Game History
Round: 3 Purchase Units - Germans Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 9 artilleries and 21 infantry moved from Belgium to Alsace 1 artillery and 2 infantry moved from Ruhr to Alsace 1 infantry moved from Hanover to Ruhr 1 infantry moved from Kiel to Ruhr 2 infantry moved from Berlin to Kiel 3 artilleries and 18 infantry moved from Poland to Livonia 1 fighter moved from Silesia to Livonia 2 infantry moved from Silesia to Poland 2 infantry moved from Silesia to Poland 3 artilleries and 3 infantry moved from Silesia to Hanover 1 fighter moved from Berlin to Poland 10 infantry moved from Berlin to Hanover 2 infantry moved from Belarus to Livonia Combat - Germans Germans creates battle in territory Ukraine Combat Move - Germans Place Units - Germans 1 fighter and 15 infantry placed in Berlin Turn Complete - Germans Germans collect 42 PUs; end with 42 PUsNerd Group
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - British British buy 1 armour, 1 artillery and 1 battleship; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from India to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 carrier moved from 35 Sea Zone to 34 Sea Zone 1 cruiser moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Persia to India 1 fighter moved from Egypt to 14 Sea Zone 1 destroyer moved from 17 Sea Zone to 14 Sea Zone 1 bomber moved from United Kingdom to 14 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to 14 Sea Zone 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 armour moved from Egypt to Anglo-Egyptian Sudan 1 artillery moved from Egypt to Anglo-Egyptian Sudan 1 infantry moved from Burma to India 1 infantry moved from Eastern Australia to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone 1 cruiser moved from 39 Sea Zone to 40 Sea Zone 1 submarine moved from 39 Sea Zone to 40 Sea Zone Combat - British Battle in 14 Sea Zone British attack with 1 bomber, 1 destroyer and 2 fighters Germans defend with 1 battleship and 1 transport British roll dice for 1 bomber, 1 destroyer and 2 fighters in 14 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the British lost in 14 Sea Zone British roll dice for 1 bomber and 2 fighters in 14 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Germans, 1 transport owned by the Germans and 1 fighter owned by the British lost in 14 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 1 destroyer and 1 fighter Casualties for Germans: 1 battleship and 1 transport Non Combat Move - British 1 fighter moved from 14 Sea Zone to Gibraltar 1 bomber moved from 14 Sea Zone to United Kingdom Place Units - British 1 armour and 1 artillery placed in India 1 battleship placed in 8 Sea Zone Turn Complete - British British collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0,67 British : -0,67
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 armour, 3 infantry and 1 submarine; Remaining resources: 3 PUs; Combat Move - Japanese 2 infantry moved from Japan to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone 1 destroyer moved from 60 Sea Zone to 63 Sea Zone 1 fighter moved from Japan to Buryatia S.S.R. 1 bomber moved from Japan to Buryatia S.S.R. 2 infantry moved from Manchuria to Buryatia S.S.R. Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Buryatia S.S.R., round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Buryatia S.S.R., round 3 : 3/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Kiangsu to Manchuria 1 bomber moved from Buryatia S.S.R. to Japan 1 fighter moved from Buryatia S.S.R. to Japan Place Units - Japanese 1 submarine placed in 60 Sea Zone 2 armour and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 34 PUs
Combat Hit Differential Summary :
Russians : -0,67 Japanese : 0,00
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Japanese 1 armour moved from Japan to 60 Sea Zone 1 armour and 1 transport moved from 60 Sea Zone to 62 Sea Zone 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 2 infantry moved from Manchuria to Buryatia S.S.R. 1 transport moved from 61 Sea Zone to 48 Sea Zone 1 infantry moved from Philippine Islands to 48 Sea Zone 1 artillery moved from Philippine Islands to 48 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo-China Thailand 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 artillery moved from French Indo-China Thailand to Yunnan 1 infantry moved from French Indo-China Thailand to Yunnan 1 infantry moved from French Indo-China Thailand to Burma Japanese take Burma from British 1 infantry moved from Malaya to French Indo-China Thailand 1 submarine moved from 44 Sea Zone to 40 Sea Zone 1 cruiser moved from 50 Sea Zone to 40 Sea Zone 1 fighter moved from 50 Sea Zone to 40 Sea Zone 1 carrier moved from 50 Sea Zone to 40 Sea Zone 1 destroyer moved from 61 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangtung to Anhwei 1 battleship moved from 60 Sea Zone to 62 Sea Zone 1 destroyer moved from 60 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to Yunnan 1 fighter moved from Japan to Anhwei 1 infantry moved from Kiangsu to Anhwei 1 infantry moved from Kiangsu to Anhwei 1 artillery moved from Kwangtung to Yunnan 2 infantry moved from Kiangsu to Kwangtung 1 infantry moved from Manchuria to Buryatia S.S.R. 1 battleship moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to Yunnan 1 fighter moved from Manchuria to Buryatia S.S.R. 1 fighter moved from French Indo-China Thailand to Yunnan 1 bomber moved from Japan to Anhwei Combat - Japanese Battle in 40 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 1 fighter and 1 submarine British defend with 1 cruiser, 1 infantry, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 fighter in 40 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 carrier and 1 cruiser in 40 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 cruiser and 1 transport in 40 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the British and 1 cruiser owned by the Japanese lost in 40 Sea Zone Japanese roll dice for 1 submarine in 40 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 1 submarine in 40 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 carrier and 1 fighter in 40 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits 1 transport owned by the British, 1 submarine owned by the British and 1 infantry owned by the British lost in 40 Sea Zone Japanese win with 1 carrier, 1 fighter and 1 submarine remaining. Battle score for attacker is 16 Casualties for Japanese: 1 cruiser Casualties for British: 1 cruiser, 1 infantry, 1 submarine and 1 transport Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 fighter and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Anhwei Japanese attack with 1 bomber, 1 fighter and 3 infantry Americans defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Anhwei, round 2 : 0/5 hits, 1,67 expected hits Americans roll dice for 2 infantry in Anhwei, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Anhwei Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Anhwei, round 3 : 2/3 hits, 1,33 expected hits Americans roll dice for 2 infantry in Anhwei, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Anhwei Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 3 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 2 artilleries, 3 fighters and 1 infantry Americans defend with 2 infantry Japanese roll dice for 2 artilleries, 3 fighters and 1 infantry in Yunnan, round 2 : 5/6 hits, 2,50 expected hits Americans roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Yunnan Japanese win, taking Yunnan from Americans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to 36 Sea Zone 1 fighter moved from Yunnan to French Indo-China Thailand 1 bomber moved from Anhwei to French Indo-China Thailand 1 fighter moved from Anhwei to Kwangtung 1 fighter moved from Yunnan to Kwangtung 1 fighter moved from Buryatia S.S.R. to Kwangtung Place Units - Japanese 1 factory placed in Manchuria 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
British : 0,17 Americans : 2,00 Russians : -0,33 Japanese : 3,33
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 2 PUs; Combat Move - Americans 1 carrier moved from 53 Sea Zone to 40 Sea Zone 1 destroyer moved from 53 Sea Zone to 40 Sea Zone 1 submarine moved from 53 Sea Zone to 40 Sea Zone 1 fighter moved from 53 Sea Zone to 40 Sea Zone 1 fighter moved from Hawaiian Islands to 40 Sea Zone Combat - Americans Battle in 40 Sea Zone Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 carrier, 1 fighter and 1 submarine Americans roll dice for 1 submarine in 40 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 40 Sea Zone Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 40 Sea Zone, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 fighter in 40 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 carrier in 40 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 40 Sea Zone 1 submarine owned by the Americans Submerged Americans roll dice for 1 carrier and 2 fighters in 40 Sea Zone, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 fighter in 40 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in 40 Sea Zone Americans win with 1 carrier and 2 fighters remaining. Battle score for attacker is 22 Casualties for Japanese: 1 carrier, 1 fighter and 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Americans 1 cruiser moved from 19 Sea Zone to 11 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 infantry moved from Central United States to Eastern United States 1 transport moved from 56 Sea Zone to 57 Sea Zone 1 infantry moved from Midway to 57 Sea Zone 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western United States 1 fighter moved from Szechwan to India 1 infantry moved from Szechwan to Sinkiang Place Units - Americans 1 carrier placed in 56 Sea Zone 2 destroyers placed in 11 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 41 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans : 0,00 Japanese : -0,67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Research Technology - Russians Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Caucasus to Ukraine S.S.R. 1 armour moved from Russia to Ukraine S.S.R. 1 infantry moved from West Russia to Belorussia 1 armour moved from West Russia to Belorussia 1 armour moved from West Russia to Belorussia 1 infantry moved from Evenki National Okrug to Archangel 1 infantry moved from Caucasus to West Russia 1 armour moved from Russia to West Russia 2 fighters moved from Russia to Belorussia 1 infantry moved from Evenki National Okrug to Vologda 1 artillery moved from West Russia to Belorussia Combat - Russians Battle in Belorussia Russians attack with 2 armour, 1 artillery, 2 fighters and 1 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 2 armour, 1 artillery, 2 fighters and 1 infantry in Belorussia, round 2 : 5/6 hits, 2,67 expected hits Germans roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 2 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Ukraine S.S.R. Russians attack with 1 armour and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 3 infantry in Ukraine S.S.R., round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belorussia to Caucasus 1 fighter moved from Belorussia to Russia Place Units - Russians 1 armour, 1 artillery and 1 fighter placed in Russia 1 armour and 1 artillery placed in Caucasus Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0,17 Russians : 3,33
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Germans Germans buy 5 armour and 1 fighter; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Libya to Egypt Germans take Egypt from British 1 armour moved from Egypt to Libya 1 infantry moved from Algeria to Libya 1 armour moved from Algeria to Libya 2 submarines moved from 10 Sea Zone to 8 Sea Zone 2 submarines moved from 7 Sea Zone to 8 Sea Zone 1 artillery moved from Bulgaria Romania to Ukraine S.S.R. 1 infantry moved from Bulgaria Romania to Ukraine S.S.R. 1 infantry moved from Southern Europe to Bulgaria Romania 1 infantry moved from Poland to Belorussia 1 armour moved from Karelia S.S.R. to West Russia 2 infantry moved from Karelia S.S.R. to West Russia 1 bomber moved from Germany to West Russia 2 fighters moved from Finland to West Russia 2 infantry moved from Finland to Karelia S.S.R. 2 infantry moved from Finland to Karelia S.S.R. 2 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 fighter moved from Southern Europe to Ukraine S.S.R. 6 infantry moved from Germany to Poland 1 fighter moved from Poland to Ukraine S.S.R. 1 fighter moved from Germany to West Russia 3 armour moved from Poland to Belorussia 3 armour moved from Poland to Ukraine S.S.R. 1 artillery moved from Italy to Germany Combat - Germans Battle in Belorussia Germans attack with 3 armour and 1 infantry Russians defend with 2 armour and 1 artillery Germans roll dice for 3 armour and 1 infantry in Belorussia, round 2 : 0/4 hits, 1,67 expected hits Russians roll dice for 2 armour and 1 artillery in Belorussia, round 2 : 2/3 hits, 1,33 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia 2 armour owned by the Germans retreated to Poland Russians win with 2 armour and 1 artillery remaining. Battle score for attacker is -9 Casualties for Germans: 1 armour and 1 infantry Battle in Ukraine S.S.R. Germans attack with 3 armour, 1 artillery, 2 fighters and 1 infantry Russians defend with 1 armour and 3 infantry Germans roll dice for 3 armour, 1 artillery, 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 3/7 hits, 3,17 expected hits Russians roll dice for 1 armour and 3 infantry in Ukraine S.S.R., round 2 : 3/4 hits, 1,50 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R. Germans roll dice for 2 armour and 2 fighters in Ukraine S.S.R., round 3 : 1/4 hits, 2,00 expected hits Russians roll dice for 1 armour in Ukraine S.S.R., round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 armour, 1 artillery and 1 infantry Casualties for Russians: 1 armour and 3 infantry Battle in West Russia Germans attack with 1 armour, 1 bomber, 3 fighters and 2 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 1 armour, 1 bomber, 3 fighters and 2 infantry in West Russia, round 2 : 3/7 hits, 3,00 expected hits Russians roll dice for 1 armour and 1 infantry in West Russia, round 2 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Russians and 1 armour owned by the Russians lost in West Russia Germans win, taking West Russia from Russians with 1 armour, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 armour and 1 infantry Battle in 8 Sea Zone Germans attack with 4 submarines British defend with 1 battleship Germans roll dice for 4 submarines in 8 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits 1 battleship owned by the British lost in 8 Sea Zone Germans win with 4 submarines remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Non Combat Move - Germans 1 fighter moved from Ukraine S.S.R. to Bulgaria Romania 1 fighter moved from Ukraine S.S.R. to Bulgaria Romania 1 bomber moved from West Russia to Germany 2 fighters moved from West Russia to Poland 1 fighter moved from West Russia to Karelia S.S.R. Place Units - Germans 2 armour placed in Karelia S.S.R. 3 armour and 1 fighter placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -2,17 Russians : 0,83
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - British British buy 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 6 PUs; Combat Move - British 1 cruiser moved from 34 Sea Zone to 33 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 carrier moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from Rhodesia to Anglo-Egyptian Sudan 1 fighter moved from 34 Sea Zone to Anglo-Egyptian Sudan 1 infantry moved from Trans-Jordan to Egypt British take Egypt from Germans 1 bomber moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Germany causes 1 damage total. Non Combat Move - British 1 bomber moved from Germany to United Kingdom Place Units - British 1 destroyer placed in 7 Sea Zone 1 bomber placed in United Kingdom 2 infantry placed in India Turn Complete - British British collect 30 PUs; end with 36 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0,17
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Kwangtung to Szechwan 1 infantry moved from Kwangtung to Anhwei Japanese take Anhwei from Americans 1 artillery moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan 1 infantry moved from French Indo-China Thailand to Burma 1 fighter moved from French Indo-China Thailand to Burma 1 infantry moved from French Indo-China Thailand to Burma 1 artillery moved from French Indo-China Thailand to Burma 1 fighter moved from Kwangtung to Szechwan 1 infantry moved from Buryatia S.S.R. to Soviet Far East 1 infantry moved from Buryatia S.S.R. to Soviet Far East 1 armour moved from Buryatia S.S.R. to Soviet Far East 1 fighter moved from Kwangtung to Szechwan 1 artillery moved from Japan to 62 Sea Zone Combat - Japanese Battle in Soviet Far East Japanese attack with 1 armour and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Soviet Far East, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Szechwan Japanese attack with 2 artilleries, 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Szechwan, round 2 : 2/5 hits, 2,00 expected hits Americans roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Szechwan Japanese win, taking Szechwan from Americans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 artillery moved from 62 Sea Zone to Buryatia S.S.R. 1 fighter moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Place Units - Japanese 1 armour and 2 infantry placed in Manchuria 1 armour and 1 fighter placed in Japan Japanese undo move 2. Japanese undo move 1. 3 armour placed in Manchuria 1 fighter and 1 infantry placed in Japan 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans : -0,33 Russians : -0,33 Japanese : 0,17
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Karelia S.S.R. 1 infantry moved from Eastern United States to 11 Sea Zone 1 armour moved from Eastern United States to 11 Sea Zone 1 infantry moved from Eastern United States to 11 Sea Zone 1 artillery moved from Eastern United States to 11 Sea Zone 1 cruiser moved from 11 Sea Zone to 13 Sea Zone 1 destroyer moved from 11 Sea Zone to 13 Sea Zone 1 destroyer moved from 11 Sea Zone to 13 Sea Zone 1 destroyer moved from 11 Sea Zone to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Morocco Americans take Morocco from Germans 1 infantry moved from 13 Sea Zone to Morocco 1 armour moved from 13 Sea Zone to Morocco 1 artillery moved from 13 Sea Zone to Morocco Combat - Americans Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Karelia S.S.R. causes 0 damage total. Non Combat Move - Americans 1 carrier moved from 40 Sea Zone to 53 Sea Zone 1 fighter moved from 40 Sea Zone to 53 Sea Zone 1 fighter moved from 40 Sea Zone to 53 Sea Zone 1 submarine moved from 40 Sea Zone to 53 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone Place Units - Americans 1 transport placed in 56 Sea Zone 1 transport placed in 11 Sea Zone 1 artillery placed in Western United States 2 armour placed in Eastern United States 1 fighter placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
AA fire in Karelia S.S.R. : : 0,83
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Research Technology - Russians Purchase Units - Russians Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Belorussia to Baltic States Russians take Baltic States from Germans 1 infantry moved from Caucasus to Kazakh S.S.R. 1 artillery moved from Caucasus to Kazakh S.S.R. 1 fighter moved from Caucasus to West Russia 1 armour moved from Russia to West Russia 1 infantry moved from Russia to West Russia 1 artillery moved from Russia to West Russia 2 fighters moved from Russia to West Russia 1 infantry moved from Vologda to Russia 2 infantry moved from Yakut S.S.R. to Evenki National Okrug Combat - Russians Battle in West Russia Russians attack with 1 armour, 1 artillery, 3 fighters and 1 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in West Russia, round 2 : 4/6 hits, 2,67 expected hits Germans roll dice for 1 armour and 2 infantry in West Russia, round 2 : 2/3 hits, 1,17 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 5 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 armour and 2 infantry Non Combat Move - Russians 1 fighter moved from West Russia to Caucasus 2 fighters moved from West Russia to Russia Place Units - Russians 1 armour and 1 infantry placed in Caucasus 2 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0,83 Russians : 1,33
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 43 PUs; Germans buy 2 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Karelia S.S.R. to West Russia 2 infantry moved from Karelia S.S.R. to Archangel 1 artillery moved from Germany to 5 Sea Zone 1 infantry moved from Northwestern Europe to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Baltic States 1 artillery moved from 5 Sea Zone to Baltic States 6 infantry moved from Poland to Belorussia 1 infantry moved from Bulgaria Romania to Ukraine S.S.R. 2 infantry moved from Karelia S.S.R. to West Russia 2 armour moved from Karelia S.S.R. to West Russia 2 armour moved from Ukraine S.S.R. to Caucasus 2 armour moved from Poland to Caucasus 2 fighters moved from Poland to Belorussia 2 fighters moved from Bulgaria Romania to Caucasus 1 fighter moved from Karelia S.S.R. to Archangel 3 submarines moved from 8 Sea Zone to 7 Sea Zone 1 fighter moved from Germany to Caucasus 1 bomber moved from Germany to Baltic States 2 armour moved from Libya to Egypt 3 infantry moved from Libya to Egypt 1 artillery moved from Libya to Egypt 1 submarine moved from 8 Sea Zone to 7 Sea Zone Combat - Germans Battle in Baltic States Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 cruiser in Baltic States, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Baltic States, round 2 : 0/3 hits, 1,33 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery and 1 bomber in Baltic States, round 3 : 0/2 hits, 1,00 expected hits Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 bomber in Baltic States, round 4 : 0/2 hits, 1,00 expected hits Russians roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 bomber in Baltic States, round 5 : 0/2 hits, 1,00 expected hits Russians roll dice for 1 artillery in Baltic States, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 bomber in Baltic States, round 6 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 artillery in Baltic States, round 6 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Baltic States Germans win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 artillery Battle in Caucasus Germans attack with 4 armour and 3 fighters Russians defend with 1 aaGun, 2 armour, 1 factory, 1 fighter and 1 infantry AA fire in Caucasus : 0/3 hits, 0,50 expected hits Germans roll dice for 4 armour and 3 fighters in Caucasus, round 2 : 5/7 hits, 3,50 expected hits Russians roll dice for 1 aaGun, 2 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 2/4 hits, 2,00 expected hits 1 infantry owned by the Russians, 1 fighter owned by the Russians, 2 armour owned by the Russians, 2 armour owned by the Germans and 1 aaGun owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour and 3 fighters remaining. Battle score for attacker is 18 Casualties for Germans: 2 armour Casualties for Russians: 1 aaGun, 2 armour, 1 fighter and 1 infantry Battle in Archangel Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 7 Sea Zone Germans attack with 4 submarines British defend with 1 destroyer Germans roll dice for 4 submarines in 7 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits British roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 7 Sea Zone Germans win with 4 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Belorussia Germans attack with 2 fighters and 6 infantry Russians defend with 2 armour Germans roll dice for 2 fighters and 6 infantry in Belorussia, round 2 : 0/8 hits, 2,00 expected hits Russians roll dice for 2 armour in Belorussia, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 2 fighters and 5 infantry in Belorussia, round 3 : 1/7 hits, 1,83 expected hits Russians roll dice for 2 armour in Belorussia, round 3 : 1/2 hits, 1,00 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 2 fighters and 4 infantry in Belorussia, round 4 : 1/6 hits, 1,67 expected hits Russians roll dice for 1 armour in Belorussia, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 2 fighters and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 2 armour Battle in Egypt Germans attack with 2 armour, 1 artillery and 3 infantry British defend with 1 infantry Germans roll dice for 2 armour, 1 artillery and 3 infantry in Egypt, round 2 : 2/6 hits, 2,00 expected hits British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in West Russia Germans attack with 2 armour and 4 infantry Russians defend with 1 armour Germans roll dice for 2 armour and 4 infantry in West Russia, round 2 : 3/6 hits, 1,67 expected hits Russians roll dice for 1 armour in West Russia, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in West Russia Germans win, taking West Russia from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Germans 1 fighter moved from Belorussia to France 1 fighter moved from Belorussia to France 1 armour moved from Germany to France 1 fighter moved from Caucasus to Poland 1 fighter moved from Caucasus to Poland 1 fighter moved from Caucasus to Ukraine S.S.R. 1 fighter moved from Archangel to Poland 1 armour moved from Germany to France 1 armour moved from Germany to Italy 1 bomber moved from Baltic States to Poland Place Units - Germans 2 armour and 1 infantry placed in Italy Germans undo move 1. 1 armour and 1 artillery placed in Karelia S.S.R. 1 armour and 2 infantry placed in Italy 7 infantry placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -1,67 British : 0,33 Russians : -1,00 AA fire in Caucasus : : -0,50
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - British British buy 1 bomber, 2 destroyers and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 carrier moved from 33 Sea Zone to 34 Sea Zone 1 cruiser moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Anglo-Egyptian Sudan to Egypt 1 armour moved from Anglo-Egyptian Sudan to Egypt 1 artillery moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from 34 Sea Zone to Egypt 2 infantry moved from India to Persia 1 armour moved from India to Persia 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Karelia S.S.R. Combat - British Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/1 hits, 0,17 expected hits Bombing raid in Karelia S.S.R. rolls: 5 and causes: 4 damage to unit: factory Bombing raid in Karelia S.S.R. causes 4 damage total. Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Germany causes 5 damage total. Battle in Egypt British attack with 1 armour, 1 artillery, 1 fighter and 3 infantry Germans defend with 2 armour, 1 artillery and 2 infantry British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 2/6 hits, 2,00 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Egypt, round 2 : 3/5 hits, 2,00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 3 infantry owned by the British lost in Egypt British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 2 armour in Egypt, round 3 : 1/2 hits, 1,00 expected hits 1 armour owned by the Germans and 1 artillery owned by the British lost in Egypt British roll dice for 1 armour and 1 fighter in Egypt, round 4 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 armour in Egypt, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Egypt British win, taking Egypt from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 9 Casualties for British: 1 artillery and 3 infantry Casualties for Germans: 2 armour, 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Egypt to Persia 1 bomber moved from Germany to United Kingdom 1 bomber moved from Karelia S.S.R. to United Kingdom Place Units - British 2 destroyers and 1 transport placed in 8 Sea Zone 1 bomber were produced but were not placed Turn Complete - British British collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0,50 British : 0,17 AA fire in Karelia S.S.R. : : -0,17 AA fire in Germany : : -0,17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Japanese 1 artillery moved from Szechwan to Kazakh S.S.R. 1 artillery moved from Szechwan to Kazakh S.S.R. 1 infantry moved from Szechwan to Kazakh S.S.R. 2 fighters moved from Yunnan to Kazakh S.S.R. 1 fighter moved from Kwangtung to Kazakh S.S.R. 1 fighter moved from Burma to Kazakh S.S.R. 1 bomber moved from French Indo-China Thailand to India 3 armour moved from Manchuria to Sinkiang 1 infantry moved from Anhwei to Sinkiang 1 artillery moved from Buryatia S.S.R. to Yakut S.S.R. 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 1 armour moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0,17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory Bombing raid in India causes 6 damage total. Battle in Yakut S.S.R. Japanese attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yakut S.S.R., round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 2 artilleries, 4 fighters and 1 infantry Russians defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 4 fighters and 1 infantry in Kazakh S.S.R., round 2 : 2/7 hits, 3,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 2 artilleries and 4 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Sinkiang Japanese attack with 3 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 3 armour and 1 infantry in Sinkiang, round 2 : 2/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Sinkiang Japanese win, taking Sinkiang from Americans with 3 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 bomber moved from India to Burma 2 fighters moved from Kazakh S.S.R. to Szechwan 2 fighters moved from Kazakh S.S.R. to Szechwan 1 artillery moved from 36 Sea Zone to Burma 2 infantry moved from 36 Sea Zone to Burma 1 infantry moved from Soviet Far East to Yakut S.S.R. Place Units - Japanese 2 armour and 1 artillery placed in Manchuria Japanese undo move 1. 3 armour placed in Manchuria 1 artillery placed in Japan 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans : -0,33 AA fire in India : : -0,17 Russians : 0,00 Japanese : 0,00
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour, 1 bomber and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Western United States to 56 Sea Zone 1 artillery moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone 1 battleship moved from 56 Sea Zone to 59 Sea Zone 1 fighter moved from 56 Sea Zone to 59 Sea Zone 1 fighter moved from 56 Sea Zone to 59 Sea Zone 1 destroyer moved from 56 Sea Zone to 59 Sea Zone 1 carrier moved from 56 Sea Zone to 59 Sea Zone 1 submarine moved from 53 Sea Zone to 59 Sea Zone 1 carrier moved from 53 Sea Zone to 59 Sea Zone 1 fighter moved from 53 Sea Zone to 59 Sea Zone 1 fighter moved from 53 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Iwo Jima 1 infantry moved from 59 Sea Zone to Iwo Jima 1 infantry moved from 59 Sea Zone to Iwo Jima 1 artillery moved from 59 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Americans attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship in Iwo Jima, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 armour moved from Eastern United States to Eastern Canada 1 armour moved from Eastern United States to Eastern Canada 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 infantry moved from Eastern United States to Eastern Canada 1 artillery moved from Morocco to 13 Sea Zone 1 infantry moved from Morocco to 13 Sea Zone 1 infantry moved from Morocco to 13 Sea Zone 1 armour moved from Morocco to 13 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 10 Sea Zone 1 destroyer moved from 13 Sea Zone to 10 Sea Zone 1 destroyer moved from 13 Sea Zone to 10 Sea Zone 1 destroyer moved from 13 Sea Zone to 10 Sea Zone 1 cruiser moved from 13 Sea Zone to 10 Sea Zone 1 transport moved from 11 Sea Zone to 10 Sea Zone 1 artillery moved from 10 Sea Zone to Eastern Canada 1 armour moved from 10 Sea Zone to Eastern Canada 1 infantry moved from 10 Sea Zone to Eastern Canada 1 infantry moved from 10 Sea Zone to Eastern Canada Place Units - Americans 1 bomber placed in Eastern United States 2 transports placed in 11 Sea Zone 2 armour placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans : 0,33 Japanese : -0,33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Research Technology - Russians Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour moved from Russia to Caucasus 2 infantry moved from Russia to Caucasus 2 fighters moved from Russia to Caucasus 2 infantry moved from Evenki National Okrug to Vologda Combat - Russians Battle in Caucasus Russians attack with 2 armour, 2 fighters and 2 infantry Germans defend with 2 armour and 1 factory Russians roll dice for 2 armour, 2 fighters and 2 infantry in Caucasus, round 2 : 2/6 hits, 2,33 expected hits Germans roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour Non Combat Move - Russians 2 fighters moved from Caucasus to Russia Place Units - Russians 2 armour, 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 1,00 Russians : -0,33
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Germans Germans repair damage of 4x factory, 5x factory; Remaining resources: 38 PUs; Germans buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Archangel to Russia 2 armour moved from West Russia to Russia 4 infantry moved from West Russia to Russia 1 armour moved from Karelia S.S.R. to Russia 1 fighter moved from Ukraine S.S.R. to Russia 1 bomber moved from Poland to Russia 3 fighters moved from Poland to Russia 4 submarines moved from 7 Sea Zone to 8 Sea Zone 1 cruiser moved from 5 Sea Zone to 8 Sea Zone Combat - Germans Battle in Russia Germans attack with 3 armour, 1 bomber, 4 fighters and 6 infantry Russians defend with 1 aaGun, 2 armour, 2 artilleries, 1 factory, 2 fighters and 3 infantry AA fire in Russia : 0/3 hits, 0,50 expected hits Germans roll dice for 3 armour, 1 bomber, 4 fighters and 6 infantry in Russia, round 2 : 4/14 hits, 5,17 expected hits Russians roll dice for 1 aaGun, 2 armour, 2 artilleries, 2 fighters and 3 infantry in Russia, round 2 : 6/9 hits, 4,00 expected hits 3 infantry owned by the Russians, 6 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia Germans roll dice for 3 armour, 1 bomber and 4 fighters in Russia, round 3 : 5/8 hits, 4,17 expected hits Russians roll dice for 2 armour, 2 artilleries and 2 fighters in Russia, round 3 : 2/6 hits, 3,00 expected hits 1 fighter owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians and 2 armour owned by the Germans lost in Russia Germans roll dice for 1 armour, 1 bomber and 4 fighters in Russia, round 4 : 3/6 hits, 3,17 expected hits Russians roll dice for 1 fighter in Russia, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Russians lost in Russia Germans captures 18PUs while taking Russians capital Germans win, taking Russia from Russians with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 24 Casualties for Germans: 2 armour and 6 infantry Casualties for Russians: 1 aaGun, 2 armour, 2 artilleries, 2 fighters and 3 infantry Battle in 8 Sea Zone Germans attack with 1 cruiser and 4 submarines British defend with 2 destroyers and 1 transport Germans roll dice for 4 submarines in 8 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 cruiser in 8 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 2 destroyers and 1 transport in 8 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 2 destroyers owned by the British and 1 submarine owned by the Germans lost in 8 Sea Zone 1 transport owned by the British lost in 8 Sea Zone Germans roll dice for 3 submarines in 8 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits Germans win with 1 cruiser and 3 submarines remaining. Battle score for attacker is 17 Casualties for Germans: 1 submarine Casualties for British: 2 destroyers and 1 transport Non Combat Move - Germans 1 infantry moved from Belorussia to West Russia 2 armour moved from Italy to Poland 2 fighters moved from France to Poland 1 artillery moved from Karelia S.S.R. to Archangel 2 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from Italy to France 1 infantry moved from Germany to France 4 fighters moved from Russia to West Russia 1 fighter moved from West Russia to Belorussia 3 infantry moved from Belorussia to West Russia 1 bomber moved from Russia to Poland 2 infantry moved from Germany to France 1 infantry moved from Germany to France 1 infantry moved from Germany to Poland Place Units - Germans 1 artillery and 2 infantry placed in Italy 3 armour and 3 infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 68 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,50 Germans : -1,33 British : 0,33 Russians : 0,33
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 106 Sea Zone 4 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour moved from Holland Belgium to Normandy Bordeaux 2 artilleries moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 3 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Western Germany to Holland Belgium 1 bomber moved from Germany to United Kingdom 1 battleship moved from 113 Sea Zone to 115 Sea Zone 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from Norway to 113 Sea Zone 5 infantry moved from Greater Southern Germany to Yugoslavia 2 artilleries moved from Greater Southern Germany to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 armour moved from Greater Southern Germany to Yugoslavia 1 armour moved from Greater Southern Germany to Yugoslavia 1 bomber moved from Germany to France 10 infantry moved from Germany to Western Germany 3 artilleries moved from Germany to Western Germany 1 tactical_bomber moved from Germany to Southern France 2 fighters moved from Western Germany to 109 Sea Zone 2 tactical_bombers moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Poland to France Combat - Germans Air Battle in United Kingdom Germans attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Air Battle in France Germans attacks with 2 units heading to France Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in United Kingdom causes 3 damage total. Strategic bombing raid in France AA fire in France : 1/1 hits, 0,17 expected hits 1 tactical_bomber killed by AA AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in France causes 7 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 1/1 hits, 0,17 expected hits 1 tactical_bomber killed by AA Bombing raid in Southern France causes 0 damage total. Battle in Yugoslavia Germans attack with 4 armour, 2 artilleries, 1 fighter and 5 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 4 armour, 2 artilleries, 1 fighter and 5 infantry in Yugoslavia, round 2 : 4/12 hits, 4,33 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits 4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 4 armour, 2 artilleries, 1 fighter and 3 infantry in Yugoslavia, round 3 : 2/10 hits, 4,00 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 4 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 3 armour, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/12 hits, 4,00 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 3/10 hits, 3,67 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 3 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Germans: 3 infantry Casualties for French: 1 artillery and 1 infantry Battle in 109 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers British defend with 1 destroyer and 1 transport Germans roll dice for 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 106 Sea Zone Germans attack with 4 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 4 submarines in 106 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Germans roll dice for 3 submarines in 106 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Cleaning up after air battles Non Combat Move - Germans 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from Normandy Bordeaux to Western Germany 1 bomber moved from France to Western Germany 1 bomber moved from United Kingdom to Holland Belgium 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium 2 fighters moved from 109 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Western Germany 1 fighter moved from 113 Sea Zone to Denmark Place Units - Germans 1 armour, 2 fighters and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 34 PUs; end with 34 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 39 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -7,67 British : 0,00 AA fire in France : : 0,67 French : 2,00 AA fire in Southern France : : 0,83 Neutral_Allies : -0,00 AA fire in United Kingdom : : -0,17
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 1 artillery, 1 factory_major and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Eastern Poland to Baltic States 1 mech_infantry moved from Volgograd to Ukraine 1 armour moved from Volgograd to Ukraine 2 infantry moved from Caucasus to Volgograd 1 tactical_bomber moved from Russia to Novosibirsk 1 mech_infantry moved from Russia to Belarus 1 infantry moved from Belarus to Baltic States 1 artillery moved from Russia to Bryansk 1 armour moved from Russia to Belarus 1 submarine moved from 127 Sea Zone to 112 Sea Zone 1 infantry moved from Archangel to Novgorod 1 infantry moved from Amur to Siberia 3 infantry moved from Amur to Sakha 1 infantry moved from Amur to Buryatia Non Combat Move - Russians Place Units - Russians 1 artillery placed in Ukraine 1 infantry placed in Novgorod 1 factory_major placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 armour and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Kiangsu to Yunnan 1 tactical_bomber moved from Kiangsu to Yunnan 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 fighter moved from Formosa to Hunan 1 artillery moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 1 artillery moved from Kiangsi to Hunan 1 artillery moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Manchuria to Jehol 1 artillery moved from Manchuria to Jehol 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 battleship moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from Okinawa to 20 Sea Zone Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 1 fighter and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 1/5 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 3 : 3/5 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2,17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/5 hits, 2,00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 1/4 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 5 : 0/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 6 : 0/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 7 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Hunan to Kiangsi 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 1 destroyer placed in 6 Sea Zone 3 armour placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : -2,00 Japanese : -4,50
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from Central United States to Eastern United States 1 armour moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Eastern United States 1 infantry moved from Central United States to Eastern United States 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 cruiser moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Hawaiian Islands to Midway 1 fighter moved from Hawaiian Islands to Midway 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 44 Sea Zone to 21 Sea Zone 1 fighter moved from Philippines to Guam Place Units - Americans 1 carrier placed in 10 Sea Zone 1 tactical_bomber placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs