I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?19L Playoff 1/4 Final – AetV (Allies +25) vs Tizkit (Axis) G40.2
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Rostov to Kazakhstan 1 bomber moved from France to Kazakhstan 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Battle in Kazakhstan Italians attack with 2 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win, taking Cyprus from British, taking Kazakhstan from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Kazakhstan to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 aaGun, 1 artillery and 2 infantry moved from Rostov to Volgograd 1 infantry moved from Bryansk to Rostov 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 aaGun moved from Northern Italy to Southern Italy 7 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from France to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 artillery, 4 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : 0.17 Russians : -0.33 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 airfield; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 2 destroyers and 1 submarine moved from 44 Sea Zone to 46 Sea Zone 3 fighters moved from Queensland to New Guinea 1 fighter moved from New South Wales to Queensland 1 mech_infantry moved from South Australia to Queensland 2 aaGuns and 1 infantry moved from South Australia to Queensland 1 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 airfield placed in New Guinea Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 1 destroyer, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Samara 2 infantry and 1 mech_infantry moved from Russia to Samara 2 infantry moved from Rostov to Caucasus 1 armour moved from Rostov to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 3 armour moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Tsinghai Germans take Tsinghai from Chinese 1 mech_infantry moved from Volgograd to Sikang Germans take Sikang from Chinese 2 mech_infantrys moved from Volgograd to Caucasus 2 tactical_bombers moved from Rostov to Caucasus 1 tactical_bomber moved from Novgorod to Caucasus 1 tactical_bomber moved from Yugoslavia to Caucasus 1 bomber moved from French Indo China to Caucasus 1 bomber moved from France to Caucasus 1 tactical_bomber moved from Novgorod to Samara 1 bomber moved from French Indo China to Caucasus Combat - Germans Battle in Samara Germans attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 4 armour, 3 bombers, 2 infantry, 4 mech_infantrys and 4 tactical_bombers Russians defend with 7 infantry and 1 mech_infantry Germans roll dice for 4 armour, 3 bombers, 2 infantry, 4 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 : 8/17 hits, 7.67 expected hits Russians roll dice for 7 infantry and 1 mech_infantry in Caucasus, round 2 : 2/8 hits, 2.67 expected hits 1 mech_infantry owned by the Russians, 7 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 4 armour, 3 bombers, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Germans: 2 infantry Casualties for Russians: 7 infantry and 1 mech_infantry Non Combat Move - Germans 1 aaGun moved from Volgograd to Kazakhstan 2 aaGuns moved from Volgograd to Caucasus 1 bomber moved from Caucasus to Greece 1 fighter and 1 tactical_bomber moved from Yugoslavia to Western Germany 1 infantry moved from Yugoslavia to Northern Italy 1 tactical_bomber moved from Caucasus to Yugoslavia 3 tactical_bombers moved from Caucasus to Rostov 1 tactical_bomber moved from Samara to Rostov 2 bombers moved from Caucasus to Rostov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Bryansk to Rostov 2 armour and 2 mech_infantrys moved from Belarus to Rostov 1 mech_infantry moved from Novgorod to Karelia 2 mech_infantrys moved from Novgorod to Bryansk 3 mech_infantrys moved from Baltic States to Bryansk 1 mech_infantry moved from Germany to Baltic States 2 infantry moved from Western Germany to France 1 infantry moved from Holland Belgium to France 1 infantry moved from Normandy Bordeaux to France 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 2 mech_infantrys moved from France to Western Germany 1 mech_infantry moved from Holland Belgium to Western Germany 4 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Germany to Western Germany 1 submarine moved from 95 Sea Zone to 98 Sea Zone Place Units - Germans 2 artilleries and 1 mech_infantry placed in Volgograd 1 armour, 1 infantry and 1 mech_infantry placed in Ukraine 1 artillery and 2 infantry placed in Russia Germans undo move 3. 1 armour and 2 infantry placed in Russia 3 mech_infantrys placed in Novgorod 2 artilleries placed in France 5 mech_infantrys placed in Western Germany 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUsCombat Hit Differential Summary :
Germans : 0.17 Russians : -1.00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 12 infantry moved from Timguska to Urals Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 5 submarines moved from 42 Sea Zone to 46 Sea Zone 8 fighters and 4 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 2 submarines moved from 33 Sea Zone to 46 Sea Zone 3 bombers, 4 fighters and 2 tactical_bombers moved from French Indo China to 46 Sea Zone 3 fighters moved from Japan to 46 Sea Zone 1 tactical_bomber moved from Kiangsu to 46 Sea Zone 1 tactical_bomber moved from Kiangsu to 46 Sea Zone 3 mech_infantrys moved from Kiangsu to Hopei 1 armour moved from Hunan to Hopei 1 artillery and 1 mech_infantry moved from Hunan to Kweichow 1 fighter moved from Kiangsu to Kweichow 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 submarine moved from 20 Sea Zone to 34 Sea Zone 1 submarine moved from 34 Sea Zone to 46 Sea Zone -
-
@Tizkit Yes please scramble.
Max Def., Thank you.
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 5 submarines moved from 42 Sea Zone to 46 Sea Zone 8 fighters and 4 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 2 submarines moved from 33 Sea Zone to 46 Sea Zone 3 bombers, 4 fighters and 2 tactical_bombers moved from French Indo China to 46 Sea Zone 3 fighters moved from Japan to 46 Sea Zone 1 tactical_bomber moved from Kiangsu to 46 Sea Zone 1 tactical_bomber moved from Kiangsu to 46 Sea Zone 3 mech_infantrys moved from Kiangsu to Hopei 1 armour moved from Hunan to Hopei 1 artillery and 1 mech_infantry moved from Hunan to Kweichow 1 fighter moved from Kiangsu to Kweichow 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 submarine moved from 20 Sea Zone to 34 Sea Zone 1 submarine moved from 34 Sea Zone to 46 Sea Zone Combat - Japanese Americans scrambles 3 units out of New Guinea to defend against the attack in 46 Sea Zone Battle in Celebes Battle in Kweichow Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Kweichow, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Celebes from Americans, taking Kweichow from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Hopei Japanese attack with 1 armour and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour and 3 mech_infantrys in Hopei, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 46 Sea Zone Japanese attack with 2 battleships, 3 bombers, 6 carriers, 2 cruisers, 3 destroyers, 15 fighters, 9 submarines and 8 tactical_bombers Americans defend with 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports; ANZAC defend with 1 cruiser, 2 destroyers, 5 fighters and 1 submarine Japanese roll dice for 9 submarines in 46 Sea Zone, round 2 : 2/9 hits, 3.00 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 2 battleships, 3 bombers, 6 carriers, 2 cruisers, 3 destroyers, 15 fighters and 8 tactical_bombers in 46 Sea Zone, round 2 : 19/33 hits, 18.17 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship, 5 carriers, 4 cruisers, 3 destroyers, 10 fighters, 1 tactical_bomber and 3 transports in 46 Sea Zone, round 2 : 9/24 hits, 12.50 expected hits Units damaged: 2 battleships owned by the Japanese 1 submarine owned by the Americans, 3 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 2 destroyers owned by the ANZAC, 1 tactical_bomber owned by the Americans, 5 carriers owned by the Americans, 7 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone Japanese roll dice for 2 submarines in 46 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 3 bombers, 6 carriers, 2 cruisers, 3 destroyers, 15 fighters and 8 tactical_bombers in 46 Sea Zone, round 3 : 16/33 hits, 18.17 expected hits Americans roll dice for 10 fighters in 46 Sea Zone, round 3 : 6/10 hits, 6.67 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 battleship and 3 transports in 46 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 3 fighters owned by the Japanese, 5 fighters owned by the ANZAC, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese, 5 fighters owned by the Americans, 3 transports owned by the Americans and 1 battleship owned by the Americans lost in 46 Sea Zone Japanese win with 2 battleships, 3 bombers, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters, 1 submarine and 8 tactical_bombers remaining. Battle score for attacker is 230 Casualties for Japanese: 1 destroyer, 3 fighters and 8 submarines Casualties for ANZAC: 1 cruiser, 2 destroyers, 5 fighters and 1 submarine Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports Non Combat Move - Japanese 2 fighters moved from 46 Sea Zone to 33 Sea Zone 2 fighters moved from 46 Sea Zone to Caroline Islands 4 tactical_bombers moved from 46 Sea Zone to Caroline Islands 3 bombers moved from 46 Sea Zone to Caroline Islands 2 fighters moved from 46 Sea Zone to Caroline Islands 2 fighters moved from 46 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Java to 42 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 46 Sea Zone 4 mech_infantrys moved from French Indo China to Hunan 1 aaGun and 7 infantry moved from Jehol to Anhwe 1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Kweichow to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu 1 factory_minor placed in Kwangtung 1 bomber placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Americans : -4.17 Chinese : 1.67 Japanese : -2.00 -
I concede here @Tizkit and wish you good luck on your future games.
Morroco was the winner I think in Round 5. I should have waited and reduce the chance of recapturing by the Italians.
The game is posted.
Best regards AetV
-
Good game, and likewise all the best on your future games.
Yes, being able to re-take Morocco definitely gave the Germans some breathing room.
I don’t play a ton of games, but hopefully we meet up again.





