Don’t really see the path forward from here. Some bad dice but I think the losing move was letting you grab Gibraltar I1. Could have been prevented but I’m a bit rusty.
Will think if I have forgotten anything a bit before posting.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
2 bombers moved from Southern Italy to United Kingdom
Combat - Italians
Battle in United Kingdom
Italians attack with 2 bombers
British defend with 6 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 16 bombers and 9 fighters
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
Italians roll dice for 2 bombers in United Kingdom, round 2 : 1/2 hits, 1.33 expected hits
British roll dice for 6 aaGuns, 1 artillery, 16 bombers, 11 fighters, 14 infantry and 1 mech_infantry in United Kingdom, round 2 : 12/43 hits, 15.33 expected hits
1 aaGun owned by the British and 2 bombers owned by the Italians lost in United Kingdom
British win with 5 aaGuns, 1 artillery, 16 bombers, 11 fighters, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is -19
Casualties for Italians: 2 bombers
Casualties for British: 1 aaGun
Non Combat Move - Italians
1 fighter moved from Southern France to Normandy Bordeaux
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 bomber and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : -3.33
AA fire in United Kingdom : : -0.33
@samuel06 This will be the final battle. May the dice be with me
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 carrier moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from Philippines to 41 Sea Zone
1 cruiser and 4 destroyers moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to Yunnan
2 fighters moved from Sumatra to Yunnan
2 fighters moved from Szechwan to Shensi
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 26 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 3 fighters
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 carrier moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from Philippines to 41 Sea Zone
1 cruiser and 4 destroyers moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to Yunnan
2 fighters moved from Sumatra to Yunnan
2 fighters moved from Szechwan to Shensi
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 26 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 3 fighters
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@samuel06 said in Samuel06 (Axis) Vs Giallo (Allies +6):
@samuel06 This will be the final battle. May the dice be with me
Good luck, stupid that I didn’t defended London any better
@Giallo what is the OOL for London? I’m going all in
@samuel06 said in Samuel06 (Axis) Vs Giallo (Allies +6):
@Giallo what is the OOL for London? I’m going all in
if you just post the save ill check if ill scramble and ill let my ool know
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 bombers; Remaining resources: 11 PUs;
Combat Move - Germans
1 fighter moved from Germany to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
12 bombers and 4 fighters moved from Normandy Bordeaux to United Kingdom
2 infantry moved from Germany to 113 Sea Zone
10 infantry moved from Western Germany to 113 Sea Zone
12 infantry and 8 transports moved from 113 Sea Zone to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
15 infantry moved from 110 Sea Zone to United Kingdom
1 armour moved from Amur to Korea
Japanese take Korea from Americans
@samuel06 The odds are really against me. 12% I believe
@samuel06 said in Samuel06 (Axis) Vs Giallo (Allies +6):
@samuel06 The odds are really against me. 12% I believe
no scramble, 12% hmmm I still believe you will win this one easily max def
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 bombers; Remaining resources: 11 PUs;
Combat Move - Germans
1 fighter moved from Germany to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
12 bombers and 4 fighters moved from Normandy Bordeaux to United Kingdom
2 infantry moved from Germany to 113 Sea Zone
10 infantry moved from Western Germany to 113 Sea Zone
12 infantry and 8 transports moved from 113 Sea Zone to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
15 infantry moved from 110 Sea Zone to United Kingdom
1 armour moved from Amur to Korea
Japanese take Korea from Americans
1 submarine moved from 91 Sea Zone to 88 Sea Zone
1 submarine moved from 105 Sea Zone to 88 Sea Zone
Combat - Germans
Battle in 88 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser; Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 88 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 88 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 88 Sea Zone
Germans roll dice for 1 submarine in 88 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in 88 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 submarine in 88 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in 88 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 88 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -4
Casualties for Germans: 2 submarines
Casualties for Americans: 1 destroyer
Battle in United Kingdom
Germans attack with 14 bombers, 8 fighters, 15 infantry and 3 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 16 bombers and 9 fighters
AA fire in United Kingdom : 1/15 hits, 2.50 expected hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 14 bombers, 7 fighters, 15 infantry and 3 tactical_bombers in United Kingdom, round 2 : 22/39 hits, 17.33 expected hits
British roll dice for 5 aaGuns, 1 artillery, 16 bombers, 11 fighters, 14 infantry and 1 mech_infantry in United Kingdom, round 2 : 13/43 hits, 15.33 expected hits
5 aaGuns owned by the British, 13 infantry owned by the Germans, 16 bombers owned by the Americans and 1 infantry owned by the British lost in United Kingdom
Germans roll dice for 14 bombers, 7 fighters, 2 infantry and 3 tactical_bombers in United Kingdom, round 3 : 13/26 hits, 15.17 expected hits
British roll dice for 1 artillery, 11 fighters, 13 infantry and 1 mech_infantry in United Kingdom, round 3 : 9/26 hits, 12.33 expected hits
7 fighters owned by the Germans, 1 infantry owned by the Germans, 1 tactical_bomber owned by the Germans, 2 infantry owned by the French and 11 infantry owned by the British lost in United Kingdom
Germans roll dice for 14 bombers, 1 infantry and 2 tactical_bombers in United Kingdom, round 4 : 14/17 hits, 10.50 expected hits
British roll dice for 1 artillery, 11 fighters and 1 mech_infantry in United Kingdom, round 4 : 12/13 hits, 8.00 expected hits
1 mech_infantry owned by the British, 10 bombers owned by the Germans, 9 fighters owned by the Americans, 2 tactical_bombers owned by the Germans, 1 artillery owned by the British and 2 fighters owned by the British lost in United Kingdom
Germans captures 34PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 4 bombers and 1 infantry remaining. Battle score for attacker is 102
Casualties for Germans: 10 bombers, 8 fighters, 14 infantry and 3 tactical_bombers
Casualties for Americans: 16 bombers and 9 fighters
Casualties for British: 5 aaGuns, 1 artillery, 2 fighters, 12 infantry and 1 mech_infantry
Casualties for French: 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from 110 Sea Zone to Western Germany
4 bombers moved from United Kingdom to Western Germany
1 aaGun, 1 infantry and 6 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
Place Units - Germans
8 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,6
Germans collect 78 PUs (6 lost to blockades); end with 123 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 128 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 133 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 135 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 140 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 155 PUs
Combat Hit Differential Summary :
Germans : 5.67
British : -1.67
Americans : 0.17
AA fire in United Kingdom : : -1.50
@samuel06 I can’t believe it went through. I got lucky one the first round of battle and on the AA guns.
@samuel06 said in Samuel06 (Axis) Vs Giallo (Allies +6):
@samuel06 I can’t believe it went through. I got lucky one the first round of battle and on the AA guns.
Well that’s it, I already thought you would get this. If you didn’t I don’t think the axis would have win within the next few rounds… Stupid from my part that I left London like that. Well played!! ill post it
@Giallo You are right! I was about to give up and then I started to look at London and do some math. Well played