thx. Yeah, I go with every possible scramble:
1 Ftr to sz114 3 Ftr to sz113 1 Ftr to NormandyLennard Vs Dawg (Allies +15) #2
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How did you take Iwo Jima - you should have been asked if I wanted to Kamikaze that transport.
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NVM, kamikaze can’t target transports. My bad.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Yugoslavia to Bulgaria 1 artillery moved from Greater Southern Germany to Western Germany 2 armour moved from Eastern Poland to Greater Southern Germany 2 infantry moved from Southern France to France 1 artillery and 2 infantry moved from Tunisia to Algeria 1 armour and 1 mech_infantry moved from Libya to Algeria 1 artillery and 2 infantry moved from Libya to Tunisia Combat - Italians Battle in Algeria Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Algeria, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Algeria Italians win, taking Algeria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Italians undo move 2. 2 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3 Italians collect 12 PUs (4 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians : 0.50 British : -0.33 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 5 armour and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 armour moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 armour and 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery moved from New South Wales to Queensland 1 infantry moved from Tobruk to Libya ANZAC take Libya from Italians 1 infantry moved from Alexandria to Tobruk 3 fighters moved from Malaya to India Combat - ANZAC Battle in Paulau Island ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 fighter and 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 1 infantry in Paulau Island, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the ANZAC lost in Paulau Island ANZAC roll dice for 1 armour in Paulau Island, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter and 1 infantry in Paulau Island, round 3 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Paulau Island ANZAC roll dice for 1 armour in Paulau Island, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter in Paulau Island, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Paulau Island ANZAC win, taking Paulau Island from Japanese with 1 armour remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 fighter and 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 3 armour placed in Queensland 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : -1.67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 5 armour and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 armour moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 armour and 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery moved from New South Wales to Queensland 1 infantry moved from Tobruk to Libya ANZAC take Libya from Italians 1 infantry moved from Alexandria to Tobruk 3 fighters moved from Malaya to India Combat - ANZAC Battle in Paulau Island ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 fighter and 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 1 infantry in Paulau Island, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the ANZAC lost in Paulau Island ANZAC roll dice for 1 armour in Paulau Island, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter and 1 infantry in Paulau Island, round 3 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Paulau Island ANZAC roll dice for 1 armour in Paulau Island, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter in Paulau Island, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Paulau Island ANZAC win, taking Paulau Island from Japanese with 1 armour remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 fighter and 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 3 armour placed in Queensland 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : -1.67 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Holland Belgium 1 artillery moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Poland to Eastern Poland 2 armour moved from Bessarabia to Rostov 3 infantry moved from Bessarabia to Ukraine 8 mech_infantrys moved from Eastern Poland to Ukraine 1 artillery moved from Ukraine to Bryansk 12 armour, 3 artilleries, 9 infantry and 6 mech_infantrys moved from Ukraine to Rostov 3 artilleries, 6 infantry and 4 tactical_bombers moved from Novgorod to Archangel 1 artillery moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 1 tactical_bomber moved from Novgorod to Archangel 3 transports moved from 115 Sea Zone to 114 Sea Zone 3 artilleries and 3 infantry moved from Germany to 114 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 2 bombers moved from Novgorod to Bryansk Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 2 infantry Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 5 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 6 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Archangel Germans attack with 4 artilleries, 7 infantry and 5 tactical_bombers Russians defend with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry Germans roll dice for 4 artilleries, 7 infantry and 5 tactical_bombers in Archangel, round 2 : 4/16 hits, 5.67 expected hits Russians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Archangel, round 2 : 4/10 hits, 3.50 expected hits 4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Archangel Germans roll dice for 4 artilleries, 3 infantry and 5 tactical_bombers in Archangel, round 3 : 4/12 hits, 4.83 expected hits Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Archangel, round 3 : 3/6 hits, 2.17 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Archangel Germans roll dice for 4 artilleries and 5 tactical_bombers in Archangel, round 4 : 2/9 hits, 3.83 expected hits Russians roll dice for 1 armour and 1 artillery in Archangel, round 4 : 0/2 hits, 0.83 expected hits 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 4 artilleries and 5 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 7 infantry Casualties for Russians: 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry Battle in Bryansk Germans attack with 2 artilleries, 2 bombers and 3 infantry Russians defend with 1 artillery and 4 infantry Germans roll dice for 2 artilleries, 2 bombers and 3 infantry in Bryansk, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 1/5 hits, 1.67 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Bryansk, round 3 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 4 infantry Battle in Rostov Germans attack with 14 armour, 3 artilleries, 9 infantry and 6 mech_infantrys Russians defend with 3 infantry Germans roll dice for 14 armour, 3 artilleries, 9 infantry and 6 mech_infantrys in Rostov, round 2 : 11/32 hits, 11.00 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 14 armour, 3 artilleries, 8 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 bombers moved from Bryansk to Novgorod 5 tactical_bombers moved from Archangel to Novgorod 2 aaGuns moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod 1 fighter moved from Holland Belgium to Germany 1 aaGun moved from Western Germany to Germany 2 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 artillery and 9 infantry placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Germans : -7.83 Americans : -1.67 Russians : 0.17 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 artillery and 3 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 artilleries and 1 infantry Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/7 hits, 2.67 expected hits Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 2 artilleries and 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Tambov to Russia 1 infantry moved from Volgograd to Tambov 1 infantry moved from Tambov to Russia 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Kazakhstan 4 infantry moved from Manchuria to Korea 1 aaGun and 4 infantry moved from Amur to Korea 1 infantry moved from Amur to Manchuria 1 infantry moved from Timguska to Novosibirsk 4 infantry moved from Russia to Vologda 1 armour moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Vologda 2 infantry moved from Russia to Vologda 2 artilleries moved from Russia to Vologda Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : 0.33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 tactical_bomber moved from Philippines to 34 Sea Zone 1 tactical_bomber moved from Philippines to Malaya 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone 5 fighters moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from 37 Sea Zone to Malaya 4 artilleries, 9 infantry and 1 mech_infantry moved from Shan State to Malaya 1 artillery and 1 infantry moved from Siam to Shan State 2 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 armour moved from Anhwe to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Chahar 2 infantry moved from Shantung to Jehol 2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 fighter moved from Japan to 17 Sea Zone 3 infantry moved from Kiangsu to Anhwe 1 artillery moved from Shantung to Anhwe 4 tactical_bombers moved from Shantung to Yunnan Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 4 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 4/9 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 5 artilleries, 2 bombers, 6 fighters, 14 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 5 infantry; ANZAC defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 battleships and 2 cruisers in Malaya, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 5 artilleries, 2 bombers, 6 fighters, 14 infantry, 1 mech_infantry and 3 tactical_bombers in Malaya, round 2 : 13/31 hits, 11.33 expected hits UK_Pacific roll dice for 1 artillery and 7 infantry in Malaya, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 5 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 5 artilleries, 2 bombers, 6 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 2 infantry Casualties for British: 5 infantry Casualties for ANZAC: 1 artillery and 2 infantry Non Combat Move - Japanese 4 tactical_bombers moved from Yunnan to Hunan 2 bombers moved from Malaya to Hunan 2 artilleries and 5 infantry moved from Anhwe to Hunan 3 fighters moved from Malaya to Shan State 3 fighters and 3 tactical_bombers moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to Kwangtung 1 fighter moved from 17 Sea Zone to Japan Place Units - Japanese 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 infantry placed in Kiangsu 3 infantry placed in Shantung 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : -0.67 Japanese : 1.67 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber and 1 fighter moved from United Kingdom to Holland Belgium 4 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship moved from 32 Sea Zone to 33 Sea Zone 2 cruisers moved from 32 Sea Zone to 33 Sea Zone 2 fighters moved from 32 Sea Zone to Caroline Islands 3 fighters moved from Wake Island to Korea 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 bombers moved from Wake Island to Korea 1 bomber moved from Western United States to Korea Combat - Americans Battle in Marianas Battle in Southern France Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Americans win, taking Marianas from Japanese, taking Southern France from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Caroline Islands Americans attack with 1 armour, 2 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 armour, 2 fighters and 3 infantry in Caroline Islands, round 2 : 2/6 hits, 2.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 1 fighter moved from Eastern United States to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 carrier and 3 destroyers moved from 32 Sea Zone to 33 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 32 Sea Zone to 22 Sea Zone 1 fighter moved from Western United States to Wake Island 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone 3 fighters placed in Normandy Bordeaux 1 bomber placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Germans : 0.33 Italians : 0.33 Americans : 0.33 AA fire in Caroline Islands : : -0.33 Japanese : -0.67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 3 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Kweichow 3 infantry moved from Shensi to Suiyuyan 1 fighter moved from Kansu to Kweichow 1 infantry moved from Shensi to Hopei 9 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Hopei Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hopei, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 2/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese : -0.33 Japanese : -0.33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 2 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber and 1 fighter moved from United Kingdom to Holland Belgium 4 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship moved from 32 Sea Zone to 33 Sea Zone 2 cruisers moved from 32 Sea Zone to 33 Sea Zone 2 fighters moved from 32 Sea Zone to Caroline Islands 3 fighters moved from Wake Island to Korea 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 bombers moved from Wake Island to Korea 1 bomber moved from Western United States to Korea Combat - Americans Battle in Marianas Battle in Southern France Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Americans win, taking Marianas from Japanese, taking Southern France from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Caroline Islands Americans attack with 1 armour, 2 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 armour, 2 fighters and 3 infantry in Caroline Islands, round 2 : 2/6 hits, 2.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Holland Belgium to United Kingdom 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 1 fighter moved from Eastern United States to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 carrier and 3 destroyers moved from 32 Sea Zone to 33 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 32 Sea Zone to 22 Sea Zone 1 fighter moved from Western United States to Wake Island 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 2 destroyers placed in 10 Sea Zone 3 fighters placed in Normandy Bordeaux 1 bomber placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 3 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Kweichow 3 infantry moved from Shensi to Suiyuyan 1 fighter moved from Kansu to Kweichow 1 infantry moved from Shensi to Hopei 9 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Hopei Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Hopei, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 2/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Sardinia to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 infantry moved from Sardinia to 95 Sea Zone 1 infantry moved from Sicily to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 artillery and 1 infantry moved from Morocco to Algeria 2 fighters moved from 95 Sea Zone to Algeria 2 fighters moved from Gibraltar to Algeria 1 bomber moved from Normandy Bordeaux to Algeria 2 artilleries moved from Egypt to 81 Sea Zone 2 artilleries and 2 transports moved from 81 Sea Zone to 98 Sea Zone 2 infantry moved from Alexandria to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria 1 destroyer moved from 81 Sea Zone to 94 Sea Zone 1 cruiser moved from 95 Sea Zone to 94 Sea Zone Combat - British Battle in Northern Italy British converts factory_major into different units Battle in Algeria British attack with 3 artilleries, 1 bomber, 4 fighters and 5 infantry Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 3 artilleries, 1 bomber, 4 fighters and 5 infantry in Algeria, round 2 : 7/13 hits, 5.00 expected hits Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Algeria, round 2 : 0/5 hits, 1.83 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Algeria British win, taking Northern Italy from Italians, taking Algeria from Italians with 3 artilleries, 1 bomber, 4 fighters and 5 infantry remaining. Battle score for attacker is 20 Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Non Combat Move - British 1 bomber moved from Algeria to Gibraltar 2 fighters moved from Algeria to 95 Sea Zone 2 fighters moved from Algeria to Gibraltar 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Trans-Jordan to Northwest Persia 1 armour moved from Egypt to Iraq 3 infantry moved from Egypt to Trans-Jordan 5 armour moved from Alexandria to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 aaGuns moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 7 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 17 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 2 artilleries and 8 infantry placed in United Kingdom 3 infantry placed in Persia 3 infantry placed in Iraq 1 infantry placed in Egypt Turn Complete - British British collect 45 PUs; end with 45 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : 0.33 Italians : -1.50 British : 2.50 Americans : 0.33 AA fire in Caroline Islands : : -0.33 Chinese : -0.33 Japanese : -1.00 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Western Germany to Northern Italy 1 bomber moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 artillery and 2 infantry moved from Tunisia to Libya 3 infantry moved from Bulgaria to Yugoslavia Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Libya Italians attack with 1 artillery and 2 infantry ANZAC defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Libya, round 2 : 3/3 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Libya Italians win, taking Libya from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 bomber moved from Northern Italy to Southern Italy 2 armour moved from Greater Southern Germany to Southern Italy Place Units - Italians 1 armour and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Italians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Italians : 2.83 British : -0.33 ANZAC : 0.67 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 armour and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 armour and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 6 armour moved from Rostov to Caucasus 5 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Tambov 2 infantry moved from Ukraine to Bryansk 1 artillery moved from Rostov to Bryansk 2 bombers moved from Novgorod to Russia 3 artilleries, 6 infantry and 5 tactical_bombers moved from Novgorod to Belarus 4 artilleries moved from Archangel to Belarus 2 infantry moved from Eastern Poland to Belarus 8 mech_infantrys moved from Ukraine to Caucasus 4 infantry moved from Ukraine to Rostov 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 115 Sea Zone to 114 Sea Zone 6 infantry moved from Germany to 114 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 6 infantry, 1 submarine and 3 transports moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Western Germany to Denmark 2 tactical_bombers moved from Belarus to Bryansk 3 tactical_bombers moved from Belarus to Tambov 2 artilleries moved from Rostov to Caucasus 8 armour, 2 infantry and 6 mech_infantrys moved from Rostov to Volgograd 1 fighter moved from Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 4,5 and causes: 9 damage to unit: factory_major Bombing raid in Russia causes 9 damage total. Battle in Bryansk Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Holland Belgium Germans attack with 1 fighter and 2 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Tambov Germans attack with 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 3 tactical_bombers in Tambov, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 8 armour, 2 infantry and 6 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 8 armour, 2 infantry and 6 mech_infantrys in Volgograd, round 2 : 5/16 hits, 5.33 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 8 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 7 artilleries and 8 infantry Russians defend with 1 infantry Germans roll dice for 7 artilleries and 8 infantry in Belarus, round 2 : 4/15 hits, 4.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 7 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 6 armour, 2 artilleries, 5 infantry and 8 mech_infantrys British defend with 1 infantry Germans roll dice for 6 armour, 2 artilleries, 5 infantry and 8 mech_infantrys in Caucasus, round 2 : 7/21 hits, 6.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 6 armour, 2 artilleries, 5 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Rostov to Caucasus 3 tactical_bombers moved from Tambov to Ukraine 2 tactical_bombers moved from Bryansk to Ukraine 2 bombers moved from Russia to Novgorod 6 infantry moved from 115 Sea Zone to Novgorod 1 fighter moved from Holland Belgium to Western Germany Place Units - Germans 3 infantry placed in Ukraine 10 infantry placed in Germany 1 artillery and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns and 1 fighter EDIT: Adding units owned by Germans to Germany: 2 aaGuns and 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : 1.50 Americans : -1.33 Russians : -1.67 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 25 PUs; Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 fighter moved from Vologda to Tambov 4 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Vologda to Bryansk 1 artillery moved from Russia to Bryansk Combat - Russians Battle in Tambov Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/7 hits, 2.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/7 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 2 artilleries, 14 infantry and 1 mech_infantry moved from Russia to Smolensk 1 infantry moved from Vologda to Samara 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Kazakhstan to Sikang 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Novosibirsk to Tsinghai 1 armour, 4 artilleries and 7 infantry moved from Vologda to Smolensk 1 infantry moved from Korea to Manchuria Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : -0.67 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 25 PUs; Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 fighter moved from Vologda to Tambov 4 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Vologda to Bryansk 1 artillery moved from Russia to Bryansk Combat - Russians Battle in Tambov Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/7 hits, 2.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/7 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 2 artilleries, 14 infantry and 1 mech_infantry moved from Russia to Smolensk 1 infantry moved from Vologda to Samara 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Kazakhstan to Sikang 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Novosibirsk to Tsinghai 1 armour, 4 artilleries and 7 infantry moved from Vologda to Smolensk 1 infantry moved from Korea to Manchuria Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 infantry EDIT: Adding units owned by Russians to Tambov: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.00 Russians : -0.67 -
Sorry for the delay, some of these have been landing in my spam.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 factory_minor, 11 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Jehol to Manchuria 3 fighters moved from Japan to Manchuria 1 artillery and 3 infantry moved from Anhwe to Hopei 3 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 2 artilleries moved from Hunan to Kweichow 2 infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Burma 1 fighter moved from Shan State to Burma 1 artillery moved from Yunnan to Kweichow 1 fighter moved from Shan State to Kweichow 1 tactical_bomber moved from Hunan to Kweichow 1 tactical_bomber moved from Hunan to Burma 1 fighter moved from Shan State to 20 Sea Zone 3 mech_infantrys moved from Kwangtung to Yunnan 3 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Shan State to Yunnan 5 artilleries, 12 infantry and 1 mech_infantry moved from Malaya to Shan State 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 tactical_bombers and 2 transports moved from 37 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 tactical_bomber moved from Kwangtung to Hopei 1 tactical_bomber moved from Hunan to Hopei 1 tactical_bomber moved from Hunan to Hopei 1 bomber moved from Hunan to Hopei 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 armour moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Kweichow 1 bomber moved from Hunan to Kweichow Combat - Japanese Battle in Guam Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged 1 transport owned by the Americans lost in 22 Sea Zone Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 3/10 hits, 4.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Hopei Japanese attack with 1 artillery, 1 bomber, 3 infantry and 3 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 bomber, 3 infantry and 3 tactical_bombers in Hopei, round 2 : 2/8 hits, 3.17 expected hits Chinese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 3 tactical_bombers in Hopei, round 3 : 3/7 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in Manchuria Japanese attack with 3 fighters and 2 infantry Russians defend with 2 infantry Japanese roll dice for 3 fighters and 2 infantry in Manchuria, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Japanese win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Russians: 2 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to Hunan 1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Hunan 1 bomber moved from Hunan to Anhwe 1 bomber moved from Hopei to Anhwe 1 fighter moved from 22 Sea Zone to 20 Sea Zone 3 tactical_bombers moved from Hopei to Anhwe 3 fighters moved from Manchuria to Anhwe 1 tactical_bomber moved from 20 Sea Zone to Kwangtung 1 fighter moved from 20 Sea Zone to Kwangtung Place Units - Japanese 1 factory_minor placed in Malaya 2 submarines placed in 20 Sea Zone 3 infantry placed in French Indo China 1 infantry placed in Kwangtung 3 infantry placed in Kiangsu 3 infantry placed in Shantung 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 tactical_bomber EDIT: Removing units owned by Japanese from Kwangtung: 1 fighter EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Kwangtung: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese : 1.33 UK_Pacific : -0.33 Japanese : -2.67 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 5 artilleries, 2 destroyers, 8 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 6 fighters moved from Normandy Bordeaux to Northern Italy 1 bomber moved from United Kingdom to Western Germany 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 2 bombers moved from Korea to Hopei 2 fighters moved from Korea to Chahar 1 fighter moved from Korea to Chahar 1 bomber moved from Korea to Hopei 1 submarine moved from 22 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 armour and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Guam 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in Philippines Battle in 21 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Philippines from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Guam Americans attack with 1 armour and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 armour and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam Americans win, taking Guam from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Americans attack with 3 bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 3 bombers in Hopei, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei Americans win with 3 bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Chahar Americans attack with 3 fighters Japanese defend with 1 infantry Americans roll dice for 3 fighters in Chahar, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Americans win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northern Italy Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 artillery, 1 factory_minor and 1 infantry Americans roll dice for 1 artillery, 6 fighters, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 3/9 hits, 3.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery, 6 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 6 fighters moved from Northern Italy to Normandy Bordeaux 1 bomber moved from Western Germany to United Kingdom 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 5 transports moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Korea 3 fighters moved from Chahar to Suiyuyan 3 bombers moved from Hopei to Suiyuyan 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 2 fighters moved from 33 Sea Zone to 31 Sea Zone 1 fighter moved from Wake Island to Korea 3 destroyers moved from 26 Sea Zone to 31 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 artillery and 2 infantry placed in Southern France 2 infantry placed in Normandy Bordeaux Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUsCombat Hit Differential Summary :
Italians : -0.67 AA fire in Western Germany : : -0.17 Americans : -0.33 Japanese : -1.33





