Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 8 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 armour moved from Poland to Novgorod
3 bombers moved from Western Germany to Novgorod
1 armour, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
6 armour and 2 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Greece to Bulgaria
Combat - Germans
Battle in Novgorod
Germans attack with 2 armour and 3 bombers
Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour and 3 bombers in Novgorod, round 2 : 0/5 hits, 3,00 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Novgorod, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 2 armour and 3 bombers in Novgorod, round 3 : 3/5 hits, 3,00 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Novgorod, round 3 : 2/3 hits, 1,17 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Novgorod
Germans win with 3 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 armour
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 8 armour, 5 artilleries, 22 infantry and 3 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 8 armour, 5 artilleries, 22 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 8/38 hits, 10,67 expected hits
Russians roll dice for 3 infantry in Eastern Poland, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 8 armour, 5 artilleries, 21 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
3 aaGuns moved from Poland to Eastern Poland
3 bombers moved from Novgorod to Germany
9 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 bomber moved from Gibraltar to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Alexandria to Southern Italy
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 109 Sea Zone
Place Units - Germans
2 armour and 8 infantry placed in Germany
3 armour placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -5,67
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Shensi to Yunnan
2 infantry moved from Kansu to Shensi
1 infantry moved from Belarus to Baltic States
1 tactical_bomber moved from Russia to Baltic States
1 fighter moved from Russia to Bessarabia
1 infantry moved from Ukraine to Bessarabia
Combat - Russians
Battle in Baltic States
Russians attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bessarabia to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
2 aaGuns, 3 armour, 1 artillery and 12 infantry moved from Belarus to Bryansk
2 artilleries and 6 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 infantry moved from Russia to Bryansk
2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
2 artilleries moved from Ukraine to Bryansk
Place Units - Russians
1 infantry placed in Ukraine
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0,67
Italians : 0,50
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 6 infantry and 2 transports; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Borneo to 43 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 artillery and 2 infantry moved from Central Mongolia to Chahar
1 mech_infantry moved from Ulaanbaatar to Chahar
2 bombers moved from Kwangsi to India
1 cruiser moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Chahar
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0,33 expected hits
Bombing raid in India rolls: 4,7 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,50 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 destroyers, 2 submarines and 2 transports
French defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/6 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Malaya
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2,17 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 bombers moved from India to Hunan
2 artilleries and 8 infantry moved from Kweichow to Hunan
3 infantry moved from Kiangsu to Kiangsi
1 armour moved from Kwangtung to Hunan
3 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Hunan
1 fighter and 1 tactical_bomber moved from Chahar to Hunan
1 fighter and 1 tactical_bomber moved from Jehol to Hunan
1 fighter moved from 45 Sea Zone to Kiangsi
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery moved from Kwangtung to Kiangsi
Place Units - Japanese
1 factory_minor placed in Shantung
2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
French : -0,33
ANZAC : -0,33
Americans : 0,67
Chinese : -0,33
UK_Pacific : 1,33
AA fire in India : : -0,33
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 fighter, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 infantry, 2 mech_infantrys, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys
Germans defend with 2 infantry; Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1,17 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys in Gibraltar, round 2 : 2/9 hits, 2,67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys in Gibraltar, round 3 : 0/8 hits, 2,50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys in Gibraltar, round 4 : 3/8 hits, 2,50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 2 infantry
Casualties for Germans: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from Gibraltar to French West Africa
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 armour and 1 infantry placed in Western United States
1 battleship, 4 submarines and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 1 airfield, 3 infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 armour moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 bomber moved from Egypt to Italian Somaliland
2 fighters and 2 tactical_bombers moved from Egypt to Iraq
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
Combat - British
Battle in Italian Somaliland
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship in Italian Somaliland, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 : 2/8 hits, 3,33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 3 : 1/6 hits, 3,00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Iraq to Egypt
1 fighter moved from Union of South Africa to Egypt
1 bomber moved from Italian Somaliland to Egypt
2 submarines moved from 71 Sea Zone to 81 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from Burma to India
2 mech_infantrys moved from Yunnan to India
2 fighters moved from Yunnan to India
Place Units - British
1 airfield placed in Gibraltar
1 submarine placed in 71 Sea Zone
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,3,5,4,6,4,3,5
British collect 27 PUs (8 lost to blockades); end with 28 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,3,5,3,6,5,6,5,3
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Italians : 0,00
British : -3,00
Americans : -3,83
Neutral_Axis : 1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Tobruk to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 artillery moved from Libya to Tunisia
1 bomber moved from Southern Italy to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1,83 expected hits
French roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the French and 1 artillery owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery
Casualties for French: 2 infantry
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
1 fighter moved from Tobruk to Southern Italy
2 submarines moved from 97 Sea Zone to 95 Sea Zone
4 infantry moved from Northern Italy to Southern Italy
2 aaGuns, 1 artillery and 4 infantry moved from Slovakia Hungary to Eastern Poland
Place Units - Italians
2 fighters placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0,17
French : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to French West Africa
2 infantry moved from United Kingdom to Scotland
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
6 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Eastern Poland to Ukraine
8 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
1 fighter moved from Southern Italy to Ukraine
1 bomber moved from Germany to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 9 armour, 5 artilleries, 21 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 5 artilleries, 21 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 19/37 hits, 10,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 9 armour, 5 artilleries, 21 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Eastern Poland to Western Ukraine
1 infantry moved from Poland to Baltic States
8 infantry moved from Poland to Eastern Poland
8 infantry moved from Germany to Poland
2 armour moved from Germany to Eastern Poland
3 armour moved from Western Germany to Poland
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from Ukraine to Bessarabia
1 bomber moved from Ukraine to Romania
3 infantry moved from Bulgaria to Romania
2 bombers moved from Germany to Western Germany
Place Units - Germans
1 armour and 8 mech_infantrys placed in Germany
Germans undo move 1.
2 mech_infantrys placed in Western Germany
1 armour, 1 bomber and 6 mech_infantrys placed in Germany
Germans undo move 2.
1 bomber placed in Western Germany
1 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 8,83
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
2 mech_infantrys moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Malaya
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 harbour
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 2 artilleries in Malaya, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Malaya
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 3 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 4 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Malaya, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Malaya
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 mech_infantrys
Casualties for Japanese: 2 artilleries
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
3 artilleries and 7 infantry moved from Russia to Bryansk
1 infantry moved from Belarus to Bryansk
1 aaGun moved from Yenisey to Olgiy
5 infantry moved from Yenisey to Olgiy
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Hopei
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : -2,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 9 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
2 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Chahar to Hopei
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Kweichow
2 fighters and 2 tactical_bombers moved from Hunan to Kweichow
2 artilleries and 7 infantry moved from Hunan to Kwangsi
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
1 armour moved from Hunan to Kwangsi
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
2 bombers moved from Hunan to India
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to Suiyuyan
2 fighters moved from Hunan to Hopei
1 fighter moved from Kiangsi to Anhwe
Combat - Japanese
British scrambles 1 units out of India to defend against the attack in 39 Sea Zone
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 1 interceptors out of India
Attackers Fire, : 0/2 hits, 0,33 expected hits
Defenders Fire, : 0/1 hits, 0,17 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0,33 expected hits
Bombing raid in India rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 4/5 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer and 1 fighter
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Hopei
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Hopei, round 2 : 1/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 3 artilleries and 14 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries and 14 infantry in Kwangsi, round 2 : 4/18 hits, 4,33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 3 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in French Indo China, round 2 : 3/5 hits, 2,67 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 0/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Cleaning up after air battles
Non Combat Move - Japanese
2 transports moved from 37 Sea Zone to 19 Sea Zone
2 bombers moved from India to Malaya
2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 cruiser moved from 41 Sea Zone to 36 Sea Zone
2 destroyers moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from Ulaanbaatar to Central Mongolia
1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
2 fighters moved from Hopei to Chahar
1 fighter moved from Anhwe to Kiangsu
2 infantry moved from Java to 42 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Shantung
1 factory_minor placed in Malaya
3 infantry placed in Japan
2 submarines and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0,17
British : 1,00
Chinese : 0,00
Attackers Fire, : : -0,33
UK_Pacific : -0,33
AA fire in India : : -0,33
Japanese : -1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from United Kingdom to France
1 bomber moved from French West Africa to United Kingdom
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Holland Belgium
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking Holland Belgium from Germans, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 armour, 1 infantry and 2 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from France to United Kingdom
Place Units - Americans
2 fighters and 2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
AA fire in France : : -0,17
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
2 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 1,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from United Kingdom to France
1 bomber moved from French West Africa to United Kingdom
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Holland Belgium
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking Holland Belgium from Germans, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 armour, 1 infantry and 2 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from France to United Kingdom
Place Units - Americans
2 fighters and 2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
2 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - British
British buy 2 carriers; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 8 PUs;
Combat Move - British
2 infantry moved from Yunnan to French Indo China
2 fighters moved from India to French Indo China
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in French Indo China
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery
British roll dice for 2 fighters and 2 infantry in French Indo China, round 2 : 3/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
3 mech_infantrys moved from India to Yunnan
12 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
2 fighters moved from French Indo China to Yunnan
1 infantry moved from Ethiopia to 76 Sea Zone
1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 artillery and 5 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to 98 Sea Zone
1 armour moved from Iraq to Eastern Persia
1 tactical_bomber moved from Egypt to Eastern Persia
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
Place Units - British
1 carrier placed in 98 Sea Zone
1 carrier placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,6,2,1,1,5,5,5,3,1,6,5,5
UK_Pacific collect 7 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
British : 1,67
AA fire in France : : -0,17
Americans : -0,33
Chinese : 1,17
Japanese : -0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
2 aaGuns, 1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Tobruk to Libya
Place Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,4
Italians collect 8 PUs (4 lost to blockades); end with 10 PUs
Turning on Edit Mode
EDIT: Changing ownership of Algeria from French to Italians
EDIT: Changing PUs for Italians from 10 to 11
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 7 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
ANZAC attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 : 1/5 hits, 1,50 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 3 : 2/5 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - ANZAC
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 55 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
1 fighter moved from French West Africa to 110 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
AA fire in Caroline Islands : : -0,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 53 PUs;
Germans buy 4 armour, 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Germany to Holland Belgium
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
7 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 bomber moved from Romania to Ukraine
1 fighter moved from Bessarabia to Ukraine
2 infantry moved from Western Ukraine to Ukraine
2 bombers moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry; French defend with 1 factory_minor and 1 harbour; Americans defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/8 hits, 3,83 expected hits
French roll dice for 1 armour and 3 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1,50 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
retreated to Normandy Bordeaux
French win with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for Americans: 1 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 bombers, 2 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 2 : 1/6 hits, 2,67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 2 bombers, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 3 : 2/5 hits, 2,50 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Ukraine, round 2 : 4/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from Ukraine to Western Ukraine
1 bomber moved from Ukraine to Germany
3 infantry moved from Romania to Bulgaria
2 armour and 8 infantry moved from Eastern Poland to Western Ukraine
3 armour moved from Poland to Western Ukraine
4 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
5 infantry moved from Poland to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
2 bombers moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Western Germany to Poland
1 fighter moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Germany
Place Units - Germans
3 armour placed in Novgorod
1 bomber placed in Western Germany
3 infantry placed in Western Germany
2 mech_infantrys placed in Western Germany
1 armour placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,1
Germans collect 43 PUs (7 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 armour
EDIT: Adding units owned by Germans to France: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,50
French : 1,50
Americans : 1,00
Russians : 0,33
ændrede lige mit køb fra 1 tank til 2 inf i edit mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns, 6 armour, 8 artilleries and 24 infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 aaGun and 5 infantry moved from Olgiy to Kansu
1 fighter moved from Yunnan to Kansu
1 aaGun and 5 infantry moved from Yenisey to Timguska
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : -1,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour, 14 infantry and 1 transport; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 44 Sea Zone
3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
3 artilleries and 3 infantry moved from 38 Sea Zone to Burma
3 fighters and 3 tactical_bombers moved from Malaya to Burma
1 armour and 11 infantry moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Anhwe to Kweichow
2 bombers moved from Malaya to Burma
1 fighter and 1 tactical_bomber moved from Chahar to Kweichow
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 tactical_bomber moved from 42 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Burma
2 fighters moved from Chahar to Kweichow
1 fighter moved from Kiangsu to Kweichow
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/7 hits, 3,33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 3 artilleries, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers
British defend with 12 infantry
Japanese roll dice for 3 artilleries, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers in Burma, round 2 : 11/18 hits, 9,17 expected hits
UK_Pacific roll dice for 12 infantry in Burma, round 2 : 3/12 hits, 4,00 expected hits
3 infantry owned by the Japanese and 11 infantry owned by the British lost in Burma
Japanese roll dice for 3 artilleries, 2 bombers, 5 fighters and 5 tactical_bombers in Burma, round 3 : 4/15 hits, 8,17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 artilleries, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 3 infantry
Casualties for British: 12 infantry
Battle in French Indo China
Japanese attack with 1 armour, 11 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 armour, 11 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/13 hits, 3,00 expected hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in French Indo China
Japanese roll dice for 1 armour, 11 infantry and 1 tactical_bomber in French Indo China, round 3 : 7/13 hits, 3,00 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Burma to Malaya
2 bombers moved from Burma to Malaya
1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 battleships, 1 cruiser and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Siberia to Amur
2 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
8 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Kweichow to Shantung
2 infantry moved from Shantung to Jehol
1 aaGun, 1 artillery and 3 infantry moved from Central Mongolia to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
2 fighters moved from Kweichow to Kiangsu
1 fighter moved from Kweichow to Shantung
1 fighter moved from Kweichow to Suiyuyan
Place Units - Japanese
1 harbour placed in Hainan
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
3 infantry placed in Kiangsu
3 infantry placed in Shantung
7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5
Japanese collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese : -0,67
UK_Pacific : -1,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 battleship and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 bombers moved from United Kingdom to Western Germany
4 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
Combat - Americans
Air Battle in Western Germany
Americans attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 14 damage total. Damaged units is as follows: airfield = 6, factory_major = 8
Battle in Korea
Battle in 35 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans win, taking Korea from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
5 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 armour and 1 infantry placed in Western United States
1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : -0,33
Americans : 0,83
Japanese : 0,67