ironfish (Allies) vs erinmores (Axis)


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 43 Sea Zone to 35 Sea Zone
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 35 Sea Zone
                ANZAC attack with 3 submarines
                Japanese defend with 1 battleship and 2 transports
                    ANZAC roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 35 Sea Zone
                    1 transport owned by the Japanese lost in 35 Sea Zone
                    ANZAC roll dice for 3 submarines in 35 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                ANZAC win, taking 35 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 34
                Casualties for Japanese: 1 battleship and 2 transports
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 25 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Alexandria to Egypt
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.17
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_minor; Remaining resources: 80 PUs; 
            Germans buy 1 battleship, 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 fighter moved from France to 112 Sea Zone
            1 armour moved from Urals to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Timguska to Kansu
            1 armour moved from Novosibirsk to Kansu
            1 armour moved from Samara to Tsinghai
                  Germans take Tsinghai from Chinese
            1 armour moved from Samara to Kansu
            1 armour moved from Volgograd to Kazakhstan
            1 armour moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Caucasus to Kazakhstan
            2 bombers moved from Russia to Kansu
            1 tactical_bomber moved from Russia to Kazakhstan
            1 mech_infantry moved from Russia to Nenetsia
                  Germans take Nenetsia from Russians
            1 bomber moved from Russia to Kansu
            1 bomber moved from Russia to Kansu
            1 armour moved from Rostov to Kazakhstan
    
        Combat - Germans
            Battle in Kansu
                Germans attack with 3 armour and 4 bombers
                Chinese defend with 4 infantry; Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 4 bombers in Kansu, round 2 : 5/7 hits, 4.17 expected hits
                    Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 4 infantry owned by the Chinese lost in Kansu
                Germans win, taking Kansu from Chinese with 2 armour and 4 bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in 112 Sea Zone
                Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 112 Sea Zone
                Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Kazakhstan
                Germans attack with 3 armour and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 bombers moved from Kansu to Volgograd
            1 tactical_bomber moved from Kazakhstan to Volgograd
            1 armour moved from Rostov to Caucasus
            2 mech_infantrys moved from Russia to Volgograd
            1 aaGun moved from Russia to Tambov
            2 armour and 3 mech_infantrys moved from Belarus to Rostov
            3 artilleries moved from Belarus to Baltic States
            1 aaGun moved from Western Ukraine to Ukraine
            1 armour moved from Archangel to Bryansk
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway
            2 artilleries and 1 infantry moved from Finland to Norway
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
            2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 tactical_bomber moved from Western Germany to Novgorod
            1 aaGun moved from Poland to Germany
            2 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            3 infantry placed in Normandy Bordeaux
            1 submarine placed in 93 Sea Zone
            2 infantry placed in Southern France
            1 battleship and 1 destroyer placed in 113 Sea Zone
            1 submarine placed in 112 Sea Zone
            1 infantry and 2 mech_infantrys placed in Volgograd
            1 mech_infantry placed in Ukraine
            1 fighter placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
            Germans collect 67 PUs (3 lost to blockades); end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : 0.67
    Chinese : -0.67
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 carriers and 1 destroyer; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Paulau Island to Amur
            2 fighters moved from Japan to 5 Sea Zone
            1 tactical_bomber moved from Japan to 5 Sea Zone
            1 infantry moved from Tsagaan Olom to Central Mongolia
                  Japanese take Central Mongolia from Russians
            2 fighters and 2 tactical_bombers moved from Philippines to 42 Sea Zone
            1 bomber moved from Paulau Island to 42 Sea Zone
            1 tactical_bomber moved from Philippines to 42 Sea Zone
    
        Combat - Japanese
            Battle in 5 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                Americans defend with 1 cruiser, 2 destroyers and 1 transport
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 5 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 cruiser, 2 destroyers and 1 transport in 5 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 5 Sea Zone
                    Japanese roll dice for 1 fighter in 5 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 5 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 5 Sea Zone
                Americans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -15
                Casualties for Japanese: 2 fighters and 1 tactical_bomber
                Casualties for Americans: 2 destroyers
            Battle in Amur
                Japanese attack with 1 bomber
                Americans defend with 1 armour
                    Japanese roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 armour in Amur, round 2 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Japanese and 1 armour owned by the Americans lost in Amur
                Americans win with no units remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 bomber
                Casualties for Americans: 1 armour
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber, 2 fighters and 3 tactical_bombers
                British defend with 1 destroyer; French defend with 1 destroyer; ANZAC defend with 1 cruiser, 1 destroyer and 2 transports
                    Japanese roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                    ANZAC roll dice for 1 cruiser, 3 destroyers and 2 transports in 42 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits
                    2 tactical_bombers owned by the Japanese, 1 destroyer owned by the French, 1 bomber owned by the Japanese, 1 destroyer owned by the British and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 cruiser and 2 transports in 42 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
                    2 transports owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 bomber, 1 fighter and 2 tactical_bombers
                Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 transports
                Casualties for British: 1 destroyer
                Casualties for French: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo
            4 fighters moved from Paulau Island to 6 Sea Zone
            1 infantry moved from Evenkiyskiy to Timguska
            1 tactical_bomber moved from Philippines to Japan
            3 fighters and 1 tactical_bomber moved from Paulau Island to Philippines
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2,3,5,2,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,1
            Japanese collect 23 PUs (8 lost to blockades); end with 23 PUs
    

    Combat Hit Differential Summary :

    Americans : 2.50
    ANZAC : 2.00
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 1 fighter, 3 infantry and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 2 artilleries and 1 harbour
                    Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 2 artilleries in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 2 artilleries
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 cruiser moved from 5 Sea Zone to 8 Sea Zone
            1 transport moved from 5 Sea Zone to 8 Sea Zone
    
        Place Units - Americans
            2 artilleries, 1 fighter and 3 infantry placed in Eastern United States
            2 destroyers and 3 submarines placed in 101 Sea Zone
            Americans undo move 2.
            2 destroyers and 2 submarines placed in 101 Sea Zone
            3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Americans : 0.83
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            2 artilleries and 3 infantry moved from Szechwan to Shensi
            1 fighter moved from Kiangsi to Shensi
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 artillery and 6 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 1 fighter, 3 infantry and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from 91 Sea Zone to Gibraltar
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 2 artilleries and 1 harbour
                    Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 2 artilleries in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 2 artilleries
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 cruiser moved from 5 Sea Zone to 8 Sea Zone
            1 transport moved from 5 Sea Zone to 8 Sea Zone
    
        Place Units - Americans
            2 artilleries, 1 fighter and 3 infantry placed in Eastern United States
            2 destroyers and 3 submarines placed in 101 Sea Zone
            Americans undo move 2.
            2 destroyers and 2 submarines placed in 101 Sea Zone
            3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            2 artilleries and 3 infantry moved from Szechwan to Shensi
            1 fighter moved from Kiangsi to Shensi
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 artillery and 6 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
    
        Purchase Units - British
            British buy 4 destroyers; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Syria
            1 mech_infantry moved from Iraq to Syria
            1 tactical_bomber moved from Egypt to Syria
            1 fighter moved from Egypt to Syria
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from French West Africa to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 bomber, 1 destroyer and 1 fighter
                Italians defend with 1 cruiser and 2 transports
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians and 1 bomber owned by the British lost in 92 Sea Zone
                    2 transports owned by the Italians lost in 92 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
                Casualties for British: 1 bomber
                Casualties for Italians: 1 cruiser and 2 transports
            Battle in Syria
                British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Syria to Egypt
            1 tactical_bomber moved from Syria to Egypt
            2 infantry moved from Szechwan to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Shensi
            1 aaGun moved from Hunan to Kweichow
            4 mech_infantrys moved from Kiangsu to Kweichow
            1 armour moved from Kiangsu to Kweichow
            1 artillery and 4 infantry moved from Kiangsu to Anhwe
            2 fighters and 1 tactical_bomber moved from Hunan to India
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            2 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
            1 aaGun moved from West India to Eastern Persia
            3 infantry moved from Burma to India
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 fighter moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 carrier, 3 cruisers, 2 destroyers and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            4 destroyers placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
            British collect 34 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            6 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
            Some Units in India change ownership: 6 mech_infantrys
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : 0.00
    Americans : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 1 cruiser and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            3 artilleries moved from Northern Italy to 95 Sea Zone
            1 armour moved from Northern Italy to 95 Sea Zone
            4 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Alexandria
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 battleship moved from 95 Sea Zone to 96 Sea Zone
            1 cruiser moved from 97 Sea Zone to 96 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 3 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            1 destroyer moved from 94 Sea Zone to 92 Sea Zone
            1 battleship moved from 95 Sea Zone to 92 Sea Zone
            2 fighters moved from 97 Sea Zone to Tobruk
    
        Combat - Italians
            Battle in Alexandria
            Battle in Tobruk
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Tobruk, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 mech_infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Tobruk
                Italians win, taking Alexandria from British, taking Tobruk from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 92 Sea Zone
                Italians attack with 2 battleships, 2 destroyers and 3 transports
                British defend with 1 destroyer
                    Italians roll dice for 2 battleships, 2 destroyers and 3 transports in 92 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 92 Sea Zone
                Italians win with 2 battleships, 2 destroyers and 3 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Gibraltar
                Italians attack with 1 armour, 2 artilleries and 3 infantry
                British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Gibraltar, round 2 : 3/6 hits, 2.00 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            1 carrier moved from 97 Sea Zone to 96 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from Tobruk to 96 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 armour moved from Slovakia Hungary to Northern Italy
            1 aaGun moved from Ukraine to Rostov
    
        Place Units - Italians
            1 cruiser and 1 transport placed in 95 Sea Zone
            3 artilleries placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 2 destroyers; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 2 destroyers placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 1 battleship, 2 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Kazakhstan to Turkmenistan
                  Germans take Turkmenistan from Russians
            1 armour moved from Turkmenistan to Eastern Persia
            1 armour moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from Neutral_Allies
            1 armour moved from Northwest Persia to Persia
                  Germans take Persia from British
            1 mech_infantry moved from Volgograd to Northwest Persia
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 125 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
    
        Combat - Germans
            Battle in Eastern Persia
                Germans attack with 1 armour
                British defend with 1 aaGun
                    1 aaGun owned by the British lost in Eastern Persia
                Germans win, taking Eastern Persia from British with 1 armour remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Russians with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Western Germany
            1 artillery moved from Baltic States to 115 Sea Zone
            1 infantry moved from Novgorod to 115 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            1 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 mech_infantry moved from France to Normandy Bordeaux
            2 infantry moved from Western Germany to France
            1 aaGun moved from Germany to Western Germany
            1 tactical_bomber moved from Novgorod to Caucasus
            1 tactical_bomber moved from Volgograd to Caucasus
            3 mech_infantrys moved from Volgograd to Caucasus
            1 infantry moved from Volgograd to Caucasus
            1 aaGun moved from Tambov to Volgograd
            2 armour and 3 mech_infantrys moved from Rostov to Caucasus
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            1 fighter moved from Ukraine to Caucasus
            1 armour moved from Bryansk to Caucasus
            1 mech_infantry moved from Nenetsia to Novgorod
            1 armour moved from Kansu to Kazakhstan
            1 armour moved from Kazakhstan to Caucasus
            1 armour moved from Tsinghai to Caucasus
            1 armour moved from Kansu to Kazakhstan
            1 submarine moved from 93 Sea Zone to 98 Sea Zone
            2 bombers moved from Volgograd to Western Germany
            1 aaGun moved from Ukraine to Rostov
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            1 artillery and 2 infantry placed in Normandy Bordeaux
            3 artilleries placed in Southern France
            3 mech_infantrys placed in France
            Germans undo move 5.
            2 mech_infantrys placed in Western Germany
            1 mech_infantry placed in France
            1 submarine placed in 112 Sea Zone
            1 battleship and 1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 72 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 81 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Russians
            1 infantry moved from Suiyuyan to Kansu
                  Chinese take Kansu from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Hopei to Shensi
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            3 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from Japan to 25 Sea Zone
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 fighter moved from Philippines to Japan
            1 fighter moved from Philippines to Japan
            1 fighter and 1 tactical_bomber moved from Borneo to Philippines
            1 infantry moved from Central Mongolia to Buyant-Uhaa
            1 infantry moved from Timguska to Novosibirsk
    
        Place Units - Japanese
            1 destroyer and 2 submarines placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Japanese : 1.50
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 destroyer, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            2 transports moved from 91 Sea Zone to 102 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
            1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            2 submarines moved from 101 Sea Zone to 104 Sea Zone
            2 destroyers moved from 101 Sea Zone to 108 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 23 Sea Zone to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 destroyers moved from 26 Sea Zone to 33 Sea Zone
            1 cruiser moved from 26 Sea Zone to 33 Sea Zone
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser moved from 8 Sea Zone to 10 Sea Zone
            1 transport moved from 8 Sea Zone to 10 Sea Zone
            2 infantry moved from Brazil to British Guiana
    
        Place Units - Americans
            1 battleship, 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
            1 artillery and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            10 infantry moved from Shensi to Tsinghai
                  Chinese take Tsinghai from Germans
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Hopei to Shensi
            2 infantry moved from Anhwe to Hopei
    
        Place Units - Chinese
            2 infantry placed in Manchuria
            2 infantry placed in Chahar
            2 infantry placed in Sikang
            2 infantry placed in Kansu
            1 infantry placed in Shensi
            Chinese undo move 4.
            1 infantry placed in Shensi
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 destroyer, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            2 transports moved from 91 Sea Zone to 102 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
            1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
            2 submarines moved from 101 Sea Zone to 104 Sea Zone
            2 destroyers moved from 101 Sea Zone to 108 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 23 Sea Zone to 33 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 destroyers moved from 26 Sea Zone to 33 Sea Zone
            1 cruiser moved from 26 Sea Zone to 33 Sea Zone
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser moved from 8 Sea Zone to 10 Sea Zone
            1 transport moved from 8 Sea Zone to 10 Sea Zone
            2 infantry moved from Brazil to British Guiana
    
        Place Units - Americans
            1 battleship, 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
            1 artillery and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            10 infantry moved from Shensi to Tsinghai
                  Chinese take Tsinghai from Germans
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Hopei to Shensi
            2 infantry moved from Anhwe to Hopei
    
        Place Units - Chinese
            2 infantry placed in Manchuria
            2 infantry placed in Chahar
            2 infantry placed in Sikang
            2 infantry placed in Kansu
            1 infantry placed in Shensi
            Chinese undo move 4.
            1 infantry placed in Shensi
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British buy 1 destroyer and 4 submarines; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            6 mech_infantrys moved from India to Eastern Persia
            1 infantry moved from India to 39 Sea Zone
            1 cruiser moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            1 mech_infantry moved from Syria to Northwest Persia
            2 armour and 1 mech_infantry moved from Iraq to Persia
            1 mech_infantry moved from Iraq to Northwest Persia
            1 fighter and 1 tactical_bomber moved from India to Northwest Persia
            1 fighter moved from India to Eastern Persia
            1 fighter moved from Egypt to 98 Sea Zone
            5 mech_infantrys moved from Egypt to Alexandria
            2 artilleries moved from Egypt to Alexandria
            1 tactical_bomber moved from Egypt to Alexandria
            2 armour moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
    
        Combat - British
            Battle in Eastern Persia
                British attack with 1 fighter and 6 mech_infantrys
                Germans defend with 1 armour
                    British roll dice for 1 fighter and 6 mech_infantrys in Eastern Persia, round 2 : 2/7 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Eastern Persia
                British win, taking Eastern Persia from Germans with 1 fighter and 6 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Persia
                British attack with 2 armour, 2 infantry and 1 mech_infantry
                Germans defend with 1 armour
                    British roll dice for 1 cruiser in Persia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 armour, 2 infantry and 1 mech_infantry in Persia, round 2 : 0/5 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in Persia
                    British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Persia, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Persia
                British win, taking Persia from Germans with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Germans defend with 2 submarines; Italians defend with 1 submarine and 1 transport
                2 submarines owned by the Germans and 1 submarine owned by the Italians Submerged
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Northwest Persia
                British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Alexandria
                British attack with 2 armour, 2 artilleries, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 2 armour, 2 artilleries, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 : 4/11 hits, 3.67 expected hits
                    Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 2 armour, 2 artilleries, 1 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from 98 Sea Zone to Iraq
            1 infantry moved from Syria to Iraq
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
            1 fighter moved from Eastern Persia to Iraq
            1 infantry moved from India to West India
            1 armour and 4 mech_infantrys moved from Kweichow to Tsinghai
            4 infantry moved from Shensi to Tsinghai
            1 aaGun moved from Kweichow to Shensi
            1 artillery and 4 infantry moved from Anhwe to Kweichow
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Alexandria to Iraq
    
        Place Units - British
            1 destroyer and 4 submarines placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,1,6,2,6
            British collect 30 PUs (4 lost to blockades); end with 33 PUs
    
        Place Units - UK_Pacific
            3 infantry and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
            Some Units in India change ownership: 3 infantry and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -3.50
    Italians : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
            2 fighters moved from 96 Sea Zone to Alexandria
            1 battleship moved from 96 Sea Zone to 98 Sea Zone
            2 battleships moved from 92 Sea Zone to 98 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 armour and 2 artilleries moved from Gibraltar to 92 Sea Zone
            1 armour, 2 artilleries, 1 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
            1 armour, 2 artilleries and 1 infantry moved from 98 Sea Zone to Alexandria
            1 cruiser moved from 96 Sea Zone to 98 Sea Zone
            1 cruiser moved from 95 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 armour, 4 artilleries, 2 fighters and 3 infantry
                British defend with 2 armour, 2 artilleries, 1 infantry and 5 mech_infantrys
                    Italians roll dice for 3 battleships and 2 cruisers in Alexandria, round 2 : 4/5 hits, 3.00 expected hits
                    Italians roll dice for 1 armour, 4 artilleries, 2 fighters and 3 infantry in Alexandria, round 2 : 4/10 hits, 3.83 expected hits
                    British roll dice for 2 armour, 2 artilleries, 1 infantry and 5 mech_infantrys in Alexandria, round 2 : 7/10 hits, 3.67 expected hits
                    5 mech_infantrys owned by the British, 2 artilleries owned by the British, 4 artilleries owned by the Italians, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Alexandria
                    Italians roll dice for 1 armour and 2 fighters in Alexandria, round 3 : 2/3 hits, 1.50 expected hits
                    British roll dice for 2 armour in Alexandria, round 3 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Italians and 2 armour owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Italians: 4 artilleries, 1 fighter and 3 infantry
                Casualties for British: 2 armour, 2 artilleries, 1 infantry and 5 mech_infantrys
    
        Non Combat Move - Italians
            1 fighter moved from Alexandria to Tobruk
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 carrier moved from 96 Sea Zone to 97 Sea Zone
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 fighter and 2 transports placed in 97 Sea Zone
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    British : 3.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 45 Sea Zone to 33 Sea Zone
            1 submarine moved from 46 Sea Zone to 33 Sea Zone
            1 carrier and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
    
        Place Units - ANZAC
            1 tactical_bomber placed in Queensland
            2 submarines placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines and 1 tactical_bomber; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 45 Sea Zone to 33 Sea Zone
            1 submarine moved from 46 Sea Zone to 33 Sea Zone
            1 carrier and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
    
        Place Units - ANZAC
            1 tactical_bomber placed in Queensland
            2 submarines placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 7 artilleries, 1 fighter, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
    
        Combat Move - Germans
            1 infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            3 armour moved from Kazakhstan to Turkey
            6 mech_infantrys moved from Caucasus to Turkey
            2 tactical_bombers moved from Caucasus to Turkey
            1 bomber moved from Volgograd to Northwest Persia
            1 bomber moved from Volgograd to Turkey
            1 fighter moved from Caucasus to Turkey
            3 transports moved from 113 Sea Zone to 115 Sea Zone
            2 artilleries moved from Baltic States to 115 Sea Zone
            1 mech_infantry moved from Novgorod to 115 Sea Zone
            1 artillery, 1 mech_infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 battleships moved from 113 Sea Zone to 114 Sea Zone
            2 artilleries and 1 mech_infantry moved from 114 Sea Zone to Sweden
            1 armour, 4 artilleries, 4 infantry and 2 mech_infantrys moved from Norway to Sweden
            1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            2 artilleries, 6 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Spain
            4 bombers moved from Western Germany to Spain
            1 tactical_bomber moved from Southern Italy to Turkey
            2 fighters and 1 tactical_bomber moved from Western Germany to Sweden
            1 artillery moved from Southern France to Spain
            1 fighter moved from Southern Italy to Turkey
    
        Combat - Germans
            Battle in Spain
                Germans attack with 3 artilleries, 4 bombers, 6 infantry and 2 mech_infantrys
                Neutral_True defend with 6 infantry
                    Germans roll dice for 3 artilleries, 4 bombers, 6 infantry and 2 mech_infantrys in Spain, round 2 : 6/15 hits, 5.50 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Germans and 6 infantry owned by the Neutral_True lost in Spain
                Germans win, taking Spain from Neutral_True with 3 artilleries, 4 bombers, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 2 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in 112 Sea Zone
                Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 112 Sea Zone
                Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Turkey
                Germans attack with 3 armour, 1 bomber, 2 fighters, 6 mech_infantrys and 3 tactical_bombers
                Neutral_True defend with 8 infantry
                    Germans roll dice for 3 armour, 1 bomber, 2 fighters, 6 mech_infantrys and 3 tactical_bombers in Turkey, round 2 : 8/15 hits, 6.17 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
                    2 mech_infantrys owned by the Germans and 8 infantry owned by the Neutral_True lost in Turkey
                Germans win, taking Turkey from Neutral_True with 3 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 2 mech_infantrys
                Casualties for Neutral_True: 8 infantry
            Battle in Northwest Persia
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Sweden
                Germans attack with 1 armour, 6 artilleries, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                Neutral_True defend with 6 infantry
                    Germans roll dice for 2 battleships in Sweden, round 2 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 armour, 6 artilleries, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Sweden, round 2 : 6/17 hits, 6.33 expected hits
                    Neutral_True roll dice for 6 infantry in Sweden, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Germans and 6 infantry owned by the Neutral_True lost in Sweden
                Germans win, taking Sweden from Neutral_True with 1 armour, 6 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Germans: 1 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Germans
            1 destroyer moved from 113 Sea Zone to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            2 fighters and 1 tactical_bomber moved from Sweden to Western Germany
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 artillery moved from Southern France to France
            4 bombers moved from Spain to Western Germany
            1 bomber moved from Turkey to Western Germany
            1 mech_infantry moved from Volgograd to Kazakhstan
            1 bomber moved from Northwest Persia to Russia
            3 mech_infantrys moved from Ukraine to Caucasus
            1 aaGun moved from Rostov to Caucasus
            1 armour moved from Volgograd to Caucasus
            3 tactical_bombers moved from Turkey to Caucasus
            2 fighters moved from Turkey to Caucasus
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            3 mech_infantrys placed in Russia
            1 armour and 2 mech_infantrys placed in Ukraine
            Germans undo move 2.
            1 armour and 2 mech_infantrys placed in Russia
            3 infantry placed in Normandy Bordeaux
            3 artilleries placed in Southern France
            1 armour and 2 mech_infantrys placed in Germany
            1 fighter placed in Germany
            1 artillery and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 75 PUs; end with 75 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    British : -0.67
    Neutral_True : -1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 carrier and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Buyant-Uhaa to Amur
                  Japanese take Amur from Americans
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Philippines to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 carrier and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame

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