in Eastern United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - British British buy 2 carriers; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 8 PUs; Combat Move - British 2 infantry moved from Yunnan to French Indo China 2 fighters moved from India to French Indo China 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in French Indo China British attack with 2 fighters and 2 infantry Japanese defend with 1 artillery British roll dice for 2 fighters and 2 infantry in French Indo China, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 3 mech_infantrys moved from India to Yunnan 12 infantry moved from India to Burma 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 2 fighters moved from French Indo China to Yunnan 1 infantry moved from Ethiopia to 76 Sea Zone 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 artillery and 5 infantry moved from Egypt to Alexandria 2 fighters moved from Egypt to 98 Sea Zone 1 armour moved from Iraq to Eastern Persia 1 tactical_bomber moved from Egypt to Eastern Persia 2 submarines moved from 81 Sea Zone to 97 Sea Zone 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 71 Sea Zone to 81 Sea Zone Place Units - British 1 carrier placed in 98 Sea Zone 1 carrier placed in 110 Sea Zone Turn Complete - British British collect 35 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,6,2,1,1,5,5,5,3,1,6,5,5 UK_Pacific collect 7 PUs (2 lost to blockades); end with 15 PUsCombat Hit Differential Summary :
British : 1,67 AA fire in France : : -0,17 Americans : -0,33 Chinese : 1,17 Japanese : -0,67 -
TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Eastern Poland to Belarus Italians take Belarus from Russians Combat - Italians Non Combat Move - Italians 2 infantry moved from Northern Italy to France 2 infantry moved from Southern Italy to Northern Italy 2 aaGuns, 1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine 1 artillery and 3 infantry moved from Tobruk to Libya Place Units - Italians 2 artilleries and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,4 Italians collect 8 PUs (4 lost to blockades); end with 10 PUs Turning on Edit Mode EDIT: Changing ownership of Algeria from French to Italians EDIT: Changing PUs for Italians from 10 to 11 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 7 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 carrier moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 destroyer moved from 54 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caroline Islands ANZAC attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 : 1/5 hits, 1,50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 3 : 2/5 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun and 2 infantry Casualties for ANZAC: 2 infantry Non Combat Move - ANZAC 1 fighter moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 55 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French 1 fighter moved from French West Africa to 110 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0,33 AA fire in Caroline Islands : : -0,17 Japanese : 0,33 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 53 PUs; Germans buy 4 armour, 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Germany to Holland Belgium 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 7 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 bomber moved from Romania to Ukraine 1 fighter moved from Bessarabia to Ukraine 2 infantry moved from Western Ukraine to Ukraine 2 bombers moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Normandy Bordeaux 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 2 tactical_bombers moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers British defend with 2 infantry; French defend with 1 factory_minor and 1 harbour; Americans defend with 1 armour and 1 infantry Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/8 hits, 3,83 expected hits French roll dice for 1 armour and 3 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1,50 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux retreated to Normandy Bordeaux French win with 1 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 artillery and 2 mech_infantrys Casualties for Americans: 1 infantry Casualties for British: 2 infantry Battle in Holland Belgium Germans attack with 2 bombers, 2 mech_infantrys and 2 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 2 bombers, 2 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 2 : 1/6 hits, 2,67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium Germans roll dice for 2 bombers, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 3 : 2/5 hits, 2,50 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Ukraine Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Ukraine, round 2 : 4/4 hits, 1,50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Ukraine to Western Ukraine 1 bomber moved from Ukraine to Germany 3 infantry moved from Romania to Bulgaria 2 armour and 8 infantry moved from Eastern Poland to Western Ukraine 3 armour moved from Poland to Western Ukraine 4 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Germany to Eastern Poland 5 infantry moved from Poland to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 2 bombers moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Western Germany to Poland 1 fighter moved from Normandy Bordeaux to Western Germany 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 bombers moved from Normandy Bordeaux to Western Germany 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Poland to Eastern Poland 2 infantry moved from Poland to Germany Place Units - Germans 3 armour placed in Novgorod 1 bomber placed in Western Germany 3 infantry placed in Western Germany 2 mech_infantrys placed in Western Germany 1 armour placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,1 Germans collect 43 PUs (7 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 armour EDIT: Adding units owned by Germans to France: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,50 French : 1,50 Americans : 1,00 Russians : 0,33 -
ændrede lige mit køb fra 1 tank til 2 inf i edit mode





