Whack Allies WAW vs dawg Axis #?

  • 20 18 17 15

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Russians
            1 Infantry moved from Irkutsk to Ulan Bator
            1 Infantry moved from Khobdo to Irkutsk
            1 ArmoredCar moved from Irkutsk to Ulan Bator
            1 ArmoredCar moved from Irkutsk to Olyokminsk
            2 Infantrys moved from Evenkia to Olyokminsk
            5 Mot.Infs moved from Sverdlovsk to Khatanga
            6 Infantrys moved from Sibirsky to Khatanga
            5 Infantrys moved from Kursk to Kiev
            2 Infantrys moved from Rostov to Donetsk
            10 Infantrys moved from Yaroslavl to S.Karelia
            4 Infantrys moved from Arkhangelsk to S.Karelia
            5 Mot.Infs moved from Donetsk to S.Karelia
            5 Infantrys moved from Stalingrad to Rostov
            10 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Perm to Kirov
    
        Purchase Units - Russians
            Russians buy 29 Infantrys and 5 Mot.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Khatanga
                Russians attack with 6 Infantrys and 5 Mot.Infs
                Yamamoto defend with 1 ArmoredCar
                    Russians roll dice for 6 Infantrys and 5 Mot.Infs in Khatanga, round 2 : 1/11 hits, 1.83 expected hits
                    Yamamoto roll dice for 1 ArmoredCar in Khatanga, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Yamamoto lost in Khatanga
                Russians win, taking Khatanga from Yamamoto with 6 Infantrys and 5 Mot.Infs remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 ArmoredCar
            Battle in Olyokminsk
                Russians attack with 1 ArmoredCar and 2 Infantrys
                Yamamoto defend with 1 ArmoredCar
                    Russians roll dice for 1 ArmoredCar and 2 Infantrys in Olyokminsk, round 2 : 1/3 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 ArmoredCar in Olyokminsk, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Yamamoto lost in Olyokminsk
                Russians win, taking Olyokminsk from Yamamoto with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 ArmoredCar
            Battle in S.Karelia
                Russians attack with 14 Infantrys and 5 Mot.Infs
                Germans defend with 1 AAGun and 5 Artillerys
                    Russians roll dice for 14 Infantrys and 5 Mot.Infs in S.Karelia, round 2 : 4/19 hits, 3.17 expected hits
                    Germans roll dice for 5 Artillerys in S.Karelia, round 2 : 2/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Russians and 4 Artillerys owned by the Germans lost in S.Karelia
                    Russians roll dice for 12 Infantrys and 5 Mot.Infs in S.Karelia, round 3 : 4/17 hits, 2.83 expected hits
                    Germans roll dice for 1 Artillery in S.Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in S.Karelia
                Russians win, taking S.Karelia from Germans with 12 Infantrys and 5 Mot.Infs remaining. Battle score for attacker is 16
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 5 Artillerys
            Battle in Ulan Bator
                Russians attack with 1 ArmoredCar and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Ulan Bator, round 2 : 0/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Ulan Bator, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Ulan Bator, round 3 : 1/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Ulan Bator, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Ulan Bator
                Russians win, taking Ulan Bator from Hisaichi with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Kiev
                Russians attack with 5 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 5 Infantrys in Kiev, round 2 : 1/5 hits, 0.83 expected hits
                    Romanians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                Russians win, taking Kiev from Romanians with 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            1 AAGun moved from Kursk to Yaroslavl
            1 AAGun moved from Tula to Moscow
    
        Place Units - Russians
            5 Mot.Infs placed in Sverdlovsk
            6 Infantrys placed in Sibirsky
            4 Infantrys placed in Arkhangelsk
            4 Infantrys placed in Leningrad
            5 Infantrys placed in Stalingrad
            10 Infantrys placed in Moscow
    
        Turn Complete - Russians
            Russians collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.00
    Romanians : -0.33
    Hisaichi : -0.67
    Yamamoto : -0.33
    Russians : 1.67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Italians
            1 Submarine moved from 43 Sea Zone to 42 Sea Zone
            7 Transports moved from 51 Sea Zone to 48 Sea Zone
            9 Infantrys moved from Campania to 48 Sea Zone
            5 Infantrys moved from Greece to 48 Sea Zone
            14 Infantrys moved from 48 Sea Zone to Tobruk
            1 Elite moved from Hun to El Agheila
            1 Elite moved from Hun to Kufra
            1 Infantry moved from Hun to El Agheila
            1 Infantry moved from Hun to Kufra
            1 HeavyTank moved from Hun to El Agheila
            1 HeavyTank moved from Hun to Kufra
            1 Tank moved from Hun to El Agheila
            1 Tank moved from Hun to Kufra
            3 Fighters moved from Hun to Tobruk
            1 Adv.Fighter moved from Hun to Tobruk
            1 Battleship moved from 56 Sea Zone to 48 Sea Zone
            2 Mech.Infs moved from Hun to Kufra
            1 Mech.Inf moved from Hun to El Agheila
            1 Mech.Inf moved from Hun to El Agheila
            2 Infantrys moved from E.Morocco to W.Morocco
            1 Artillery moved from E.Morocco to W.Morocco
    
        Purchase Units - Italians
            Italians buy 11 Infantrys and 6 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Kufra
                Italians attack with 1 Elite, 1 HeavyTank, 1 Infantry, 2 Mech.Infs and 1 Tank
                British defend with 1 Infantry
                    Italians roll dice for 1 Elite, 1 HeavyTank, 1 Infantry, 2 Mech.Infs and 1 Tank in Kufra, round 2 : 3/6 hits, 2.67 expected hits
                    British roll dice for 1 Infantry in Kufra, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kufra
                Italians win, taking Kufra from British with 1 Elite, 1 HeavyTank, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in El Agheila
                Italians attack with 1 Elite, 1 HeavyTank, 1 Infantry, 2 Mech.Infs and 1 Tank
                British defend with 1 Artillery and 2 Infantrys
                    Italians roll dice for 1 Elite, 1 HeavyTank, 1 Infantry, 2 Mech.Infs and 1 Tank in El Agheila, round 2 : 2/6 hits, 2.67 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in El Agheila, round 2 : 2/3 hits, 1.00 expected hits
                    1 Elite owned by the Italians, 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in El Agheila
                    Italians roll dice for 1 HeavyTank, 2 Mech.Infs and 1 Tank in El Agheila, round 3 : 1/4 hits, 1.83 expected hits
                    British roll dice for 1 Artillery in El Agheila, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in El Agheila
                Italians win, taking El Agheila from British with 1 HeavyTank, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Italians: 1 Elite and 1 Infantry
                Casualties for British: 1 Artillery and 2 Infantrys
            Battle in W.Morocco
                Italians attack with 1 Artillery and 2 Infantrys
                Americans defend with 1 ArmoredCar
                    Italians roll dice for 1 Artillery and 2 Infantrys in W.Morocco, round 2 : 0/3 hits, 0.83 expected hits
                    French roll dice for 1 ArmoredCar in W.Morocco, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in W.Morocco, round 3 : 1/3 hits, 0.83 expected hits
                    French roll dice for 1 ArmoredCar in W.Morocco, round 3 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Americans lost in W.Morocco
                Italians win, taking W.Morocco from French with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 ArmoredCar
            Battle in Tobruk
                Italians attack with 1 Adv.Fighter, 3 Fighters and 14 Infantrys
                British defend with 1 Mot.Inf and 6 Tanks
                    Italians roll dice for 1 Battleship in Tobruk, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 Adv.Fighter, 3 Fighters and 14 Infantrys in Tobruk, round 2 : 3/18 hits, 3.83 expected hits
                    British roll dice for 1 Mot.Inf and 6 Tanks in Tobruk, round 2 : 2/7 hits, 3.50 expected hits
                1 Mot.Inf owned by the British, 3 Tanks owned by the British and 2 Infantrys owned by the Italians lost in Tobruk
                    Italians roll dice for 1 Adv.Fighter, 3 Fighters and 12 Infantrys in Tobruk, round 3 : 7/16 hits, 3.50 expected hits
                    British roll dice for 3 Tanks in Tobruk, round 3 : 1/3 hits, 1.50 expected hits
                    3 Tanks owned by the British and 1 Infantry owned by the Italians lost in Tobruk
                Italians win, taking Tobruk from British with 1 Adv.Fighter, 3 Fighters and 11 Infantrys remaining. Battle score for attacker is 29
                Casualties for Italians: 3 Infantrys
                Casualties for British: 1 Mot.Inf and 6 Tanks
    
        Non Combat Move - Italians
            1 Destroyer moved from 51 Sea Zone to 56 Sea Zone
            1 Carrier moved from 51 Sea Zone to 48 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Tobruk to 48 Sea Zone
            2 Fighters moved from Tobruk to 56 Sea Zone
            4 Infantrys moved from Tunis to N.Tunisia
    
        Place Units - Italians
            4 Infantrys placed in Provence
            5 Submarines placed in 44 Sea Zone
            1 Submarine placed in 46 Sea Zone
            4 Infantrys placed in Greece
            3 Infantrys placed in Hun
            Italians undo move 4.
            2 Infantrys placed in Rome
            2 Infantrys placed in Campania
            Italians undo move 4.
            1 Infantry placed in Campania
            2 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : -0.67
    French : -0.33
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - French
            1 Elite and 1 Tank moved from Cape Verde to 33 Sea Zone
            1 Elite, 1 Tank and 1 Transport moved from 33 Sea Zone to 29 Sea Zone
            1 Elite and 1 Tank moved from 29 Sea Zone to Azores
            3 Infantrys and 1 Tank moved from French Equatorial Africa to Darfur
            1 Transport moved from 36 Sea Zone to 32 Sea Zone
    
        Purchase Units - French
            French buy 1 Elite, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Azores
                French attack with 1 Elite and 1 Tank
                Neutral defend with 1 Infantry
                    French roll dice for 1 Elite and 1 Tank in Azores, round 2 : 1/2 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Azores
                French loses 0 PUs for violating Azoress neutrality.
                French win, taking Azores from Neutral with 1 Elite and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - French
    
        Place Units - French
            1 Infantry and 2 Tanks placed in French Equatorial Africa
            2 Infantrys placed in Syria
            1 Elite placed in French Guiana
    
        Turn Complete - French
            French collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    French : 0.17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Yamamoto
            2 Transports moved from 111 Sea Zone to 107 Sea Zone
            2 Infantrys and 2 Marines moved from Davao to 107 Sea Zone
            2 Infantrys, 2 Marines and 2 Transports moved from 107 Sea Zone to 111 Sea Zone
            2 Transports moved from 111 Sea Zone to 110 Sea Zone
            3 Marines moved from West Borneo to 110 Sea Zone
            3 Marines and 2 Transports moved from 110 Sea Zone to 111 Sea Zone
            3 Marines moved from Flores to Soembawa
            2 Infantrys and 5 Marines moved from 111 Sea Zone to Soembawa
            6 ArmoredCars and 2 Infantrys moved from Tokyo to 85 Sea Zone
            6 ArmoredCars, 2 Infantrys and 4 Transports moved from 85 Sea Zone to 111 Sea Zone
            6 ArmoredCars and 2 Infantrys moved from 111 Sea Zone to Soembawa
            1 T.Boat moved from 85 Sea Zone to 94 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
            1 Bomber moved from Koryakia to 71 Sea Zone
            1 Infantry moved from Zhigansk to Bulun
            1 Infantry moved from Okhotsk to Zhigansk
            2 Artillerys and 1 Infantry moved from Zhigansk to Olyokminsk
            1 ArmoredCar, 3 Artillerys, 3 Elites, 3 Infantrys and 1 Marine moved from N.Buryat Mongolia to Olyokminsk
            4 Artillerys and 3 Infantrys moved from Okhotsk to Yakutsk
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Destroyers, 5 Infantrys, 7 Marines and 2 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Soembawa
                Yamamoto attack with 6 ArmoredCars, 4 Infantrys and 8 Marines
                Anzac defend with 1 Artillery, 7 Elites, 1 Infantry and 3 Tanks
                    Yamamoto roll dice for 1 Battleship in Soembawa, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 6 ArmoredCars, 4 Infantrys and 8 Marines in Soembawa, round 2 : 5/18 hits, 6.67 expected hits
                    Dutch roll dice for 1 Artillery, 7 Elites, 1 Infantry and 3 Tanks in Soembawa, round 2 : 6/12 hits, 4.50 expected hits
                    1 Infantry owned by the Anzac, 4 Elites owned by the Anzac, 4 Infantrys owned by the Yamamoto and 2 ArmoredCars owned by the Yamamoto lost in Soembawa
                    Yamamoto roll dice for 4 ArmoredCars and 8 Marines in Soembawa, round 3 : 8/12 hits, 5.33 expected hits
                    Dutch roll dice for 1 Artillery, 3 Elites and 3 Tanks in Soembawa, round 3 : 4/7 hits, 2.83 expected hits
                    1 Artillery owned by the Anzac, 3 Tanks owned by the Anzac, 3 Elites owned by the Anzac and 4 ArmoredCars owned by the Yamamoto lost in Soembawa
                Yamamoto win, taking Soembawa from Dutch with 8 Marines remaining. Battle score for attacker is 10
                Casualties for Yamamoto: 6 ArmoredCars and 4 Infantrys
                Casualties for Anzac: 1 Artillery, 7 Elites, 1 Infantry and 3 Tanks
            Battle in 71 Sea Zone
                Yamamoto attack with 1 Bomber
                Americans defend with 1 S.Submarine
                    Yamamoto roll dice for 1 Bomber in 71 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                1 S.Submarine owned by the Americans lost in 71 Sea Zone
                Yamamoto win with 1 Bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
            Battle in Olyokminsk
                Yamamoto attack with 1 ArmoredCar, 5 Artillerys, 3 Elites, 4 Infantrys and 1 Marine
                Russians defend with 1 ArmoredCar and 2 Infantrys
                    Yamamoto roll dice for 1 ArmoredCar, 5 Artillerys, 3 Elites, 4 Infantrys and 1 Marine in Olyokminsk, round 2 : 5/14 hits, 5.00 expected hits
                    Russians roll dice for 1 ArmoredCar and 2 Infantrys in Olyokminsk, round 2 : 0/3 hits, 0.83 expected hits
                    2 Infantrys owned by the Russians and 1 ArmoredCar owned by the Russians lost in Olyokminsk
                Yamamoto win, taking Olyokminsk from Russians with 1 ArmoredCar, 5 Artillerys, 3 Elites, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 8
                Casualties for Russians: 1 ArmoredCar and 2 Infantrys
    
        Non Combat Move - Yamamoto
            1 Bomber moved from 71 Sea Zone to Tokyo
    
        Place Units - Yamamoto
            2 Destroyers and 2 S.Submarines placed in 84 Sea Zone
            5 Infantrys placed in Tokyo
            3 Marines placed in West Borneo
            4 Marines placed in Davao
    
        Turn Complete - Yamamoto
            Yamamoto collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 0.67
    Russians : -0.83
    Dutch : 2.67
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Chinese
            2 Artillerys, 2 Elites and 1 Infantry moved from E.Qinghai to Lanchow
            2 Artillerys and 2 Infantrys moved from Ningsia to Suiyuan
            4 ArmoredCars moved from Gobi Altai to Suiyuan
            1 ArmoredCar moved from Shensi to Szechwan
                  Chinese take Szechwan from Hisaichi
            1 ArmoredCar moved from Szechwan to Hupeh
            3 ArmoredCars moved from Shensi to Hupeh
            1 L.Fighter moved from Shensi to Hupeh
            2 Artillerys, 2 Elites and 2 Marines moved from Hsining to E.Qinghai
            4 ArmoredCars moved from Urumqi to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 4 ArmoredCars, 2 Artillerys, 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 4 ArmoredCars and 1 L.Fighter
                Hisaichi defend with 3 ArmoredCars
                    Chinese roll dice for 4 ArmoredCars and 1 L.Fighter in Hupeh, round 2 : 1/5 hits, 1.83 expected hits
                    Hisaichi roll dice for 3 ArmoredCars in Hupeh, round 2 : 1/3 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Hupeh
                    Chinese roll dice for 3 ArmoredCars and 1 L.Fighter in Hupeh, round 3 : 2/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 2 ArmoredCars in Hupeh, round 3 : 0/2 hits, 0.33 expected hits
                    2 ArmoredCars owned by the Hisaichi lost in Hupeh
                Chinese win, taking Hupeh from Hisaichi with 3 ArmoredCars and 1 L.Fighter remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 ArmoredCar
                Casualties for Hisaichi: 3 ArmoredCars
            Battle in Lanchow
                Chinese attack with 2 Artillerys, 2 Elites and 1 Infantry
                Hisaichi defend with 1 Tank
                    Chinese roll dice for 2 Artillerys, 2 Elites and 1 Infantry in Lanchow, round 2 : 0/5 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 Tank in Lanchow, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Chinese lost in Lanchow
                    Chinese roll dice for 2 Artillerys and 2 Elites in Lanchow, round 3 : 2/4 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Tank in Lanchow, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Elite owned by the Chinese lost in Lanchow
                Chinese win, taking Lanchow from Hisaichi with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Elite and 1 Infantry
                Casualties for Hisaichi: 1 Tank
            Battle in Suiyuan
                Chinese attack with 4 ArmoredCars, 2 Artillerys and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 4 ArmoredCars, 2 Artillerys and 2 Infantrys in Suiyuan, round 2 : 2/8 hits, 2.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 4 ArmoredCars, 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 L.Fighter moved from Hupeh to Lanchow
            1 AAGun moved from Shensi to Suiyuan
            1 AAGun moved from Shensi to Lanchow
            1 L.Fighter moved from Lanchow to E.Qinghai
    
        Place Units - Chinese
            2 Artillerys, 2 Elites and 2 Infantrys placed in Hsining
            4 ArmoredCars placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.83
    Chinese : -2.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Hisaichi round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Hisaichi
            1 ArmoredCar and 1 Tank moved from Peking to Suiyuan
            1 Elite and 6 Infantrys moved from Shansi to Suiyuan
            1 ArmoredCar moved from Anhwei to Shensi
                  Hisaichi take Shensi from Chinese
            4 Infantrys moved from Anhwei to Hupeh
            1 Artillery moved from Kweichow to Szechwan
                  Hisaichi take Szechwan from Chinese
            1 Tank moved from Kweichow to Hupeh
            1 ArmoredCar moved from Hunan to Kweichow
            1 ArmoredCar moved from Hunan to Hupeh
            1 Artillery and 1 Infantry moved from Kwangtung to Hunan
            1 Infantry moved from Peking to Chahar
            3 Transports moved from 111 Sea Zone to 84 Sea Zone
            1 Artillery and 6 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery moved from 84 Sea Zone to Tokyo
            1 Infantry moved from 84 Sea Zone to Tokyo
            4 Infantrys moved from 84 Sea Zone to Chubu
            1 Infantry moved from 84 Sea Zone to Tokyo
            1 Infantry moved from S.Buryat Mongolia to Ulan Bator
            1 Infantry moved from S.Buryat Mongolia to Irkutsk
            1 ArmoredCar moved from S.Buryat Mongolia to Ulan Bator
            1 Artillery moved from S.Buryat Mongolia to Irkutsk
            2 Infantrys moved from S.Buryat Mongolia to Ulan Bator
            1 Infantry moved from S.Buryat Mongolia to Irkutsk
            2 ArmoredCars and 1 Infantry moved from S.Buryat Mongolia to Ulan Bator
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            1 Artillery moved from Hong Kong to 92 Sea Zone
            1 Artillery, 2 Infantrys, 1 T.Boat and 1 Transport moved from 92 Sea Zone to 106 Sea Zone
            1 Artillery and 2 Infantrys moved from 106 Sea Zone to West Borneo
            1 B.Transport moved from 111 Sea Zone to 84 Sea Zone
            3 Transports moved from 111 Sea Zone to 92 Sea Zone
            1 Tank moved from Hong Kong to Hunan
            1 ArmoredCar moved from Hong Kong to Hunan
            1 Infantry moved from Hong Kong to Kwangtung
    
        Purchase Units - Hisaichi
            Hisaichi buy 4 ArmoredCars, 4 Artillerys, 1 Elite, 10 Infantrys and 4 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Suiyuan
                Hisaichi attack with 1 ArmoredCar, 1 Elite, 6 Infantrys and 1 Tank
                Chinese defend with 1 AAGun, 4 ArmoredCars, 2 Artillerys and 2 Infantrys
                    Hisaichi roll dice for 1 ArmoredCar, 1 Elite, 6 Infantrys and 1 Tank in Suiyuan, round 2 : 2/9 hits, 2.17 expected hits
                    Chinese roll dice for 4 ArmoredCars, 2 Artillerys and 2 Infantrys in Suiyuan, round 2 : 0/8 hits, 2.00 expected hits
                    2 ArmoredCars owned by the Chinese lost in Suiyuan
                    Hisaichi roll dice for 1 ArmoredCar, 1 Elite, 6 Infantrys and 1 Tank in Suiyuan, round 3 : 1/9 hits, 2.17 expected hits
                    Chinese roll dice for 2 ArmoredCars, 2 Artillerys and 2 Infantrys in Suiyuan, round 3 : 3/6 hits, 1.67 expected hits
                    1 ArmoredCar owned by the Chinese and 3 Infantrys owned by the Hisaichi lost in Suiyuan
                    Hisaichi roll dice for 1 ArmoredCar, 1 Elite, 3 Infantrys and 1 Tank in Suiyuan, round 4 : 1/6 hits, 1.67 expected hits
                    Chinese roll dice for 1 ArmoredCar, 2 Artillerys and 2 Infantrys in Suiyuan, round 4 : 3/5 hits, 1.50 expected hits
                    1 ArmoredCar owned by the Chinese and 3 Infantrys owned by the Hisaichi lost in Suiyuan
                    Hisaichi roll dice for 1 ArmoredCar, 1 Elite and 1 Tank in Suiyuan, round 5 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 2 Artillerys and 2 Infantrys in Suiyuan, round 5 : 4/4 hits, 1.33 expected hits
                    1 ArmoredCar owned by the Hisaichi, 1 Elite owned by the Hisaichi, 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                Chinese win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 4 ArmoredCars and 1 Infantry
                Casualties for Hisaichi: 1 ArmoredCar, 1 Elite, 6 Infantrys and 1 Tank
            Battle in Hupeh
                Hisaichi attack with 1 ArmoredCar, 4 Infantrys and 1 Tank
                Chinese defend with 3 ArmoredCars
                    Hisaichi roll dice for 1 ArmoredCar, 4 Infantrys and 1 Tank in Hupeh, round 2 : 3/6 hits, 1.50 expected hits
                    Chinese roll dice for 3 ArmoredCars in Hupeh, round 2 : 0/3 hits, 0.50 expected hits
                    3 ArmoredCars owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 1 ArmoredCar, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 12
                Casualties for Chinese: 3 ArmoredCars
            Battle in Ulan Bator
                Hisaichi attack with 3 ArmoredCars and 4 Infantrys
                Russians defend with 1 ArmoredCar and 1 Infantry
                    Hisaichi roll dice for 3 ArmoredCars and 4 Infantrys in Ulan Bator, round 2 : 1/7 hits, 1.67 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Ulan Bator, round 2 : 2/2 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ulan Bator
                    Hisaichi roll dice for 3 ArmoredCars and 2 Infantrys in Ulan Bator, round 3 : 3/5 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Ulan Bator, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ulan Bator
                Hisaichi win, taking Ulan Bator from Russians with 3 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 1 ArmoredCar and 1 Infantry
            Battle in Irkutsk
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 AAGun and 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Irkutsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Irkutsk
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Irkutsk, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Irkutsk, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 5 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Irkutsk, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Irkutsk
                Hisaichi win, taking Irkutsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
    
        Place Units - Hisaichi
            4 Submarines placed in 110 Sea Zone
            4 ArmoredCars, 1 Artillery and 1 Infantry placed in Hong Kong
            1 Artillery, 1 Elite and 1 Infantry placed in Peking
            2 Artillerys and 1 Infantry placed in Heilungchiang
            7 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.50
    Chinese : 3.00
    Russians : 0.83
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - British
            1 unit repaired.
            4 Infantrys moved from Yunnan to Szechwan
            4 Infantrys moved from Yunnan to Kweichow
            1 Infantry moved from Yunnan to Szechwan
            1 Elite and 4 Infantrys moved from Bihar to Assam
            4 Infantrys moved from Madras to 60 Sea Zone
            2 Artillerys and 7 Infantrys moved from Lombok to Soembawa
            15 Infantrys moved from Assam to Burma
            1 Destroyer, 4 Infantrys, 2 Submarines and 2 Transports moved from 60 Sea Zone to 61 Sea Zone
            4 Infantrys moved from 61 Sea Zone to Burma
            5 Infantrys moved from Calcutta to Assam
            1 Infantry moved from Madras to Hyderabad
            1 Infantry moved from Hyderabad to Calcutta
            5 Infantrys moved from Delhi to Bihar
            3 Infantrys moved from Bombay to Rajputana
            1 ArmoredCar moved from Lower Egypt to Nubia
                  British take Nubia from Italians
            1 ArmoredCar moved from Nubia to Darfur
            1 Adv.Fighter moved from Lower Egypt to Cairo
            1 Adv.Fighter moved from Lower Egypt to Cairo
            2 Infantrys moved from N.Saudi Arabia to Palestine
            3 Tanks moved from W.Iran to Palestine
            2 Tanks moved from S.Saudi Arabia to Palestine
            2 Tanks moved from N.Saudi Arabia to Lower Egypt
            1 Infantry moved from Lower Egypt to Mersa Matruh
                  British take Mersa Matruh from Italians
            2 ArmoredCars moved from Palestine to Lower Egypt
            2 Tanks moved from Palestine to Lower Egypt
            1 Tank moved from Palestine to Lower Egypt
            3 Infantrys moved from Equatoria to Darfur
            2 Infantrys moved from South Africa to Rhodesia
            2 Tanks moved from Cape Town to Rhodesia
            2 S.Submarines moved from 22 Sea Zone to 21 Sea Zone
            2 Infantrys moved from Manchester to 21 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 21 Sea Zone to 5 Sea Zone
            1 Battleship and 5 Destroyers moved from 22 Sea Zone to 5 Sea Zone
            2 Infantrys moved from 5 Sea Zone to Nordland
            1 Bomber moved from Dover to Nordland
            2 Tanks moved from Northern Ireland to Manchester
            2 Infantrys moved from Dublin to Northern Ireland
            6 Infantrys moved from Dover to Manchester
    
        Purchase Units - British
            British buy 1 Carrier, 1 Destroyer, 2 Elites, 16 Infantrys, 9 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Soembawa
                British attack with 2 Artillerys and 7 Infantrys
                Yamamoto defend with 8 Marines
                    British roll dice for 2 Artillerys and 7 Infantrys in Soembawa, round 2 : 5/9 hits, 2.17 expected hits
                    Yamamoto roll dice for 8 Marines in Soembawa, round 2 : 7/8 hits, 2.67 expected hits
                    5 Marines owned by the Yamamoto and 7 Infantrys owned by the British lost in Soembawa
                    British roll dice for 2 Artillerys in Soembawa, round 3 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 3 Marines in Soembawa, round 3 : 0/3 hits, 1.00 expected hits
                    1 Marine owned by the Yamamoto lost in Soembawa
                    British roll dice for 2 Artillerys in Soembawa, round 4 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Marines in Soembawa, round 4 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the British lost in Soembawa
                    British roll dice for 1 Artillery in Soembawa, round 5 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Marines in Soembawa, round 5 : 0/2 hits, 0.67 expected hits
                    1 Marine owned by the Yamamoto lost in Soembawa
                    British roll dice for 1 Artillery in Soembawa, round 6 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Marine in Soembawa, round 6 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Soembawa
                Yamamoto win with 1 Marine remaining. Battle score for attacker is 6
                Casualties for British: 2 Artillerys and 7 Infantrys
                Casualties for Yamamoto: 7 Marines
            Battle in Kweichow
                British attack with 4 Infantrys
                Hisaichi defend with 1 ArmoredCar
                    British roll dice for 4 Infantrys in Kweichow, round 2 : 0/4 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 2 : 1/1 hits, 0.17 expected hits
                    1 Infantry owned by the British lost in Kweichow
                    British roll dice for 3 Infantrys in Kweichow, round 3 : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 3 Infantrys in Kweichow, round 4 : 1/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 4 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Kweichow
                British win, taking Kweichow from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Hisaichi: 1 ArmoredCar
            Battle in Nordland
                British attack with 1 Bomber and 2 Infantrys
                Neutral defend with 1 Infantry
                    British roll dice for 1 Battleship in Nordland, round 2 : 1/1 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Nordland
                British loses 0 PUs for violating Nordlands neutrality.
                British win, taking Nordland from Neutral with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Szechwan
                British attack with 5 Infantrys
                Hisaichi defend with 1 Artillery
                    British roll dice for 5 Infantrys in Szechwan, round 2 : 1/5 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Szechwan
                British win, taking Szechwan from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Hisaichi: 1 Artillery
            Battle in Burma
                British attack with 19 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 19 Infantrys in Burma, round 2 : 3/19 hits, 3.17 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Burma
                British win, taking Burma from Thai with 19 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - British
            1 Adv.Fighter and 1 Fighter moved from Dover to 11 Sea Zone
            1 Bomber moved from Nordland to Dover
    
        Place Units - British
            1 Carrier, 1 Destroyer and 1 Transport placed in 11 Sea Zone
            1 Infantry placed in Manchester
            2 Elites and 3 Infantrys placed in Madras
            5 Infantrys placed in Delhi
            2 Tanks placed in S.Saudi Arabia
            2 Tanks placed in N.Saudi Arabia
            3 Tanks placed in W.Iran
            2 Tanks placed in Palestine
            6 Infantrys placed in Cairo
            1 Infantry placed in London
    
        Turn Complete - British
            British collect 110 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    British : 2.50
    Hisaichi : 1.17
    Yamamoto : 3.67
    Thai : -0.33
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Anzac round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Anzac
            3 Marines moved from Broome to 67 Sea Zone
            2 Marines moved from Western Australia to 67 Sea Zone
            3 Infantrys moved from Northern Territory to 67 Sea Zone
            4 Infantrys moved from Java to 67 Sea Zone
            1 Transport moved from 67 Sea Zone to 66 Sea Zone
            1 Infantry moved from Timor to 67 Sea Zone
            2 Infantrys moved from Sumatra to 66 Sea Zone
            2 Infantrys and 1 Transport moved from 66 Sea Zone to 110 Sea Zone
            1 Carrier, 3 Cruisers, 2 Destroyers, 2 Fighters, 8 Infantrys, 5 Marines and 5 Transports moved from 67 Sea Zone to 110 Sea Zone
            10 Infantrys and 5 Marines moved from 110 Sea Zone to Banjarmasin
            2 Elites and 1 Marine moved from Townsville to Northern Territory
            1 Elite and 1 Infantry moved from Port Moresby to West Papua
    
        Purchase Units - Anzac
            Anzac buy 1 Cruiser, 1 Elite, 1 S.Submarine and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 110 Sea Zone
                Anzac attack with 1 Carrier, 3 Cruisers, 2 Destroyers, 2 Fighters and 6 Transports
                Hisaichi defend with 2 Destroyers and 5 Submarines
                    Hisaichi roll dice for 5 Submarines in 110 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
                    Anzac roll dice for 1 Carrier, 3 Cruisers, 2 Destroyers, 2 Fighters and 6 Transports in 110 Sea Zone, round 2 : 2/8 hits, 3.00 expected hits
                    Hisaichi roll dice for 2 Destroyers in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    1 Transport owned by the Anzac, 1 Destroyer owned by the Anzac, 1 Carrier owned by the Anzac and 2 Submarines owned by the Hisaichi lost in 110 Sea Zone
                    2 Infantrys owned by the Anzac lost in Banjarmasin
                    Hisaichi roll dice for 3 Submarines in 110 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Anzac roll dice for 3 Cruisers, 1 Destroyer, 2 Fighters and 5 Transports in 110 Sea Zone, round 3 : 2/6 hits, 2.50 expected hits
                    Hisaichi roll dice for 2 Destroyers in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 Transport owned by the Anzac, 1 Fighter owned by the Anzac and 2 Submarines owned by the Hisaichi lost in 110 Sea Zone
                    2 Infantrys owned by the Anzac lost in Banjarmasin
                    Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Anzac roll dice for 3 Cruisers, 1 Destroyer, 1 Fighter and 4 Transports in 110 Sea Zone, round 4 : 3/5 hits, 2.17 expected hits
                    Hisaichi roll dice for 2 Destroyers in 110 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    1 Transport owned by the Anzac, 2 Destroyers owned by the Hisaichi, 1 Fighter owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                    2 Infantrys owned by the Anzac lost in Banjarmasin
                Anzac win with 3 Cruisers, 1 Destroyer and 3 Transports remaining. Battle score for attacker is -5
                Casualties for Anzac: 1 Carrier, 1 Destroyer, 2 Fighters and 3 Transports
                Casualties for Hisaichi: 2 Destroyers and 5 Submarines
            Battle in Banjarmasin
                Anzac attack with 4 Infantrys and 5 Marines
                Hisaichi defend with 1 AAGun, 2 Artillerys, 1 Factory and 2 Marines
                    Anzac roll dice for 4 Infantrys and 5 Marines in Banjarmasin, round 2 : 3/9 hits, 3.17 expected hits
                    Hisaichi roll dice for 2 Artillerys and 2 Marines in Banjarmasin, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Anzac, 2 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Banjarmasin
                    Anzac roll dice for 2 Infantrys and 5 Marines in Banjarmasin, round 3 : 2/7 hits, 2.83 expected hits
                    Hisaichi roll dice for 1 Marine in Banjarmasin, round 3 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Hisaichi lost in Banjarmasin
                Anzac win, taking Banjarmasin from Hisaichi with 2 Infantrys and 5 Marines remaining. Battle score for attacker is 0
                Casualties for Anzac: 8 Infantrys
                Casualties for Hisaichi: 2 Artillerys and 2 Marines
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Cruiser and 2 Transports placed in 67 Sea Zone
            1 S.Submarine placed in 67 Sea Zone
            Anzac undo move 1.
            1 Transport placed in 67 Sea Zone
            1 Cruiser and 1 Transport placed in 67 Sea Zone
            1 Elite placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 2.33
    Anzac : -1.67
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Dutch
            2 Infantrys moved from Lombok to Soembawa
            1 Adv.Fighter and 1 Fighter moved from Java to Soembawa
    
        Purchase Units - Dutch
            Dutch buy 1 Carrier and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Soembawa
                Dutch attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Marine
                    Dutch roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Soembawa, round 2 : 2/4 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Marine in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Yamamoto lost in Soembawa
                Dutch win, taking Soembawa from Yamamoto with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Marine
    
        Non Combat Move - Dutch
            1 Adv.Fighter and 1 Fighter moved from Soembawa to 110 Sea Zone
    
        Place Units - Dutch
            1 Carrier placed in 110 Sea Zone
            2 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.33
    Dutch : 0.83
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Finns round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Finns
            2 Elites and 1 Infantry moved from Tampere to Oulu
            1 Tank moved from Helsinki to Oulu
            1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone
            1 Elite and 1 Infantry moved from 24 Sea Zone to Lapland
            1 Tank moved from Oulu to Vyborg
            1 Artillery moved from Oulu to Lapland
            2 Infantrys moved from Oulu to Lapland
            1 Infantry moved from Oulu to Vyborg
            3 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
    
        Place Units - Finns
            2 Artillerys, 1 Elite and 3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Romanians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Romanians
            2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys moved from Vinnytsia to Kiev
            6 Infantrys moved from E.Romania to Vinnytsia
            1 Elite and 3 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 4 Artillerys, 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Kiev
                Romanians attack with 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys
                Russians defend with 5 Infantrys
                    Romanians roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantrys in Kiev, round 2 : 1/7 hits, 2.17 expected hits
                    Russians roll dice for 5 Infantrys in Kiev, round 2 : 3/5 hits, 1.67 expected hits
                    1 Infantry owned by the Russians and 3 Infantrys owned by the Romanians lost in Kiev
                    Romanians roll dice for 2 Artillerys, 1 Elite and 1 Fighter in Kiev, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 4 Infantrys in Kiev, round 3 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians and 2 Artillerys owned by the Romanians lost in Kiev
                    Romanians roll dice for 1 Elite and 1 Fighter in Kiev, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 2 Infantrys in Kiev, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                    Romanians roll dice for 1 Elite and 1 Fighter in Kiev, round 5 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Kiev, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Kiev
                Romanians win, taking Kiev from Russians with 1 Elite and 1 Fighter remaining. Battle score for attacker is -4
                Casualties for Romanians: 2 Artillerys and 3 Infantrys
                Casualties for Russians: 5 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Kiev to Vinnytsia
    
        Place Units - Romanians
            Turning on Edit Mode
            EDIT: Removing units owned by Romanians from Smolensk: 1 Infantry
            EDIT: Adding units owned by Romanians to Kursk: 1 Infantry
            EDIT: Changing ownership of Kursk from Russians to Romanians
            EDIT: Turning off Edit Mode
            4 Artillerys placed in Vinnytsia
            1 Elite, 1 Infantry and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Romanians : 1.00
    Russians : 1.00
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Thai round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Purchase Units - Thai
            Thai buy 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Place Units - Thai
            6 Infantrys placed in Bangkok
            1 Elite and 1 Infantry placed in Malaya
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Americans
            3 Infantrys moved from Kwajalein to 96 Sea Zone
            2 Infantrys moved from Saipan to 86 Sea Zone
            1 Infantry moved from Iwo Jima to 86 Sea Zone
            1 Artillery moved from Saipan to 86 Sea Zone
            1 Elite moved from Minamitori to 86 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 86 Sea Zone to 85 Sea Zone
            1 Artillery and 1 Elite moved from 85 Sea Zone to Chubu
            1 Infantry and 1 S.Submarine moved from 86 Sea Zone to 85 Sea Zone
            1 Infantry moved from 85 Sea Zone to Kyushu
            1 Infantry and 1 S.Submarine moved from 86 Sea Zone to 85 Sea Zone
            1 Infantry moved from 85 Sea Zone to Tohoku
            1 ArmoredCar moved from Saipan to 86 Sea Zone
            1 ArmoredCar and 1 S.Submarine moved from 86 Sea Zone to 85 Sea Zone
            1 ArmoredCar moved from 85 Sea Zone to Hokkaido
            1 Cruiser and 1 Infantry moved from 86 Sea Zone to 85 Sea Zone
            1 Infantry moved from 85 Sea Zone to Shikoku
            2 Fighters moved from 86 Sea Zone to Chubu
            2 Fighters moved from Minamitori to Chubu
            1 Carrier and 1 Destroyer moved from 86 Sea Zone to 85 Sea Zone
            1 Fighter moved from N.Sakhalin to 85 Sea Zone
            2 S.Bombers moved from N.Sakhalin to Chubu
            1 Infantry and 1 S.Submarine moved from 96 Sea Zone to 94 Sea Zone
            1 Infantry moved from 94 Sea Zone to Guam
            2 Infantrys and 2 S.Submarines moved from 96 Sea Zone to 101 Sea Zone
            2 Infantrys moved from 101 Sea Zone to Peleliu
            1 Elite moved from Pearl Harbor to 98 Sea Zone
            1 Artillery, 1 Cruiser, 2 Destroyers, 1 Elite, 1 S.Submarine and 1 Transport moved from 98 Sea Zone to 96 Sea Zone
            1 Infantry moved from Kwajalein to 96 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from 96 Sea Zone to Kwajalein
            2 Elites and 2 Marines moved from San Francisco to 83 Sea Zone
            1 B.Transport, 2 Elites and 2 Marines moved from 83 Sea Zone to 98 Sea Zone
            1 S.Bomber moved from San Francisco to 76 Sea Zone
            3 ArmoredCars moved from French Equatorial Africa to Kufra
            1 ArmoredCar and 1 Tank moved from Darfur to Kufra
            1 ArmoredCar, 1 Artillery, 4 Marines and 4 Tanks moved from Bahia to 35 Sea Zone
            1 ArmoredCar, 1 Artillery, 4 Marines, 4 Tanks and 5 Transports moved from 35 Sea Zone to 34 Sea Zone
            1 ArmoredCar, 1 Artillery, 4 Marines and 4 Tanks moved from 34 Sea Zone to Mauritania
            2 ArmoredCars, 1 Fighter and 2 Tanks moved from Mauritania to W.Morocco
            2 Transports moved from 36 Sea Zone to 35 Sea Zone
            1 ArmoredCar moved from Salvador to 35 Sea Zone
            2 ArmoredCars moved from Bahia to 35 Sea Zone
            1 ArmoredCar moved from Salvador to 35 Sea Zone
            4 ArmoredCars and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            4 ArmoredCars moved from 36 Sea Zone to Mauritania
            1 S.Bomber moved from Alaska to 92 Sea Zone
            1 S.Bomber moved from Java to 92 Sea Zone
            1 Fighter moved from Attu to 76 Sea Zone
            1 Adv.Fighter moved from Alaska to Attu
            4 ArmoredCars moved from Andalusia to La Mancha
    
        Purchase Units - Americans
            Americans buy 6 ArmoredCars, 2 Destroyers, 3 Factorys, 2 Marines, 1 S.Bomber and 3 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 92 Sea Zone
                Americans attack with 2 S.Bombers
                Hisaichi defend with 3 Transports
                    Americans roll dice for 2 S.Bombers in 92 Sea Zone, round 2 : 2/2 hits, 1.67 expected hits
                    Hisaichi roll dice for 3 Transports in 92 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits
                    2 Transports owned by the Hisaichi and 2 S.Bombers owned by the Americans lost in 92 Sea Zone
                Hisaichi win with 1 Transport remaining. Battle score for attacker is -24
                Casualties for Americans: 2 S.Bombers
                Casualties for Hisaichi: 2 Transports
            Battle in 76 Sea Zone
                Americans attack with 1 Fighter and 1 S.Bomber
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Fighter and 1 S.Bomber in 76 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Yamamoto lost in 76 Sea Zone
                Americans win with 1 Fighter and 1 S.Bomber remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
            Battle in 85 Sea Zone
                Americans attack with 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter, 3 S.Submarines and 1 Transport
                Hisaichi defend with 1 Carrier; Yamamoto defend with 1 Destroyer
                    Americans roll dice for 3 S.Submarines in 85 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Carrier and 1 Destroyer in 85 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 Carrier owned by the Hisaichi, 1 Fighter owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 85 Sea Zone
                Americans win with 1 Carrier, 1 Cruiser, 1 Destroyer, 3 S.Submarines and 1 Transport remaining. Battle score for attacker is 14
                Casualties for Americans: 1 Fighter
                Casualties for Hisaichi: 1 Carrier
                Casualties for Yamamoto: 1 Destroyer
            Battle in Tohoku
            Battle in 94 Sea Zone
                Americans attack with 1 S.Submarine
                Yamamoto defend with 1 T.Boat
                    Americans roll dice for 1 S.Submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 T.Boat in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 S.Submarine in 94 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                1 T.Boat owned by the Yamamoto lost in 94 Sea Zone
                Americans win, taking Tohoku from Yamamoto with 1 S.Submarine remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 T.Boat
            Battle in 101 Sea Zone
                Americans attack with 2 S.Submarines
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 2 S.Submarines in 101 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 101 Sea Zone
                Americans win with 2 S.Submarines remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in Kufra
                Americans attack with 4 ArmoredCars and 1 Tank
                Italians defend with 1 Elite, 1 HeavyTank, 2 Mech.Infs and 1 Tank
                    Americans roll dice for 4 ArmoredCars and 1 Tank in Kufra, round 2 : 0/5 hits, 1.83 expected hits
                    Italians roll dice for 1 Elite, 1 HeavyTank, 2 Mech.Infs and 1 Tank in Kufra, round 2 : 2/5 hits, 2.17 expected hits
                    2 ArmoredCars owned by the Americans lost in Kufra
                    Americans roll dice for 2 ArmoredCars and 1 Tank in Kufra, round 3 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 Elite, 1 HeavyTank, 2 Mech.Infs and 1 Tank in Kufra, round 3 : 4/5 hits, 2.17 expected hits
                    1 Tank owned by the Americans and 2 ArmoredCars owned by the Americans lost in Kufra
                Italians win with 1 Elite, 1 HeavyTank, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is -21
                Casualties for Americans: 4 ArmoredCars and 1 Tank
            Battle in Hokkaido
            Battle in Peleliu
            Battle in Shikoku
            Battle in Guam
            Battle in La Mancha
                Americans attack with 4 ArmoredCars
                Neutral defend with 2 Infantrys
                    Americans roll dice for 4 ArmoredCars in La Mancha, round 2 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Americans lost in La Mancha
                    Americans roll dice for 3 ArmoredCars in La Mancha, round 3 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in La Mancha, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in La Mancha
                    Americans roll dice for 3 ArmoredCars in La Mancha, round 4 : 2/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in La Mancha, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 ArmoredCar owned by the Americans lost in La Mancha
                Americans loses 0 PUs for violating La Manchas neutrality.
                Americans win, taking Hokkaido from Yamamoto, taking Peleliu from Yamamoto, taking Shikoku from Yamamoto, taking Guam from Yamamoto, taking La Mancha from Neutral with 2 ArmoredCars remaining. Battle score for attacker is -4
                Casualties for Americans: 2 ArmoredCars
                Casualties for Neutral: 2 Infantrys
            Battle in W.Morocco
                Americans attack with 2 ArmoredCars, 1 Fighter and 2 Tanks
                Italians defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 2 ArmoredCars, 1 Fighter and 2 Tanks in W.Morocco, round 2 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 Artillery and 2 Infantrys in W.Morocco, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Italians, 1 Artillery owned by the Italians and 1 ArmoredCar owned by the Americans lost in W.Morocco
                Americans win, taking W.Morocco from Italians with 1 ArmoredCar, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Americans: 1 ArmoredCar
                Casualties for Italians: 1 Artillery and 2 Infantrys
            Battle in Kyushu
            Battle in Chubu
                Americans attack with 1 Artillery, 1 Elite, 4 Fighters and 2 S.Bombers
                Hisaichi defend with 4 Infantrys; Yamamoto defend with 1 Factory
                    Americans roll dice for 1 Artillery, 1 Elite, 4 Fighters and 2 S.Bombers in Chubu, round 2 : 5/8 hits, 3.83 expected hits
                    Yamamoto roll dice for 4 Infantrys in Chubu, round 2 : 2/4 hits, 1.33 expected hits
                    1 Fighter owned by the Americans, 1 Artillery owned by the Americans and 4 Infantrys owned by the Hisaichi lost in Chubu
                Americans win, taking Kyushu from Yamamoto, taking Chubu from Yamamoto with 1 Elite, 3 Fighters and 2 S.Bombers remaining. Battle score for attacker is -4
                Casualties for Americans: 1 Artillery and 1 Fighter
                Casualties for Hisaichi: 4 Infantrys
    
        Non Combat Move - Americans
            1 Fighter moved from Chubu to Iwo Jima
            1 Fighter moved from 76 Sea Zone to Iwo Jima
            1 S.Bomber moved from 76 Sea Zone to Iwo Jima
            2 Fighters moved from Chubu to 85 Sea Zone
            2 S.Bombers moved from Chubu to Iwo Jima
            1 AAGun moved from Santiago to S.Chile
            1 Transport moved from 41 Sea Zone to 31 Sea Zone
            3 S.Submarines moved from 41 Sea Zone to 31 Sea Zone
            1 Fighter moved from W.Morocco to Mauritania
    
        Place Units - Americans
            1 Factory placed in Rio de Oro
            1 Factory placed in Saipan
            1 Factory placed in Andalusia
            2 ArmoredCars placed in Salvador
            2 ArmoredCars placed in Bahia
            2 ArmoredCars placed in Rio De Janeiro
            1 Marine placed in Pearl Harbor
            1 Destroyer and 1 S.Submarine placed in 98 Sea Zone
            1 Destroyer and 1 S.Submarine placed in 71 Sea Zone
            1 Marine placed in Alaska
            1 S.Submarine placed in 83 Sea Zone
            1 S.Bomber placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 156 PUs; end with 156 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    Hisaichi : 1.50
    Italians : 1.67
    Yamamoto : 0.00
    Americans : 1.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Germans
            4 Transports moved from 24 Sea Zone to 23 Sea Zone
            8 Infantrys moved from Hamburg to 23 Sea Zone
            10 Infantrys moved from Aquitaine to Navarre
            2 Stukas moved from Normandy to Navarre
            4 Stukas moved from Rhine to Netherlands
            7 Stukas moved from Hamburg to Netherlands
            1 Infantry moved from Hamburg to 23 Sea Zone
            9 Infantrys, 1 T.Boat and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Lapland
            6 Infantrys moved from 24 Sea Zone to Vyborg
            1 Infantry moved from 24 Sea Zone to Lapland
            2 Artillerys and 7 Infantrys moved from Brest to Vinnytsia
            1 Elite moved from Warsaw to Brest
            5 Infantrys moved from Krakow to Vinnytsia
            4 Infantrys moved from Danzig to East Prussia
            2 Infantrys moved from Pomerania to Hamburg
            5 Infantrys moved from Pomerania to Danzig
            13 Infantrys moved from Brandenburg to Pomerania
            7 Infantrys moved from Orleanais to Aquitaine
            3 Infantrys moved from Brittany to Normandy
    
        Purchase Units - Germans
            Germans buy 50 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Navarre
                Germans attack with 10 Infantrys and 2 Stukas
                Neutral defend with 2 Bunkers
                    Germans roll dice for 10 Infantrys and 2 Stukas in Navarre, round 2 : 2/12 hits, 3.00 expected hits
                Units damaged: 2 Bunkers owned by the Neutral
                    Neutral roll dice for 2 Bunkers in Navarre, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Navarre
                    Germans roll dice for 9 Infantrys and 2 Stukas in Navarre, round 3 : 5/11 hits, 2.83 expected hits
                    Neutral roll dice for 2 Bunkers in Navarre, round 3 : 2/2 hits, 1.00 expected hits
                    2 Bunkers owned by the Neutral and 2 Infantrys owned by the Germans lost in Navarre
                Germans loses 0 PUs for violating Navarres neutrality.
                Germans win, taking Navarre from Neutral with 7 Infantrys and 2 Stukas remaining. Battle score for attacker is 6
                Casualties for Germans: 3 Infantrys
                Casualties for Neutral: 2 Bunkers
    
        Non Combat Move - Germans
            2 Stukas moved from Navarre to Aquitaine
    
        Place Units - Germans
            4 Infantrys placed in Warsaw
            3 Infantrys placed in Krakow
            6 Infantrys placed in Hamburg
            5 Infantrys placed in Bohemia
            15 Infantrys placed in Berlin
            3 Infantrys placed in Normandy
            4 Infantrys placed in Rhine
            8 Infantrys placed in Paris
            2 Infantrys placed in Bavaria
    
        Turn Complete - Germans
            Germans collect 102 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Neutral : 1.00
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Russians
            3 Infantrys moved from Evenkia to Sibirsky
            5 Infantrys moved from Khatanga to Sibirsky
            5 Infantrys moved from Rostov to Kursk
            5 Infantrys moved from Stalingrad to Rostov
            1 Infantry moved from Georgia to Rostov
            1 Infantry moved from Yaroslavl to Smolensk
                  Russians take Smolensk from Romanians
            4 Infantrys moved from Arkhangelsk to S.Karelia
            10 Infantrys moved from Moscow to Yaroslavl
            5 Mot.Infs moved from Sverdlovsk to Khobdo
            5 Mot.Infs moved from Khatanga to Khobdo
            9 Infantrys moved from Yaroslavl to S.Karelia
    
        Purchase Units - Russians
            Russians buy 38 Infantrys; Remaining resources: 2 PUs; 
    
        Combat - Russians
            Battle in Kursk
                Russians attack with 5 Infantrys
                Romanians defend with 1 Infantry
                    Russians roll dice for 5 Infantrys in Kursk, round 2 : 2/5 hits, 0.83 expected hits
                    Romanians roll dice for 1 Infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Kursk
                Russians win, taking Kursk from Romanians with 4 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            4 Infantrys placed in Leningrad
            10 Infantrys placed in Moscow
            4 Infantrys placed in Arkhangelsk
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            2 Infantrys placed in Khobdo
            6 Infantrys placed in Sibirsky
            4 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 73 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.67
    Russians : 1.17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - Italians
            5 Submarines moved from 44 Sea Zone to 43 Sea Zone
            1 Submarine moved from 46 Sea Zone to 43 Sea Zone
            7 Transports moved from 48 Sea Zone to 46 Sea Zone
            4 Infantrys moved from Rome to 46 Sea Zone
            4 Infantrys and 7 Transports moved from 46 Sea Zone to 48 Sea Zone
            3 Infantrys moved from Campania to 48 Sea Zone
            1 Mech.Inf moved from Kufra to New Valley
                  Italians take New Valley from British
            1 Mech.Inf moved from New Valley to Nubia
                  Italians take Nubia from British
            1 Mech.Inf moved from Nubia to Italian East Africa
                  Italians take Italian East Africa from British
            1 HeavyTank, 2 Mech.Infs and 1 Tank moved from El Agheila to Kufra
            2 Infantrys moved from Tobruk to Mersa Matruh
            1 Adv.Fighter and 1 Fighter moved from 48 Sea Zone to Mersa Matruh
            1 Infantry moved from Greece to 48 Sea Zone
            8 Infantrys moved from 48 Sea Zone to Tobruk
    
        Purchase Units - Italians
            Italians buy 4 HeavyTanks, 5 Infantrys and 4 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Mersa Matruh
                Italians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                British defend with 1 Infantry
                    Italians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Mersa Matruh, round 2 : 2/4 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            4 Infantrys moved from N.Tunisia to N.Algeria
            1 AAGun moved from N.Tunisia to Tunis
            1 Fighter moved from Mersa Matruh to 48 Sea Zone
            1 Adv.Fighter moved from Mersa Matruh to 56 Sea Zone
            1 Fighter moved from 56 Sea Zone to 48 Sea Zone
            9 Infantrys moved from Tobruk to Kufra
    
        Place Units - Italians
            4 Submarines placed in 43 Sea Zone
            3 Infantrys placed in Hun
            4 HeavyTanks placed in E.Morocco
            2 Infantrys placed in Greece
    
        Turn Complete - Italians
            Italians collect 68 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : 0.67
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9
    
        Combat Move - French
            1 Infantry moved from Darfur to New Valley
                  British take New Valley from Italians
            1 Infantry moved from Belgian Congo to French Equatorial Africa
            1 Infantry and 2 Tanks moved from French Equatorial Africa to Darfur
            1 Tank moved from Darfur to Nubia
                  British take Nubia from Italians
            1 Tank moved from Nubia to Darfur
            1 Tank moved from Syria to Lower Egypt
            2 Infantrys moved from Syria to Palestine
            1 Elite and 1 Tank moved from French Guiana to 32 Sea Zone
            1 Elite, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
            1 Elite and 1 Tank moved from 34 Sea Zone to Mauritania
            1 Destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 Elite and 1 Tank moved from Azores to 29 Sea Zone
            1 Elite, 1 Tank and 1 Transport moved from 29 Sea Zone to 31 Sea Zone
            1 Elite and 1 Tank moved from 31 Sea Zone to Andalusia
    
        Purchase Units - French
            French buy 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
    
        Non Combat Move - French
    
        Place Units - French
            1 Infantry and 2 Tanks placed in French Equatorial Africa
            2 Infantrys placed in Syria
            1 Infantry placed in French Guiana
    
        Turn Complete - French
            French collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Whackamatt well this was a quick one.

  • 20 18 17 15

    Yeah, the Pacific is done. You can start another one when you get a chance if you’re throwing in the towel.

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