Samuel06 (X) Vs Pejon_88 (L +6) BM3


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 fighter and 2 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Iraq to Persia
            3 fighters moved from Egypt to Persia
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 artillery and 1 factory_minor
                    Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Persia
                Italians attack with 3 fighters and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 fighters and 1 infantry in Persia, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Persia
                Italians win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Persia to Iraq
            1 fighter moved from Northern Italy to Southern Italy
            1 submarine moved from 94 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Iraq
            1 factory_minor placed in Egypt
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : -0.33
    Russians : 0.67
    

    Savegame

  • '23 '22

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 2 infantry moved from New South Wales to Queensland
            2 aaGuns moved from South Australia to Queensland
            1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 2 infantry moved from New South Wales to Queensland
            2 aaGuns moved from South Australia to Queensland
            1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Northern Italy
            4 infantry moved from France to Northern Italy
    
        Combat - French
            Battle in Northern Italy
                French attack with 1 fighter and 4 infantry
                Italians defend with 1 factory_minor and 2 infantry
                    French roll dice for 1 fighter and 4 infantry in Northern Italy, round 2 : 0/5 hits, 1,17 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the French lost in Northern Italy
                    French roll dice for 1 fighter and 3 infantry in Northern Italy, round 3 : 2/4 hits, 1,00 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Northern Italy
                French win, taking Northern Italy from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - French
            1 fighter moved from Northern Italy to France
            2 infantry moved from Normandy Bordeaux to France
    
        Turn Complete - French
            French collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    French : -0,17
    

    Savegame


  • TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 7x factory_major, 3x factory_major; Remaining resources: 34 PUs; 
            Germans buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Western Germany to Northern Italy
            3 bombers moved from Western Germany to United Kingdom
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            3 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Germany to Northern Italy
            2 fighters and 3 tactical_bombers moved from Western Germany to Northern Italy
    

    Savegame


  • @samuel06 Intercept London?

  • '23 '22

    Yes please.


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 7x factory_major, 3x factory_major; Remaining resources: 34 PUs; 
            Germans buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Western Germany to Northern Italy
            3 bombers moved from Western Germany to United Kingdom
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            3 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Germany to Northern Italy
            2 fighters and 3 tactical_bombers moved from Western Germany to Northern Italy
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 3 units heading to United Kingdom
                British launches 1 interceptors out of United Kingdom
                    Attackers Fire,  : 2/3 hits, 0.50 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 6,4 and causes: 10 damage to unit: factory_major
                Bombing raid in United Kingdom causes 10 damage total. 
            Battle in Holland Belgium
                Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 aaGun; Americans defend with 1 artillery and 2 infantry
                    AA fire in Holland Belgium : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
                    Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/6 hits, 2.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for British: 1 aaGun
                Casualties for Germans: 1 infantry
            Battle in Northern Italy
                Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
                French defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Northern Italy, round 2 : 4/9 hits, 4.00 expected hits
                    French roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the French lost in Northern Italy
                Germans win, taking Northern Italy from French with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for French: 3 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 fighters and 3 tactical_bombers moved from Northern Italy to Western Germany
            1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            6 armour and 7 mech_infantrys moved from Romania to Germany
            1 infantry moved from Slovakia Hungary to Romania
            1 aaGun, 5 artilleries and 9 infantry moved from Slovakia Hungary to Germany
            21 infantry moved from Germany to Western Germany
            1 infantry moved from Poland to Slovakia Hungary
            1 aaGun, 3 artilleries and 9 infantry moved from Poland to Germany
            2 bombers moved from United Kingdom to Western Germany
            1 mech_infantry moved from Southern Italy to 95 Sea Zone
    
        Place Units - Germans
            1 artillery and 5 infantry placed in Western Germany
            5 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
            Germans collect 30 PUs (3 lost to blockades); end with 30 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Defenders Fire,  : : -0.33
    French : -1.00
    Americans : -0.67
    Attackers Fire,  : : 1.50
    AA fire in United Kingdom : : 0.50
    AA fire in Holland Belgium : : -0.50
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Baltic States to Poland
            1 fighter and 1 tactical_bomber moved from Novgorod to Poland
            1 artillery and 2 infantry moved from Bessarabia to Romania
            1 armour moved from Ukraine to Romania
            4 armour, 20 artilleries, 32 infantry and 6 mech_infantrys moved from Eastern Poland to Slovakia Hungary
            2 mech_infantrys moved from Ukraine to Romania
    
        Combat - Russians
            Battle in Poland
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Romania
                Russians attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Romania, round 2 : 2/6 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 4 armour, 20 artilleries, 32 infantry and 6 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 4 armour, 20 artilleries, 32 infantry and 6 mech_infantrys in Slovakia Hungary, round 2 : 10/62 hits, 18,33 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 4 armour, 20 artilleries, 31 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Eastern Poland to Slovakia Hungary
            1 armour and 3 mech_infantrys moved from Belarus to Slovakia Hungary
            3 aaGuns moved from Belarus to Eastern Poland
            2 mech_infantrys moved from Ukraine to Eastern Poland
            1 mech_infantry moved from Volgograd to Turkmenistan
            1 infantry moved from Northwest Persia to Persia
            1 mech_infantry moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Russia to Western Ukraine
            1 tactical_bomber moved from Volgograd to Rostov
            1 tactical_bomber moved from Poland to Western Ukraine
            1 fighter moved from Rostov to Western Ukraine
            1 fighter moved from Poland to Western Ukraine
            1 tactical_bomber moved from Rostov to Western Ukraine
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Volgograd
            1 armour and 2 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Ukraine
            2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 47 PUs; end with 47 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Russians : -7,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 3 infantry, 3 mech_infantrys and 5 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Japan to 19 Sea Zone
            2 mech_infantrys moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
            1 submarine moved from 35 Sea Zone to 32 Sea Zone
            4 infantry and 1 marine moved from Philippines to 35 Sea Zone
            2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 infantry, 1 marine, 5 tactical_bombers and 2 transports moved from 35 Sea Zone to 33 Sea Zone
            4 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            2 infantry, 1 marine and 2 mech_infantrys moved from French Indo China to 36 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 marine, 2 mech_infantrys and 2 transports moved from 36 Sea Zone to 33 Sea Zone
            2 infantry, 1 marine and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in 19 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win, taking Caroline Islands from Americans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 32 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
            1 mech_infantry moved from Hunan to Jehol
            3 mech_infantrys moved from Kiangsu to Jehol
            1 bomber moved from 19 Sea Zone to Midway
            2 bombers moved from French Indo China to Midway
            3 armour moved from India to Shan State
            3 mech_infantrys moved from West India to India
            3 mech_infantrys moved from India to Burma
            6 mech_infantrys moved from Eastern Persia to India
            2 bombers and 1 fighter moved from Japan to Midway
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 battleship
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            1 destroyer and 3 transports placed in 6 Sea Zone
            3 artilleries and 3 infantry placed in Japan
            Japanese undo move 2.
            2 artilleries and 2 infantry placed in Japan
            1 transport placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            1 transport placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : -0.33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 54 Sea Zone to 32 Sea Zone
            1 bomber moved from Queensland to 32 Sea Zone
            2 fighters moved from Hawaiian Islands to 32 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 bombers moved from United Kingdom to Germany
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0,33 expected hits
                Bombing raid in Germany rolls: 7,6 and causes: 13 damage to unit: factory_major
                Bombing raid in Germany causes 13 damage total. 
            Battle in Philippines
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Philippines from Japanese, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 32 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 32 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 32 Sea Zone to Hawaiian Islands
            2 fighters moved from 32 Sea Zone to 26 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from Queensland to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone
            5 artilleries and 5 infantry moved from Normandy Bordeaux to France
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 118 Sea Zone
            2 bombers moved from Germany to France
            1 fighter moved from Holland Belgium to United Kingdom
            1 tactical_bomber moved from Holland Belgium to France
            1 infantry moved from Libya to Tunisia
    
        Place Units - Americans
            1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Western United States
            2 fighters and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Americans : 1,67
    Japanese : -0,17
    AA fire in Germany : : -0,33
    

    Savegame

  • '23 '22

    There is a bug concerning my mech in Manchuria. I cannot edit it…

    6e644bdb-4634-4af2-b655-8fed3940402f-image.png

    My idea is to remove one of the Chinese inf since both defend on 2 or less. Please look at my edit and see it you accept it?

  • '23 '22

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Chahar
            1 fighter moved from Kweichow to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Suiyuyan
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,67
    Japanese : 0,33
    

    Savegame

  • '23 '22

    TripleA Manual Gamesave Post: British round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 29 PUs; 
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
            EDIT: Adding units owned by Americans to France: 1 fighter
            EDIT: Turning off Edit Mode
            British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novgorod: 1 aaGun, 1 artillery and 8 infantry
            EDIT: Adding units owned by Russians to Karelia: 1 aaGun, 1 artillery and 8 infantry
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            1 artillery, 3 infantry and 1 tactical_bomber moved from France to Northern Italy
            4 fighters moved from France to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            2 bombers moved from United Kingdom to Western Germany
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 fighters and 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            1 infantry moved from 126 Sea Zone to Norway
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    Intercept in Western Germany?

  • '23 '22

    TripleA Manual Gamesave Post: British round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 29 PUs; 
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
            EDIT: Adding units owned by Americans to France: 1 fighter
            EDIT: Turning off Edit Mode
            British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novgorod: 1 aaGun, 1 artillery and 8 infantry
            EDIT: Adding units owned by Russians to Karelia: 1 aaGun, 1 artillery and 8 infantry
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 7 transports
            EDIT: Adding units owned by Americans to 107 Sea Zone: 7 transports
            EDIT: Turning off Edit Mode
            1 artillery, 3 infantry and 1 tactical_bomber moved from France to Northern Italy
            2 fighters moved from 110 Sea Zone to Western Germany
            2 bombers moved from United Kingdom to Western Germany
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 fighters and 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            1 infantry moved from 126 Sea Zone to Norway
            EDIT: British undo move 9.
            EDIT: British undo move 8.
            EDIT: British undo move 7.
            EDIT: British undo move 6.
            EDIT: British undo move 5.
            EDIT: British undo move 4.
            EDIT: British undo move 3.
            EDIT: British undo move 2.
            EDIT: British undo move 1.
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 126 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            1 infantry moved from 126 Sea Zone to Norway
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 fighters and 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
            1 artillery, 3 infantry and 1 tactical_bomber moved from France to Northern Italy
            4 fighters moved from France to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            2 bombers moved from United Kingdom to Western Germany
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    Edited my 7 transports for US. Same scenario regarding the interception.


  • @Pejon_88 No interception. Btw, you made a mistake when you edited Korea, you added an extra US mech and removed a Chinese Infantry.

  • '23 '22

    Yes, I know and sorry for that, but that was the only option. Please look at my previous post regarding the bug. Do you have another idea?

  • '23 '22

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 54 Sea Zone to 32 Sea Zone
            1 bomber moved from Queensland to 32 Sea Zone
            2 fighters moved from Hawaiian Islands to 32 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 bombers moved from United Kingdom to Germany
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0,33 expected hits
                Bombing raid in Germany rolls: 7,6 and causes: 13 damage to unit: factory_major
                Bombing raid in Germany causes 13 damage total. 
            Battle in Philippines
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Philippines from Japanese, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 32 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 32 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 32 Sea Zone to Hawaiian Islands
            2 fighters moved from 32 Sea Zone to 26 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from Queensland to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone
            5 artilleries and 5 infantry moved from Normandy Bordeaux to France
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 118 Sea Zone
            2 bombers moved from Germany to France
            1 fighter moved from Holland Belgium to United Kingdom
            1 tactical_bomber moved from Holland Belgium to France
            1 infantry moved from Libya to Tunisia
    
        Place Units - Americans
            1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Western United States
            2 fighters and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning on Edit Mode
            EDIT: Changing ownership of Korea from Japanese to Americans
            EDIT: Adding units owned by Americans to Korea: 1 mech_infantry
            EDIT: Removing units owned by Chinese from Manchuria: 1 infantry
            EDIT: Changing PUs for Americans from 98 to 101
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Chahar
            1 fighter moved from Kweichow to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Suiyuyan
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    
        Purchase Units - British
            British repair damage of 2x factory_major; Remaining resources: 29 PUs; 
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
            EDIT: Adding units owned by Americans to France: 1 fighter
            EDIT: Turning off Edit Mode
            British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novgorod: 1 aaGun, 1 artillery and 8 infantry
            EDIT: Adding units owned by Russians to Karelia: 1 aaGun, 1 artillery and 8 infantry
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 7 transports
            EDIT: Adding units owned by Americans to 107 Sea Zone: 7 transports
            EDIT: Turning off Edit Mode
            1 artillery, 3 infantry and 1 tactical_bomber moved from France to Northern Italy
            2 fighters moved from 110 Sea Zone to Western Germany
            2 bombers moved from United Kingdom to Western Germany
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 fighters and 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            1 infantry moved from 126 Sea Zone to Norway
            EDIT: British undo move 9.
            EDIT: British undo move 8.
            EDIT: British undo move 7.
            EDIT: British undo move 6.
            EDIT: British undo move 5.
            EDIT: British undo move 4.
            EDIT: British undo move 3.
            EDIT: British undo move 2.
            EDIT: British undo move 1.
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 126 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            1 infantry moved from 126 Sea Zone to Norway
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 fighters and 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
            1 artillery, 3 infantry and 1 tactical_bomber moved from France to Northern Italy
            4 fighters moved from France to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            2 bombers moved from United Kingdom to Western Germany
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 8 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/2 hits, 0,33 expected hits
                Bombing raid in Western Germany rolls: 4,3 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Battle in Norway
            Battle in Anglo Egyptian Sudan
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1,83 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Norway from Germans, taking Anglo Egyptian Sudan from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Northern Italy
                British attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Germans defend with 3 infantry; Italians defend with 1 factory_minor
                    British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/5 hits, 1,50 expected hits
                    Italians roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                    British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Northern Italy, round 3 : 2/5 hits, 1,50 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Northern Italy
                British win, taking Northern Italy from Italians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            1 tactical_bomber moved from Northern Italy to France
            6 infantry moved from Normandy Bordeaux to France
            6 fighters moved from Western Germany to France
            2 bombers moved from Western Germany to United Kingdom
            1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 mech_infantrys moved from Belgian Congo to Ethiopia
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Ethiopia
    
        Place Units - British
            2 fighters placed in United Kingdom
            3 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,6
            British collect 31 PUs (2 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,67
    British : -0,83
    Italians : -2,00
    Americans : 1,67
    AA fire in Western Germany : : -0,33
    Chinese : -0,67
    Japanese : 0,17
    AA fire in Germany : : -0,33
    

    Savegame


  • @Pejon_88 What bug ? I’m not sure

Suggested Topics

  • 11
  • 74
  • 54
  • 168
  • 97
  • 267
  • 119
  • 188
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

17.8k

Users

40.5k

Topics

1.8m

Posts