TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
    Purchase Units - Japanese
        Japanese buy 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Celebes
        2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 5 submarines moved from 42 Sea Zone to 46 Sea Zone
        8 fighters and 4 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
        1 submarine moved from 35 Sea Zone to 46 Sea Zone
        2 submarines moved from 33 Sea Zone to 46 Sea Zone
        3 bombers, 4 fighters and 2 tactical_bombers moved from French Indo China to 46 Sea Zone
        3 fighters moved from Japan to 46 Sea Zone
        1 tactical_bomber moved from Kiangsu to 46 Sea Zone
        1 tactical_bomber moved from Kiangsu to 46 Sea Zone
        3 mech_infantrys moved from Kiangsu to Hopei
        1 armour moved from Hunan to Hopei
        1 artillery and 1 mech_infantry moved from Hunan to Kweichow
        1 fighter moved from Kiangsu to Kweichow
        1 artillery and 2 infantry moved from French Indo China to Yunnan
        1 submarine moved from 20 Sea Zone to 34 Sea Zone
        1 submarine moved from 34 Sea Zone to 46 Sea Zone
    Combat - Japanese
        Americans scrambles 3 units out of New Guinea to defend against the attack in 46 Sea Zone
        Battle in Celebes
        Battle in Kweichow
            Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
            Chinese defend with 2 infantry
                Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Kweichow, round 2 : 2/3 hits, 1.17 expected hits
                Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
            Japanese win, taking Celebes from Americans, taking Kweichow from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 mech_infantry
            Casualties for Chinese: 2 infantry
        Battle in Hopei
            Japanese attack with 1 armour and 3 mech_infantrys
            Chinese defend with 1 infantry
                Japanese roll dice for 1 armour and 3 mech_infantrys in Hopei, round 2 : 1/4 hits, 1.00 expected hits
                Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
            Japanese win, taking Hopei from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
            Casualties for Japanese: 1 mech_infantry
            Casualties for Chinese: 1 infantry
        Battle in Yunnan
            Japanese attack with 1 artillery and 2 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in 46 Sea Zone
            Japanese attack with 2 battleships, 3 bombers, 6 carriers, 2 cruisers, 3 destroyers, 15 fighters, 9 submarines and 8 tactical_bombers
            Americans defend with 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports; ANZAC defend with 1 cruiser, 2 destroyers, 5 fighters and 1 submarine
                Japanese roll dice for 9 submarines in 46 Sea Zone, round 2 : 2/9 hits, 3.00 expected hits
            Units damaged: 2 carriers owned by the Americans
                Japanese roll dice for 2 battleships, 3 bombers, 6 carriers, 2 cruisers, 3 destroyers, 15 fighters and 8 tactical_bombers in 46 Sea Zone, round 2 : 19/33 hits, 18.17 expected hits
            Units damaged: 1 battleship owned by the Americans
                Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                Americans roll dice for 1 battleship, 5 carriers, 4 cruisers, 3 destroyers, 10 fighters, 1 tactical_bomber and 3 transports in 46 Sea Zone, round 2 : 9/24 hits, 12.50 expected hits
            Units damaged: 2 battleships owned by the Japanese
                1 submarine owned by the Americans, 3 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 2 destroyers owned by the ANZAC, 1 tactical_bomber owned by the Americans, 5 carriers owned by the Americans, 7 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                Japanese roll dice for 2 submarines in 46 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 2 battleships, 3 bombers, 6 carriers, 2 cruisers, 3 destroyers, 15 fighters and 8 tactical_bombers in 46 Sea Zone, round 3 : 16/33 hits, 18.17 expected hits
                Americans roll dice for 10 fighters in 46 Sea Zone, round 3 : 6/10 hits, 6.67 expected hits
            Units damaged: 2 carriers owned by the Japanese
                Americans roll dice for 1 battleship and 3 transports in 46 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                3 fighters owned by the Japanese, 5 fighters owned by the ANZAC, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese, 5 fighters owned by the Americans, 3 transports owned by the Americans and 1 battleship owned by the Americans lost in 46 Sea Zone
            Japanese win with 2 battleships, 3 bombers, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters, 1 submarine and 8 tactical_bombers remaining. Battle score for attacker is 230
            Casualties for Japanese: 1 destroyer, 3 fighters and 8 submarines
            Casualties for ANZAC: 1 cruiser, 2 destroyers, 5 fighters and 1 submarine
            Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
    Non Combat Move - Japanese
        2 fighters moved from 46 Sea Zone to 33 Sea Zone
        2 fighters moved from 46 Sea Zone to Caroline Islands
        4 tactical_bombers moved from 46 Sea Zone to Caroline Islands
        3 bombers moved from 46 Sea Zone to Caroline Islands
        2 fighters moved from 46 Sea Zone to Caroline Islands
        2 fighters moved from 46 Sea Zone to Caroline Islands
        1 artillery and 1 infantry moved from Java to 42 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 46 Sea Zone
        4 mech_infantrys moved from French Indo China to Hunan
        1 aaGun and 7 infantry moved from Jehol to Anhwe
        1 carrier, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
        1 fighter moved from Kweichow to French Indo China
    Place Units - Japanese
        1 artillery and 2 infantry placed in French Indo China
        1 armour and 2 mech_infantrys placed in Kiangsu
        1 factory_minor placed in Kwangtung
        1 bomber placed in Japan
        1 submarine placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 58 PUs; end with 59 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : -4.17
Chinese : 1.67
Japanese : -2.00
Savegame