Also Some other Thai units.
Makalakalane (ax) vs Enigma (al)
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 2 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - Italians 1 armour moved from Tunisia to Morocco Italians take Algeria from French Italians take Morocco from French 1 armour moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 armour moved from Nigeria to French Central Africa Italians take French Central Africa from French 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Southern Italy to Anglo Egyptian Sudan 1 fighter moved from Egypt to 81 Sea Zone 1 fighter moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in 81 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Anglo Egyptian Sudan Italians attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1,50 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Belgian Congo to French Central Africa 1 fighter moved from Egypt to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 fighter moved from 81 Sea Zone to Egypt 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Tunisia to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 2 infantry moved from Tunisia to 94 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Egypt 1 artillery moved from 98 Sea Zone to Egypt 2 infantry moved from 98 Sea Zone to Egypt 1 aaGun moved from Eastern Poland to Western Ukraine Place Units - Italians 1 armour and 2 infantry placed in Egypt 1 fighter placed in Southern Italy 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 28 PUs; end with 33 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 43 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Italians : -0,50 British : -0,33 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 cruiser and 2 submarines moved from 62 Sea Zone to 42 Sea Zone 1 artillery moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
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@Enigma japan er bare for syge i det her spil på havet. Alle deres enkelte både rammer mindst 1 hit. Det er helt vildt.
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@Enigma glemte at poste efter Frankrig, så redigerer bare din sub ved indien ud og frankrigs destroyer ud. Så lamt at den dødede
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@Enigma hahaha spillede den lige igen, bare for sjov. Endnu engang ramte den japanske enlige båd. Og det er så anden gang i træk med en submarine med 1 i forsvar… Vildt
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 cruiser and 2 submarines moved from 62 Sea Zone to 42 Sea Zone 1 artillery moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Combat - French Battle in 39 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 39 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for French: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
French : 0.67 Japanese : 0.83 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 bombers, 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 6 infantry moved from Karelia to Novgorod 2 infantry moved from Belarus to Smolensk 2 infantry moved from Belarus to Archangel 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 infantry moved from Western Ukraine to Ukraine 8 armour, 3 artilleries, 10 infantry and 9 mech_infantrys moved from Belarus to Bryansk 2 artilleries and 6 infantry moved from Western Ukraine to Bryansk 1 bomber moved from Western Germany to Archangel 1 fighter moved from Western Germany to Novgorod 1 tactical_bomber moved from Eastern Poland to Archangel 1 tactical_bomber moved from Eastern Poland to Smolensk 1 fighter moved from Eastern Poland to Smolensk 1 armour moved from Eastern Poland to Novgorod 5 mech_infantrys moved from Eastern Poland to Bryansk 1 bomber moved from Greece to Iraq Combat - Germans Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0,17 expected hits Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Iraq causes 4 damage total. Battle in Novgorod Germans attack with 1 armour, 1 fighter and 6 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 fighter and 6 infantry in Novgorod, round 2 : 0/8 hits, 2,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour, 1 fighter and 6 infantry in Novgorod, round 3 : 2/8 hits, 2,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Bryansk Germans attack with 8 armour, 5 artilleries, 16 infantry and 14 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 5 artilleries, 16 infantry and 14 mech_infantrys in Bryansk, round 2 : 11/43 hits, 11,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 8 armour, 5 artilleries, 16 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Iraq to Egypt 1 bomber moved from Greece to Southern Italy 1 bomber and 1 tactical_bomber moved from Archangel to Eastern Poland 5 artilleries and 5 infantry moved from Eastern Poland to Belarus 3 aaGuns moved from Belarus to Bryansk 4 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Smolensk to Eastern Poland 1 fighter moved from Smolensk to Eastern Poland 1 fighter moved from Novgorod to Baltic States Place Units - Germans 2 bombers placed in Western Germany 1 armour and 5 mech_infantrys placed in Germany 1 factory_minor placed in Yugoslavia Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : -1,50 AA fire in Iraq : : -0,17 Russians : -0,33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Vologda to Archangel 2 infantry moved from Vologda to Smolensk 1 artillery moved from Russia to Smolensk 2 fighters moved from Vologda to Archangel 1 tactical_bomber moved from Vologda to Archangel 3 fighters moved from Russia to Smolensk 1 mech_infantry moved from Tsinghai to Suiyuyan Chinese take Suiyuyan from Japanese 1 mech_infantry moved from Volgograd to Tsinghai Combat - Russians Battle in Archangel Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 artillery, 3 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Smolensk, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Smolensk, round 3 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters moved from Smolensk to Russia 2 fighters moved from Archangel to Russia 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Tambov to Russia Place Units - Russians 2 artilleries, 5 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : -1.83 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 41 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 fighter and 3 tactical_bombers moved from French Indo China to 42 Sea Zone 1 fighter moved from Kwangtung to 42 Sea Zone 1 bomber moved from Kiangsu to 42 Sea Zone 1 fighter moved from Kwangtung to 42 Sea Zone 1 armour and 1 mech_infantry moved from Manchuria to Buryatia Japanese take Amur from Russians Japanese take Buryatia from Russians 1 fighter moved from Kwangtung to 42 Sea Zone 1 tactical_bomber moved from Shantung to 6 Sea Zone 1 mech_infantry moved from Kiangsu to Kweichow 1 tactical_bomber moved from Shantung to Kweichow 1 fighter moved from Kiangsu to Kweichow 1 tactical_bomber moved from Shantung to Kweichow 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 artillery moved from 79 Sea Zone to West India 1 infantry moved from 79 Sea Zone to West India 1 mech_infantry moved from Kiangsu to Kweichow Combat - Japanese Battle in West India Battle in Kweichow Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow Japanese win, taking West India from UK_Pacific, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in 6 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 submarine and 5 tactical_bombers British defend with 1 battleship and 1 cruiser; Americans defend with 1 armour, 2 artilleries, 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters, 5 infantry, 1 tactical_bomber and 4 transports; ANZAC defend with 2 cruisers, 1 destroyer and 2 submarines Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 8 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 11/21 hits, 11,67 expected hits Units damaged: 2 carriers owned by the Americans, 1 battleship owned by the British and 2 battleships owned by the Americans Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Americans roll dice for 3 battleships, 2 carriers, 6 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 4 transports in 42 Sea Zone, round 2 : 8/19 hits, 9,50 expected hits Units damaged: 2 battleships owned by the Japanese 3 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 3 carriers owned by the Japanese and 2 submarines owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 carrier owned by the Americans lost in 42 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 2 destroyers, 8 fighters and 5 tactical_bombers in 42 Sea Zone, round 3 : 14/21 hits, 11,67 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/4 hits, 2,50 expected hits Americans roll dice for 3 battleships, 1 carrier, 6 cruisers and 4 transports in 42 Sea Zone, round 3 : 4/10 hits, 5,33 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the ANZAC, 3 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 cruiser owned by the British, 2 destroyers owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese, 3 fighters owned by the Americans, 1 battleship owned by the British and 2 battleships owned by the Americans lost in 42 Sea Zone 1 armour owned by the Americans, 5 infantry owned by the Americans, 2 artilleries owned by the Americans and 4 transports owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 bombers, 2 cruisers, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 204 Casualties for Japanese: 3 carriers, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers Casualties for ANZAC: 2 cruisers, 1 destroyer and 2 submarines Casualties for Americans: 1 armour, 2 artilleries, 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters, 5 infantry, 1 tactical_bomber and 4 transports Casualties for British: 1 battleship and 1 cruiser Non Combat Move - Japanese 2 fighters could not land in 42 Sea Zone and were removed 1 fighter moved from 42 Sea Zone to French Indo China 1 fighter moved from 42 Sea Zone to French Indo China 1 fighter moved from 42 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 1 bomber moved from 42 Sea Zone to Java 1 bomber moved from 42 Sea Zone to French Indo China 1 fighter moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 fighter moved from Kweichow to French Indo China 2 tactical_bombers moved from Kweichow to French Indo China 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kiangsu to Kwangtung 1 aaGun, 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 transport moved from 19 Sea Zone to 17 Sea Zone 1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from 20 Sea Zone to Kwangtung 1 aaGun moved from 20 Sea Zone to Kwangtung 1 armour moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 fighter moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 20 Sea Zone 1 mech_infantry placed in Kwangtung 2 artilleries and 1 infantry placed in French Indo China 1 destroyer placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5 Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Americans : -3,83 Chinese : 0,67 Japanese : 2,17 -
@Enigma ok hvad var dine chancer i den kamp på havet ved Java?? Jeg havde jo sygt mange skibe og fly… -3,83 dice hit rate… Det er som om spillet har besluttet sig for, at japan rammer alt på havet.
Den er jo afgjort. -
@Makalakalane Mine chancer var 80+ procent. Jeg havde jo tonsvis af fly, der kunne nå. At Japan så var og - har været heldige på det seneste - det er vi enige om. Det startede dog super skudt og fik ikke engang Yunnan i første runde…
Var det det? Nyt spil, hvor vi bytter? -
@Enigma ok, ja når du tar alle fly med. Er træt af at glemme blokader og tælle forkert med havfelter og overse alt muligt. -.-
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@Enigma ja, ja, lad os bare prøve. Er godt nok ved at være tom for idéer. Vil du ha samme bid?
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@Enigma samme bid og ubåd og fighter. Der er ingen grund til at ændre på det. Ellers bliver jeg jo aldrig god nok. Fuck det er tørt lige nu, mand
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@Makalakalane Det kommer. Det er sindssygt svært at overskue Pacific, især på PC. Giv dig god tid når du trækker - det et det gode ved tripleA. Terningerne nævner vi ikke 😂😂
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@Enigma Det gik da bedre denne gang. Der var pres på Japan! Men det kostede i vest🤔
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@Enigma Samme bid er fint. Er dog i tvivl om, om det rykker balancen… Men OK. Starter du op?
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Scotland: 1 fighter EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Combat Move - Germans 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 3 mech_infantrys moved from Western Germany to Southern France 1 mech_infantry moved from Western Germany to France 2 armour moved from Greater Southern Germany to Southern France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia Combat - GermansCombat Hit Differential Summary :
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@Enigma hvordan vil du scramble ved scotland/england?
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@Makalakalane Scrambler ved Skotland - alle to fly :-)





