@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
Good to know for future games 😊
I might not want to provoke the Japanese at this moment so the turn may look a bit different.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 2 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
20 artilleries and 30 infantry moved from Belarus to Eastern Poland
2 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Eastern Poland
Russians attack with 20 artilleries and 32 infantry
Germans defend with 1 infantry
Russians roll dice for 20 artilleries and 32 infantry in Eastern Poland, round 2 : 18/52 hits, 15,33 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 20 artilleries and 32 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Belarus to Eastern Poland
4 mech_infantrys moved from Western Ukraine to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
2 armour moved from Novgorod to Eastern Poland
2 armour moved from Novgorod to Belarus
3 aaGuns moved from Novgorod to Belarus
1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Persia to Northwest Persia
3 infantry moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Volgograd to Rostov
1 artillery and 2 infantry moved from Ukraine to Bessarabia
2 mech_infantrys moved from Novgorod to Eastern Poland
1 armour moved from Belarus to Eastern Poland
2 mech_infantrys moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Russia to Ukraine
1 mech_infantry moved from Russia to Ukraine
1 fighter moved from Northwest Persia to Rostov
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 tactical_bomber placed in Volgograd
Russians undo move 2.
1 armour and 2 mech_infantrys placed in Ukraine
2 mech_infantrys and 1 tactical_bomber placed in Volgograd
1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -1,33
Russians : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 factory_minor, 2 infantry, 1 marine, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from India to 41 Sea Zone
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
4 infantry and 1 marine moved from French Indo China to 36 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 infantry, 1 marine, 1 submarine, 5 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone
4 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 bomber moved from Japan to 22 Sea Zone
1 mech_infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 infantry moved from Anhwe to Kweichow
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 5 tactical_bombers and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 41 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Philippines
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
2 fighters and 1 tactical_bomber moved from India to Iraq
5 mech_infantrys moved from India to Eastern Persia
3 mech_infantrys moved from Burma to India
1 marine moved from Ceylon to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
1 fighter moved from Japan to French Indo China
1 bomber moved from 22 Sea Zone to Japan
2 bombers moved from 41 Sea Zone to French Indo China
3 mech_infantrys moved from India to West India
1 submarine moved from 75 Sea Zone to 71 Sea Zone
1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Hunan to Yunnan
2 mech_infantrys moved from Hunan to Burma
Place Units - Japanese
1 destroyer and 2 transports placed in 36 Sea Zone
1 factory_minor placed in Manchuria
2 infantry and 1 marine placed in Japan
3 mech_infantrys placed in Kiangsu
3 armour placed in India
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : 0.50
Chinese : 0.67
Japanese : 1.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 carrier, 3 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 bomber moved from Queensland to Yunnan
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Southern France to France
French take France from Germans
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take French Central Africa from British
French take Algeria from Americans
French take Southern France from Americans
French take French West Africa from British
French take Tunisia from Americans
3 bombers moved from Novgorod to Germany
1 bomber moved from United Kingdom to Germany
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat Hit Differential Summary :
Guess you want to intercept in Germany, but better to ask?
@Pejon_88 Definitely. Hopefully this time you won’t kill so many fighters. 4 last round was brutal
It certainly was. For me it was some compensation for the round before that or two rounds ago. I think I hit 1 of 12 dice in the air battle or something :D
2 each! That was crazy shooting from my bomber squads :O
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 carrier, 3 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 bomber moved from Queensland to Yunnan
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Southern France to France
French take France from Germans
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take French Central Africa from British
French take Algeria from Americans
French take Southern France from Americans
French take French West Africa from British
French take Tunisia from Americans
3 bombers moved from Novgorod to Germany
1 bomber moved from United Kingdom to Germany
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Germans launches 3 interceptors out of Germany
Attackers Fire, : 2/4 hits, 0,67 expected hits
Defenders Fire, : 2/3 hits, 1,00 expected hits
2 bombers owned by the Americans lost in Germany
2 fighters owned by the Germans lost in Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Germany rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Manchuria
Battle in Marshall Islands
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2,17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Manchuria from Japanese, taking Marshall Islands from Japanese, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Yunnan
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Cleaning up after air battles
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
1 armour, 6 artilleries, 9 infantry and 2 mech_infantrys moved from Southern France to France
1 artillery and 2 infantry moved from Normandy Bordeaux to France
2 bombers moved from Germany to United Kingdom
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Queensland
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries moved from Morocco to 91 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Morocco to United Kingdom
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 118 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
Place Units - Americans
3 artilleries and 5 infantry placed in Central United States
1 fighter placed in Eastern United States
1 carrier and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Western United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : 0,33
Defenders Fire, : : 1,00
Americans : 0,17
Attackers Fire, : : 1,33
Japanese : 0,67
AA fire in Germany : : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from 110 Sea Zone to Northern Italy
1 artillery and 2 infantry moved from Southern France to Northern Italy
1 fighter moved from Southern France to Northern Italy
3 fighters moved from Southern France to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
Combat Hit Differential Summary :
Bomb raid in WG. Intercept?
@Pejon_88 no interception
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 carrier, 3 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 bomber moved from Queensland to Yunnan
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Southern France to France
French take France from Germans
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take French Central Africa from British
French take Algeria from Americans
French take Southern France from Americans
French take French West Africa from British
French take Tunisia from Americans
3 bombers moved from Novgorod to Germany
1 bomber moved from United Kingdom to Germany
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Germans launches 3 interceptors out of Germany
Attackers Fire, : 2/4 hits, 0,67 expected hits
Defenders Fire, : 2/3 hits, 1,00 expected hits
2 bombers owned by the Americans lost in Germany
2 fighters owned by the Germans lost in Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Germany rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Manchuria
Battle in Marshall Islands
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2,17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Manchuria from Japanese, taking Marshall Islands from Japanese, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Yunnan
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Cleaning up after air battles
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
1 armour, 6 artilleries, 9 infantry and 2 mech_infantrys moved from Southern France to France
1 artillery and 2 infantry moved from Normandy Bordeaux to France
2 bombers moved from Germany to United Kingdom
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Queensland
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries moved from Morocco to 91 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Morocco to United Kingdom
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 118 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
Place Units - Americans
3 artilleries and 5 infantry placed in Central United States
1 fighter placed in Eastern United States
1 carrier and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Western United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 10 artilleries, 10 infantry and 5 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to Normandy Bordeaux: 5 artilleries and 5 infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Turning off Edit Mode
1 fighter moved from Szechwan to Hopei
1 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Yunnan from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
14 infantry moved from Szechwan to Kweichow
1 fighter moved from Hopei to Kweichow
Place Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from 110 Sea Zone to Northern Italy
1 artillery and 2 infantry moved from Southern France to Northern Italy
1 fighter moved from Southern France to Northern Italy
3 fighters moved from Southern France to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
Combat - British
Air Battle in Western Germany
British attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in Northern Italy
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 artilleries, 1 factory_minor and 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/5 hits, 2,00 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 2/4 hits, 1,83 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Northern Italy
British win, taking Northern Italy from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Cleaning up after air battles
Non Combat Move - British
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Southern France to France
3 aaGuns, 1 artillery and 6 infantry moved from Normandy Bordeaux to France
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Northern Italy to France
1 fighter moved from Northern Italy to France
2 fighters moved from Western Germany to France
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Ethiopia
1 fighter moved from Western Germany to France
2 fighters moved from Western Germany to 110 Sea Zone
Place Units - British
1 bomber placed in United Kingdom
1 armour and 1 mech_infantry placed in Union of South Africa
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,2
British collect 28 PUs (2 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,33
Defenders Fire, : : 1,00
British : 0,17
Italians : 0,67
Americans : 0,17
AA fire in Western Germany : : -0,17
Chinese : -0,67
Attackers Fire, : : 1,33
Japanese : 0,00
AA fire in Germany : : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 fighter and 2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Iraq to Persia
3 fighters moved from Egypt to Persia
Combat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 2 infantry
British defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Persia
Italians attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Persia, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Persia
Italians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
3 fighters moved from Persia to Iraq
1 fighter moved from Northern Italy to Southern Italy
1 submarine moved from 94 Sea Zone to 95 Sea Zone
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Iraq
1 factory_minor placed in Egypt
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : -0.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to Queensland
2 aaGuns moved from South Australia to Queensland
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to Queensland
2 aaGuns moved from South Australia to Queensland
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from United Kingdom to Northern Italy
4 infantry moved from France to Northern Italy
Combat - French
Battle in Northern Italy
French attack with 1 fighter and 4 infantry
Italians defend with 1 factory_minor and 2 infantry
French roll dice for 1 fighter and 4 infantry in Northern Italy, round 2 : 0/5 hits, 1,17 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the French lost in Northern Italy
French roll dice for 1 fighter and 3 infantry in Northern Italy, round 3 : 2/4 hits, 1,00 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Northern Italy
French win, taking Northern Italy from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - French
1 fighter moved from Northern Italy to France
2 infantry moved from Normandy Bordeaux to France
Turn Complete - French
French collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0,33
French : -0,17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major, 3x factory_major; Remaining resources: 34 PUs;
Germans buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Northern Italy
3 bombers moved from Western Germany to United Kingdom
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Northern Italy
2 fighters and 3 tactical_bombers moved from Western Germany to Northern Italy
@samuel06 Intercept London?
Yes please.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major, 3x factory_major; Remaining resources: 34 PUs;
Germans buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Northern Italy
3 bombers moved from Western Germany to United Kingdom
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Northern Italy
2 fighters and 3 tactical_bombers moved from Western Germany to Northern Italy
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Attackers Fire, : 2/3 hits, 0.50 expected hits
Defenders Fire, : 0/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun; Americans defend with 1 artillery and 2 infantry
AA fire in Holland Belgium : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the British and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/6 hits, 2.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 artillery and 2 infantry
Casualties for British: 1 aaGun
Casualties for Germans: 1 infantry
Battle in Northern Italy
Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
French defend with 1 factory_minor and 3 infantry
Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Northern Italy, round 2 : 4/9 hits, 4.00 expected hits
French roll dice for 3 infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the French lost in Northern Italy
Germans win, taking Northern Italy from French with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for French: 3 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Northern Italy to Western Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
6 armour and 7 mech_infantrys moved from Romania to Germany
1 infantry moved from Slovakia Hungary to Romania
1 aaGun, 5 artilleries and 9 infantry moved from Slovakia Hungary to Germany
21 infantry moved from Germany to Western Germany
1 infantry moved from Poland to Slovakia Hungary
1 aaGun, 3 artilleries and 9 infantry moved from Poland to Germany
2 bombers moved from United Kingdom to Western Germany
1 mech_infantry moved from Southern Italy to 95 Sea Zone
Place Units - Germans
1 artillery and 5 infantry placed in Western Germany
5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 30 PUs (3 lost to blockades); end with 30 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 35 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.67
Defenders Fire, : : -0.33
French : -1.00
Americans : -0.67
Attackers Fire, : : 1.50
AA fire in United Kingdom : : 0.50
AA fire in Holland Belgium : : -0.50