DizzKneeLand33 (X+0) versus Giallo BM3 L20

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Burma to Yunnan
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            1 fighter moved from New Zealand to Queensland
            2 fighters moved from Queensland to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in Guam
            Battle in Marianas
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 cruiser and 2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 92 PUs; 
            Germans buy 1 armour, 2 artilleries and 7 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            3 armour and 1 mech_infantry moved from Korea to Amur
            1 mech_infantry moved from Soviet Far East to Amur
    
        Combat - Germans
            Battle in Amur
                Germans attack with 3 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 2 mech_infantrys in Amur, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Germans win, taking Amur from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Vologda to Volgograd
            2 mech_infantrys moved from Bryansk to Volgograd
            10 mech_infantrys moved from Ukraine to Volgograd
            3 aaGuns, 32 armour, 35 artilleries, 3 bombers, 6 fighters, 61 infantry, 13 mech_infantrys and 4 tactical_bombers moved from Tambov to Volgograd
            6 armour and 4 mech_infantrys moved from Romania to Ukraine
            2 fighters moved from Western Germany to Romania
    
        Place Units - Germans
            1 armour and 2 artilleries placed in Volgograd
            7 tactical_bombers placed in Romania
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,1,5,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
            Germans collect 63 PUs (3 lost to blockades); end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Russians
            1 artillery moved from Kazakhstan to Novosibirsk
            5 armour, 11 artilleries, 81 infantry and 7 mech_infantrys moved from Kazakhstan to Caucasus
            2 infantry moved from Manchuria to Korea
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 artillery
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Novosibirsk, round 5 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 5 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
                Germans win with no units remaining. Battle score for attacker is 0
                Casualties for Russians: 1 artillery
                Casualties for Germans: 1 mech_infantry
            Battle in Korea
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Buyant-Uhaa to Manchuria
            6 aaGuns moved from Kazakhstan to Caucasus
            5 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : 0,33
    Japanese : 0,67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 submarine moved from 35 Sea Zone to 22 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 21 Sea Zone
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            1 armour, 1 artillery, 4 infantry and 2 marines moved from Philippines to 35 Sea Zone
            1 armour, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 4 infantry, 2 marines, 5 submarines, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 38 Sea Zone
            6 bombers and 5 fighters moved from Philippines to Japan
    
        Place Units - Japanese
            1 artillery and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 13 PUs; end with 13 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese : -1.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 3 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            2 carriers moved from 91 Sea Zone to 106 Sea Zone
            4 fighters moved from Eastern United States to 106 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            4 fighters moved from Gibraltar to Cyprus
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 destroyer and 1 submarine moved from 54 Sea Zone to 22 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 destroyer moved from 54 Sea Zone to 21 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    do you want to use any token?

  • '20 '16 '15 '14

    1 in 22 on the destroyer. If it hits, submerge my sub. Thx!

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 3 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            2 carriers moved from 91 Sea Zone to 106 Sea Zone
            4 fighters moved from Eastern United States to 106 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            4 fighters moved from Gibraltar to Cyprus
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 destroyer and 1 submarine moved from 54 Sea Zone to 22 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 destroyer moved from 54 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
            Battle in Marshall Islands
            Battle in 22 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 submarine
                1 submarine owned by the Americans Submerged
                1 submarine owned by the Japanese Submerged
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans winJapanese win, taking Marshall Islands from Japanese with no units remaining, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 destroyer moved from 124 Sea Zone to 109 Sea Zone
            7 fighters and 3 tactical_bombers moved from Northwest Persia to Caucasus
            3 fighters moved from Persia to Caucasus
            6 carriers, 1 destroyer, 12 fighters and 8 submarines moved from 54 Sea Zone to 42 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            3 fighters placed in Persia
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans : 2,67
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 artilleries; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            6 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 3 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            2 carriers moved from 91 Sea Zone to 106 Sea Zone
            4 fighters moved from Eastern United States to 106 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            4 fighters moved from Gibraltar to Cyprus
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 destroyer and 1 submarine moved from 54 Sea Zone to 22 Sea Zone
            1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 destroyer moved from 54 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
            Battle in Marshall Islands
            Battle in 22 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 submarine
                1 submarine owned by the Americans Submerged
                1 submarine owned by the Japanese Submerged
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans winJapanese win, taking Marshall Islands from Japanese with no units remaining, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 21 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 destroyer moved from 124 Sea Zone to 109 Sea Zone
            7 fighters and 3 tactical_bombers moved from Northwest Persia to Caucasus
            3 fighters moved from Persia to Caucasus
            6 carriers, 1 destroyer, 12 fighters and 8 submarines moved from 54 Sea Zone to 42 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            3 fighters placed in Persia
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 artilleries; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            6 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 25 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Dzavhan to Yenisey
                  UK_Pacific take Yenisey from Germans
            1 armour moved from Yenisey to Evenkiyskiy
                  UK_Pacific take Evenkiyskiy from Germans
            1 armour moved from Tsagaan Olom to Central Mongolia
                  UK_Pacific take Central Mongolia from Germans
            1 armour moved from Central Mongolia to Tsagaan Olom
            3 infantry moved from Northwest Persia to Caucasus
            1 armour moved from Turkmenistan to Caucasus
            3 armour moved from Persia to Caucasus
            3 armour and 3 mech_infantrys moved from Iraq to Caucasus
            4 infantry moved from Iraq to Northwest Persia
            6 armour moved from Egypt to Iraq
            3 fighters moved from Cyprus to Caucasus
            2 fighters moved from Caucasus to India
            5 armour and 1 fighter moved from Eastern Persia to India
            1 artillery and 1 infantry moved from Yunnan to Burma
            2 artilleries and 3 infantry moved from Kwangsi to Yunnan
            1 marine moved from Queensland to 54 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 marine, 3 submarines and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Combat - British
    
        Non Combat Move - British
            2 aaGuns moved from Kwangsi to Yunnan
            1 aaGun moved from Yunnan to Burma
            1 submarine moved from 57 Sea Zone to 42 Sea Zone
    
        Place Units - British
            3 artilleries placed in Iraq
            3 mech_infantrys placed in Egypt
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 armour and 9 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 28 PUs; end with 28 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 34 PUs
            Some Units in India change ownership: 1 armour and 9 infantry
    

    Combat Hit Differential Summary :

    Americans : 2,67
    Japanese : 0,67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians repair damage of 6x factory_minor; Remaining resources: 6 PUs; 
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Samara to Russia
    
        Place Units - Italians
            2 infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,5,2,4
            Italians collect 18 PUs (4 lost to blockades); end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 carrier and 2 fighters moved from 54 Sea Zone to 32 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 32 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 destroyer moved from 54 Sea Zone to 32 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 carrier and 2 fighters moved from 54 Sea Zone to 32 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 32 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 destroyer moved from 54 Sea Zone to 32 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
            EDIT: Adding units owned by ANZAC to Guam: 1 fighter
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    Suicide is painless. Wanna play another after this? We don’t have to start right away unless you want to. :)

  • '20 '16 '15 '14

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 bombers and 12 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            33 armour, 37 artilleries, 3 bombers, 6 fighters, 61 infantry, 26 mech_infantrys and 4 tactical_bombers moved from Volgograd to Caucasus
            6 armour and 4 mech_infantrys moved from Ukraine to Caucasus
            2 fighters and 7 tactical_bombers moved from Romania to Caucasus
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 39 armour, 37 artilleries, 3 bombers, 8 fighters, 61 infantry, 30 mech_infantrys and 11 tactical_bombers
                British defend with 17 armour, 13 artilleries, 1 bomber, 3 fighters, 26 infantry and 8 mech_infantrys; Americans defend with 10 fighters, 1 mech_infantry and 3 tactical_bombers; ANZAC defend with 1 infantry; Russians defend with 6 aaGuns, 5 armour, 11 artilleries, 5 fighters, 81 infantry, 7 mech_infantrys and 1 tactical_bomber
                    AA fire in Caucasus : 4/18 hits, 3.00 expected hits
                    4 fighters owned by the Germans lost in Caucasus
                    Germans roll dice for 39 armour, 37 artilleries, 3 bombers, 4 fighters, 61 infantry, 30 mech_infantrys and 11 tactical_bombers in Caucasus, round 2 : 64/185 hits, 64.50 expected hits
                    Russians roll dice for 6 aaGuns, 22 armour, 24 artilleries, 1 bomber, 18 fighters, 108 infantry, 16 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 : 76/193 hits, 74.50 expected hits
                    34 infantry owned by the Russians, 1 infantry owned by the ANZAC, 61 infantry owned by the Germans, 1 bomber owned by the British, 6 aaGuns owned by the Russians, 15 mech_infantrys owned by the Germans and 22 infantry owned by the British lost in Caucasus
                    Germans roll dice for 39 armour, 37 artilleries, 3 bombers, 4 fighters, 15 mech_infantrys and 11 tactical_bombers in Caucasus, round 3 : 45/109 hits, 48.17 expected hits
                    Russians roll dice for 22 armour, 24 artilleries, 18 fighters, 51 infantry, 16 mech_infantrys and 4 tactical_bombers in Caucasus, round 3 : 56/135 hits, 55.33 expected hits
                    45 infantry owned by the Russians, 37 artilleries owned by the Germans, 4 armour owned by the Germans and 15 mech_infantrys owned by the Germans lost in Caucasus
                    Germans roll dice for 35 armour, 3 bombers, 4 fighters and 11 tactical_bombers in Caucasus, round 4 : 26/53 hits, 28.83 expected hits
                    Russians roll dice for 22 armour, 24 artilleries, 18 fighters, 6 infantry, 16 mech_infantrys and 4 tactical_bombers in Caucasus, round 4 : 33/90 hits, 40.33 expected hits
                    7 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 8 mech_infantrys owned by the British, 33 armour owned by the Germans, 4 artilleries owned by the British, 4 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Caucasus
                    Germans roll dice for 2 armour, 3 bombers, 4 fighters and 11 tactical_bombers in Caucasus, round 5 : 9/20 hits, 11.50 expected hits
                    Russians roll dice for 22 armour, 20 artilleries, 18 fighters and 4 tactical_bombers in Caucasus, round 5 : 33/64 hits, 31.67 expected hits
                    4 fighters owned by the Germans, 3 bombers owned by the Germans, 2 armour owned by the Germans, 11 tactical_bombers owned by the Germans and 9 artilleries owned by the British lost in Caucasus
                Russians win with 22 armour, 11 artilleries, 18 fighters and 4 tactical_bombers remaining. Battle score for attacker is -440
                Casualties for Germans: 39 armour, 37 artilleries, 3 bombers, 8 fighters, 61 infantry, 30 mech_infantrys and 11 tactical_bombers
                Casualties for ANZAC: 1 infantry
                Casualties for British: 13 artilleries, 1 bomber, 26 infantry and 8 mech_infantrys
                Casualties for Russians: 6 aaGuns, 81 infantry and 7 mech_infantrys
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Germans
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Volgograd
            10 mech_infantrys placed in Romania
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,4,2,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
            Germans collect 58 PUs (6 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : -9.00
    Russians : -3.83
    AA fire in Caucasus : : 1.00
    

    Savegame

  • '20 '16 '15 '14

    Just a little bit outside. lol. GG, @Giallo !!

    Let me know when you would like that rematch. :)


  • @DizzKneeLand33 said in DizzKneeLand33 (X+0) versus Giallo BM3 L20:

    Just a little bit outside. lol. GG, @Giallo !!

    Let me know when you would like that rematch. :)

    We can do a rematch

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