It’s showing err. will post Sunday night, Monday
Makalakalane (ax) vs Enigma (al)
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 submarine moved from 16 Sea Zone to 5 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in 5 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 5 Sea Zone Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 106 Sea Zone 1 armour moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 68 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 2 fighters moved from Midway to 54 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 3 infantry moved from Yunnan to Kweichow 1 fighter moved from Tsinghai to Kweichow 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 1 infantry placed in Shensi 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 55 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 44 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 submarine moved from 81 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from 81 Sea Zone to 96 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 artillery moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to British Somaliland 1 artillery moved from 76 Sea Zone to British Somaliland 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 1 battleship moved from 80 Sea Zone to 76 Sea Zone 1 cruiser moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 artillery moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State 2 fighters moved from Yunnan to Shan State Combat - British Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 submarine 1 submarine owned by the Italians Submerged British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in British Somaliland British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to India 1 artillery moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 fighter moved from Persia to Anglo Egyptian Sudan 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 armour moved from 109 Sea Zone to Eire 1 infantry moved from 109 Sea Zone to Eire 1 artillery moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 aaGun moved from United Kingdom to Scotland 3 infantry moved from United Kingdom to Scotland 2 fighters moved from United Kingdom to Scotland 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to India Place Units - British 1 destroyer placed in 109 Sea Zone 1 fighter placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Yunnan: 1 mech_infantry EDIT: Adding units owned by UK_Pacific to India: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0,83 Italians : -0,67 AA fire in Western Germany : : -0,17 Americans : -0,33 Chinese : 0,00 Japanese : 1,33 -
@Makalakalane Redigerede lige en enkelt mec i Indien - husk at spille seneste post.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 4 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from Alexandria to Egypt Italians take Egypt from British 1 armour moved from Greece to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 armour moved from 98 Sea Zone to Egypt 1 armour moved from Eastern Poland to Bessarabia 1 bomber moved from Southern Italy to Bessarabia 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 battleship moved from 92 Sea Zone to 98 Sea Zone 2 cruisers moved from 97 Sea Zone to 98 Sea Zone Combat - Italians Battle in Egypt Battle in Bessarabia Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Bessarabia, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bessarabia to Greece Place Units - Italians 1 armour and 1 infantry placed in Northern Italy 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : -0.17 Russians : -0.33 -
@Enigma kan du måske bare redigere den ind igen når du spiller Anzac/Frankrig? Det har jo ingen indflydelse på Italien… :)
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@Makalakalane Jep, håber jeg husker det så ;-)
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Yunnan to India 1 artillery moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Yunnan to India 1 artillery moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from French Central Africa to Ethiopia 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Tobruk to Libya Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@Enigma Glemte den mec igen. Hvis du husker det, så skal mec’en flyttes fra Yunnan til Indien. Ellers prøver jeg at huske det i Ruslands tur.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by British from Yunnan: 1 mech_infantry EDIT: Adding units owned by UK_Pacific to India: 1 mech_infantry EDIT: Turning off Edit Mode Germans buy 2 bombers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 4 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from 92 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone 1 artillery moved from Algeria to Tunisia Germans take Tunisia from French 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Libya 1 fighter moved from 92 Sea Zone to Libya 1 tactical_bomber moved from 92 Sea Zone to Libya 1 battleship moved from 92 Sea Zone to 96 Sea Zone 1 cruiser moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Algeria to Tunisia 1 infantry moved from Eastern Poland to Western Ukraine 2 bombers moved from Eastern Poland to Baltic States 2 fighters moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in 96 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport British defend with 1 submarine Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 96 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Western Ukraine Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 bombers and 5 infantry Russians defend with 4 infantry Germans roll dice for 2 bombers and 5 infantry in Baltic States, round 2 : 3/7 hits, 2.17 expected hits Russians roll dice for 4 infantry in Baltic States, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Russians lost in Baltic States Germans roll dice for 2 bombers and 5 infantry in Baltic States, round 3 : 2/7 hits, 2.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers and 5 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Battle in Libya Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Libya, round 2 : 1/4 hits, 1.50 expected hits French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Libya Germans win, taking Libya from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 1 fighter moved from 96 Sea Zone to Egypt 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Libya to 96 Sea Zone 1 tactical_bomber moved from Libya to 96 Sea Zone 2 carriers moved from 92 Sea Zone to 96 Sea Zone 2 submarines moved from 92 Sea Zone to 96 Sea Zone 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to Southern Italy 2 fighters moved from Western Ukraine to Eastern Poland 2 bombers moved from Baltic States to Western Germany 11 armour moved from Germany to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Poland to Eastern Poland 1 artillery moved from Poland to Eastern Poland Place Units - Germans 2 fighters placed in Western Germany 2 bombers and 1 tactical_bomber placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : 0.17 British : -0.17 French : -0.33 Russians : -1.00 -
@Makalakalane Nu må det det vist snart være alliancens tur til at ramme i Europa. Det er jo helt vildt - 1 hit i samtlige forsvarsslag. Tredje runde i træk med huller i luften :-(
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 1 artillery moved from Belarus to Baltic States 3 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Belarus to Bessarabia 1 fighter moved from Belarus to Bessarabia 1 fighter moved from Russia to Bessarabia 1 fighter moved from Russia to Ukraine 1 armour moved from Belarus to Baltic States 2 infantry moved from Belarus to Baltic States 1 infantry moved from Amur to Korea Russians take Korea from Japanese 2 infantry moved from Buyant-Uhaa to Manchuria 6 infantry moved from Amur to Manchuria Combat - Russians Battle in Bessarabia Russians attack with 2 fighters and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 2 fighters and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Russians and 1 armour owned by the Italians lost in Bessarabia Russians win with 2 fighters remaining. Battle score for attacker is -5 Casualties for Russians: 1 tactical_bomber Casualties for Italians: 1 armour Battle in Manchuria Russians attack with 8 infantry Japanese defend with 1 aaGun and 2 tactical_bombers Russians roll dice for 8 infantry in Manchuria, round 2 : 0/8 hits, 1,33 expected hits Japanese roll dice for 1 aaGun and 2 tactical_bombers in Manchuria, round 2 : 2/2 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Manchuria Russians roll dice for 6 infantry in Manchuria, round 3 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 aaGun and 2 tactical_bombers in Manchuria, round 3 : 0/2 hits, 1,00 expected hits 1 aaGun owned by the Japanese lost in Manchuria Russians roll dice for 6 infantry in Manchuria, round 4 : 0/6 hits, 1,00 expected hits Japanese roll dice for 2 tactical_bombers in Manchuria, round 4 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 5 infantry in Manchuria, round 5 : 1/5 hits, 0,83 expected hits Japanese roll dice for 2 tactical_bombers in Manchuria, round 5 : 0/2 hits, 1,00 expected hits 1 tactical_bomber owned by the Japanese lost in Manchuria Russians roll dice for 5 infantry in Manchuria, round 6 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 tactical_bomber in Manchuria, round 6 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 15 Casualties for Russians: 4 infantry Casualties for Japanese: 1 aaGun and 2 tactical_bombers Battle in Ukraine Russians attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 3 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 4 : 1/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 armour, 2 artilleries and 4 infantry Germans defend with 5 infantry Russians roll dice for 1 armour, 2 artilleries and 4 infantry in Baltic States, round 2 : 3/7 hits, 2,17 expected hits Germans roll dice for 5 infantry in Baltic States, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Baltic States, round 3 : 0/6 hits, 2,00 expected hits Germans roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Baltic States, round 4 : 3/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Baltic States, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 5 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Belarus to Novgorod 3 aaGuns, 1 armour, 7 artilleries, 24 infantry and 4 mech_infantrys moved from Belarus to Bryansk 9 infantry moved from Russia to Bryansk 1 fighter moved from Ukraine to Bryansk 2 fighters moved from Bessarabia to Bryansk 2 infantry moved from Olgiy to Timguska 1 infantry moved from Dzavhan to Tsagaan Olom 1 infantry moved from Ulaanbaatar to Buyant-Uhaa Place Units - Russians 3 infantry placed in Novgorod 1 artillery, 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5 Russians collect 38 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : -1,33 Italians : 0,50 Russians : -2,17 Japanese : -0,50 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 1 artillery moved from Belarus to Baltic States 3 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Belarus to Bessarabia 1 fighter moved from Belarus to Bessarabia 1 fighter moved from Russia to Bessarabia 1 fighter moved from Russia to Ukraine 1 armour moved from Belarus to Baltic States 2 infantry moved from Belarus to Baltic States 1 infantry moved from Amur to Korea Russians take Korea from Japanese 2 infantry moved from Buyant-Uhaa to Manchuria 6 infantry moved from Amur to Manchuria Combat - Russians Battle in Bessarabia Russians attack with 2 fighters and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 2 fighters and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Russians and 1 armour owned by the Italians lost in Bessarabia Russians win with 2 fighters remaining. Battle score for attacker is -5 Casualties for Russians: 1 tactical_bomber Casualties for Italians: 1 armour Battle in Manchuria Russians attack with 8 infantry Japanese defend with 1 aaGun and 2 tactical_bombers Russians roll dice for 8 infantry in Manchuria, round 2 : 0/8 hits, 1,33 expected hits Japanese roll dice for 1 aaGun and 2 tactical_bombers in Manchuria, round 2 : 2/2 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Manchuria Russians roll dice for 6 infantry in Manchuria, round 3 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 aaGun and 2 tactical_bombers in Manchuria, round 3 : 0/2 hits, 1,00 expected hits 1 aaGun owned by the Japanese lost in Manchuria Russians roll dice for 6 infantry in Manchuria, round 4 : 0/6 hits, 1,00 expected hits Japanese roll dice for 2 tactical_bombers in Manchuria, round 4 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 5 infantry in Manchuria, round 5 : 1/5 hits, 0,83 expected hits Japanese roll dice for 2 tactical_bombers in Manchuria, round 5 : 0/2 hits, 1,00 expected hits 1 tactical_bomber owned by the Japanese lost in Manchuria Russians roll dice for 5 infantry in Manchuria, round 6 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 tactical_bomber in Manchuria, round 6 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 15 Casualties for Russians: 4 infantry Casualties for Japanese: 1 aaGun and 2 tactical_bombers Battle in Ukraine Russians attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 3 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 4 : 1/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 armour, 2 artilleries and 4 infantry Germans defend with 5 infantry Russians roll dice for 1 armour, 2 artilleries and 4 infantry in Baltic States, round 2 : 3/7 hits, 2,17 expected hits Germans roll dice for 5 infantry in Baltic States, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Baltic States, round 3 : 0/6 hits, 2,00 expected hits Germans roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Baltic States, round 4 : 3/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Baltic States, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 5 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Belarus to Novgorod 3 aaGuns, 1 armour, 7 artilleries, 24 infantry and 4 mech_infantrys moved from Belarus to Bryansk 9 infantry moved from Russia to Bryansk 1 fighter moved from Ukraine to Bryansk 2 fighters moved from Bessarabia to Bryansk 2 infantry moved from Olgiy to Timguska 1 infantry moved from Dzavhan to Tsagaan Olom 1 infantry moved from Ulaanbaatar to Buyant-Uhaa Place Units - Russians 3 infantry placed in Novgorod 1 artillery, 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5 Russians collect 38 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Amur: 1 infantry EDIT: Removing units owned by Russians from Buyant-Uhaa: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1,33 Italians : 0,50 Russians : -2,17 Japanese : -0,50 -
@Enigma Jeg redigerede lige en enkelt mand i øst, så husk at spille seneste gamesave.
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@Enigma ja, det har du ret i. Det er ret vildt… :/
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory_minor, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Kwangsi 1 artillery moved from Kiangsi to Kwangsi 1 bomber moved from Hainan to Shan State 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Shan State 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea 4 fighters moved from 42 Sea Zone to Dutch New Guinea 1 fighter moved from Philippines to 44 Sea Zone 2 submarines moved from 42 Sea Zone to 55 Sea Zone 2 carriers moved from 42 Sea Zone to 55 Sea Zone 1 cruiser moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Japan to 5 Sea Zone Combat - Japanese Battle in Hunan Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 5 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 5 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 5 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 5 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Dutch New Guinea Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 6/8 hits, 4.00 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Shan State Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 3 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 4 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 5 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 5 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 bomber in Shan State, round 6 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 6 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 artillery owned by the British lost in Shan State UK_Pacific win with no units remaining. Battle score for attacker is -12 Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in 55 Sea Zone Japanese attack with 2 carriers, 1 cruiser, 1 destroyer and 2 submarines ANZAC defend with 1 cruiser Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 carriers, 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 carriers, 1 cruiser and 1 destroyer in 55 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 carriers, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser Battle in Kwangsi Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 7 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 2 fighters moved from Dutch New Guinea to 46 Sea Zone 2 fighters moved from Dutch New Guinea to 55 Sea Zone 2 tactical_bombers moved from Dutch New Guinea to 55 Sea Zone 1 fighter moved from 44 Sea Zone to Philippines 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 5 Sea Zone to Jehol 1 infantry moved from Anhwe to Jehol 1 artillery moved from Anhwe to Jehol 3 mech_infantrys moved from Kiangsu to Jehol 1 mech_infantry moved from Kwangtung to Kiangsu 1 infantry moved from Kwangtung to Kiangsi 1 artillery moved from Kwangtung to Kiangsi 3 infantry moved from Sumatra to 41 Sea Zone 3 infantry and 2 transports moved from 41 Sea Zone to 55 Sea Zone 1 fighter moved from Japan to Philippines Place Units - Japanese 2 transports placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan 3 infantry placed in Malaya 1 factory_minor placed in Kwangtung 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Americans : 0.50 ANZAC : -0.67 Chinese : -1.67 UK_Pacific : 0.00 Japanese : -6.17 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 54 Sea Zone to 62 Sea Zone 1 artillery and 3 infantry moved from Queensland to New South Wales 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from 109 Sea Zone to 110 Sea Zone 1 carrier moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from 109 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone 1 battleship moved from 109 Sea Zone to 110 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 106 Sea Zone to 109 Sea Zone 2 transports moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia 1 artillery moved from Eastern United States to New Brunswick Nova Scotia 2 infantry moved from Brazil to British Guiana 1 armour, 1 infantry and 1 transport moved from 68 Sea Zone to 70 Sea Zone 1 armour and 1 infantry moved from 70 Sea Zone to South West Africa Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery and 2 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Hunan to Yunnan 1 artillery moved from Shensi to Kweichow 1 infantry moved from Shensi to Kweichow Place Units - Chinese 2 infantry placed in Yunnan 2 infantry placed in Manchuria 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUsCombat Hit Differential Summary :
Chinese : -0,50 Japanese : -1,33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 54 Sea Zone to 62 Sea Zone 1 artillery and 3 infantry moved from Queensland to New South Wales 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from 109 Sea Zone to 110 Sea Zone 1 carrier moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from 109 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone 1 battleship moved from 109 Sea Zone to 110 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 106 Sea Zone to 109 Sea Zone 2 transports moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia 1 artillery moved from Eastern United States to New Brunswick Nova Scotia 2 infantry moved from Brazil to British Guiana 1 armour, 1 infantry and 1 transport moved from 68 Sea Zone to 70 Sea Zone 1 armour and 1 infantry moved from 70 Sea Zone to South West Africa Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery and 2 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Chahar to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Hunan to Yunnan 1 artillery moved from Shensi to Kweichow 1 infantry moved from Shensi to Kweichow Place Units - Chinese 2 infantry placed in Yunnan 2 infantry placed in Manchuria 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs Purchase Units - British British buy 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from French Indo China to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Eire to 109 Sea Zone 3 infantry moved from Scotland to 109 Sea Zone 4 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from British Somaliland: 2 infantry EDIT: Removing units owned by British from British Somaliland: 1 artillery EDIT: Adding units owned by British to Ethiopia: 1 artillery and 2 infantry EDIT: Turning off Edit Mode 1 aaGun moved from Yunnan to Burma 2 aaGuns moved from Yunnan to Shan State 1 artillery and 5 infantry moved from Yunnan to Shan State 2 fighters, 11 infantry and 1 tactical_bomber moved from India to Burma 1 mech_infantry moved from India to Shan State 1 tactical_bomber moved from Burma to Shan State 2 fighters moved from Burma to Shan State 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 fighter moved from Anglo Egyptian Sudan to Ethiopia 1 armour moved from Persia to Iraq 2 mech_infantrys moved from Persia to Iraq 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Eire to United Kingdom 2 infantry moved from United Kingdom to Scotland 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 cruiser moved from 109 Sea Zone to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone Place Units - British Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 1 mech_infantry EDIT: Adding units owned by UK_Pacific to Shan State: 1 mech_infantry EDIT: Turning off Edit Mode 1 bomber and 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Persia 1 transport placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,2,6,1 British collect 35 PUs (1 lost to blockades); end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in Shan State change ownership: 1 mech_infantry Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese : -0,50 Japanese : -1,33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour, 1 artillery and 5 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Greece to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 artillery moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 3 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour, 3 artilleries and 9 infantry French defend with 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from Greece to Egypt Place Units - Italians 1 factory_minor placed in Egypt 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : 0.33 British : -0.33 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 37 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 45 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to Northern Territory 1 fighter moved from 37 Sea Zone to Shan State 1 fighter moved from Queensland to Shan State 1 infantry moved from Queensland to Northern Territory 1 infantry moved from New South Wales to South Australia 1 artillery moved from Queensland to South Australia 1 aaGun moved from Queensland to Northern Territory 1 aaGun moved from Queensland to New South Wales 1 artillery moved from Queensland to South Australia 2 infantry moved from Iraq to Persia 1 fighter moved from India to Shan State Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :





