Lennard(Axis)_vs_Pejon88(Allies+10)_#1


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries and 2 infantry moved from Tobruk to Alexandria
            2 fighters moved from 99 Sea Zone to 81 Sea Zone
            2 fighters moved from Southern Italy to 81 Sea Zone
            1 bomber moved from Southern Italy to 81 Sea Zone
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
            2 infantry moved from Northern Italy to France
            2 artilleries moved from Northern Italy to France
            3 infantry moved from Northern Italy to Southern Italy
    
        Combat - Italians
            Battle in Syria
            Battle in 81 Sea Zone
                Italians attack with 1 bomber and 4 fighters
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    Italians roll dice for 1 bomber and 4 fighters in 81 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Italians lost in 81 Sea Zone
                    Italians roll dice for 1 bomber and 3 fighters in 81 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 transport in 81 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 transport owned by the British, 1 cruiser owned by the British, 1 battleship owned by the British and 1 fighter owned by the Italians lost in 81 Sea Zone
                Italians win, taking Syria from British with 1 bomber and 2 fighters remaining. Battle score for attacker is 27
                Casualties for Italians: 2 fighters
                Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
            Battle in Alexandria
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Alexandria, round 2 : 2/5 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from 81 Sea Zone to 99 Sea Zone
            1 bomber moved from 81 Sea Zone to Cyprus
            2 aaGuns moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : 0.00
    

    Savegame

  • '23 '22

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
    
        Combat - ANZAC
            Battle in Marianas
    
        Non Combat Move - ANZAC
            1 carrier moved from 54 Sea Zone to 33 Sea Zone
            2 destroyers moved from 62 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Move Summary: French round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - French
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Germans
            Germans buy 2 armour, 6 artilleries and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Western Germany to Holland Belgium
            7 infantry moved from Western Germany to Holland Belgium
            2 mech_infantrys moved from Germany to Western Germany
            3 fighters moved from Western Germany to Holland Belgium
            2 infantry moved from Ukraine to Bryansk
            3 tactical_bombers moved from Ukraine to Bryansk
            2 infantry moved from Belarus to Smolensk
            3 tactical_bombers moved from Novgorod to Smolensk
            1 artillery moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Archangel
            1 tactical_bomber moved from Novgorod to Archangel
            1 infantry moved from Rostov to Tambov
            2 bombers moved from Eastern Poland to Tambov
            1 bomber moved from Eastern Poland to Archangel
            14 armour, 3 infantry and 5 mech_infantrys moved from Volgograd to Caucasus
            1 infantry moved from Rostov to Tambov
            2 armour, 7 artilleries, 15 infantry and 20 mech_infantrys moved from Rostov to Caucasus
            1 infantry moved from Ukraine to Bryansk
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 artillery, 3 fighters and 7 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery, 3 fighters and 7 infantry in Holland Belgium, round 2 : 2/11 hits, 3.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Bryansk
                Germans attack with 3 infantry and 3 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 infantry and 3 tactical_bombers in Bryansk, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Tambov
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 2 infantry and 3 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 infantry and 3 tactical_bombers in Smolensk, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 16 armour, 7 artilleries, 18 infantry and 25 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 16 armour, 7 artilleries, 18 infantry and 25 mech_infantrys in Caucasus, round 2 : 11/66 hits, 18.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 16 armour, 7 artilleries, 18 infantry and 25 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Rostov to Caucasus
            2 bombers moved from Tambov to Novgorod
            3 tactical_bombers moved from Smolensk to Ukraine
            1 tactical_bomber moved from Archangel to Ukraine
            3 tactical_bombers moved from Bryansk to Poland
            1 bomber moved from Archangel to Novgorod
            3 fighters moved from Holland Belgium to Western Germany
            5 mech_infantrys moved from Bessarabia to Rostov
            9 mech_infantrys moved from Eastern Poland to Ukraine
            3 mech_infantrys moved from Novgorod to Eastern Poland
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 artilleries placed in Ukraine
            2 artilleries placed in Finland
            3 infantry placed in Novgorod
            1 artillery placed in France
            Germans undo move 2.
            2 artilleries placed in France
            Germans undo move 5.
            1 artillery and 1 infantry placed in France
            1 artillery and 2 infantry placed in Ukraine
            2 armour, 1 artillery and 6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : -7.33
    Americans : -0.33
    Russians : -3.00
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Samara to Volgograd
            1 mech_infantry moved from Russia to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            4 infantry moved from Vologda to Archangel
            2 fighters moved from Russia to Archangel
            1 artillery and 2 infantry moved from Russia to Bryansk
            2 fighters moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 1,67 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Bryansk
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Bryansk, round 2 : 1/5 hits, 1,83 expected hits
                    Germans roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery and 2 fighters in Bryansk, round 3 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Russians win with 2 fighters remaining. Battle score for attacker is -1
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 3 infantry
            Battle in Archangel
                Russians attack with 2 fighters and 4 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 fighters and 4 infantry in Archangel, round 2 : 3/6 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            2 fighters moved from Archangel to Russia
            1 submarine moved from 105 Sea Zone to 92 Sea Zone
            1 artillery moved from Russia to Vologda
            2 infantry moved from Russia to Vologda
            1 mech_infantry moved from Russia to Kazakhstan
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : 2,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 3 destroyers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
            1 mech_infantry moved from Shantung to Chahar
            1 fighter moved from Chahar to Suiyuyan
            1 tactical_bomber moved from Chahar to Suiyuyan
            2 artilleries moved from Hopei to Shensi
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 tactical_bomber moved from Shantung to Shensi
            2 fighters moved from Kweichow to Shensi
            2 infantry moved from Yunnan to Burma
            1 bomber moved from Hunan to Burma
            1 tactical_bomber moved from Hunan to Burma
            2 armour moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            3 mech_infantrys moved from Yunnan to Szechwan
            1 mech_infantry moved from Hunan to Szechwan
            1 armour and 3 mech_infantrys moved from Kweichow to Szechwan
            1 mech_infantry moved from Shantung to Kweichow
            2 artilleries moved from Anhwe to Kweichow
            1 mech_infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            2 mech_infantrys moved from Kiangsu to Kweichow
            1 bomber moved from Anhwe to Shensi
            1 fighter moved from Borneo to 36 Sea Zone
            1 tactical_bomber moved from Borneo to Yunnan
            1 fighter moved from Hunan to Burma
            1 fighter moved from Hunan to Burma
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry, 1 marine, 1 submarine, 4 tactical_bombers and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 fighter moved from Japan to 36 Sea Zone
            5 artilleries and 5 infantry moved from Shan State to Yunnan
            1 infantry moved from Malaya to Shan State
            3 artilleries and 1 infantry moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Suiyuyan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 0/7 hits, 3.33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 4/7 hits, 3.33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Szechwan
                Japanese attack with 3 armour, 1 infantry and 7 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour, 1 infantry and 7 mech_infantrys in Szechwan, round 2 : 1/11 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 3 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Burma to French Indo China
            2 fighters moved from Burma to Yunnan
            1 bomber moved from Burma to Yunnan
            2 fighters moved from Shensi to Kiangsu
            1 bomber moved from Shensi to Yunnan
            1 tactical_bomber moved from Shensi to Kweichow
            1 fighter moved from Suiyuyan to Shantung
            1 tactical_bomber moved from Suiyuyan to Shantung
            1 fighter moved from Japan to Shantung
            1 fighter moved from Japan to Kiangsu
            1 fighter moved from 22 Sea Zone to Iwo Jima
            1 aaGun moved from Shan State to Yunnan
    
        Place Units - Japanese
            3 destroyers placed in 36 Sea Zone
            1 factory_minor placed in Malaya
            1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu
            1 artillery and 2 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
            Japanese collect 53 PUs (5 lost to blockades); end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to French Indo China: 1 artillery, 2 infantry and 1 marine
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 3 battleships, 2 cruisers and 1 marine
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 battleships and 2 cruisers
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 artillery, 2 infantry and 2 transports
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    UK_Pacific : -0.67
    Japanese : -4.67
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning off Edit Mode
            1 bomber moved from Tsinghai to Hopei
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            8 fighters and 2 tactical_bombers moved from 33 Sea Zone to Iwo Jima
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Morocco to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 2 artilleries, 1 bomber, 2 fighters and 4 infantry
                Germans defend with 1 artillery and 7 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Holland Belgium, round 2 : 6/9 hits, 3,33 expected hits
                    Germans roll dice for 1 artillery and 7 infantry in Holland Belgium, round 2 : 4/8 hits, 2,67 expected hits
                    7 infantry owned by the Germans and 4 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 2 artilleries, 1 bomber and 2 fighters in Holland Belgium, round 3 : 1/5 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 9
                Casualties for Americans: 1 artillery and 4 infantry
                Casualties for Germans: 1 artillery and 7 infantry
            Battle in Iwo Jima
                Americans attack with 8 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 1 fighter and 1 infantry
                    Americans roll dice for 8 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iwo Jima, round 2 : 6/12 hits, 5,67 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 8 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 fighter and 1 infantry
            Battle in Paulau Island
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hopei
                Japanese win with no units remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Northern Territory to India
            1 marine moved from Caroline Islands to 33 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 1 marine moved from 33 Sea Zone to 17 Sea Zone
            1 marine moved from 17 Sea Zone to Iwo Jima
            1 destroyer moved from 25 Sea Zone to 17 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            1 carrier, 2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Midway
            3 fighters moved from Western United States to Midway
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Holland Belgium to United Kingdom
            8 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            Americans undo move 2.
            3 infantry placed in Normandy Bordeaux
            2 artilleries and 2 infantry placed in Central United States
            1 bomber placed in Eastern United States
            1 fighter placed in Western United States
            1 carrier and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,00
    Americans : 3,83
    Japanese : 1,33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 fighter and 3 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 artilleries
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 3/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 artilleries in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Hopei from Japanese, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            8 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2,00
    Japanese : 0,33
    

    Savegame

  • '23 '22

    Moved the US fighter from Eastern US to SZ110 instead of Gibraltar and one of the fighters from the battle in Holland to UK.

  • '23 '22

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning off Edit Mode
            1 bomber moved from Tsinghai to Hopei
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            8 fighters and 2 tactical_bombers moved from 33 Sea Zone to Iwo Jima
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Morocco to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 2 artilleries, 1 bomber, 2 fighters and 4 infantry
                Germans defend with 1 artillery and 7 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Holland Belgium, round 2 : 6/9 hits, 3,33 expected hits
                    Germans roll dice for 1 artillery and 7 infantry in Holland Belgium, round 2 : 4/8 hits, 2,67 expected hits
                    7 infantry owned by the Germans and 4 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 2 artilleries, 1 bomber and 2 fighters in Holland Belgium, round 3 : 1/5 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 9
                Casualties for Americans: 1 artillery and 4 infantry
                Casualties for Germans: 1 artillery and 7 infantry
            Battle in Iwo Jima
                Americans attack with 8 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 1 fighter and 1 infantry
                    Americans roll dice for 8 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iwo Jima, round 2 : 6/12 hits, 5,67 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 8 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 fighter and 1 infantry
            Battle in Paulau Island
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hopei
                Japanese win with no units remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Northern Territory to India
            1 marine moved from Caroline Islands to 33 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 1 marine moved from 33 Sea Zone to 17 Sea Zone
            1 marine moved from 17 Sea Zone to Iwo Jima
            1 destroyer moved from 25 Sea Zone to 17 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            1 carrier, 2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Midway
            3 fighters moved from Western United States to Midway
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Holland Belgium to United Kingdom
            8 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            Americans undo move 2.
            3 infantry placed in Normandy Bordeaux
            2 artilleries and 2 infantry placed in Central United States
            1 bomber placed in Eastern United States
            1 fighter placed in Western United States
            1 carrier and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 fighter and 3 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 artilleries
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 3/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 artilleries in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Hopei from Japanese, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            8 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from French Equatorial Africa: 2 mech_infantrys
            EDIT: Adding units owned by Americans to Egypt: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            British buy 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Germans
            1 armour moved from Algeria to Libya
                  British take Libya from Italians
            1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria
            2 artilleries and 2 infantry moved from Trans-Jordan to Syria
            1 mech_infantry moved from Iraq to Syria
            3 infantry moved from India to Burma
            4 fighters and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            EDIT: Turning off Edit Mode
            Battle in Syria
                British attack with 2 artilleries, 2 infantry and 1 mech_infantry
                Italians defend with 2 infantry
                    British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Syria, round 2 : 1/5 hits, 1,50 expected hits
                    Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                    British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Syria, round 3 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Alexandria
                British attack with 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries and 1 infantry
                    British roll dice for 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 : 4/7 hits, 3,33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Alexandria, round 2 : 1/4 hits, 1,50 expected hits
                    1 mech_infantry owned by the British, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 armour, 2 artilleries and 1 infantry
            Battle in Burma
                British attack with 4 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/8 hits, 3,17 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            4 fighters and 1 tactical_bomber moved from Burma to India
            7 artilleries and 15 infantry moved from Northwest Persia to Iraq
            2 infantry moved from Persia to Iraq
            1 infantry moved from Persia to Northwest Persia
            2 bombers, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 artillery and 3 infantry moved from Algeria to Tunisia
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            6 infantry moved from United Kingdom to 110 Sea Zone
            6 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Place Units - British
            1 armour and 1 mech_infantry placed in Union of South Africa
            3 artilleries placed in Iraq
            3 infantry placed in Persia
            1 artillery and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,3,6
            British collect 42 PUs (1 lost to blockades); end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 2,00
    British : -0,33
    Italians : -0,50
    Americans : 3,83
    Chinese : 2,00
    Japanese : 3,00
    

    Savegame

  • '23 '22

    TripleA Manual Gamesave Post: UK_Pacific round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning off Edit Mode
            1 bomber moved from Tsinghai to Hopei
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            8 fighters and 2 tactical_bombers moved from 33 Sea Zone to Iwo Jima
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Morocco to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 2 artilleries, 1 bomber, 2 fighters and 4 infantry
                Germans defend with 1 artillery and 7 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Holland Belgium, round 2 : 6/9 hits, 3,33 expected hits
                    Germans roll dice for 1 artillery and 7 infantry in Holland Belgium, round 2 : 4/8 hits, 2,67 expected hits
                    7 infantry owned by the Germans and 4 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 2 artilleries, 1 bomber and 2 fighters in Holland Belgium, round 3 : 1/5 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 9
                Casualties for Americans: 1 artillery and 4 infantry
                Casualties for Germans: 1 artillery and 7 infantry
            Battle in Iwo Jima
                Americans attack with 8 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 1 fighter and 1 infantry
                    Americans roll dice for 8 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Iwo Jima, round 2 : 6/12 hits, 5,67 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 8 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 fighter and 1 infantry
            Battle in Paulau Island
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hopei
                Japanese win with no units remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Northern Territory to India
            1 marine moved from Caroline Islands to 33 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 1 marine moved from 33 Sea Zone to 17 Sea Zone
            1 marine moved from 17 Sea Zone to Iwo Jima
            1 destroyer moved from 25 Sea Zone to 17 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            1 carrier, 2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Midway
            3 fighters moved from Western United States to Midway
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Holland Belgium to United Kingdom
            8 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            Americans undo move 2.
            3 infantry placed in Normandy Bordeaux
            2 artilleries and 2 infantry placed in Central United States
            1 bomber placed in Eastern United States
            1 fighter placed in Western United States
            1 carrier and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 fighter and 3 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 artilleries
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 3/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 artilleries in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Hopei from Japanese, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            8 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from French Equatorial Africa: 2 mech_infantrys
            EDIT: Adding units owned by Americans to Egypt: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            British buy 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Germans
            1 armour moved from Algeria to Libya
                  British take Libya from Italians
            1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria
            2 artilleries and 2 infantry moved from Trans-Jordan to Syria
            1 mech_infantry moved from Iraq to Syria
            3 infantry moved from India to Burma
            4 fighters and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            EDIT: Turning off Edit Mode
            Battle in Syria
                British attack with 2 artilleries, 2 infantry and 1 mech_infantry
                Italians defend with 2 infantry
                    British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Syria, round 2 : 1/5 hits, 1,50 expected hits
                    Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                    British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Syria, round 3 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Alexandria
                British attack with 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries and 1 infantry
                    British roll dice for 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 : 4/7 hits, 3,33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Alexandria, round 2 : 1/4 hits, 1,50 expected hits
                    1 mech_infantry owned by the British, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 armour, 2 artilleries and 1 infantry
            Battle in Burma
                British attack with 4 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/8 hits, 3,17 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            4 fighters and 1 tactical_bomber moved from Burma to India
            7 artilleries and 15 infantry moved from Northwest Persia to Iraq
            2 infantry moved from Persia to Iraq
            1 infantry moved from Persia to Northwest Persia
            2 bombers, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 artillery and 3 infantry moved from Algeria to Tunisia
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            6 infantry moved from United Kingdom to 110 Sea Zone
            6 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Place Units - British
            1 armour and 1 mech_infantry placed in Union of South Africa
            3 artilleries placed in Iraq
            3 infantry placed in Persia
            1 artillery and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,3,6
            British collect 42 PUs (1 lost to blockades); end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
            EDIT: Removing units owned by British from United Kingdom: 2 fighters
            EDIT: Adding units owned by British to Normandy Bordeaux: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2,00
    British : -0,33
    Italians : -0,50
    Americans : 3,83
    Chinese : 2,00
    Japanese : 3,00
    

    Savegame

  • '23 '22

    Use the manual save as I edited a couple of non-combat moves at the end.


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Belarus to Rostov
            1 infantry moved from Belarus to Eastern Poland
            1 artillery moved from Belarus to Eastern Poland
            1 infantry moved from Cyprus to 99 Sea Zone
            1 carrier, 2 fighters, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 bomber moved from Cyprus to Holland Belgium
            1 infantry moved from France to Holland Belgium
            1 infantry moved from France to Southern France
            1 artillery moved from France to Southern France
            1 fighter moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 infantry
                Americans defend with 1 artillery
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                 retreated to Holland Belgium
                Americans win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in Southern France
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to Southern Italy
            1 infantry moved from 97 Sea Zone to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Holland Belgium to Western Germany
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
            Italians collect 8 PUs (5 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : -0.33
    Americans : 0.67
    

    Savegame

  • '23 '22

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Caroline Islands to Guam
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Caroline Islands to Guam
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 fighters and 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Caucasus to Northwest Persia
            5 infantry moved from Caucasus to Kazakhstan
            8 armour moved from Caucasus to Kazakhstan
            8 mech_infantrys moved from Caucasus to Kazakhstan
            3 infantry moved from Caucasus to Volgograd
            5 mech_infantrys moved from Rostov to Kazakhstan
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            1 infantry moved from Smolensk to Bryansk
            2 artilleries moved from Novgorod to Archangel
            3 infantry moved from Novgorod to Archangel
            3 mech_infantrys moved from Eastern Poland to Novgorod
            1 infantry moved from Poland to Eastern Poland
            3 mech_infantrys moved from Germany to Eastern Poland
            2 bombers moved from Novgorod to Archangel
            1 bomber moved from Novgorod to Archangel
            2 infantry moved from Western Germany to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            3 tactical_bombers moved from Poland to Holland Belgium
            8 armour moved from Caucasus to Volgograd
            9 mech_infantrys moved from Caucasus to Volgograd
            1 mech_infantry moved from Ukraine to Caucasus
            8 mech_infantrys moved from Ukraine to Caucasus
            1 artillery and 2 infantry moved from Ukraine to Rostov
            2 tactical_bombers moved from Ukraine to Caucasus
            1 tactical_bomber moved from Ukraine to Archangel
            1 tactical_bomber moved from Ukraine to Archangel
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Americans defend with 1 artillery
                    Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3.83 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Archangel
                Germans attack with 2 artilleries, 3 bombers, 3 infantry and 2 tactical_bombers
                Russians defend with 4 infantry
                    Germans roll dice for 2 artilleries, 3 bombers, 3 infantry and 2 tactical_bombers in Archangel, round 2 : 6/10 hits, 4.50 expected hits
                    Russians roll dice for 4 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 artilleries, 3 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 4 infantry
            Battle in Northwest Persia
                Germans attack with 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans retreated to Caucasus
            Battle in Volgograd
                Germans attack with 8 armour, 3 infantry and 9 mech_infantrys
                Russians defend with 1 factory_minor, 2 infantry and 1 mech_infantry
                    Germans roll dice for 8 armour, 3 infantry and 9 mech_infantrys in Volgograd, round 2 : 9/20 hits, 6.00 expected hits
                    Russians roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans winBritish win with 1 infantry remaining, taking Volgograd from Russians with 8 armour, 2 infantry and 9 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry and 1 mech_infantry
            Battle in Kazakhstan
                Germans attack with 8 armour, 5 infantry and 13 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 8 armour, 5 infantry and 13 mech_infantrys in Kazakhstan, round 2 : 6/26 hits, 7.00 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 8 armour, 4 infantry and 13 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Ukraine to Rostov
            2 tactical_bombers moved from Archangel to Novgorod
            3 bombers moved from Archangel to Novgorod
            1 carrier moved from 99 Sea Zone to 97 Sea Zone
            2 fighters moved from Holland Belgium to Southern Italy
            1 tactical_bomber moved from Holland Belgium to Western Germany
            2 tactical_bombers moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Germany
            1 armour moved from Western Germany to Germany
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            2 fighters placed in Western Germany
            10 infantry placed in Germany
            2 artilleries and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
            Germans collect 60 PUs (1 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.50
    British : -0.33
    Americans : 0.67
    Russians : 0.33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 4 infantry moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            3 infantry moved from Russia to Samara
            1 artillery and 1 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Samara
            2 fighters moved from Russia to Bryansk
            4 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            2 artilleries and 3 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters and 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 4 infantry in Bryansk, round 2 : 3/6 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Tambov, round 2 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Samara, round 2 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Archangel, round 2 : 2/7 hits, 2,33 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 3 : 2/6 hits, 2,17 expected hits
                    Germans roll dice for 2 artilleries in Archangel, round 3 : 0/2 hits, 0,67 expected hits
                    2 artilleries owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 artilleries and 2 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Bryansk
            4 aaGuns, 4 armour, 19 artilleries, 36 infantry and 3 mech_infantrys moved from Russia to Tambov
            2 fighters moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            2 fighters moved from Bryansk to Russia
            2 aaGuns moved from Vologda to Russia
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
    
        Place Units - Russians
            5 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Russians : 1,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier and 6 submarines; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 36 Sea Zone to 34 Sea Zone
            2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from French Indo China to 44 Sea Zone
            1 tactical_bomber moved from French Indo China to 44 Sea Zone
            1 tactical_bomber moved from Yunnan to 42 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 18 Sea Zone
            3 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 marine and 2 transports moved from 36 Sea Zone to 6 Sea Zone
            2 fighters moved from Shantung to 6 Sea Zone
            3 fighters moved from Kiangsu to 6 Sea Zone
            1 tactical_bomber moved from Shantung to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from Kweichow to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from Yunnan to 42 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 mech_infantry moved from Anhwe to Hopei
            2 mech_infantrys moved from Shantung to Hopei
            1 armour moved from Kiangsu to Hopei
            1 mech_infantry moved from Kiangsu to Hopei
            1 artillery moved from Kiangsu to Anhwe
            1 artillery moved from Shantung to Anhwe
            3 armour, 1 infantry and 7 mech_infantrys moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Burma
            1 fighter moved from Yunnan to Burma
            1 bomber moved from Yunnan to Hopei
            1 mech_infantry moved from Kweichow to Szechwan
            2 infantry moved from Yunnan to Kweichow
            3 artilleries and 2 infantry moved from Shan State to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            11 artilleries, 1 bomber and 5 infantry moved from Yunnan to Szechwan
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 3 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 marine, 3 tactical_bombers and 2 transports
                Americans defend with 1 submarine
                    Japanese roll dice for 3 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 3 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 10/16 hits, 8.83 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 3 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 tactical_bombers in 44 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                British defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in 34 Sea Zone
                Japanese attack with 1 submarine and 2 tactical_bombers
                Americans defend with 1 transport; ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 tactical_bombers in 34 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 tactical_bombers in 34 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 transport
            Battle in Hopei
                Japanese attack with 1 armour, 1 bomber and 4 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 4 mech_infantrys in Hopei, round 2 : 1/6 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sikang
                Japanese attack with 3 armour, 1 infantry and 7 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour, 1 infantry and 7 mech_infantrys in Sikang, round 2 : 3/11 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 3 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Burma to Anhwe
            1 bomber moved from Szechwan to Anhwe
            1 bomber moved from Hopei to Anhwe
            1 fighter moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 42 Sea Zone to Java
            2 tactical_bombers moved from 44 Sea Zone to Celebes
            2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from 35 Sea Zone to Philippines
            1 marine moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 carrier and 6 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    British : -0.17
    Americans : 0.00
    Chinese : -0.67
    UK_Pacific : -0.67
    Japanese : -0.67
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 1 bomber, 7 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Tobruk from Italians
            2 fighters moved from 92 Sea Zone to Southern France
            2 fighters moved from 110 Sea Zone to Southern France
            3 infantry moved from Normandy Bordeaux to Southern France
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 bomber moved from United Kingdom to France
            8 fighters and 2 tactical_bombers moved from 17 Sea Zone to 18 Sea Zone
            1 bomber moved from India to Hunan
            1 bomber moved from India to French Indo China
    
        Combat - Americans
            Americans creates battle in territory 17 Sea Zone
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0,17 expected hits
                Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in Hunan
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Hunan, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in Hunan
                Japanese win, taking 17 Sea Zone from Japanese with 1 mech_infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in Southern France
                Americans attack with 4 fighters and 3 infantry
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 4 fighters and 3 infantry in Southern France, round 2 : 3/7 hits, 2,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in 18 Sea Zone
                Americans attack with 8 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 8 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 3/10 hits, 5,33 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            8 fighters and 2 tactical_bombers moved from 18 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 mech_infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from Iwo Jima to 17 Sea Zone
            1 cruiser and 1 marine moved from 17 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            2 battleships, 5 carriers, 1 cruiser and 3 destroyers moved from 17 Sea Zone to 33 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 carriers, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            4 fighters moved from Midway to 33 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to 30 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            4 transports moved from 110 Sea Zone to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 armour, 1 artillery and 4 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Southern France to 92 Sea Zone
            2 fighters moved from Southern France to Normandy Bordeaux
            2 mech_infantrys moved from Egypt to Iraq
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from France to United Kingdom
            1 bomber moved from Eastern United States to United Kingdom
            1 bomber moved from French Indo China to India
    
        Place Units - Americans
            1 battleship and 2 transports placed in 101 Sea Zone
            1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            1 artillery and 1 infantry placed in Western United States
            3 infantry placed in Normandy Bordeaux
            1 bomber placed in Western United States
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    AA fire in France : : -0,17
    Americans : -2,50
    Japanese : 0,33
    AA fire in French Indo China : : -0,17
    

    Savegame

  • '23 '22

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 1 bomber, 7 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Tobruk from Italians
            2 fighters moved from 92 Sea Zone to Southern France
            2 fighters moved from 110 Sea Zone to Southern France
            3 infantry moved from Normandy Bordeaux to Southern France
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 bomber moved from United Kingdom to France
            8 fighters and 2 tactical_bombers moved from 17 Sea Zone to 18 Sea Zone
            1 bomber moved from India to Hunan
            1 bomber moved from India to French Indo China
    
        Combat - Americans
            Americans creates battle in territory 17 Sea Zone
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0,17 expected hits
                Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in Hunan
                Americans attack with 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Hunan, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in Hunan
                Japanese win, taking 17 Sea Zone from Japanese with 1 mech_infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in Southern France
                Americans attack with 4 fighters and 3 infantry
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 4 fighters and 3 infantry in Southern France, round 2 : 3/7 hits, 2,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in 18 Sea Zone
                Americans attack with 8 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 8 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 3/10 hits, 5,33 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            8 fighters and 2 tactical_bombers moved from 18 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 mech_infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from Iwo Jima to 17 Sea Zone
            1 cruiser and 1 marine moved from 17 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            2 battleships, 5 carriers, 1 cruiser and 3 destroyers moved from 17 Sea Zone to 33 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 carriers, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            4 fighters moved from Midway to 33 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to 30 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            4 transports moved from 110 Sea Zone to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 armour, 1 artillery and 4 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Southern France to 92 Sea Zone
            2 fighters moved from Southern France to Normandy Bordeaux
            2 mech_infantrys moved from Egypt to Iraq
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from France to United Kingdom
            1 bomber moved from Eastern United States to United Kingdom
            1 bomber moved from French Indo China to India
    
        Place Units - Americans
            1 battleship and 2 transports placed in 101 Sea Zone
            1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            1 artillery and 1 infantry placed in Western United States
            3 infantry placed in Normandy Bordeaux
            1 bomber placed in Western United States
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 fighters
            EDIT: Adding units owned by Americans to 110 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 2 artilleries, 1 carrier and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from Normandy Bordeaux to Holland Belgium
            2 infantry moved from India to Burma
            1 armour, 10 artilleries and 16 infantry moved from India to Burma
    
        Combat - British
            Battle in Holland Belgium
                British attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Burma
                British attack with 1 armour, 10 artilleries and 18 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 10 artilleries and 18 infantry in Burma, round 2 : 8/29 hits, 8,50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 armour, 10 artilleries and 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Persia to Eastern Persia
            10 artilleries, 20 infantry and 2 mech_infantrys moved from Iraq to Persia
            2 artilleries and 1 infantry moved from Syria to Iraq
            1 mech_infantry moved from Syria to Persia
            2 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 bombers moved from Egypt to Gibraltar
            1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
            3 fighters moved from Holland Belgium to United Kingdom
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            1 artillery and 2 infantry placed in Persia
            1 artillery and 3 infantry placed in United Kingdom
            2 infantry placed in Iraq
            British undo move 4.
            British undo move 3.
            3 infantry placed in United Kingdom
            1 artillery and 2 infantry placed in Iraq
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : 0,33
    British : -1,33
    AA fire in France : : -0,17
    Americans : -2,50
    Chinese : 1,17
    Japanese : -0,33
    AA fire in French Indo China : : -0,17
    

    Savegame

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