@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Makalakalane (ax) vs Enigma (al)
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 55 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 44 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 submarine moved from 81 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from 81 Sea Zone to 96 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 artillery moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to British Somaliland 1 artillery moved from 76 Sea Zone to British Somaliland 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 1 battleship moved from 80 Sea Zone to 76 Sea Zone 1 cruiser moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 artillery moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State 2 fighters moved from Yunnan to Shan State Combat - BritishCombat Hit Differential Summary :
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@Enigma Submerge i Middelhave?
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@Enigma ja tak
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 submarine moved from 16 Sea Zone to 5 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in 5 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 5 Sea Zone Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 106 Sea Zone 1 armour moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 68 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 2 fighters moved from Midway to 54 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 3 infantry moved from Yunnan to Kweichow 1 fighter moved from Tsinghai to Kweichow 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 1 infantry placed in Shensi 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 55 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 44 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 submarine moved from 81 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from 81 Sea Zone to 96 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 artillery moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to British Somaliland 1 artillery moved from 76 Sea Zone to British Somaliland 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 1 battleship moved from 80 Sea Zone to 76 Sea Zone 1 cruiser moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 artillery moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State 2 fighters moved from Yunnan to Shan State Combat - British Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 submarine 1 submarine owned by the Italians Submerged British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in British Somaliland British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to India 1 artillery moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 fighter moved from Persia to Anglo Egyptian Sudan 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 armour moved from 109 Sea Zone to Eire 1 infantry moved from 109 Sea Zone to Eire 1 artillery moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 aaGun moved from United Kingdom to Scotland 3 infantry moved from United Kingdom to Scotland 2 fighters moved from United Kingdom to Scotland 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to India Place Units - British 1 destroyer placed in 109 Sea Zone 1 fighter placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantryCombat Hit Differential Summary :
British : 0,83 Italians : -0,67 AA fire in Western Germany : : -0,17 Americans : -0,33 Chinese : 0,00 Japanese : 1,33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 submarine moved from 16 Sea Zone to 5 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in 5 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 5 Sea Zone Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 106 Sea Zone 1 armour moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 68 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 2 fighters moved from Midway to 54 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 3 infantry moved from Yunnan to Kweichow 1 fighter moved from Tsinghai to Kweichow 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 1 infantry placed in Shensi 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 55 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 44 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 submarine moved from 81 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from 81 Sea Zone to 96 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 artillery moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to British Somaliland 1 artillery moved from 76 Sea Zone to British Somaliland 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 1 battleship moved from 80 Sea Zone to 76 Sea Zone 1 cruiser moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 artillery moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State 2 fighters moved from Yunnan to Shan State Combat - British Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 submarine 1 submarine owned by the Italians Submerged British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in British Somaliland British attack with 1 artillery and 3 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to India 1 artillery moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 fighter moved from Persia to Anglo Egyptian Sudan 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 armour moved from 109 Sea Zone to Eire 1 infantry moved from 109 Sea Zone to Eire 1 artillery moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 aaGun moved from United Kingdom to Scotland 3 infantry moved from United Kingdom to Scotland 2 fighters moved from United Kingdom to Scotland 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to India Place Units - British 1 destroyer placed in 109 Sea Zone 1 fighter placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Yunnan: 1 mech_infantry EDIT: Adding units owned by UK_Pacific to India: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0,83 Italians : -0,67 AA fire in Western Germany : : -0,17 Americans : -0,33 Chinese : 0,00 Japanese : 1,33 -
@Makalakalane Redigerede lige en enkelt mec i Indien - husk at spille seneste post.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 4 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from Alexandria to Egypt Italians take Egypt from British 1 armour moved from Greece to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 armour moved from 98 Sea Zone to Egypt 1 armour moved from Eastern Poland to Bessarabia 1 bomber moved from Southern Italy to Bessarabia 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 battleship moved from 92 Sea Zone to 98 Sea Zone 2 cruisers moved from 97 Sea Zone to 98 Sea Zone Combat - Italians Battle in Egypt Battle in Bessarabia Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Bessarabia, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bessarabia to Greece Place Units - Italians 1 armour and 1 infantry placed in Northern Italy 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : -0.17 Russians : -0.33 -
@Enigma kan du måske bare redigere den ind igen når du spiller Anzac/Frankrig? Det har jo ingen indflydelse på Italien… :)
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@Makalakalane Jep, håber jeg husker det så ;-)
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Yunnan to India 1 artillery moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Yunnan to India 1 artillery moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from French Central Africa to Ethiopia 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Tobruk to Libya Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@Enigma Glemte den mec igen. Hvis du husker det, så skal mec’en flyttes fra Yunnan til Indien. Ellers prøver jeg at huske det i Ruslands tur.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by British from Yunnan: 1 mech_infantry EDIT: Adding units owned by UK_Pacific to India: 1 mech_infantry EDIT: Turning off Edit Mode Germans buy 2 bombers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 4 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from 92 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone 1 artillery moved from Algeria to Tunisia Germans take Tunisia from French 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Libya 1 fighter moved from 92 Sea Zone to Libya 1 tactical_bomber moved from 92 Sea Zone to Libya 1 battleship moved from 92 Sea Zone to 96 Sea Zone 1 cruiser moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Algeria to Tunisia 1 infantry moved from Eastern Poland to Western Ukraine 2 bombers moved from Eastern Poland to Baltic States 2 fighters moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in 96 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport British defend with 1 submarine Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 96 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Western Ukraine Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 bombers and 5 infantry Russians defend with 4 infantry Germans roll dice for 2 bombers and 5 infantry in Baltic States, round 2 : 3/7 hits, 2.17 expected hits Russians roll dice for 4 infantry in Baltic States, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Russians lost in Baltic States Germans roll dice for 2 bombers and 5 infantry in Baltic States, round 3 : 2/7 hits, 2.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers and 5 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Battle in Libya Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Libya, round 2 : 1/4 hits, 1.50 expected hits French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Libya Germans win, taking Libya from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 1 fighter moved from 96 Sea Zone to Egypt 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Libya to 96 Sea Zone 1 tactical_bomber moved from Libya to 96 Sea Zone 2 carriers moved from 92 Sea Zone to 96 Sea Zone 2 submarines moved from 92 Sea Zone to 96 Sea Zone 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to Southern Italy 2 fighters moved from Western Ukraine to Eastern Poland 2 bombers moved from Baltic States to Western Germany 11 armour moved from Germany to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Poland to Eastern Poland 1 artillery moved from Poland to Eastern Poland Place Units - Germans 2 fighters placed in Western Germany 2 bombers and 1 tactical_bomber placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : 0.17 British : -0.17 French : -0.33 Russians : -1.00 -
@Makalakalane Nu må det det vist snart være alliancens tur til at ramme i Europa. Det er jo helt vildt - 1 hit i samtlige forsvarsslag. Tredje runde i træk med huller i luften :-(
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 1 artillery moved from Belarus to Baltic States 3 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Belarus to Bessarabia 1 fighter moved from Belarus to Bessarabia 1 fighter moved from Russia to Bessarabia 1 fighter moved from Russia to Ukraine 1 armour moved from Belarus to Baltic States 2 infantry moved from Belarus to Baltic States 1 infantry moved from Amur to Korea Russians take Korea from Japanese 2 infantry moved from Buyant-Uhaa to Manchuria 6 infantry moved from Amur to Manchuria Combat - Russians Battle in Bessarabia Russians attack with 2 fighters and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 2 fighters and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Russians and 1 armour owned by the Italians lost in Bessarabia Russians win with 2 fighters remaining. Battle score for attacker is -5 Casualties for Russians: 1 tactical_bomber Casualties for Italians: 1 armour Battle in Manchuria Russians attack with 8 infantry Japanese defend with 1 aaGun and 2 tactical_bombers Russians roll dice for 8 infantry in Manchuria, round 2 : 0/8 hits, 1,33 expected hits Japanese roll dice for 1 aaGun and 2 tactical_bombers in Manchuria, round 2 : 2/2 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Manchuria Russians roll dice for 6 infantry in Manchuria, round 3 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 aaGun and 2 tactical_bombers in Manchuria, round 3 : 0/2 hits, 1,00 expected hits 1 aaGun owned by the Japanese lost in Manchuria Russians roll dice for 6 infantry in Manchuria, round 4 : 0/6 hits, 1,00 expected hits Japanese roll dice for 2 tactical_bombers in Manchuria, round 4 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 5 infantry in Manchuria, round 5 : 1/5 hits, 0,83 expected hits Japanese roll dice for 2 tactical_bombers in Manchuria, round 5 : 0/2 hits, 1,00 expected hits 1 tactical_bomber owned by the Japanese lost in Manchuria Russians roll dice for 5 infantry in Manchuria, round 6 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 tactical_bomber in Manchuria, round 6 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 15 Casualties for Russians: 4 infantry Casualties for Japanese: 1 aaGun and 2 tactical_bombers Battle in Ukraine Russians attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 3 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 4 : 1/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 armour, 2 artilleries and 4 infantry Germans defend with 5 infantry Russians roll dice for 1 armour, 2 artilleries and 4 infantry in Baltic States, round 2 : 3/7 hits, 2,17 expected hits Germans roll dice for 5 infantry in Baltic States, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Baltic States, round 3 : 0/6 hits, 2,00 expected hits Germans roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Baltic States, round 4 : 3/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Baltic States, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 5 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Belarus to Novgorod 3 aaGuns, 1 armour, 7 artilleries, 24 infantry and 4 mech_infantrys moved from Belarus to Bryansk 9 infantry moved from Russia to Bryansk 1 fighter moved from Ukraine to Bryansk 2 fighters moved from Bessarabia to Bryansk 2 infantry moved from Olgiy to Timguska 1 infantry moved from Dzavhan to Tsagaan Olom 1 infantry moved from Ulaanbaatar to Buyant-Uhaa Place Units - Russians 3 infantry placed in Novgorod 1 artillery, 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5 Russians collect 38 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : -1,33 Italians : 0,50 Russians : -2,17 Japanese : -0,50 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 1 artillery moved from Belarus to Baltic States 3 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Belarus to Bessarabia 1 fighter moved from Belarus to Bessarabia 1 fighter moved from Russia to Bessarabia 1 fighter moved from Russia to Ukraine 1 armour moved from Belarus to Baltic States 2 infantry moved from Belarus to Baltic States 1 infantry moved from Amur to Korea Russians take Korea from Japanese 2 infantry moved from Buyant-Uhaa to Manchuria 6 infantry moved from Amur to Manchuria Combat - Russians Battle in Bessarabia Russians attack with 2 fighters and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 2 fighters and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Russians and 1 armour owned by the Italians lost in Bessarabia Russians win with 2 fighters remaining. Battle score for attacker is -5 Casualties for Russians: 1 tactical_bomber Casualties for Italians: 1 armour Battle in Manchuria Russians attack with 8 infantry Japanese defend with 1 aaGun and 2 tactical_bombers Russians roll dice for 8 infantry in Manchuria, round 2 : 0/8 hits, 1,33 expected hits Japanese roll dice for 1 aaGun and 2 tactical_bombers in Manchuria, round 2 : 2/2 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Manchuria Russians roll dice for 6 infantry in Manchuria, round 3 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 aaGun and 2 tactical_bombers in Manchuria, round 3 : 0/2 hits, 1,00 expected hits 1 aaGun owned by the Japanese lost in Manchuria Russians roll dice for 6 infantry in Manchuria, round 4 : 0/6 hits, 1,00 expected hits Japanese roll dice for 2 tactical_bombers in Manchuria, round 4 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 5 infantry in Manchuria, round 5 : 1/5 hits, 0,83 expected hits Japanese roll dice for 2 tactical_bombers in Manchuria, round 5 : 0/2 hits, 1,00 expected hits 1 tactical_bomber owned by the Japanese lost in Manchuria Russians roll dice for 5 infantry in Manchuria, round 6 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 tactical_bomber in Manchuria, round 6 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 15 Casualties for Russians: 4 infantry Casualties for Japanese: 1 aaGun and 2 tactical_bombers Battle in Ukraine Russians attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 3 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 4 : 1/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 armour, 2 artilleries and 4 infantry Germans defend with 5 infantry Russians roll dice for 1 armour, 2 artilleries and 4 infantry in Baltic States, round 2 : 3/7 hits, 2,17 expected hits Germans roll dice for 5 infantry in Baltic States, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Baltic States, round 3 : 0/6 hits, 2,00 expected hits Germans roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Baltic States, round 4 : 3/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Baltic States, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 5 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Belarus to Novgorod 3 aaGuns, 1 armour, 7 artilleries, 24 infantry and 4 mech_infantrys moved from Belarus to Bryansk 9 infantry moved from Russia to Bryansk 1 fighter moved from Ukraine to Bryansk 2 fighters moved from Bessarabia to Bryansk 2 infantry moved from Olgiy to Timguska 1 infantry moved from Dzavhan to Tsagaan Olom 1 infantry moved from Ulaanbaatar to Buyant-Uhaa Place Units - Russians 3 infantry placed in Novgorod 1 artillery, 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5 Russians collect 38 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Amur: 1 infantry EDIT: Removing units owned by Russians from Buyant-Uhaa: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1,33 Italians : 0,50 Russians : -2,17 Japanese : -0,50 -
@Enigma Jeg redigerede lige en enkelt mand i øst, så husk at spille seneste gamesave.
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@Enigma ja, det har du ret i. Det er ret vildt… :/
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory_minor, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Kwangsi 1 artillery moved from Kiangsi to Kwangsi 1 bomber moved from Hainan to Shan State 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Shan State 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea 4 fighters moved from 42 Sea Zone to Dutch New Guinea 1 fighter moved from Philippines to 44 Sea Zone 2 submarines moved from 42 Sea Zone to 55 Sea Zone 2 carriers moved from 42 Sea Zone to 55 Sea Zone 1 cruiser moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Japan to 5 Sea Zone Combat - Japanese Battle in Hunan Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 5 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 5 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 5 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 5 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Dutch New Guinea Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 6/8 hits, 4.00 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Shan State Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 3 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 4 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 5 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 5 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 bomber in Shan State, round 6 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 6 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 artillery owned by the British lost in Shan State UK_Pacific win with no units remaining. Battle score for attacker is -12 Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in 55 Sea Zone Japanese attack with 2 carriers, 1 cruiser, 1 destroyer and 2 submarines ANZAC defend with 1 cruiser Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 carriers, 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 carriers, 1 cruiser and 1 destroyer in 55 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 carriers, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser Battle in Kwangsi Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 7 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 2 fighters moved from Dutch New Guinea to 46 Sea Zone 2 fighters moved from Dutch New Guinea to 55 Sea Zone 2 tactical_bombers moved from Dutch New Guinea to 55 Sea Zone 1 fighter moved from 44 Sea Zone to Philippines 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 5 Sea Zone to Jehol 1 infantry moved from Anhwe to Jehol 1 artillery moved from Anhwe to Jehol 3 mech_infantrys moved from Kiangsu to Jehol 1 mech_infantry moved from Kwangtung to Kiangsu 1 infantry moved from Kwangtung to Kiangsi 1 artillery moved from Kwangtung to Kiangsi 3 infantry moved from Sumatra to 41 Sea Zone 3 infantry and 2 transports moved from 41 Sea Zone to 55 Sea Zone 1 fighter moved from Japan to Philippines Place Units - Japanese 2 transports placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan 3 infantry placed in Malaya 1 factory_minor placed in Kwangtung 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Americans : 0.50 ANZAC : -0.67 Chinese : -1.67 UK_Pacific : 0.00 Japanese : -6.17 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 54 Sea Zone to 62 Sea Zone 1 artillery and 3 infantry moved from Queensland to New South Wales 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from 109 Sea Zone to 110 Sea Zone 1 carrier moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from 109 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone 1 battleship moved from 109 Sea Zone to 110 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 106 Sea Zone to 109 Sea Zone 2 transports moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia 1 artillery moved from Eastern United States to New Brunswick Nova Scotia 2 infantry moved from Brazil to British Guiana 1 armour, 1 infantry and 1 transport moved from 68 Sea Zone to 70 Sea Zone 1 armour and 1 infantry moved from 70 Sea Zone to South West Africa Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery and 2 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :





