Assumed no scramble in 113 due to the TUV differential, but let me know if you want to roll it out.
DizzKneeLand33 (X+0) versus Giallo BM3 L20
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 7 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Shensi to Kansu 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 7 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 8 fighters; Remaining resources: 3 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians 1 destroyer moved from 109 Sea Zone to 124 Sea Zone 1 bomber moved from United Kingdom to 124 Sea Zone 8 fighters moved from Northwest Persia to Volgograd 1 armour moved from Caucasus to Volgograd Combat - Americans Battle in 124 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Volgograd Americans attack with 1 armour and 8 fighters Germans defend with 1 factory_minor and 3 infantry Americans roll dice for 1 armour and 8 fighters in Volgograd, round 2 : 6/9 hits, 4,50 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Germans, 1 armour owned by the Americans and 1 fighter owned by the Americans lost in Volgograd Americans win with 7 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 armour and 1 fighter Casualties for Germans: 3 infantry Non Combat Move - Americans 7 fighters moved from Volgograd to Northwest Persia 3 tactical_bombers moved from Persia to Northwest Persia 4 fighters moved from 91 Sea Zone to Gibraltar 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Hawaiian Islands to Queensland 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 124 Sea Zone to United Kingdom Place Units - Americans 8 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 3 fighters EDIT: Adding units owned by Americans to Persia: 3 fighters EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 7 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Shensi to Kansu 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 7 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 8 armour and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 10 armour, 13 artilleries, 1 fighter, 23 infantry and 5 mech_infantrys moved from Northwest Persia to Caucasus 1 armour moved from Eastern Persia to Turkmenistan 1 fighter moved from Caucasus to Turkmenistan 1 bomber moved from Northwest Persia to Volgograd 2 fighters moved from Shensi to Caucasus 3 armour moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Egypt to Iraq 3 infantry moved from Iraq to Northwest Persia 4 infantry moved from Trans-Jordan to Iraq 3 armour moved from Eastern Persia to Persia 5 armour moved from India to Eastern Persia 1 submarine moved from 43 Sea Zone to 57 Sea Zone 3 fighters moved from Gibraltar to 99 Sea Zone 3 fighters moved from 99 Sea Zone to Cyprus Combat - British Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Turkmenistan British attack with 1 armour and 1 fighter Italians defend with 1 mech_infantry British roll dice for 1 armour and 1 fighter in Turkmenistan, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Turkmenistan British win, taking Turkmenistan from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Turkmenistan to Eastern Persia 1 armour moved from Kansu to Dzavhan 1 armour moved from Chahar to Suiyuyan 1 armour moved from Suiyuyan to Tsagaan Olom 1 bomber moved from Volgograd to Caucasus Place Units - British 3 armour placed in Iraq 3 armour placed in Egypt 2 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 5 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 26 PUs; end with 27 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 33 PUs Some Units in India change ownership: 5 armour and 1 mech_infantryCombat Hit Differential Summary :
Germans : 0,83 British : 1,00 Italians : -0,33 AA fire in Volgograd : : -0,17 Americans : 1,50 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tambov to Russia 1 mech_infantry moved from Bryansk to Samara Italians take Samara from Russians 2 armour and 1 mech_infantry moved from Rostov to Russia Combat - Italians Battle in Russia Italians attack with 2 armour, 1 infantry and 1 mech_infantry Russians defend with 1 airfield, 1 artillery and 1 factory_minor Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Russia, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Russia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Russia, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Russia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Russia Italians destroys 17PUs while taking Russians capital Italians win, taking Russia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Italians 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Rostov to Volgograd Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,3,3,5 Italians collect 12 PUs (10 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians : -1.67 Russians : 0.33 -
TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 cruiser and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Burma to Yunnan 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 fighter moved from New Zealand to Queensland 2 fighters moved from Queensland to 54 Sea Zone Combat - ANZAC Battle in Paulau Island Battle in Guam Battle in Marianas Non Combat Move - ANZAC Place Units - ANZAC 1 cruiser and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 cruiser and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Burma to Yunnan 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 fighter moved from New Zealand to Queensland 2 fighters moved from Queensland to 54 Sea Zone Combat - ANZAC Battle in Paulau Island Battle in Guam Battle in Marianas Non Combat Move - ANZAC Place Units - ANZAC 1 cruiser and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 92 PUs; Germans buy 1 armour, 2 artilleries and 7 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Germans 3 armour and 1 mech_infantry moved from Korea to Amur 1 mech_infantry moved from Soviet Far East to Amur Combat - Germans Battle in Amur Germans attack with 3 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 2 mech_infantrys in Amur, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Germans win, taking Amur from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Vologda to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd 10 mech_infantrys moved from Ukraine to Volgograd 3 aaGuns, 32 armour, 35 artilleries, 3 bombers, 6 fighters, 61 infantry, 13 mech_infantrys and 4 tactical_bombers moved from Tambov to Volgograd 6 armour and 4 mech_infantrys moved from Romania to Ukraine 2 fighters moved from Western Germany to Romania Place Units - Germans 1 armour and 2 artilleries placed in Volgograd 7 tactical_bombers placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,1,5,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5 Germans collect 63 PUs (3 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : -0.83 Russians : -0.33 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Combat Move - Russians 1 artillery moved from Kazakhstan to Novosibirsk 5 armour, 11 artilleries, 81 infantry and 7 mech_infantrys moved from Kazakhstan to Caucasus 2 infantry moved from Manchuria to Korea Combat - Russians Battle in Novosibirsk Russians attack with 1 artillery Germans defend with 1 mech_infantry Russians roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Novosibirsk, round 5 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk Germans win with no units remaining. Battle score for attacker is 0 Casualties for Russians: 1 artillery Casualties for Germans: 1 mech_infantry Battle in Korea Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 infantry moved from Buyant-Uhaa to Manchuria 6 aaGuns moved from Kazakhstan to Caucasus 5 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus Turn Complete - RussiansCombat Hit Differential Summary :
Germans : -0,33 Russians : 0,33 Japanese : 0,67 -
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 armour, 1 artillery, 4 infantry and 2 marines moved from Philippines to 35 Sea Zone 1 armour, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 4 infantry, 2 marines, 5 submarines, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 38 Sea Zone 6 bombers and 5 fighters moved from Philippines to Japan Place Units - Japanese 1 artillery and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 13 PUs; end with 13 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Japanese : -1.00 -
TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 4 artilleries, 3 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 carriers moved from 91 Sea Zone to 106 Sea Zone 4 fighters moved from Eastern United States to 106 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 4 fighters moved from Gibraltar to Cyprus 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 destroyer and 1 submarine moved from 54 Sea Zone to 22 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 destroyer moved from 54 Sea Zone to 21 Sea ZoneCombat Hit Differential Summary :
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do you want to use any token?
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1 in 22 on the destroyer. If it hits, submerge my sub. Thx!
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 4 artilleries, 3 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 carriers moved from 91 Sea Zone to 106 Sea Zone 4 fighters moved from Eastern United States to 106 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 4 fighters moved from Gibraltar to Cyprus 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 destroyer and 1 submarine moved from 54 Sea Zone to 22 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 destroyer moved from 54 Sea Zone to 21 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Battle in Marshall Islands Battle in 22 Sea Zone Americans attack with 1 submarine Japanese defend with 1 submarine 1 submarine owned by the Americans Submerged 1 submarine owned by the Japanese Submerged Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans winJapanese win, taking Marshall Islands from Japanese with no units remaining, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 34 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 21 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 destroyer moved from 124 Sea Zone to 109 Sea Zone 7 fighters and 3 tactical_bombers moved from Northwest Persia to Caucasus 3 fighters moved from Persia to Caucasus 6 carriers, 1 destroyer, 12 fighters and 8 submarines moved from 54 Sea Zone to 42 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 3 fighters placed in Persia Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Americans : 2,67 Japanese : 0,67 -
TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 artilleries; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 6 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 4 artilleries, 3 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 carriers moved from 91 Sea Zone to 106 Sea Zone 4 fighters moved from Eastern United States to 106 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 4 fighters moved from Gibraltar to Cyprus 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 destroyer and 1 submarine moved from 54 Sea Zone to 22 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 destroyer moved from 54 Sea Zone to 21 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Battle in Marshall Islands Battle in 22 Sea Zone Americans attack with 1 submarine Japanese defend with 1 submarine 1 submarine owned by the Americans Submerged 1 submarine owned by the Japanese Submerged Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans winJapanese win, taking Marshall Islands from Japanese with no units remaining, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 34 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 21 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 destroyer moved from 124 Sea Zone to 109 Sea Zone 7 fighters and 3 tactical_bombers moved from Northwest Persia to Caucasus 3 fighters moved from Persia to Caucasus 6 carriers, 1 destroyer, 12 fighters and 8 submarines moved from 54 Sea Zone to 42 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 3 fighters placed in Persia Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 artilleries; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 6 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs Purchase Units - British British buy 3 artilleries, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Dzavhan to Yenisey UK_Pacific take Yenisey from Germans 1 armour moved from Yenisey to Evenkiyskiy UK_Pacific take Evenkiyskiy from Germans 1 armour moved from Tsagaan Olom to Central Mongolia UK_Pacific take Central Mongolia from Germans 1 armour moved from Central Mongolia to Tsagaan Olom 3 infantry moved from Northwest Persia to Caucasus 1 armour moved from Turkmenistan to Caucasus 3 armour moved from Persia to Caucasus 3 armour and 3 mech_infantrys moved from Iraq to Caucasus 4 infantry moved from Iraq to Northwest Persia 6 armour moved from Egypt to Iraq 3 fighters moved from Cyprus to Caucasus 2 fighters moved from Caucasus to India 5 armour and 1 fighter moved from Eastern Persia to India 1 artillery and 1 infantry moved from Yunnan to Burma 2 artilleries and 3 infantry moved from Kwangsi to Yunnan 1 marine moved from Queensland to 54 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 marine, 3 submarines and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo Combat - British Non Combat Move - British 2 aaGuns moved from Kwangsi to Yunnan 1 aaGun moved from Yunnan to Burma 1 submarine moved from 57 Sea Zone to 42 Sea Zone Place Units - British 3 artilleries placed in Iraq 3 mech_infantrys placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour and 9 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 28 PUs; end with 28 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 34 PUs Some Units in India change ownership: 1 armour and 9 infantryCombat Hit Differential Summary :
Americans : 2,67 Japanese : 0,67 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians repair damage of 6x factory_minor; Remaining resources: 6 PUs; Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Samara to Russia Place Units - Italians 2 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,5,2,4 Italians collect 18 PUs (4 lost to blockades); end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 carrier and 2 fighters moved from 54 Sea Zone to 32 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 32 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 destroyer moved from 54 Sea Zone to 32 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 carrier and 2 fighters moved from 54 Sea Zone to 32 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 32 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 destroyer moved from 54 Sea Zone to 32 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Adding units owned by ANZAC to Guam: 1 fighter EDIT: Turning off Edit Mode Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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Suicide is painless. Wanna play another after this? We don’t have to start right away unless you want to. :)
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 bombers and 12 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 33 armour, 37 artilleries, 3 bombers, 6 fighters, 61 infantry, 26 mech_infantrys and 4 tactical_bombers moved from Volgograd to Caucasus 6 armour and 4 mech_infantrys moved from Ukraine to Caucasus 2 fighters and 7 tactical_bombers moved from Romania to Caucasus Combat - Germans Battle in Caucasus Germans attack with 39 armour, 37 artilleries, 3 bombers, 8 fighters, 61 infantry, 30 mech_infantrys and 11 tactical_bombers British defend with 17 armour, 13 artilleries, 1 bomber, 3 fighters, 26 infantry and 8 mech_infantrys; Americans defend with 10 fighters, 1 mech_infantry and 3 tactical_bombers; ANZAC defend with 1 infantry; Russians defend with 6 aaGuns, 5 armour, 11 artilleries, 5 fighters, 81 infantry, 7 mech_infantrys and 1 tactical_bomber AA fire in Caucasus : 4/18 hits, 3.00 expected hits 4 fighters owned by the Germans lost in Caucasus Germans roll dice for 39 armour, 37 artilleries, 3 bombers, 4 fighters, 61 infantry, 30 mech_infantrys and 11 tactical_bombers in Caucasus, round 2 : 64/185 hits, 64.50 expected hits Russians roll dice for 6 aaGuns, 22 armour, 24 artilleries, 1 bomber, 18 fighters, 108 infantry, 16 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 : 76/193 hits, 74.50 expected hits 34 infantry owned by the Russians, 1 infantry owned by the ANZAC, 61 infantry owned by the Germans, 1 bomber owned by the British, 6 aaGuns owned by the Russians, 15 mech_infantrys owned by the Germans and 22 infantry owned by the British lost in Caucasus Germans roll dice for 39 armour, 37 artilleries, 3 bombers, 4 fighters, 15 mech_infantrys and 11 tactical_bombers in Caucasus, round 3 : 45/109 hits, 48.17 expected hits Russians roll dice for 22 armour, 24 artilleries, 18 fighters, 51 infantry, 16 mech_infantrys and 4 tactical_bombers in Caucasus, round 3 : 56/135 hits, 55.33 expected hits 45 infantry owned by the Russians, 37 artilleries owned by the Germans, 4 armour owned by the Germans and 15 mech_infantrys owned by the Germans lost in Caucasus Germans roll dice for 35 armour, 3 bombers, 4 fighters and 11 tactical_bombers in Caucasus, round 4 : 26/53 hits, 28.83 expected hits Russians roll dice for 22 armour, 24 artilleries, 18 fighters, 6 infantry, 16 mech_infantrys and 4 tactical_bombers in Caucasus, round 4 : 33/90 hits, 40.33 expected hits 7 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 8 mech_infantrys owned by the British, 33 armour owned by the Germans, 4 artilleries owned by the British, 4 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Caucasus Germans roll dice for 2 armour, 3 bombers, 4 fighters and 11 tactical_bombers in Caucasus, round 5 : 9/20 hits, 11.50 expected hits Russians roll dice for 22 armour, 20 artilleries, 18 fighters and 4 tactical_bombers in Caucasus, round 5 : 33/64 hits, 31.67 expected hits 4 fighters owned by the Germans, 3 bombers owned by the Germans, 2 armour owned by the Germans, 11 tactical_bombers owned by the Germans and 9 artilleries owned by the British lost in Caucasus Russians win with 22 armour, 11 artilleries, 18 fighters and 4 tactical_bombers remaining. Battle score for attacker is -440 Casualties for Germans: 39 armour, 37 artilleries, 3 bombers, 8 fighters, 61 infantry, 30 mech_infantrys and 11 tactical_bombers Casualties for ANZAC: 1 infantry Casualties for British: 13 artilleries, 1 bomber, 26 infantry and 8 mech_infantrys Casualties for Russians: 6 aaGuns, 81 infantry and 7 mech_infantrys Casualties for Americans: 1 mech_infantry Non Combat Move - Germans Place Units - Germans 1 armour and 2 mech_infantrys placed in Volgograd 10 mech_infantrys placed in Romania 2 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,4,2,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4 Germans collect 58 PUs (6 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans : -9.00 Russians : -3.83 AA fire in Caucasus : : 1.00 -
Just a little bit outside. lol. GG, @Giallo !!
Let me know when you would like that rematch. :)





